/freebsd/contrib/ntp/sntp/unity/ |
H A D | unity.c | 2 Unity Project - A Test Framework for C 7 #include "unity.h" 9 #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); } 10 #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); } 12 #define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != … 15 struct _Unity Unity; variable 40 const char UnityStrErrFloat[] = "Unity Floating Point Disabled"; 41 const char UnityStrErrDouble[] = "Unity Double Precision Disabled"; 42 const char UnityStrErr64[] = "Unity 64-bit Support Disabled"; 286 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin() [all …]
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H A D | unity_fixture.c | 1 //- Copyright (c) 2010 James Grenning and Contributed to Unity Project 3 Unity Project - A Test Framework for C 23 UnityPrint("Unity test run "); in announceTestRun() 81 Unity.CurrentTestFailed = 0; in UnityTestRunner() 82 Unity.TestFile = file; in UnityTestRunner() 83 Unity.CurrentTestName = printableName; in UnityTestRunner() 84 Unity.CurrentTestLineNumber = line; in UnityTestRunner() 90 Unity.NumberOfTests++; in UnityTestRunner() 107 if (!Unity.CurrentTestFailed) in UnityTestRunner() 116 Unity.NumberOfTests++; in UnityIgnoreTest() [all …]
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H A D | Makefile.in | 91 subdir = unity 137 libunity_a-unity.$(OBJEXT) libunity_a-ulib_setup.$(OBJEXT) \ 159 ./$(DEPDIR)/libunity_a-unity.Po \ 462 unity.c \ 465 unity.h \ 493 echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign unity/Makefile'; \ 495 $(AUTOMAKE) --foreign unity/Makefile 532 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libunity_a-unity.Po@am__quote@ # am--include-marker 579 libunity_a-unity.o: unity [all...] |
H A D | Makefile.am | 19 unity.c \ 22 unity.h \
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H A D | unity_fixture.h | 1 //- Copyright (c) 2010 James Grenning and Contributed to Unity Project 3 Unity Project - A Test Framework for C 11 #include "unity.h"
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H A D | unity_fixture_malloc_overrides.h | 1 //- Copyright (c) 2010 James Grenning and Contributed to Unity Project 3 Unity Project - A Test Framework for C
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H A D | unity_fixture_internals.h | 1 //- Copyright (c) 2010 James Grenning and Contributed to Unity Project 3 Unity Project - A Test Framework for C
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H A D | unity_internals.h | 2 Unity Project - A Test Framework for C 16 // Unity Attempts to Auto-Detect Integer Types 402 extern struct _Unity Unity; 537 #define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0) 539 #define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);} 563 #define TEST_LINE_NUM (Unity.CurrentTestLineNumber) 564 #define TEST_IS_IGNORED (Unity.CurrentTestIgnored) 566 Unity.CurrentTestName = a; \ 567 Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \ 568 Unity [all...] |
/freebsd/contrib/ntp/sntp/unity/auto/ |
H A D | runner_maybe.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h" 45 Unity.TestFile = "../ut-2803.c"; in main()
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H A D | generate_test_runner.rb | 2 # Unity Project - A Test Framework for C 28 :framework => :unity, 42 options.merge!(yaml_guts[:unity] || yaml_guts[:cmock]) 43 raise "No :unity or :cmock section found in #{config_file}" unless options 182 testfile_includes.delete_if{|inc| inc =~ /(unity|cmock)/} 272 …output.puts(" Unity.CurrentTestName = #TestFunc#{va_args2.empty? ? '' : " \"(\" ##{va_args2} \")\… 273 output.puts(" Unity.CurrentTestLineNumber = TestLineNum; \\") 274 output.puts(" Unity.NumberOfTests++; \\") 382 " *.yml / *.yaml - loads configuration from here in :unity or :cmock",
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H A D | unity_test_summary.rb | 2 # Unity Project - A Test Framework for C 54 @report += "UNITY IGNORED TEST SUMMARY\n" 62 @report += "UNITY FAILED TEST SUMMARY\n" 69 @report += "OVERALL UNITY TEST SUMMARY\n"
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H A D | unity_test_summary.py | 3 # Unity Project - A Test Framework for C 48 self.report += "UNITY IGNORED TEST SUMMARY\n" 55 self.report += "UNITY FAILED TEST SUMMARY\n" 61 self.report += "OVERALL UNITY TEST SUMMARY\n"
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/freebsd/contrib/ntp/sntp/tests/ |
H A D | run-networking.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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H A D | run-t-log.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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H A D | run-keyFile.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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H A D | run-kodDatabase.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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H A D | run-kodFile.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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H A D | run-crypto.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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H A D | run-utilities.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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H A D | run-packetHandling.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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H A D | run-packetProcessing.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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/freebsd/contrib/ntp/tests/libntp/ |
H A D | run-realpath.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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H A D | run-digests.c | 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 22 #include "unity.h"
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/freebsd/contrib/ntp/ |
H A D | check-libunity.mf | 9 check-libunity: $(top_builddir)/sntp/unity/libunity.a 12 $(top_builddir)/sntp/unity/libunity.a: 13 cd $(top_builddir)/sntp/unity && $(MAKE) $(AM_MAKEFLAGS) libunity.a
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/freebsd/contrib/ntp/sntp/ |
H A D | check-libunity.mf | 10 check-libunity: $(top_builddir)/unity/libunity.a 13 $(top_builddir)/unity/libunity.a: 14 cd $(top_builddir)/unity && $(MAKE) $(AM_MAKEFLAGS) libunity.a
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