xref: /linux/drivers/hid/hid-wiimote-modules.c (revision 7ae9fb1b7ecbb5d85d07857943f677fd1a559b18)
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  * Device Modules for Nintendo Wii / Wii U HID Driver
4  * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
5  */
6 
7 /*
8  */
9 
10 /*
11  * Wiimote Modules
12  * Nintendo devices provide different peripherals and many new devices lack
13  * initial features like the IR camera. Therefore, each peripheral device is
14  * implemented as an independent module and we probe on each device only the
15  * modules for the hardware that really is available.
16  *
17  * Module registration is sequential. Unregistration is done in reverse order.
18  * After device detection, the needed modules are loaded. Users can trigger
19  * re-detection which causes all modules to be unloaded and then reload the
20  * modules for the new detected device.
21  *
22  * wdata->input is a shared input device. It is always initialized prior to
23  * module registration. If at least one registered module is marked as
24  * WIIMOD_FLAG_INPUT, then the input device will get registered after all
25  * modules were registered.
26  * Please note that it is unregistered _before_ the "remove" callbacks are
27  * called. This guarantees that no input interaction is done, anymore. However,
28  * the wiimote core keeps a reference to the input device so it is freed only
29  * after all modules were removed. It is safe to send events to unregistered
30  * input devices.
31  */
32 
33 #include <linux/device.h>
34 #include <linux/hid.h>
35 #include <linux/input.h>
36 #include <linux/spinlock.h>
37 #include "hid-wiimote.h"
38 
39 /*
40  * Keys
41  * The initial Wii Remote provided a bunch of buttons that are reported as
42  * part of the core protocol. Many later devices dropped these and report
43  * invalid data in the core button reports. Load this only on devices which
44  * correctly send button reports.
45  * It uses the shared input device.
46  */
47 
48 static const __u16 wiimod_keys_map[] = {
49 	KEY_LEFT,	/* WIIPROTO_KEY_LEFT */
50 	KEY_RIGHT,	/* WIIPROTO_KEY_RIGHT */
51 	KEY_UP,		/* WIIPROTO_KEY_UP */
52 	KEY_DOWN,	/* WIIPROTO_KEY_DOWN */
53 	KEY_NEXT,	/* WIIPROTO_KEY_PLUS */
54 	KEY_PREVIOUS,	/* WIIPROTO_KEY_MINUS */
55 	BTN_1,		/* WIIPROTO_KEY_ONE */
56 	BTN_2,		/* WIIPROTO_KEY_TWO */
57 	BTN_A,		/* WIIPROTO_KEY_A */
58 	BTN_B,		/* WIIPROTO_KEY_B */
59 	BTN_MODE,	/* WIIPROTO_KEY_HOME */
60 };
61 
wiimod_keys_in_keys(struct wiimote_data * wdata,const __u8 * keys)62 static void wiimod_keys_in_keys(struct wiimote_data *wdata, const __u8 *keys)
63 {
64 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_LEFT],
65 							!!(keys[0] & 0x01));
66 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_RIGHT],
67 							!!(keys[0] & 0x02));
68 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_DOWN],
69 							!!(keys[0] & 0x04));
70 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_UP],
71 							!!(keys[0] & 0x08));
72 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_PLUS],
73 							!!(keys[0] & 0x10));
74 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_TWO],
75 							!!(keys[1] & 0x01));
76 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_ONE],
77 							!!(keys[1] & 0x02));
78 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_B],
79 							!!(keys[1] & 0x04));
80 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_A],
81 							!!(keys[1] & 0x08));
82 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_MINUS],
83 							!!(keys[1] & 0x10));
84 	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_HOME],
85 							!!(keys[1] & 0x80));
86 	input_sync(wdata->input);
87 }
88 
wiimod_keys_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)89 static int wiimod_keys_probe(const struct wiimod_ops *ops,
90 			     struct wiimote_data *wdata)
91 {
92 	unsigned int i;
93 
94 	set_bit(EV_KEY, wdata->input->evbit);
95 	for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
96 		set_bit(wiimod_keys_map[i], wdata->input->keybit);
97 
98 	return 0;
99 }
100 
101 static const struct wiimod_ops wiimod_keys = {
102 	.flags = WIIMOD_FLAG_INPUT,
103 	.arg = 0,
104 	.probe = wiimod_keys_probe,
105 	.remove = NULL,
106 	.in_keys = wiimod_keys_in_keys,
107 };
108 
109 /*
110  * Rumble
111  * Nearly all devices provide a rumble feature. A small motor for
112  * force-feedback effects. We provide an FF_RUMBLE memless ff device on the
113  * shared input device if this module is loaded.
114  * The rumble motor is controlled via a flag on almost every output report so
115  * the wiimote core handles the rumble flag. But if a device doesn't provide
116  * the rumble motor, this flag shouldn't be set.
117  */
118 
119 /* used by wiimod_rumble and wiipro_rumble */
wiimod_rumble_worker(struct work_struct * work)120 static void wiimod_rumble_worker(struct work_struct *work)
121 {
122 	struct wiimote_data *wdata = container_of(work, struct wiimote_data,
123 						  rumble_worker);
124 
125 	spin_lock_irq(&wdata->state.lock);
126 	wiiproto_req_rumble(wdata, wdata->state.cache_rumble);
127 	spin_unlock_irq(&wdata->state.lock);
128 }
129 
wiimod_rumble_play(struct input_dev * dev,void * data,struct ff_effect * eff)130 static int wiimod_rumble_play(struct input_dev *dev, void *data,
131 			      struct ff_effect *eff)
132 {
133 	struct wiimote_data *wdata = input_get_drvdata(dev);
134 	__u8 value;
135 
136 	/*
137 	 * The wiimote supports only a single rumble motor so if any magnitude
138 	 * is set to non-zero then we start the rumble motor. If both are set to
139 	 * zero, we stop the rumble motor.
140 	 */
141 
142 	if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
143 		value = 1;
144 	else
145 		value = 0;
146 
147 	/* Locking state.lock here might deadlock with input_event() calls.
148 	 * schedule_work acts as barrier. Merging multiple changes is fine. */
149 	wdata->state.cache_rumble = value;
150 	schedule_work(&wdata->rumble_worker);
151 
152 	return 0;
153 }
154 
wiimod_rumble_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)155 static int wiimod_rumble_probe(const struct wiimod_ops *ops,
156 			       struct wiimote_data *wdata)
157 {
158 	INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
159 
160 	set_bit(FF_RUMBLE, wdata->input->ffbit);
161 	if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play))
162 		return -ENOMEM;
163 
164 	return 0;
165 }
166 
wiimod_rumble_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)167 static void wiimod_rumble_remove(const struct wiimod_ops *ops,
168 				 struct wiimote_data *wdata)
169 {
170 	unsigned long flags;
171 
172 	cancel_work_sync(&wdata->rumble_worker);
173 
174 	spin_lock_irqsave(&wdata->state.lock, flags);
175 	wiiproto_req_rumble(wdata, 0);
176 	spin_unlock_irqrestore(&wdata->state.lock, flags);
177 }
178 
179 static const struct wiimod_ops wiimod_rumble = {
180 	.flags = WIIMOD_FLAG_INPUT,
181 	.arg = 0,
182 	.probe = wiimod_rumble_probe,
183 	.remove = wiimod_rumble_remove,
184 };
185 
186 /*
187  * Battery
188  * 1 byte of battery capacity information is sent along every protocol status
189  * report. The wiimote core caches it but we try to update it on every
190  * user-space request.
191  * This is supported by nearly every device so it's almost always enabled.
