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Searched refs:AvailabilityState (Results 1 – 2 of 2) sorted by relevance

/freebsd/contrib/llvm-project/llvm/include/llvm/Analysis/
H A DTargetLibraryInfo.h95 enum AvailabilityState { enum
100 void setState(LibFunc F, AvailabilityState State) { in setState()
104 AvailabilityState getState(LibFunc F) const { in getState()
105 return static_cast<AvailabilityState>((AvailableArray[F/4] >> 2*(F&3)) & 3); in getState()
386 TargetLibraryInfoImpl::AvailabilityState getState(LibFunc F) const { in getState()
/freebsd/contrib/llvm-project/llvm/lib/Transforms/Scalar/
H A DGVN.cpp950 enum class AvailabilityState : char { enum
972 DenseMap<BasicBlock *, AvailabilityState> &FullyAvailableBlocks) { in IsValueFullyAvailableInBlock()
990 std::pair<DenseMap<BasicBlock *, AvailabilityState>::iterator, bool> IV = in IsValueFullyAvailableInBlock()
992 CurrBB, AvailabilityState::SpeculativelyAvailable); in IsValueFullyAvailableInBlock()
993 AvailabilityState &State = IV.first->second; in IsValueFullyAvailableInBlock()
997 if (State == AvailabilityState::Unavailable) { in IsValueFullyAvailableInBlock()
1016 State = AvailabilityState::Unavailable; in IsValueFullyAvailableInBlock()
1037 [&](BasicBlock *BB, AvailabilityState FixpointState) { in IsValueFullyAvailableInBlock()
1041 switch (AvailabilityState &State = It->second) { in IsValueFullyAvailableInBlock()
1042 case AvailabilityState::Unavailable: in IsValueFullyAvailableInBlock()
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