Searched refs:AllSame (Results 1 – 5 of 5) sorted by relevance
325 bool AllSame = true; in getBest() local333 AllSame = false; in getBest()341 if (!AllSame) in getBest()
3281 bool AllSame = true; in handleOperandChangeImpl() local3292 AllSame &= Val == ToC; in handleOperandChangeImpl()3295 if (AllSame && ToC->isNullValue()) in handleOperandChangeImpl()3298 if (AllSame && isa<UndefValue>(ToC)) in handleOperandChangeImpl()3322 bool AllSame = true; in handleOperandChangeImpl() local3332 AllSame &= Val == ToC; in handleOperandChangeImpl()3335 if (AllSame && ToC->isNullValue()) in handleOperandChangeImpl()3338 if (AllSame && isa<UndefValue>(ToC)) in handleOperandChangeImpl()
1851 bool AllSame = none_of(Succs, [&Succs](BasicBlock *Succ) { in hoistCommonCodeFromSuccessors() local1858 if (!AllSame) in hoistCommonCodeFromSuccessors()1860 if (AllSame) { in hoistCommonCodeFromSuccessors()
2233 bool Identity = true, AllSame = true; in getVectorShuffle() local2236 if (MaskVec[i] != MaskVec[0]) AllSame = false; in getVectorShuffle()2271 if (AllSame && SameNumElts) { in getVectorShuffle()
26950 bool AllSame = true; in visitVECTOR_SHUFFLE() local26962 AllSame = false; in visitVECTOR_SHUFFLE()26967 if (AllSame) in visitVECTOR_SHUFFLE()