192  */
193 
194 static enum power_supply_property wiimod_battery_props[] = {
195 	POWER_SUPPLY_PROP_CAPACITY,
196 	POWER_SUPPLY_PROP_SCOPE,
197 };
198 
wiimod_battery_get_property(struct power_supply * psy,enum power_supply_property psp,union power_supply_propval * val)199 static int wiimod_battery_get_property(struct power_supply *psy,
200 				       enum power_supply_property psp,
201 				       union power_supply_propval *val)
202 {
203 	struct wiimote_data *wdata = power_supply_get_drvdata(psy);
204 	int ret = 0, state;
205 	unsigned long flags;
206 
207 	if (psp == POWER_SUPPLY_PROP_SCOPE) {
208 		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
209 		return 0;
210 	} else if (psp != POWER_SUPPLY_PROP_CAPACITY) {
211 		return -EINVAL;
212 	}
213 
214 	ret = wiimote_cmd_acquire(wdata);
215 	if (ret)
216 		return ret;
217 
218 	spin_lock_irqsave(&wdata->state.lock, flags);
219 	wiimote_cmd_set(wdata, WIIPROTO_REQ_SREQ, 0);
220 	wiiproto_req_status(wdata);
221 	spin_unlock_irqrestore(&wdata->state.lock, flags);
222 
223 	wiimote_cmd_wait(wdata);
224 	wiimote_cmd_release(wdata);
225 
226 	spin_lock_irqsave(&wdata->state.lock, flags);
227 	state = wdata->state.cmd_battery;
228 	spin_unlock_irqrestore(&wdata->state.lock, flags);
229 
230 	val->intval = state * 100 / 255;
231 	return ret;
232 }
233 
wiimod_battery_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)234 static int wiimod_battery_probe(const struct wiimod_ops *ops,
235 				struct wiimote_data *wdata)
236 {
237 	struct power_supply_config psy_cfg = { .drv_data = wdata, };
238 	int ret;
239 
240 	wdata->battery_desc.properties = wiimod_battery_props;
241 	wdata->battery_desc.num_properties = ARRAY_SIZE(wiimod_battery_props);
242 	wdata->battery_desc.get_property = wiimod_battery_get_property;
243 	wdata->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
244 	wdata->battery_desc.use_for_apm = 0;
245 	wdata->battery_desc.name = kasprintf(GFP_KERNEL, "wiimote_battery_%s",
246 					     wdata->hdev->uniq);
247 	if (!wdata->battery_desc.name)
248 		return -ENOMEM;
249 
250 	wdata->battery = power_supply_register(&wdata->hdev->dev,
251 					       &wdata->battery_desc,
252 					       &psy_cfg);
253 	if (IS_ERR(wdata->battery)) {
254 		hid_err(wdata->hdev, "cannot register battery device\n");
255 		ret = PTR_ERR(wdata->battery);
256 		goto err_free;
257 	}
258 
259 	power_supply_powers(wdata->battery, &wdata->hdev->dev);
260 	return 0;
261 
262 err_free:
263 	kfree(wdata->battery_desc.name);
264 	wdata->battery_desc.name = NULL;
265 	return ret;
266 }
267 
wiimod_battery_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)268 static void wiimod_battery_remove(const struct wiimod_ops *ops,
269 				  struct wiimote_data *wdata)
270 {
271 	if (!wdata->battery_desc.name)
272 		return;
273 
274 	power_supply_unregister(wdata->battery);
275 	kfree(wdata->battery_desc.name);
276 	wdata->battery_desc.name = NULL;
277 }
278 
279 static const struct wiimod_ops wiimod_battery = {
280 	.flags = 0,
281 	.arg = 0,
282 	.probe = wiimod_battery_probe,
283 	.remove = wiimod_battery_remove,
284 };
285 
286 /*
287  * LED
288  * 0 to 4 player LEDs are supported by devices. The "arg" field of the
289  * wiimod_ops structure specifies which LED this module controls. This allows
290  * to register a limited number of LEDs.
291  * State is managed by wiimote core.
292  */
293 
wiimod_led_get(struct led_classdev * led_dev)294 static enum led_brightness wiimod_led_get(struct led_classdev *led_dev)
295 {
296 	struct device *dev = led_dev->dev->parent;
297 	struct wiimote_data *wdata = dev_to_wii(dev);
298 	int i;
299 	unsigned long flags;
300 	bool value = false;
301 
302 	for (i = 0; i < 4; ++i) {
303 		if (wdata->leds[i] == led_dev) {
304 			spin_lock_irqsave(&wdata->state.lock, flags);
305 			value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
306 			spin_unlock_irqrestore(&wdata->state.lock, flags);
307 			break;
308 		}
309 	}
310 
311 	return value ? LED_FULL : LED_OFF;
312 }
313 
wiimod_led_set(struct led_classdev * led_dev,enum led_brightness value)314 static void wiimod_led_set(struct led_classdev *led_dev,
315 			   enum led_brightness value)
316 {
317 	struct device *dev = led_dev->dev->parent;
318 	struct wiimote_data *wdata = dev_to_wii(dev);
319 	int i;
320 	unsigned long flags;
321 	__u8 state, flag;
322 
323 	for (i = 0; i < 4; ++i) {
324 		if (wdata->leds[i] == led_dev) {
325 			flag = WIIPROTO_FLAG_LED(i + 1);
326 			spin_lock_irqsave(&wdata->state.lock, flags);
327 			state = wdata->state.flags;
328 			if (value == LED_OFF)
329 				wiiproto_req_leds(wdata, state & ~flag);
330 			else
331 				wiiproto_req_leds(wdata, state | flag);
332 			spin_unlock_irqrestore(&wdata->state.lock, flags);
333 			break;
334 		}
335 	}
336 }
337 
wiimod_led_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)338 static int wiimod_led_probe(const struct wiimod_ops *ops,
339 			    struct wiimote_data *wdata)
340 {
341 	struct device *dev = &wdata->hdev->dev;
342 	size_t namesz = strlen(dev_name(dev)) + 9;
343 	struct led_classdev *led;
344 	unsigned long flags;
345 	char *name;
346 	int ret;
347 
348 	led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
349 	if (!led)
350 		return -ENOMEM;
351 
352 	name = (void*)&led[1];
353 	snprintf(name, namesz, "%s:blue:p%lu", dev_name(dev), ops->arg);
354 	led->name = name;
355 	led->brightness = 0;
356 	led->max_brightness = 1;
357 	led->brightness_get = wiimod_led_get;
358 	led->brightness_set = wiimod_led_set;
359 
360 	wdata->leds[ops->arg] = led;
361 	ret = led_classdev_register(dev, led);
362 	if (ret)
363 		goto err_free;
364 
365 	/* enable LED1 to stop initial LED-blinking */
366 	if (ops->arg == 0) {
367 		spin_lock_irqsave(&wdata->state.lock, flags);
368 		wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
369 		spin_unlock_irqrestore(&wdata->state.lock, flags);
370 	}
371 
372 	return 0;
373 
374 err_free:
375 	wdata->leds[ops->arg] = NULL;
376 	kfree(led);
377 	return ret;
378 }
379 
wiimod_led_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)380 static void wiimod_led_remove(const struct wiimod_ops *ops,
381 			      struct wiimote_data *wdata)
382 {
383 	if (!wdata->leds[ops->arg])
384 		return;
385 
386 	led_classdev_unregister(wdata->leds[ops->arg]);
387 	kfree(wdata->leds[ops->arg]);
388 	wdata->leds[ops->arg] = NULL;
389 }
390 
391 static const struct wiimod_ops wiimod_leds[4] = {
392 	{
393 		.flags = 0,
394 		.arg = 0,
395 		.probe = wiimod_led_probe,
396 		.remove = wiimod_led_remove,
397 	},
398 	{
399 		.flags = 0,
400 		.arg = 1,
401 		.probe = wiimod_led_probe,
402 		.remove = wiimod_led_remove,
403 	},
404 	{
405 		.flags = 0,
406 		.arg = 2,
407 		.probe = wiimod_led_probe,
408 		.remove = wiimod_led_remove,
409 	},
410 	{
411 		.flags = 0,
412 		.arg = 3,
413 		.probe = wiimod_led_probe,
414 		.remove = wiimod_led_remove,
415 	},
416 };
417 
418 /*
419  * Accelerometer
420  * 3 axis accelerometer data is part of nearly all DRMs. If not supported by a
421  * device, it's mostly cleared to 0. This module parses this data and provides
422  * it via a separate input device.
423  */
424 
wiimod_accel_in_accel(struct wiimote_data * wdata,const __u8 * accel)425 static void wiimod_accel_in_accel(struct wiimote_data *wdata,
426 				  const __u8 *accel)
427 {
428 	__u16 x, y, z;
429 
430 	if (!(wdata->state.flags & WIIPROTO_FLAG_ACCEL))
431 		return;
432 
433 	/*
434 	 * payload is: BB BB XX YY ZZ
435 	 * Accelerometer data is encoded into 3 10bit values. XX, YY and ZZ
436 	 * contain the upper 8 bits of each value. The lower 2 bits are
437 	 * contained in the buttons data BB BB.
438 	 * Bits 6 and 7 of the first buttons byte BB is the lower 2 bits of the
439 	 * X accel value. Bit 5 of the second buttons byte is the 2nd bit of Y
440 	 * accel value and bit 6 is the second bit of the Z value.
441 	 * The first bit of Y and Z values is not available and always set to 0.
442 	 * 0x200 is returned on no movement.
