Searched refs:BBUnreachable (Results 1 – 1 of 1) sorted by relevance
106 BasicBlock *BBUnreachable = BasicBlock::Create( in expandToSwitch() local108 IRBuilder<> BuilderUnreachable(BBUnreachable); in expandToSwitch()112 SwitchInst *Switch = Builder.CreateSwitch(JT.Index, BBUnreachable); in expandToSwitch()113 DTUpdates.push_back({DominatorTree::Insert, BB, BBUnreachable}); in expandToSwitch()