xref: /freebsd/contrib/llvm-project/lldb/source/Core/Progress.cpp (revision 0fca6ea1d4eea4c934cfff25ac9ee8ad6fe95583)
1 //===-- Progress.cpp ------------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "lldb/Core/Progress.h"
10 
11 #include "lldb/Core/Debugger.h"
12 #include "lldb/Utility/StreamString.h"
13 
14 #include <cstdint>
15 #include <mutex>
16 #include <optional>
17 
18 using namespace lldb;
19 using namespace lldb_private;
20 
21 std::atomic<uint64_t> Progress::g_id(0);
22 
Progress(std::string title,std::string details,std::optional<uint64_t> total,lldb_private::Debugger * debugger)23 Progress::Progress(std::string title, std::string details,
24                    std::optional<uint64_t> total,
25                    lldb_private::Debugger *debugger)
26     : m_details(details), m_completed(0),
27       m_total(Progress::kNonDeterministicTotal),
28       m_progress_data{title, ++g_id,
29                       /*m_progress_data.debugger_id=*/std::nullopt} {
30   if (total)
31     m_total = *total;
32 
33   if (debugger)
34     m_progress_data.debugger_id = debugger->GetID();
35 
36   std::lock_guard<std::mutex> guard(m_mutex);
37   ReportProgress();
38 
39   // Report to the ProgressManager if that subsystem is enabled.
40   if (ProgressManager::Enabled())
41     ProgressManager::Instance().Increment(m_progress_data);
42 }
43 
~Progress()44 Progress::~Progress() {
45   // Make sure to always report progress completed when this object is
46   // destructed so it indicates the progress dialog/activity should go away.
47   std::lock_guard<std::mutex> guard(m_mutex);
48   if (!m_completed)
49     m_completed = m_total;
50   ReportProgress();
51 
52   // Report to the ProgressManager if that subsystem is enabled.
53   if (ProgressManager::Enabled())
54     ProgressManager::Instance().Decrement(m_progress_data);
55 }
56 
Increment(uint64_t amount,std::optional<std::string> updated_detail)57 void Progress::Increment(uint64_t amount,
58                          std::optional<std::string> updated_detail) {
59   if (amount > 0) {
60     std::lock_guard<std::mutex> guard(m_mutex);
61     if (updated_detail)
62       m_details = std::move(updated_detail.value());
63     // Watch out for unsigned overflow and make sure we don't increment too
64     // much and exceed the total.
65     if (m_total && (amount > (m_total - m_completed)))
66       m_completed = m_total;
67     else
68       m_completed += amount;
69     ReportProgress();
70   }
71 }
72 
ReportProgress()73 void Progress::ReportProgress() {
74   if (!m_complete) {
75     // Make sure we only send one notification that indicates the progress is
76     // complete
77     m_complete = m_completed == m_total;
78     Debugger::ReportProgress(m_progress_data.progress_id, m_progress_data.title,
79                              m_details, m_completed, m_total,
80                              m_progress_data.debugger_id);
81   }
82 }
83 
ProgressManager()84 ProgressManager::ProgressManager()
85     : m_entries(), m_alarm(std::chrono::milliseconds(100)) {}
86 
~ProgressManager()87 ProgressManager::~ProgressManager() {}
88 
Initialize()89 void ProgressManager::Initialize() {
90   assert(!InstanceImpl() && "Already initialized.");
91   InstanceImpl().emplace();
92 }
93 
Terminate()94 void ProgressManager::Terminate() {
95   assert(InstanceImpl() && "Already terminated.");
96   InstanceImpl().reset();
97 }
98 
Enabled()99 bool ProgressManager::Enabled() { return InstanceImpl().operator bool(); }
100 
Instance()101 ProgressManager &ProgressManager::Instance() {
102   assert(InstanceImpl() && "ProgressManager must be initialized");
103   return *InstanceImpl();
104 }
105 
InstanceImpl()106 std::optional<ProgressManager> &ProgressManager::InstanceImpl() {
107   static std::optional<ProgressManager> g_progress_manager;
108   return g_progress_manager;
109 }
110 
Increment(const Progress::ProgressData & progress_data)111 void ProgressManager::Increment(const Progress::ProgressData &progress_data) {
112   std::lock_guard<std::mutex> lock(m_entries_mutex);
113 
114   llvm::StringRef key = progress_data.title;
115   bool new_entry = !m_entries.contains(key);
116   Entry &entry = m_entries[progress_data.title];
117 
118   if (new_entry) {
119     // This is a new progress event. Report progress and store the progress
120     // data.
121     ReportProgress(progress_data, EventType::Begin);
122     entry.data = progress_data;
123   } else if (entry.refcount == 0) {
124     // This is an existing entry that was scheduled to be deleted but a new one
125     // came in before the timer expired.
126     assert(entry.handle != Alarm::INVALID_HANDLE);
127 
128     if (!m_alarm.Cancel(entry.handle)) {
129       // The timer expired before we had a chance to cancel it. We have to treat
130       // this as an entirely new progress event.
131       ReportProgress(progress_data, EventType::Begin);
132     }
133     // Clear the alarm handle.
134     entry.handle = Alarm::INVALID_HANDLE;
135   }
136 
137   // Regardless of how we got here, we need to bump the reference count.
138   entry.refcount++;
139 }
140 
Decrement(const Progress::ProgressData & progress_data)141 void ProgressManager::Decrement(const Progress::ProgressData &progress_data) {
142   std::lock_guard<std::mutex> lock(m_entries_mutex);
143   llvm::StringRef key = progress_data.title;
144 
145   if (!m_entries.contains(key))
146     return;
147 
148   Entry &entry = m_entries[key];
149   entry.refcount--;
150 
151   if (entry.refcount == 0) {
152     assert(entry.handle == Alarm::INVALID_HANDLE);
153 
154     // Copy the key to a std::string so we can pass it by value to the lambda.
155     // The underlying StringRef will not exist by the time the callback is
156     // called.
157     std::string key_str = std::string(key);
158 
159     // Start a timer. If it expires before we see another progress event, it
160     // will be reported.
161     entry.handle = m_alarm.Create([=]() { Expire(key_str); });
162   }
163 }
164 
ReportProgress(const Progress::ProgressData & progress_data,EventType type)165 void ProgressManager::ReportProgress(
166     const Progress::ProgressData &progress_data, EventType type) {
167   // The category bit only keeps track of when progress report categories have
168   // started and ended, so clear the details and reset other fields when
169   // broadcasting to it since that bit doesn't need that information.
170   const uint64_t completed =
171       (type == EventType::Begin) ? 0 : Progress::kNonDeterministicTotal;
172   Debugger::ReportProgress(progress_data.progress_id, progress_data.title, "",
173                            completed, Progress::kNonDeterministicTotal,
174                            progress_data.debugger_id,
175                            lldb::eBroadcastBitProgressCategory);
176 }
177 
Expire(llvm::StringRef key)178 void ProgressManager::Expire(llvm::StringRef key) {
179   std::lock_guard<std::mutex> lock(m_entries_mutex);
180 
181   // This shouldn't happen but be resilient anyway.
182   if (!m_entries.contains(key))
183     return;
184 
185   // A new event came in and the alarm fired before we had a chance to restart
186   // it.
187   if (m_entries[key].refcount != 0)
188     return;
189 
190   // We're done with this entry.
191   ReportProgress(m_entries[key].data, EventType::End);
192   m_entries.erase(key);
193 }
194