443 	 */
444 
445 	x = accel[2] << 2;
446 	y = accel[3] << 2;
447 	z = accel[4] << 2;
448 
449 	x |= (accel[0] >> 5) & 0x3;
450 	y |= (accel[1] >> 4) & 0x2;
451 	z |= (accel[1] >> 5) & 0x2;
452 
453 	input_report_abs(wdata->accel, ABS_RX, x - 0x200);
454 	input_report_abs(wdata->accel, ABS_RY, y - 0x200);
455 	input_report_abs(wdata->accel, ABS_RZ, z - 0x200);
456 	input_sync(wdata->accel);
457 }
458 
wiimod_accel_open(struct input_dev * dev)459 static int wiimod_accel_open(struct input_dev *dev)
460 {
461 	struct wiimote_data *wdata = input_get_drvdata(dev);
462 	unsigned long flags;
463 
464 	spin_lock_irqsave(&wdata->state.lock, flags);
465 	wiiproto_req_accel(wdata, true);
466 	spin_unlock_irqrestore(&wdata->state.lock, flags);
467 
468 	return 0;
469 }
470 
wiimod_accel_close(struct input_dev * dev)471 static void wiimod_accel_close(struct input_dev *dev)
472 {
473 	struct wiimote_data *wdata = input_get_drvdata(dev);
474 	unsigned long flags;
475 
476 	spin_lock_irqsave(&wdata->state.lock, flags);
477 	wiiproto_req_accel(wdata, false);
478 	spin_unlock_irqrestore(&wdata->state.lock, flags);
479 }
480 
wiimod_accel_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)481 static int wiimod_accel_probe(const struct wiimod_ops *ops,
482 			      struct wiimote_data *wdata)
483 {
484 	int ret;
485 
486 	wdata->accel = input_allocate_device();
487 	if (!wdata->accel)
488 		return -ENOMEM;
489 
490 	input_set_drvdata(wdata->accel, wdata);
491 	wdata->accel->open = wiimod_accel_open;
492 	wdata->accel->close = wiimod_accel_close;
493 	wdata->accel->dev.parent = &wdata->hdev->dev;
494 	wdata->accel->id.bustype = wdata->hdev->bus;
495 	wdata->accel->id.vendor = wdata->hdev->vendor;
496 	wdata->accel->id.product = wdata->hdev->product;
497 	wdata->accel->id.version = wdata->hdev->version;
498 	wdata->accel->name = WIIMOTE_NAME " Accelerometer";
499 
500 	set_bit(EV_ABS, wdata->accel->evbit);
501 	set_bit(ABS_RX, wdata->accel->absbit);
502 	set_bit(ABS_RY, wdata->accel->absbit);
503 	set_bit(ABS_RZ, wdata->accel->absbit);
504 	input_set_abs_params(wdata->accel, ABS_RX, -500, 500, 2, 4);
505 	input_set_abs_params(wdata->accel, ABS_RY, -500, 500, 2, 4);
506 	input_set_abs_params(wdata->accel, ABS_RZ, -500, 500, 2, 4);
507 
508 	ret = input_register_device(wdata->accel);
509 	if (ret) {
510 		hid_err(wdata->hdev, "cannot register input device\n");
511 		goto err_free;
512 	}
513 
514 	return 0;
515 
516 err_free:
517 	input_free_device(wdata->accel);
518 	wdata->accel = NULL;
519 	return ret;
520 }
521 
wiimod_accel_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)522 static void wiimod_accel_remove(const struct wiimod_ops *ops,
523 				struct wiimote_data *wdata)
524 {
525 	if (!wdata->accel)
526 		return;
527 
528 	input_unregister_device(wdata->accel);
529 	wdata->accel = NULL;
530 }
531 
532 static const struct wiimod_ops wiimod_accel = {
533 	.flags = 0,
534 	.arg = 0,
535 	.probe = wiimod_accel_probe,
536 	.remove = wiimod_accel_remove,
537 	.in_accel = wiimod_accel_in_accel,
538 };
539 
540 /*
541  * IR Cam
542  * Up to 4 IR sources can be tracked by a normal Wii Remote. The IR cam needs
543  * to be initialized with a fairly complex procedure and consumes a lot of
544  * power. Therefore, as long as no application uses the IR input device, it is
545  * kept offline.
546  * Nearly no other device than the normal Wii Remotes supports the IR cam so
547  * you can disable this module for these devices.
548  */
549 
wiimod_ir_in_ir(struct wiimote_data * wdata,const __u8 * ir,bool packed,unsigned int id)550 static void wiimod_ir_in_ir(struct wiimote_data *wdata, const __u8 *ir,
551 			    bool packed, unsigned int id)
552 {
553 	__u16 x, y;
554 	__u8 xid, yid;
555 	bool sync = false;
556 
557 	if (!(wdata->state.flags & WIIPROTO_FLAGS_IR))
558 		return;
559 
560 	switch (id) {
561 	case 0:
562 		xid = ABS_HAT0X;
563 		yid = ABS_HAT0Y;
564 		break;
565 	case 1:
566 		xid = ABS_HAT1X;
567 		yid = ABS_HAT1Y;
568 		break;
569 	case 2:
570 		xid = ABS_HAT2X;
571 		yid = ABS_HAT2Y;
572 		break;
573 	case 3:
574 		xid = ABS_HAT3X;
575 		yid = ABS_HAT3Y;
576 		sync = true;
577 		break;
578 	default:
579 		return;
580 	}
581 
582 	/*
583 	 * Basic IR data is encoded into 3 bytes. The first two bytes are the
584 	 * lower 8 bit of the X/Y data, the 3rd byte contains the upper 2 bits
585 	 * of both.
586 	 * If data is packed, then the 3rd byte is put first and slightly
587 	 * reordered. This allows to interleave packed and non-packed data to
588 	 * have two IR sets in 5 bytes instead of 6.
589 	 * The resulting 10bit X/Y values are passed to the ABS_HAT? input dev.
590 	 */
591 
592 	if (packed) {
593 		x = ir[1] | ((ir[0] & 0x03) << 8);
594 		y = ir[2] | ((ir[0] & 0x0c) << 6);
595 	} else {
596 		x = ir[0] | ((ir[2] & 0x30) << 4);
597 		y = ir[1] | ((ir[2] & 0xc0) << 2);
598 	}
599 
600 	input_report_abs(wdata->ir, xid, x);
601 	input_report_abs(wdata->ir, yid, y);
602 
603 	if (sync)
604 		input_sync(wdata->ir);
605 }
606 
wiimod_ir_change(struct wiimote_data * wdata,__u16 mode)607 static int wiimod_ir_change(struct wiimote_data *wdata, __u16 mode)
608 {
609 	int ret;
610 	unsigned long flags;
611 	__u8 format = 0;
612 	static const __u8 data_enable[] = { 0x01 };
613 	static const __u8 data_sens1[] = { 0x02, 0x00, 0x00, 0x71, 0x01,
614 						0x00, 0xaa, 0x00, 0x64 };
615 	static const __u8 data_sens2[] = { 0x63, 0x03 };
616 	static const __u8 data_fin[] = { 0x08 };
617 
618 	spin_lock_irqsave(&wdata->state.lock, flags);
619 
620 	if (mode == (wdata->state.flags & WIIPROTO_FLAGS_IR)) {
621 		spin_unlock_irqrestore(&wdata->state.lock, flags);
622 		return 0;
623 	}
624 
625 	if (mode == 0) {
626 		wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
627 		wiiproto_req_ir1(wdata, 0);
628 		wiiproto_req_ir2(wdata, 0);
629 		wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
630 		spin_unlock_irqrestore(&wdata->state.lock, flags);
631 		return 0;
632 	}
633 
634 	spin_unlock_irqrestore(&wdata->state.lock, flags);
635 
636 	ret = wiimote_cmd_acquire(wdata);
637 	if (ret)
638 		return ret;
639 
640 	/* send PIXEL CLOCK ENABLE cmd first */
641 	spin_lock_irqsave(&wdata->state.lock, flags);
642 	wiimote_cmd_set(wdata, WIIPROTO_REQ_IR1, 0);
643 	wiiproto_req_ir1(wdata, 0x06);
644 	spin_unlock_irqrestore(&wdata->state.lock, flags);
645 
646 	ret = wiimote_cmd_wait(wdata);
647 	if (ret)
648 		goto unlock;
649 	if (wdata->state.cmd_err) {
650 		ret = -EIO;
651 		goto unlock;
652 	}
653 
654 	/* enable IR LOGIC */
655 	spin_lock_irqsave(&wdata->state.lock, flags);
656 	wiimote_cmd_set(wdata, WIIPROTO_REQ_IR2, 0);
657 	wiiproto_req_ir2(wdata, 0x06);
