Searched full:a5xx (Results 1 – 7 of 7) sorted by relevance
211 $(eval $(call adreno_perfcntrs,a5xx,a5xx))222 generated/a5xx.xml.h \
153 DECLARE_ADRENO_GPULIST(a5xx);
13 #include "a5xx.xml.h"
673 * For a5xx and a6xx targets load the zap shader that is used to pull the GPU
1633 /* Dump the additional a5xx HLSQ registers */ in a5xx_show()
105 For a5xx and a6xx devices this node contains a memory-region that
1366 Compared to a5xx and earlier, we just program the address of the first2425 Compared to a5xx and before, we configure both a GMEM base and2619 <!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: -->2809 <!-- unlike a5xx, these are per channel values rather than packed -->3685 Starting with a5xx, position/psize outputs from shader end up in the4433 <!-- looks to work in the same way as a5xx: -->4470 Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either