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Searched full:sprites (Results 1 – 4 of 4) sorted by relevance

/linux/Documentation/devicetree/bindings/display/
H A Dallwinner,sun4i-a10-display-backend.yaml14 The display engine backend exposes layers and sprites to the system.
/linux/Documentation/gpu/amdgpu/display/
H A Dmpo-overview.rst37 non-cursor planes. Some drivers refer to these types of planes as "sprites"
/linux/drivers/video/fbdev/
H A Damifb.c267 display of sprites, I use the following policy on horizontal panning and
409 #define BPC2_PF2P2 (0x0020) /* PF2 priority wrt sprites */
432 #define BPC3_BRDRSPRT (0x0002) /* Sprites in border? */
1089 * Pixel modes for Bitplanes and Sprites
1105 * Fetch modes for Bitplanes and Sprites
/linux/drivers/gpu/drm/vboxvideo/
H A Dvbox_mode.c410 * moves are a no-op, we only need to upload new cursor sprites. in vbox_cursor_atomic_update()