658 	spin_unlock_irqrestore(&wdata->state.lock, flags);
659 
660 	ret = wiimote_cmd_wait(wdata);
661 	if (ret)
662 		goto unlock;
663 	if (wdata->state.cmd_err) {
664 		ret = -EIO;
665 		goto unlock;
666 	}
667 
668 	/* enable IR cam but do not make it send data, yet */
669 	ret = wiimote_cmd_write(wdata, 0xb00030, data_enable,
670 							sizeof(data_enable));
671 	if (ret)
672 		goto unlock;
673 
674 	/* write first sensitivity block */
675 	ret = wiimote_cmd_write(wdata, 0xb00000, data_sens1,
676 							sizeof(data_sens1));
677 	if (ret)
678 		goto unlock;
679 
680 	/* write second sensitivity block */
681 	ret = wiimote_cmd_write(wdata, 0xb0001a, data_sens2,
682 							sizeof(data_sens2));
683 	if (ret)
684 		goto unlock;
685 
686 	/* put IR cam into desired state */
687 	switch (mode) {
688 		case WIIPROTO_FLAG_IR_FULL:
689 			format = 5;
690 			break;
691 		case WIIPROTO_FLAG_IR_EXT:
692 			format = 3;
693 			break;
694 		case WIIPROTO_FLAG_IR_BASIC:
695 			format = 1;
696 			break;
697 	}
698 	ret = wiimote_cmd_write(wdata, 0xb00033, &format, sizeof(format));
699 	if (ret)
700 		goto unlock;
701 
702 	/* make IR cam send data */
703 	ret = wiimote_cmd_write(wdata, 0xb00030, data_fin, sizeof(data_fin));
704 	if (ret)
705 		goto unlock;
706 
707 	/* request new DRM mode compatible to IR mode */
708 	spin_lock_irqsave(&wdata->state.lock, flags);
709 	wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
710 	wdata->state.flags |= mode & WIIPROTO_FLAGS_IR;
711 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
712 	spin_unlock_irqrestore(&wdata->state.lock, flags);
713 
714 unlock:
715 	wiimote_cmd_release(wdata);
716 	return ret;
717 }
718 
wiimod_ir_open(struct input_dev * dev)719 static int wiimod_ir_open(struct input_dev *dev)
720 {
721 	struct wiimote_data *wdata = input_get_drvdata(dev);
722 
723 	return wiimod_ir_change(wdata, WIIPROTO_FLAG_IR_BASIC);
724 }
725 
wiimod_ir_close(struct input_dev * dev)726 static void wiimod_ir_close(struct input_dev *dev)
727 {
728 	struct wiimote_data *wdata = input_get_drvdata(dev);
729 
730 	wiimod_ir_change(wdata, 0);
731 }
732 
wiimod_ir_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)733 static int wiimod_ir_probe(const struct wiimod_ops *ops,
734 			   struct wiimote_data *wdata)
735 {
736 	int ret;
737 
738 	wdata->ir = input_allocate_device();
739 	if (!wdata->ir)
740 		return -ENOMEM;
741 
742 	input_set_drvdata(wdata->ir, wdata);
743 	wdata->ir->open = wiimod_ir_open;
744 	wdata->ir->close = wiimod_ir_close;
745 	wdata->ir->dev.parent = &wdata->hdev->dev;
746 	wdata->ir->id.bustype = wdata->hdev->bus;
747 	wdata->ir->id.vendor = wdata->hdev->vendor;
748 	wdata->ir->id.product = wdata->hdev->product;
749 	wdata->ir->id.version = wdata->hdev->version;
750 	wdata->ir->name = WIIMOTE_NAME " IR";
751 
752 	set_bit(EV_ABS, wdata->ir->evbit);
753 	set_bit(ABS_HAT0X, wdata->ir->absbit);
754 	set_bit(ABS_HAT0Y, wdata->ir->absbit);
755 	set_bit(ABS_HAT1X, wdata->ir->absbit);
756 	set_bit(ABS_HAT1Y, wdata->ir->absbit);
757 	set_bit(ABS_HAT2X, wdata->ir->absbit);
758 	set_bit(ABS_HAT2Y, wdata->ir->absbit);
759 	set_bit(ABS_HAT3X, wdata->ir->absbit);
760 	set_bit(ABS_HAT3Y, wdata->ir->absbit);
761 	input_set_abs_params(wdata->ir, ABS_HAT0X, 0, 1023, 2, 4);
762 	input_set_abs_params(wdata->ir, ABS_HAT0Y, 0, 767, 2, 4);
763 	input_set_abs_params(wdata->ir, ABS_HAT1X, 0, 1023, 2, 4);
764 	input_set_abs_params(wdata->ir, ABS_HAT1Y, 0, 767, 2, 4);
765 	input_set_abs_params(wdata->ir, ABS_HAT2X, 0, 1023, 2, 4);
766 	input_set_abs_params(wdata->ir, ABS_HAT2Y, 0, 767, 2, 4);
767 	input_set_abs_params(wdata->ir, ABS_HAT3X, 0, 1023, 2, 4);
768 	input_set_abs_params(wdata->ir, ABS_HAT3Y, 0, 767, 2, 4);
769 
770 	ret = input_register_device(wdata->ir);
771 	if (ret) {
772 		hid_err(wdata->hdev, "cannot register input device\n");
773 		goto err_free;
774 	}
775 
776 	return 0;
777 
778 err_free:
779 	input_free_device(wdata->ir);
780 	wdata->ir = NULL;
781 	return ret;
782 }
783 
wiimod_ir_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)784 static void wiimod_ir_remove(const struct wiimod_ops *ops,
785 			     struct wiimote_data *wdata)
786 {
787 	if (!wdata->ir)
788 		return;
789 
790 	input_unregister_device(wdata->ir);
791 	wdata->ir = NULL;
792 }
793 
794 static const struct wiimod_ops wiimod_ir = {
795 	.flags = 0,
796 	.arg = 0,
797 	.probe = wiimod_ir_probe,
798 	.remove = wiimod_ir_remove,
799 	.in_ir = wiimod_ir_in_ir,
800 };
801 
802 /*
803  * Nunchuk Extension
804  * The Nintendo Wii Nunchuk was the first official extension published by
805  * Nintendo. It provides two additional keys and a separate accelerometer. It
806  * can be hotplugged to standard Wii Remotes.
807  */
808 
809 enum wiimod_nunchuk_keys {
810 	WIIMOD_NUNCHUK_KEY_C,
811 	WIIMOD_NUNCHUK_KEY_Z,
812 	WIIMOD_NUNCHUK_KEY_NUM,
813 };
814 
815 static const __u16 wiimod_nunchuk_map[] = {
816 	BTN_C,		/* WIIMOD_NUNCHUK_KEY_C */
817 	BTN_Z,		/* WIIMOD_NUNCHUK_KEY_Z */
818 };
819 
wiimod_nunchuk_in_ext(struct wiimote_data * wdata,const __u8 * ext)820 static void wiimod_nunchuk_in_ext(struct wiimote_data *wdata, const __u8 *ext)
821 {
822 	__s16 x, y, z, bx, by;
823 
824 	/*   Byte |   8    7 |  6    5 |  4    3 |  2 |  1  |
825 	 *   -----+----------+---------+---------+----+-----+
826 	 *    1   |              Button X <7:0>             |
827 	 *    2   |              Button Y <7:0>             |
828 	 *   -----+----------+---------+---------+----+-----+
829 	 *    3   |               Speed X <9:2>             |
830 	 *    4   |               Speed Y <9:2>             |
831 	 *    5   |               Speed Z <9:2>             |
832 	 *   -----+----------+---------+---------+----+-----+
833 	 *    6   | Z <1:0>  | Y <1:0> | X <1:0> | BC | BZ  |
834 	 *   -----+----------+---------+---------+----+-----+
835 	 * Button X/Y is the analog stick. Speed X, Y and Z are the
836 	 * accelerometer data in the same format as the wiimote's accelerometer.
837 	 * The 6th byte contains the LSBs of the accelerometer data.
838 	 * BC and BZ are the C and Z buttons: 0 means pressed
839 	 *
840 	 * If reported interleaved with motionp, then the layout changes. The
841 	 * 5th and 6th byte changes to:
842 	 *   -----+-----------------------------------+-----+
843 	 *    5   |            Speed Z <9:3>          | EXT |
844 	 *   -----+--------+-----+-----+----+----+----+-----+
845 	 *    6   |Z <2:1> |Y <1>|X <1>| BC | BZ | 0  |  0  |
846 	 *   -----+--------+-----+-----+----+----+----+-----+
847 	 * All three accelerometer values lose their LSB. The other data is
848 	 * still available but slightly moved.
