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/linux/arch/powerpc/include/asm/
H A Dsfp-machine.hdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dppc_asm.hdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dprocessor.hdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
/linux/arch/powerpc/kernel/
H A Dvecemu.cdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dfpu.Sdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dalign.cdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dvector.Sdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dtm.Sdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dsignal_32.cdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dsignal_64.cdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dtraps.cdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dasm-offsets.cdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dprocess.cdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
/linux/arch/powerpc/kvm/
H A Dbooke.cdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
H A Dbook3s_pr.cdiff de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Tue Sep 10 12:20:42 CEST 2013 Paul Mackerras <paulus@samba.org> powerpc: Put FP/VSX and VR state into structures

This creates new 'thread_fp_state' and 'thread_vr_state' structures
to store FP/VSX state (including FPSCR) and Altivec/VSX state
(including VSCR), and uses them in the thread_struct. In the
thread_fp_state, the FPRs and VSRs are represented as u64 rather
than double, since we rarely perform floating-point computations
on the values, and this will enable the structures to be used
in KVM code as well. Similarly FPSCR is now a u64 rather than
a structure of two 32-bit values.

This takes the offsets out of the macros such as SAVE_32FPRS,
REST_32FPRS, etc. This enables the same macros to be used for normal
and transactional state, enabling us to delete the transactional
versions of the macros. This also removes the unused do_load_up_fpu
and do_load_up_altivec, which were in fact buggy since they didn't
create large enough stack frames to account for the fact that
load_up_fpu and load_up_altivec are not designed to be called from C
and assume that their caller's stack frame is an interrupt frame.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>