xref: /freebsd/sys/contrib/openzfs/module/zfs/aggsum.c (revision 22649d4dba730d46244fd2dff4fd174903c8379f)
1 // SPDX-License-Identifier: CDDL-1.0
2 /*
3  * This file and its contents are supplied under the terms of the
4  * Common Development and Distribution License ("CDDL"), version 1.0.
5  * You may only use this file in accordance with the terms of version
6  * 1.0 of the CDDL.
7  *
8  * A full copy of the text of the CDDL should have accompanied this
9  * source.  A copy of the CDDL is also available via the Internet at
10  * https://opensource.org/license/CDDL-1.0.
11  */
12 /*
13  * Copyright (c) 2017, 2018 by Delphix. All rights reserved.
14  */
15 
16 #include <sys/zfs_context.h>
17 #include <sys/aggsum.h>
18 
19 /*
20  * Aggregate-sum counters are a form of fanned-out counter, used when atomic
21  * instructions on a single field cause enough CPU cache line contention to
22  * slow system performance. Due to their increased overhead and the expense
23  * involved with precisely reading from them, they should only be used in cases
24  * where the write rate (increment/decrement) is much higher than the read rate
25  * (get value).
26  *
27  * Aggregate sum counters are comprised of two basic parts, the core and the
28  * buckets. The core counter contains a lock for the entire counter, as well
29  * as the current upper and lower bounds on the value of the counter. The
30  * aggsum_bucket structure contains a per-bucket lock to protect the contents of
31  * the bucket, the current amount that this bucket has changed from the global
32  * counter (called the delta), and the amount of increment and decrement we have
33  * "borrowed" from the core counter.
34  *
35  * The basic operation of an aggsum is simple. Threads that wish to modify the
36  * counter will modify one bucket's counter (determined by their current CPU, to
37  * help minimize lock and cache contention). If the bucket already has
38  * sufficient capacity borrowed from the core structure to handle their request,
39  * they simply modify the delta and return.  If the bucket does not, we clear
40  * the bucket's current state (to prevent the borrowed amounts from getting too
41  * large), and borrow more from the core counter. Borrowing is done by adding to
42  * the upper bound (or subtracting from the lower bound) of the core counter,
43  * and setting the borrow value for the bucket to the amount added (or
44  * subtracted).  Clearing the bucket is the opposite; we add the current delta
45  * to both the lower and upper bounds of the core counter, subtract the borrowed
46  * incremental from the upper bound, and add the borrowed decrement from the
47  * lower bound.  Note that only borrowing and clearing require access to the
48  * core counter; since all other operations access CPU-local resources,
49  * performance can be much higher than a traditional counter.
50  *
51  * Threads that wish to read from the counter have a slightly more challenging
52  * task. It is fast to determine the upper and lower bounds of the aggum; this
53  * does not require grabbing any locks. This suffices for cases where an
54  * approximation of the aggsum's value is acceptable. However, if one needs to
55  * know whether some specific value is above or below the current value in the
56  * aggsum, they invoke aggsum_compare(). This function operates by repeatedly
57  * comparing the target value to the upper and lower bounds of the aggsum, and
58  * then clearing a bucket. This proceeds until the target is outside of the
59  * upper and lower bounds and we return a response, or the last bucket has been
60  * cleared and we know that the target is equal to the aggsum's value. Finally,
61  * the most expensive operation is determining the precise value of the aggsum.
62  * To do this, we clear every bucket and then return the upper bound (which must
63  * be equal to the lower bound). What makes aggsum_compare() and aggsum_value()
64  * expensive is clearing buckets. This involves grabbing the global lock
65  * (serializing against themselves and borrow operations), grabbing a bucket's
66  * lock (preventing threads on those CPUs from modifying their delta), and
67  * zeroing out the borrowed value (forcing that thread to borrow on its next
68  * request, which will also be expensive).  This is what makes aggsums well
69  * suited for write-many read-rarely operations.