849 	 *
850 	 * Center data for button values is 128. Center value for accelerometer
851 	 * values it 512 / 0x200
852 	 */
853 
854 	bx = ext[0];
855 	by = ext[1];
856 	bx -= 128;
857 	by -= 128;
858 
859 	x = ext[2] << 2;
860 	y = ext[3] << 2;
861 	z = ext[4] << 2;
862 
863 	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
864 		x |= (ext[5] >> 3) & 0x02;
865 		y |= (ext[5] >> 4) & 0x02;
866 		z &= ~0x4;
867 		z |= (ext[5] >> 5) & 0x06;
868 	} else {
869 		x |= (ext[5] >> 2) & 0x03;
870 		y |= (ext[5] >> 4) & 0x03;
871 		z |= (ext[5] >> 6) & 0x03;
872 	}
873 
874 	x -= 0x200;
875 	y -= 0x200;
876 	z -= 0x200;
877 
878 	input_report_abs(wdata->extension.input, ABS_HAT0X, bx);
879 	input_report_abs(wdata->extension.input, ABS_HAT0Y, by);
880 
881 	input_report_abs(wdata->extension.input, ABS_RX, x);
882 	input_report_abs(wdata->extension.input, ABS_RY, y);
883 	input_report_abs(wdata->extension.input, ABS_RZ, z);
884 
885 	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
886 		input_report_key(wdata->extension.input,
887 			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
888 			!(ext[5] & 0x04));
889 		input_report_key(wdata->extension.input,
890 			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
891 			!(ext[5] & 0x08));
892 	} else {
893 		input_report_key(wdata->extension.input,
894 			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
895 			!(ext[5] & 0x01));
896 		input_report_key(wdata->extension.input,
897 			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
898 			!(ext[5] & 0x02));
899 	}
900 
901 	input_sync(wdata->extension.input);
902 }
903 
wiimod_nunchuk_open(struct input_dev * dev)904 static int wiimod_nunchuk_open(struct input_dev *dev)
905 {
906 	struct wiimote_data *wdata = input_get_drvdata(dev);
907 	unsigned long flags;
908 
909 	spin_lock_irqsave(&wdata->state.lock, flags);
910 	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
911 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
912 	spin_unlock_irqrestore(&wdata->state.lock, flags);
913 
914 	return 0;
915 }
916 
wiimod_nunchuk_close(struct input_dev * dev)917 static void wiimod_nunchuk_close(struct input_dev *dev)
918 {
919 	struct wiimote_data *wdata = input_get_drvdata(dev);
920 	unsigned long flags;
921 
922 	spin_lock_irqsave(&wdata->state.lock, flags);
923 	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
924 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
925 	spin_unlock_irqrestore(&wdata->state.lock, flags);
926 }
927 
wiimod_nunchuk_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)928 static int wiimod_nunchuk_probe(const struct wiimod_ops *ops,
929 				struct wiimote_data *wdata)
930 {
931 	int ret, i;
932 
933 	wdata->extension.input = input_allocate_device();
934 	if (!wdata->extension.input)
935 		return -ENOMEM;
936 
937 	input_set_drvdata(wdata->extension.input, wdata);
938 	wdata->extension.input->open = wiimod_nunchuk_open;
939 	wdata->extension.input->close = wiimod_nunchuk_close;
940 	wdata->extension.input->dev.parent = &wdata->hdev->dev;
941 	wdata->extension.input->id.bustype = wdata->hdev->bus;
942 	wdata->extension.input->id.vendor = wdata->hdev->vendor;
943 	wdata->extension.input->id.product = wdata->hdev->product;
944 	wdata->extension.input->id.version = wdata->hdev->version;
945 	wdata->extension.input->name = WIIMOTE_NAME " Nunchuk";
946 
947 	set_bit(EV_KEY, wdata->extension.input->evbit);
948 	for (i = 0; i < WIIMOD_NUNCHUK_KEY_NUM; ++i)
949 		set_bit(wiimod_nunchuk_map[i],
950 			wdata->extension.input->keybit);
951 
952 	set_bit(EV_ABS, wdata->extension.input->evbit);
953 	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
954 	set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
955 	input_set_abs_params(wdata->extension.input,
956 			     ABS_HAT0X, -120, 120, 2, 4);
957 	input_set_abs_params(wdata->extension.input,
958 			     ABS_HAT0Y, -120, 120, 2, 4);
959 	set_bit(ABS_RX, wdata->extension.input->absbit);
960 	set_bit(ABS_RY, wdata->extension.input->absbit);
961 	set_bit(ABS_RZ, wdata->extension.input->absbit);
962 	input_set_abs_params(wdata->extension.input,
963 			     ABS_RX, -500, 500, 2, 4);
964 	input_set_abs_params(wdata->extension.input,
965 			     ABS_RY, -500, 500, 2, 4);
966 	input_set_abs_params(wdata->extension.input,
967 			     ABS_RZ, -500, 500, 2, 4);
968 
969 	ret = input_register_device(wdata->extension.input);
970 	if (ret)
971 		goto err_free;
972 
973 	return 0;
974 
975 err_free:
976 	input_free_device(wdata->extension.input);
977 	wdata->extension.input = NULL;
978 	return ret;
979 }
980 
wiimod_nunchuk_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)981 static void wiimod_nunchuk_remove(const struct wiimod_ops *ops,
982 				  struct wiimote_data *wdata)
983 {
984 	if (!wdata->extension.input)
985 		return;
986 
987 	input_unregister_device(wdata->extension.input);
988 	wdata->extension.input = NULL;
989 }
990 
991 static const struct wiimod_ops wiimod_nunchuk = {
992 	.flags = 0,
993 	.arg = 0,
994 	.probe = wiimod_nunchuk_probe,
995 	.remove = wiimod_nunchuk_remove,
996 	.in_ext = wiimod_nunchuk_in_ext,
997 };
998 
999 /*
1000  * Classic Controller
1001  * Another official extension from Nintendo. It provides a classic
1002  * gamecube-like controller that can be hotplugged on the Wii Remote.
1003  * It has several hardware buttons and switches that are all reported via
1004  * a normal extension device.
1005  */
1006 
1007 enum wiimod_classic_keys {
1008 	WIIMOD_CLASSIC_KEY_A,
1009 	WIIMOD_CLASSIC_KEY_B,
1010 	WIIMOD_CLASSIC_KEY_X,
1011 	WIIMOD_CLASSIC_KEY_Y,
1012 	WIIMOD_CLASSIC_KEY_ZL,
1013 	WIIMOD_CLASSIC_KEY_ZR,
1014 	WIIMOD_CLASSIC_KEY_PLUS,
1015 	WIIMOD_CLASSIC_KEY_MINUS,
1016 	WIIMOD_CLASSIC_KEY_HOME,
1017 	WIIMOD_CLASSIC_KEY_LEFT,
1018 	WIIMOD_CLASSIC_KEY_RIGHT,
1019 	WIIMOD_CLASSIC_KEY_UP,
1020 	WIIMOD_CLASSIC_KEY_DOWN,
1021 	WIIMOD_CLASSIC_KEY_LT,
1022 	WIIMOD_CLASSIC_KEY_RT,
1023 	WIIMOD_CLASSIC_KEY_NUM,
1024 };
1025 
1026 static const __u16 wiimod_classic_map[] = {
1027 	BTN_A,		/* WIIMOD_CLASSIC_KEY_A */
1028 	BTN_B,		/* WIIMOD_CLASSIC_KEY_B */
1029 	BTN_X,		/* WIIMOD_CLASSIC_KEY_X */
1030 	BTN_Y,		/* WIIMOD_CLASSIC_KEY_Y */
1031 	BTN_TL2,	/* WIIMOD_CLASSIC_KEY_ZL */
1032 	BTN_TR2,	/* WIIMOD_CLASSIC_KEY_ZR */
1033 	KEY_NEXT,	/* WIIMOD_CLASSIC_KEY_PLUS */
1034 	KEY_PREVIOUS,	/* WIIMOD_CLASSIC_KEY_MINUS */
1035 	BTN_MODE,	/* WIIMOD_CLASSIC_KEY_HOME */
1036 	KEY_LEFT,	/* WIIMOD_CLASSIC_KEY_LEFT */
1037 	KEY_RIGHT,	/* WIIMOD_CLASSIC_KEY_RIGHT */
1038 	KEY_UP,		/* WIIMOD_CLASSIC_KEY_UP */
1039 	KEY_DOWN,	/* WIIMOD_CLASSIC_KEY_DOWN */
1040 	BTN_TL,		/* WIIMOD_CLASSIC_KEY_LT */
1041 	BTN_TR,		/* WIIMOD_CLASSIC_KEY_RT */
1042 };
1043 
wiimod_classic_in_ext(struct wiimote_data * wdata,const __u8 * ext)1044 static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1045 {
1046 	__s8 rx, ry, lx, ly, lt, rt;
1047 
1048 	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1049 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1050 	 *    1   | RX <5:4>  |              LX <5:0>             |
1051 	 *    2   | RX <3:2>  |              LY <5:0>             |
1052 	 *   -----+-----+-----+-----+-----------------------------+
1053 	 *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1054 	 *   -----+-----+-----------+-----------------------------+
1055 	 *    4   |     LT <3:1>    |         RT <5:1>            |
1056 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1057 	 *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1058 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1059 	 *    6   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1060 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1061 	 * All buttons are 0 if pressed
1062 	 * RX and RY are right analog stick
1063 	 * LX and LY are left analog stick
1064 	 * LT is left trigger, RT is right trigger
1065 	 * BLT is 0 if left trigger is fully pressed
1066 	 * BRT is 0 if right trigger is fully pressed
1067 	 * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1068 	 * BZL is left Z button and BZR is right Z button
1069 	 * B-, BH, B+ are +, HOME and - buttons
1070 	 * BB, BY, BA, BX are A, B, X, Y buttons
1071 	 * LSB of RX, RY, LT, and RT are not transmitted and always 0.
