Searched refs:AlignedBy4 (Results 1 – 1 of 1) sorted by relevance
1934 bool AlignedBy4 = Alignment >= Align(4); in allowsMisalignedMemoryAccessesImpl() local1936 *IsFast = AlignedBy4; in allowsMisalignedMemoryAccessesImpl()1938 return AlignedBy4 || Subtarget->hasUnalignedScratchAccessEnabled(); in allowsMisalignedMemoryAccessesImpl()