70  *
71  * Note that the aggsums do not expand if more CPUs are hot-added. In that
72  * case, we will have less fanout than boot_ncpus, but we don't want to always
73  * reserve the RAM necessary to create the extra slots for additional CPUs up
74  * front, and dynamically adding them is a complex task.
75  */
76 
77 /*
78  * We will borrow 2^aggsum_borrow_shift times the current request, so we will
79  * have to get the as_lock approximately every 2^aggsum_borrow_shift calls to
80  * aggsum_add().
81  */
82 static uint_t aggsum_borrow_shift = 4;
83 
84 void
aggsum_init(aggsum_t * as,uint64_t value)85 aggsum_init(aggsum_t *as, uint64_t value)
86 {
87 	memset(as, 0, sizeof (*as));
88 	as->as_lower_bound = as->as_upper_bound = value;
89 	mutex_init(&as->as_lock, NULL, MUTEX_DEFAULT, NULL);
90 	/*
91 	 * Too many buckets may hurt read performance without improving
92 	 * write.  From 12 CPUs use bucket per 2 CPUs, from 48 per 4, etc.
93 	 */
94 	as->as_bucketshift = highbit64(boot_ncpus / 6) / 2;
95 	as->as_numbuckets = ((boot_ncpus - 1) >> as->as_bucketshift) + 1;
96 	as->as_buckets = kmem_zalloc(as->as_numbuckets *
97 	    sizeof (aggsum_bucket_t), KM_SLEEP);
98 	for (int i = 0; i < as->as_numbuckets; i++) {
99 		mutex_init(&as->as_buckets[i].asc_lock,
100 		    NULL, MUTEX_DEFAULT, NULL);
101 	}
102 }
103 
104 void
aggsum_fini(aggsum_t * as)105 aggsum_fini(aggsum_t *as)
106 {
107 	for (int i = 0; i < as->as_numbuckets; i++)
108 		mutex_destroy(&as->as_buckets[i].asc_lock);
109 	kmem_free(as->as_buckets, as->as_numbuckets * sizeof (aggsum_bucket_t));
110 	mutex_destroy(&as->as_lock);
111 }
112 
113 int64_t
aggsum_lower_bound(aggsum_t * as)114 aggsum_lower_bound(aggsum_t *as)
115 {
116 	return (atomic_load_64((volatile uint64_t *)&as->as_lower_bound));
117 }
118 
119 uint64_t
aggsum_upper_bound(aggsum_t * as)120 aggsum_upper_bound(aggsum_t *as)
121 {
122 	return (atomic_load_64(&as->as_upper_bound));
123 }
124 
125 uint64_t
aggsum_value(aggsum_t * as)126 aggsum_value(aggsum_t *as)
127 {
128 	int64_t lb;
129 	uint64_t ub;
130 
131 	mutex_enter(&as->as_lock);
132 	lb = as->as_lower_bound;
133 	ub = as->as_upper_bound;
134 	if (lb == ub) {
135 		for (int i = 0; i < as->as_numbuckets; i++) {
136 			ASSERT0(as->as_buckets[i].asc_delta);
137 			ASSERT0(as->as_buckets[i].asc_borrowed);
138 		}
139 		mutex_exit(&as->as_lock);
140 		return (lb);
141 	}
142 	for (int i = 0; i < as->as_numbuckets; i++) {
143 		struct aggsum_bucket *asb = &as->as_buckets[i];
144 		if (asb->asc_borrowed == 0)
145 			continue;
146 		mutex_enter(&asb->asc_lock);
147 		lb += asb->asc_delta + asb->asc_borrowed;
148 		ub += asb->asc_delta - asb->asc_borrowed;
149 		asb->asc_delta = 0;
150 		asb->asc_borrowed = 0;
151 		mutex_exit(&asb->asc_lock);
152 	}
153 	ASSERT3U(lb, ==, ub);
154 	atomic_store_64((volatile uint64_t *)&as->as_lower_bound, lb);
155 	atomic_store_64(&as->as_upper_bound, lb);
156 	mutex_exit(&as->as_lock);
157 
158 	return (lb);
159 }
160 
161 void
aggsum_add(aggsum_t * as,int64_t delta)162 aggsum_add(aggsum_t *as, int64_t delta)
163 {
164 	struct aggsum_bucket *asb;
165 	int64_t borrow;
166 
167 	asb = &as->as_buckets[(CPU_SEQID_UNSTABLE >> as->as_bucketshift) %
168 	    as->as_numbuckets];
169 
170 	/* Try fast path if we already borrowed enough before. */
171 	mutex_enter(&asb->asc_lock);
172 	if (asb->asc_delta + delta <= (int64_t)asb->asc_borrowed &&
173 	    asb->asc_delta + delta >= -(int64_t)asb->asc_borrowed) {
174 		asb->asc_delta += delta;
175 		mutex_exit(&asb->asc_lock);
176 		return;
177 	}
178 	mutex_exit(&asb->asc_lock);
179 
180 	/*
181 	 * We haven't borrowed enough.  Take the global lock and borrow
182 	 * considering what is requested now and what we borrowed before.