1072 	 *
1073 	 * With motionp enabled it changes slightly to this:
1074 	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1075 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1076 	 *    1   | RX <5:4>  |          LX <5:1>           | BDU |
1077 	 *    2   | RX <3:2>  |          LY <5:1>           | BDL |
1078 	 *   -----+-----+-----+-----+-----------------------+-----+
1079 	 *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1080 	 *   -----+-----+-----------+-----------------------------+
1081 	 *    4   |     LT <3:1>    |         RT <5:1>            |
1082 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1083 	 *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT | EXT |
1084 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1085 	 *    6   | BZL | BB  | BY  | BA  | BX  | BZR |  0  |  0  |
1086 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1087 	 * Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
1088 	 * is the same as before.
1089 	 */
1090 
1091 	static const s8 digital_to_analog[3] = {0x20, 0, -0x20};
1092 
1093 	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1094 		if (wiimote_dpad_as_analog) {
1095 			lx = digital_to_analog[1 - !(ext[4] & 0x80)
1096 				+ !(ext[1] & 0x01)];
1097 			ly = digital_to_analog[1 - !(ext[4] & 0x40)
1098 				+ !(ext[0] & 0x01)];
1099 		} else {
1100 			lx = (ext[0] & 0x3e) - 0x20;
1101 			ly = (ext[1] & 0x3e) - 0x20;
1102 		}
1103 	} else {
1104 		if (wiimote_dpad_as_analog) {
1105 			lx = digital_to_analog[1 - !(ext[4] & 0x80)
1106 				+ !(ext[5] & 0x02)];
1107 			ly = digital_to_analog[1 - !(ext[4] & 0x40)
1108 				+ !(ext[5] & 0x01)];
1109 		} else {
1110 			lx = (ext[0] & 0x3f) - 0x20;
1111 			ly = (ext[1] & 0x3f) - 0x20;
1112 		}
1113 	}
1114 
1115 	rx = (ext[0] >> 3) & 0x18;
1116 	rx |= (ext[1] >> 5) & 0x06;
1117 	rx |= (ext[2] >> 7) & 0x01;
1118 	ry = ext[2] & 0x1f;
1119 
1120 	rt = ext[3] & 0x1f;
1121 	lt = (ext[2] >> 2) & 0x18;
1122 	lt |= (ext[3] >> 5) & 0x07;
1123 
1124 	rx <<= 1;
1125 	ry <<= 1;
1126 	rt <<= 1;
1127 	lt <<= 1;
1128 
1129 	input_report_abs(wdata->extension.input, ABS_HAT1X, lx);
1130 	input_report_abs(wdata->extension.input, ABS_HAT1Y, ly);
1131 	input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
1132 	input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
1133 	input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
1134 	input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
1135 
1136 	input_report_key(wdata->extension.input,
1137 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
1138 			 !(ext[4] & 0x20));
1139 	input_report_key(wdata->extension.input,
1140 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_MINUS],
1141 			 !(ext[4] & 0x10));
1142 	input_report_key(wdata->extension.input,
1143 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_HOME],
1144 			 !(ext[4] & 0x08));
1145 	input_report_key(wdata->extension.input,
1146 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_PLUS],
1147 			 !(ext[4] & 0x04));
1148 	input_report_key(wdata->extension.input,
1149 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_RT],
1150 			 !(ext[4] & 0x02));
1151 	input_report_key(wdata->extension.input,
1152 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZL],
1153 			 !(ext[5] & 0x80));
1154 	input_report_key(wdata->extension.input,
1155 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_B],
1156 			 !(ext[5] & 0x40));
1157 	input_report_key(wdata->extension.input,
1158 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_Y],
1159 			 !(ext[5] & 0x20));
1160 	input_report_key(wdata->extension.input,
1161 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_A],
1162 			 !(ext[5] & 0x10));
1163 	input_report_key(wdata->extension.input,
1164 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_X],
1165 			 !(ext[5] & 0x08));
1166 	input_report_key(wdata->extension.input,
1167 			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
1168 			 !(ext[5] & 0x04));
1169 
1170 	if (!wiimote_dpad_as_analog) {
1171 		input_report_key(wdata->extension.input,
1172 				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
1173 				 !(ext[4] & 0x80));
1174 		input_report_key(wdata->extension.input,
1175 				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
1176 				 !(ext[4] & 0x40));
1177 
1178 		if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1179 			input_report_key(wdata->extension.input,
1180 				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1181 				 !(ext[1] & 0x01));
1182 			input_report_key(wdata->extension.input,
1183 				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1184 				 !(ext[0] & 0x01));
1185 		} else {
1186 			input_report_key(wdata->extension.input,
1187 				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1188 				 !(ext[5] & 0x02));
1189 			input_report_key(wdata->extension.input,
1190 				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1191 				 !(ext[5] & 0x01));
1192 		}
1193 	}
1194 
1195 	input_sync(wdata->extension.input);
1196 }
1197 
wiimod_classic_open(struct input_dev * dev)1198 static int wiimod_classic_open(struct input_dev *dev)
1199 {
1200 	struct wiimote_data *wdata = input_get_drvdata(dev);
1201 	unsigned long flags;
1202 
1203 	spin_lock_irqsave(&wdata->state.lock, flags);
1204 	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1205 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1206 	spin_unlock_irqrestore(&wdata->state.lock, flags);
1207 
1208 	return 0;
1209 }
1210 
wiimod_classic_close(struct input_dev * dev)1211 static void wiimod_classic_close(struct input_dev *dev)
1212 {
1213 	struct wiimote_data *wdata = input_get_drvdata(dev);
1214 	unsigned long flags;
1215 
1216 	spin_lock_irqsave(&wdata->state.lock, flags);
1217 	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1218 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1219 	spin_unlock_irqrestore(&wdata->state.lock, flags);
1220 }
1221 
wiimod_classic_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)1222 static int wiimod_classic_probe(const struct wiimod_ops *ops,
1223 				struct wiimote_data *wdata)
1224 {
1225 	int ret, i;
1226 
1227 	wdata->extension.input = input_allocate_device();
1228 	if (!wdata->extension.input)
1229 		return -ENOMEM;
1230 
1231 	input_set_drvdata(wdata->extension.input, wdata);
1232 	wdata->extension.input->open = wiimod_classic_open;
1233 	wdata->extension.input->close = wiimod_classic_close;
1234 	wdata->extension.input->dev.parent = &wdata->hdev->dev;
1235 	wdata->extension.input->id.bustype = wdata->hdev->bus;
1236 	wdata->extension.input->id.vendor = wdata->hdev->vendor;
1237 	wdata->extension.input->id.product = wdata->hdev->product;
1238 	wdata->extension.input->id.version = wdata->hdev->version;
1239 	wdata->extension.input->name = WIIMOTE_NAME " Classic Controller";
1240 
1241 	set_bit(EV_KEY, wdata->extension.input->evbit);
1242 	for (i = 0; i < WIIMOD_CLASSIC_KEY_NUM; ++i)
1243 		set_bit(wiimod_classic_map[i],
1244 			wdata->extension.input->keybit);
1245 
1246 	set_bit(EV_ABS, wdata->extension.input->evbit);
1247 	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1248 	set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1249 	set_bit(ABS_HAT2X, wdata->extension.input->absbit);
1250 	set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
1251 	set_bit(ABS_HAT3X, wdata->extension.input->absbit);
1252 	set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
1253 	input_set_abs_params(wdata->extension.input,
1254 			     ABS_HAT1X, -30, 30, 1, 1);
1255 	input_set_abs_params(wdata->extension.input,
1256 			     ABS_HAT1Y, -30, 30, 1, 1);
1257 	input_set_abs_params(wdata->extension.input,
1258 			     ABS_HAT2X, -30, 30, 1, 1);
1259 	input_set_abs_params(wdata->extension.input,
1260 			     ABS_HAT2Y, -30, 30, 1, 1);
1261 	input_set_abs_params(wdata->extension.input,
1262 			     ABS_HAT3X, -30, 30, 1, 1);
1263 	input_set_abs_params(wdata->extension.input,
1264 			     ABS_HAT3Y, -30, 30, 1, 1);
1265 
1266 	ret = input_register_device(wdata->extension.input);
1267 	if (ret)
1268 		goto err_free;
1269 
1270 	return 0;
1271 
1272 err_free:
1273 	input_free_device(wdata->extension.input);
1274 	wdata->extension.input = NULL;
1275 	return ret;
1276 }
1277 
wiimod_classic_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)1278 static void wiimod_classic_remove(const struct wiimod_ops *ops,
1279 				  struct wiimote_data *wdata)
1280 {
1281 	if (!wdata->extension.input)
1282 		return;
1283 
1284 	input_unregister_device(wdata->extension.input);
1285 	wdata->extension.input = NULL;
1286 }
1287 
1288 static const struct wiimod_ops wiimod_classic = {
1289 	.flags = 0,
1290 	.arg = 0,
1291 	.probe = wiimod_classic_probe,
1292 	.remove = wiimod_classic_remove,
1293 	.in_ext = wiimod_classic_in_ext,
1294 };
1295 
1296 /*
1297  * Balance Board Extension
1298  * The Nintendo Wii Balance Board provides four hardware weight sensor plus a
1299  * single push button. No other peripherals are available. However, the
1300  * balance-board data is sent via a standard Wii Remote extension. All other
1301  * data for non-present hardware is zeroed out.
