Searched refs:AllowSpill (Results 1 – 2 of 2) sorted by relevance
139 /// If \p AllowSpill is false, fail if a spill is required to make the144 bool AllowSpill = true); in addScavengingFrameIndex()
298 bool AllowSpill) { in scavengeRegisterBackwards() argument316 if (!AllowSpill) in scavengeRegisterBackwards()