Searched refs:Approx (Results 1 – 6 of 6) sorted by relevance
26 Approx cost: 1K$ for a 220032 Approx cost: ??????41 Approx cost: 850$ for a P-003656 Approx cost: 1.5K$ for Vixel 1000, 2.5K$ for 200083 Approx cost of a Brocade 2400 with no GBICs is about 8K$ when119 Approx cost: I don't know what optical is- you can expect to pay maybe126 Approx Cost: Copper GBICs are 70$ each. Opticals are twice that or more.160 Approx Cost: The last I saw for a price list item on this was 22K$202 Approx Cost: You'll find that FC drives are the same cost if not
252 Approx = 0, enumerator
95 clEnumValN(NVPTX::DivPrecisionLevel::Approx, "0", "Use div.approx"),130 return NVPTX::DivPrecisionLevel::Approx; in getDivF32Level()134 return NVPTX::DivPrecisionLevel::Approx; in getDivF32Level()
1102 return getDivF32Level(N) == NVPTX::DivPrecisionLevel::Approx;
3032 class Approx { class3043 explicit Approx ( double value );3045 static Approx custom();3047 Approx operator-() const;3050 Approx operator()( T const& value ) { in operator ()()3051 Approx approx( static_cast<double>(value) ); in operator ()()3059 explicit Approx( T const& value ): Approx(static_cast<double>(value)) in Approx() function in Catch::Detail::Approx3063 friend bool operator == ( const T& lhs, Approx const& rhs ) { in operator ==()3069 friend bool operator == ( Approx const& lhs, const T& rhs ) { in operator ==()3074 friend bool operator != ( T const& lhs, Approx const& rhs ) { in operator !=()[all …]
147 * Approx 10% faster compression, 30% faster decompression