1302  * Some 3rd party devices react allergic if we try to access normal Wii Remote
1303  * hardware, so this extension module should be the only module that is loaded
1304  * on balance boards.
1305  * The balance board needs 8 bytes extension data instead of basic 6 bytes so
1306  * it needs the WIIMOD_FLAG_EXT8 flag.
1307  */
1308 
wiimod_bboard_in_keys(struct wiimote_data * wdata,const __u8 * keys)1309 static void wiimod_bboard_in_keys(struct wiimote_data *wdata, const __u8 *keys)
1310 {
1311 	input_report_key(wdata->extension.input, BTN_A,
1312 			 !!(keys[1] & 0x08));
1313 	input_sync(wdata->extension.input);
1314 }
1315 
wiimod_bboard_in_ext(struct wiimote_data * wdata,const __u8 * ext)1316 static void wiimod_bboard_in_ext(struct wiimote_data *wdata,
1317 				 const __u8 *ext)
1318 {
1319 	__s32 val[4], tmp, div;
1320 	unsigned int i;
1321 	struct wiimote_state *s = &wdata->state;
1322 
1323 	/*
1324 	 * Balance board data layout:
1325 	 *
1326 	 *   Byte |  8  7  6  5  4  3  2  1  |
1327 	 *   -----+--------------------------+
1328 	 *    1   |    Top Right <15:8>      |
1329 	 *    2   |    Top Right  <7:0>      |
1330 	 *   -----+--------------------------+
1331 	 *    3   | Bottom Right <15:8>      |
1332 	 *    4   | Bottom Right  <7:0>      |
1333 	 *   -----+--------------------------+
1334 	 *    5   |     Top Left <15:8>      |
1335 	 *    6   |     Top Left  <7:0>      |
1336 	 *   -----+--------------------------+
1337 	 *    7   |  Bottom Left <15:8>      |
1338 	 *    8   |  Bottom Left  <7:0>      |
1339 	 *   -----+--------------------------+
1340 	 *
1341 	 * These values represent the weight-measurements of the Wii-balance
1342 	 * board with 16bit precision.
1343 	 *
1344 	 * The balance-board is never reported interleaved with motionp.
1345 	 */
1346 
1347 	val[0] = ext[0];
1348 	val[0] <<= 8;
1349 	val[0] |= ext[1];
1350 
1351 	val[1] = ext[2];
1352 	val[1] <<= 8;
1353 	val[1] |= ext[3];
1354 
1355 	val[2] = ext[4];
1356 	val[2] <<= 8;
1357 	val[2] |= ext[5];
1358 
1359 	val[3] = ext[6];
1360 	val[3] <<= 8;
1361 	val[3] |= ext[7];
1362 
1363 	/* apply calibration data */
1364 	for (i = 0; i < 4; i++) {
1365 		if (val[i] <= s->calib_bboard[i][0]) {
1366 			tmp = 0;
1367 		} else if (val[i] < s->calib_bboard[i][1]) {
1368 			tmp = val[i] - s->calib_bboard[i][0];
1369 			tmp *= 1700;
1370 			div = s->calib_bboard[i][1] - s->calib_bboard[i][0];
1371 			tmp /= div ? div : 1;
1372 		} else {
1373 			tmp = val[i] - s->calib_bboard[i][1];
1374 			tmp *= 1700;
1375 			div = s->calib_bboard[i][2] - s->calib_bboard[i][1];
1376 			tmp /= div ? div : 1;
1377 			tmp += 1700;
1378 		}
1379 		val[i] = tmp;
1380 	}
1381 
1382 	input_report_abs(wdata->extension.input, ABS_HAT0X, val[0]);
1383 	input_report_abs(wdata->extension.input, ABS_HAT0Y, val[1]);
1384 	input_report_abs(wdata->extension.input, ABS_HAT1X, val[2]);
1385 	input_report_abs(wdata->extension.input, ABS_HAT1Y, val[3]);
1386 	input_sync(wdata->extension.input);
1387 }
1388 
wiimod_bboard_open(struct input_dev * dev)1389 static int wiimod_bboard_open(struct input_dev *dev)
1390 {
1391 	struct wiimote_data *wdata = input_get_drvdata(dev);
1392 	unsigned long flags;
1393 
1394 	spin_lock_irqsave(&wdata->state.lock, flags);
1395 	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1396 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1397 	spin_unlock_irqrestore(&wdata->state.lock, flags);
1398 
1399 	return 0;
1400 }
1401 
wiimod_bboard_close(struct input_dev * dev)1402 static void wiimod_bboard_close(struct input_dev *dev)
1403 {
1404 	struct wiimote_data *wdata = input_get_drvdata(dev);
1405 	unsigned long flags;
1406 
1407 	spin_lock_irqsave(&wdata->state.lock, flags);
1408 	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1409 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1410 	spin_unlock_irqrestore(&wdata->state.lock, flags);
1411 }
1412 
wiimod_bboard_calib_show(struct device * dev,struct device_attribute * attr,char * out)1413 static ssize_t wiimod_bboard_calib_show(struct device *dev,
1414 					struct device_attribute *attr,
1415 					char *out)
1416 {
1417 	struct wiimote_data *wdata = dev_to_wii(dev);
1418 	int i, j, ret;
1419 	__u16 val;
1420 	__u8 buf[24], offs;
1421 
1422 	ret = wiimote_cmd_acquire(wdata);
1423 	if (ret)
1424 		return ret;
1425 
1426 	ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1427 	if (ret != 12) {
1428 		wiimote_cmd_release(wdata);
1429 		return ret < 0 ? ret : -EIO;
1430 	}
1431 	ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1432 	if (ret != 12) {
1433 		wiimote_cmd_release(wdata);
1434 		return ret < 0 ? ret : -EIO;
1435 	}
1436 
1437 	wiimote_cmd_release(wdata);
1438 
1439 	spin_lock_irq(&wdata->state.lock);
1440 	offs = 0;
1441 	for (i = 0; i < 3; ++i) {
1442 		for (j = 0; j < 4; ++j) {
1443 			wdata->state.calib_bboard[j][i] = buf[offs];
1444 			wdata->state.calib_bboard[j][i] <<= 8;
1445 			wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1446 			offs += 2;
1447 		}
1448 	}
1449 	spin_unlock_irq(&wdata->state.lock);
1450 
1451 	ret = 0;
1452 	for (i = 0; i < 3; ++i) {
1453 		for (j = 0; j < 4; ++j) {
1454 			val = wdata->state.calib_bboard[j][i];
1455 			if (i == 2 && j == 3)
1456 				ret += sprintf(&out[ret], "%04x\n", val);
1457 			else
1458 				ret += sprintf(&out[ret], "%04x:", val);
1459 		}
1460 	}
1461 
1462 	return ret;
1463 }
1464 
1465 static DEVICE_ATTR(bboard_calib, S_IRUGO, wiimod_bboard_calib_show, NULL);
1466 
wiimod_bboard_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)1467 static int wiimod_bboard_probe(const struct wiimod_ops *ops,
1468 			       struct wiimote_data *wdata)
1469 {
1470 	int ret, i, j;
1471 	__u8 buf[24], offs;
1472 
1473 	wiimote_cmd_acquire_noint(wdata);
1474 
1475 	ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1476 	if (ret != 12) {
1477 		wiimote_cmd_release(wdata);
1478 		return ret < 0 ? ret : -EIO;
1479 	}
1480 	ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1481 	if (ret != 12) {
1482 		wiimote_cmd_release(wdata);
1483 		return ret < 0 ? ret : -EIO;
1484 	}
1485 
1486 	wiimote_cmd_release(wdata);
1487 
1488 	offs = 0;
1489 	for (i = 0; i < 3; ++i) {
1490 		for (j = 0; j < 4; ++j) {
1491 			wdata->state.calib_bboard[j][i] = buf[offs];
1492 			wdata->state.calib_bboard[j][i] <<= 8;
