xref: /freebsd/contrib/googletest/googletest/samples/sample3-inl.h (revision 28f6c2f292806bf31230a959bc4b19d7081669a7)
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29 
30 // A sample program demonstrating using Google C++ testing framework.
31 
32 #ifndef GOOGLETEST_SAMPLES_SAMPLE3_INL_H_
33 #define GOOGLETEST_SAMPLES_SAMPLE3_INL_H_
34 
35 #include <stddef.h>
36 
37 // Queue is a simple queue implemented as a singled-linked list.
38 //
39 // The element type must support copy constructor.
40 template <typename E>  // E is the element type
41 class Queue;
42 
43 // QueueNode is a node in a Queue, which consists of an element of
44 // type E and a pointer to the next node.
45 template <typename E>  // E is the element type
46 class QueueNode {
47   friend class Queue<E>;
48 
49  public:
50   // Gets the element in this node.
element()51   const E& element() const { return element_; }
52 
53   // Gets the next node in the queue.
next()54   QueueNode* next() { return next_; }
next()55   const QueueNode* next() const { return next_; }
56 
57  private:
58   // Creates a node with a given element value.  The next pointer is
59   // set to NULL.
QueueNode(const E & an_element)60   explicit QueueNode(const E& an_element)
61       : element_(an_element), next_(nullptr) {}
62 
63   // We disable the default assignment operator and copy c'tor.
64   const QueueNode& operator=(const QueueNode&);
65   QueueNode(const QueueNode&);
66 
67   E element_;
68   QueueNode* next_;
69 };
70 
71 template <typename E>  // E is the element type.
72 class Queue {
73  public:
74   // Creates an empty queue.
Queue()75   Queue() : head_(nullptr), last_(nullptr), size_(0) {}
76 
77   // D'tor.  Clears the queue.
~Queue()78   ~Queue() { Clear(); }
79 
80   // Clears the queue.
Clear()81   void Clear() {
82     if (size_ > 0) {
83       // 1. Deletes every node.
84       QueueNode<E>* node = head_;
85       QueueNode<E>* next = node->next();
86       for (;;) {
87         delete node;
88         node = next;
89         if (node == nullptr) break;
90         next = node->next();
91       }
92 
93       // 2. Resets the member variables.
94       head_ = last_ = nullptr;
95       size_ = 0;
96     }
97   }
98 
99   // Gets the number of elements.
Size()100   size_t Size() const { return size_; }
101 
102   // Gets the first element of the queue, or NULL if the queue is empty.
Head()103   QueueNode<E>* Head() { return head_; }
Head()104   const QueueNode<E>* Head() const { return head_; }
105 
106   // Gets the last element of the queue, or NULL if the queue is empty.
Last()107   QueueNode<E>* Last() { return last_; }
Last()108   const QueueNode<E>* Last() const { return last_; }
109 
110   // Adds an element to the end of the queue.  A copy of the element is
111   // created using the copy constructor, and then stored in the queue.
112   // Changes made to the element in the queue doesn't affect the source
113   // object, and vice versa.
Enqueue(const E & element)114   void Enqueue(const E& element) {
115     QueueNode<E>* new_node = new QueueNode<E>(element);
116 
117     if (size_ == 0) {
118       head_ = last_ = new_node;
119       size_ = 1;
120     } else {
121       last_->next_ = new_node;
122       last_ = new_node;
123       size_++;
124     }
125   }
126 
127   // Removes the head of the queue and returns it.  Returns NULL if
128   // the queue is empty.
Dequeue()129   E* Dequeue() {
130     if (size_ == 0) {
131       return nullptr;
132     }
133 
134     const QueueNode<E>* const old_head = head_;
135     head_ = head_->next_;
136     size_--;
137     if (size_ == 0) {
138       last_ = nullptr;
139     }
140 
141     E* element = new E(old_head->element());
142     delete old_head;
143 
144     return element;
145   }
146 
147   // Applies a function/functor on each element of the queue, and
148   // returns the result in a new queue.  The original queue is not
149   // affected.
150   template <typename F>
Map(F function)151   Queue* Map(F function) const {
152     Queue* new_queue = new Queue();
153     for (const QueueNode<E>* node = head_; node != nullptr;
154          node = node->next_) {
155       new_queue->Enqueue(function(node->element()));
156     }
157 
158     return new_queue;
159   }
160 
161  private:
162   QueueNode<E>* head_;  // The first node of the queue.
163   QueueNode<E>* last_;  // The last node of the queue.
164   size_t size_;         // The number of elements in the queue.
165 
166   // We disallow copying a queue.
167   Queue(const Queue&);
168   const Queue& operator=(const Queue&);
169 };
170 
171 #endif  // GOOGLETEST_SAMPLES_SAMPLE3_INL_H_
172