183 	 */
184 	borrow = (delta < 0 ? -delta : delta);
185 	borrow <<= aggsum_borrow_shift + as->as_bucketshift;
186 	mutex_enter(&as->as_lock);
187 	if (borrow >= asb->asc_borrowed)
188 		borrow -= asb->asc_borrowed;
189 	else
190 		borrow = (borrow - (int64_t)asb->asc_borrowed) / 4;
191 	mutex_enter(&asb->asc_lock);
192 	delta += asb->asc_delta;
193 	asb->asc_delta = 0;
194 	asb->asc_borrowed += borrow;
195 	mutex_exit(&asb->asc_lock);
196 	atomic_store_64((volatile uint64_t *)&as->as_lower_bound,
197 	    as->as_lower_bound + delta - borrow);
198 	atomic_store_64(&as->as_upper_bound,
199 	    as->as_upper_bound + delta + borrow);
200 	mutex_exit(&as->as_lock);
201 }
202 
203 /*
204  * Compare the aggsum value to target efficiently. Returns -1 if the value
205  * represented by the aggsum is less than target, 1 if it's greater, and 0 if
206  * they are equal.
207  */
208 int
aggsum_compare(aggsum_t * as,uint64_t target)209 aggsum_compare(aggsum_t *as, uint64_t target)
210 {
211 	int64_t lb;
212 	uint64_t ub;
213 	int i;
214 
215 	if (atomic_load_64(&as->as_upper_bound) < target)
216 		return (-1);
217 	lb = atomic_load_64((volatile uint64_t *)&as->as_lower_bound);
218 	if (lb > 0 && (uint64_t)lb > target)
219 		return (1);
220 	mutex_enter(&as->as_lock);
221 	lb = as->as_lower_bound;
222 	ub = as->as_upper_bound;
223 	for (i = 0; i < as->as_numbuckets; i++) {
224 		struct aggsum_bucket *asb = &as->as_buckets[i];
225 		if (asb->asc_borrowed == 0)
226 			continue;
227 		mutex_enter(&asb->asc_lock);
228 		lb += asb->asc_delta + asb->asc_borrowed;
229 		ub += asb->asc_delta - asb->asc_borrowed;
230 		asb->asc_delta = 0;
231 		asb->asc_borrowed = 0;
232 		mutex_exit(&asb->asc_lock);
233 		if (ub < target || (lb > 0 && (uint64_t)lb > target))
234 			break;
235 	}
236 	if (i >= as->as_numbuckets)
237 		ASSERT3U(lb, ==, ub);
238 	atomic_store_64((volatile uint64_t *)&as->as_lower_bound, lb);
239 	atomic_store_64(&as->as_upper_bound, ub);
240 	mutex_exit(&as->as_lock);
241 	return (ub < target ? -1 : (uint64_t)lb > target ? 1 : 0);
242 }
243