1493 			wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1494 			offs += 2;
1495 		}
1496 	}
1497 
1498 	wdata->extension.input = input_allocate_device();
1499 	if (!wdata->extension.input)
1500 		return -ENOMEM;
1501 
1502 	ret = device_create_file(&wdata->hdev->dev,
1503 				 &dev_attr_bboard_calib);
1504 	if (ret) {
1505 		hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1506 		goto err_free;
1507 	}
1508 
1509 	input_set_drvdata(wdata->extension.input, wdata);
1510 	wdata->extension.input->open = wiimod_bboard_open;
1511 	wdata->extension.input->close = wiimod_bboard_close;
1512 	wdata->extension.input->dev.parent = &wdata->hdev->dev;
1513 	wdata->extension.input->id.bustype = wdata->hdev->bus;
1514 	wdata->extension.input->id.vendor = wdata->hdev->vendor;
1515 	wdata->extension.input->id.product = wdata->hdev->product;
1516 	wdata->extension.input->id.version = wdata->hdev->version;
1517 	wdata->extension.input->name = WIIMOTE_NAME " Balance Board";
1518 
1519 	set_bit(EV_KEY, wdata->extension.input->evbit);
1520 	set_bit(BTN_A, wdata->extension.input->keybit);
1521 
1522 	set_bit(EV_ABS, wdata->extension.input->evbit);
1523 	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
1524 	set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
1525 	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1526 	set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1527 	input_set_abs_params(wdata->extension.input,
1528 			     ABS_HAT0X, 0, 65535, 2, 4);
1529 	input_set_abs_params(wdata->extension.input,
1530 			     ABS_HAT0Y, 0, 65535, 2, 4);
1531 	input_set_abs_params(wdata->extension.input,
1532 			     ABS_HAT1X, 0, 65535, 2, 4);
1533 	input_set_abs_params(wdata->extension.input,
1534 			     ABS_HAT1Y, 0, 65535, 2, 4);
1535 
1536 	ret = input_register_device(wdata->extension.input);
1537 	if (ret)
1538 		goto err_file;
1539 
1540 	return 0;
1541 
1542 err_file:
1543 	device_remove_file(&wdata->hdev->dev,
1544 			   &dev_attr_bboard_calib);
1545 err_free:
1546 	input_free_device(wdata->extension.input);
1547 	wdata->extension.input = NULL;
1548 	return ret;
1549 }
1550 
wiimod_bboard_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)1551 static void wiimod_bboard_remove(const struct wiimod_ops *ops,
1552 				 struct wiimote_data *wdata)
1553 {
1554 	if (!wdata->extension.input)
1555 		return;
1556 
1557 	input_unregister_device(wdata->extension.input);
1558 	wdata->extension.input = NULL;
1559 	device_remove_file(&wdata->hdev->dev,
1560 			   &dev_attr_bboard_calib);
1561 }
1562 
1563 static const struct wiimod_ops wiimod_bboard = {
1564 	.flags = WIIMOD_FLAG_EXT8,
1565 	.arg = 0,
1566 	.probe = wiimod_bboard_probe,
1567 	.remove = wiimod_bboard_remove,
1568 	.in_keys = wiimod_bboard_in_keys,
1569 	.in_ext = wiimod_bboard_in_ext,
1570 };
1571 
1572 /*
1573  * Pro Controller
1574  * Released with the Wii U was the Nintendo Wii U Pro Controller. It does not
1575  * work together with the classic Wii, but only with the new Wii U. However, it
1576  * uses the same protocol and provides a builtin "classic controller pro"
1577  * extension, few standard buttons, a rumble motor, 4 LEDs and a battery.
1578  * We provide all these via a standard extension device as the device doesn't
1579  * feature an extension port.
1580  */
1581 
1582 enum wiimod_pro_keys {
1583 	WIIMOD_PRO_KEY_A,
1584 	WIIMOD_PRO_KEY_B,
1585 	WIIMOD_PRO_KEY_X,
1586 	WIIMOD_PRO_KEY_Y,
1587 	WIIMOD_PRO_KEY_PLUS,
1588 	WIIMOD_PRO_KEY_MINUS,
1589 	WIIMOD_PRO_KEY_HOME,
1590 	WIIMOD_PRO_KEY_LEFT,
1591 	WIIMOD_PRO_KEY_RIGHT,
1592 	WIIMOD_PRO_KEY_UP,
1593 	WIIMOD_PRO_KEY_DOWN,
1594 	WIIMOD_PRO_KEY_TL,
1595 	WIIMOD_PRO_KEY_TR,
1596 	WIIMOD_PRO_KEY_ZL,
1597 	WIIMOD_PRO_KEY_ZR,
1598 	WIIMOD_PRO_KEY_THUMBL,
1599 	WIIMOD_PRO_KEY_THUMBR,
1600 	WIIMOD_PRO_KEY_NUM,
1601 };
1602 
1603 static const __u16 wiimod_pro_map[] = {
1604 	BTN_EAST,	/* WIIMOD_PRO_KEY_A */
1605 	BTN_SOUTH,	/* WIIMOD_PRO_KEY_B */
1606 	BTN_NORTH,	/* WIIMOD_PRO_KEY_X */
1607 	BTN_WEST,	/* WIIMOD_PRO_KEY_Y */
1608 	BTN_START,	/* WIIMOD_PRO_KEY_PLUS */
1609 	BTN_SELECT,	/* WIIMOD_PRO_KEY_MINUS */
1610 	BTN_MODE,	/* WIIMOD_PRO_KEY_HOME */
1611 	BTN_DPAD_LEFT,	/* WIIMOD_PRO_KEY_LEFT */
1612 	BTN_DPAD_RIGHT,	/* WIIMOD_PRO_KEY_RIGHT */
1613 	BTN_DPAD_UP,	/* WIIMOD_PRO_KEY_UP */
1614 	BTN_DPAD_DOWN,	/* WIIMOD_PRO_KEY_DOWN */
1615 	BTN_TL,		/* WIIMOD_PRO_KEY_TL */
1616 	BTN_TR,		/* WIIMOD_PRO_KEY_TR */
1617 	BTN_TL2,	/* WIIMOD_PRO_KEY_ZL */
1618 	BTN_TR2,	/* WIIMOD_PRO_KEY_ZR */
1619 	BTN_THUMBL,	/* WIIMOD_PRO_KEY_THUMBL */
1620 	BTN_THUMBR,	/* WIIMOD_PRO_KEY_THUMBR */
1621 };
1622 
wiimod_pro_in_ext(struct wiimote_data * wdata,const __u8 * ext)1623 static void wiimod_pro_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1624 {
1625 	__s16 rx, ry, lx, ly;
1626 
1627 	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1628 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1629 	 *    1   |                   LX <7:0>                    |
1630 	 *   -----+-----------------------+-----------------------+
1631 	 *    2   |  0     0     0     0  |       LX <11:8>       |
1632 	 *   -----+-----------------------+-----------------------+
1633 	 *    3   |                   RX <7:0>                    |
1634 	 *   -----+-----------------------+-----------------------+
1635 	 *    4   |  0     0     0     0  |       RX <11:8>       |
1636 	 *   -----+-----------------------+-----------------------+
1637 	 *    5   |                   LY <7:0>                    |
1638 	 *   -----+-----------------------+-----------------------+
1639 	 *    6   |  0     0     0     0  |       LY <11:8>       |
1640 	 *   -----+-----------------------+-----------------------+
1641 	 *    7   |                   RY <7:0>                    |
1642 	 *   -----+-----------------------+-----------------------+
1643 	 *    8   |  0     0     0     0  |       RY <11:8>       |
1644 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1645 	 *    9   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1646 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1647 	 *   10   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1648 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1649 	 *   11   |  1  |     BATTERY     | USB |CHARG|LTHUM|RTHUM|
1650 	 *   -----+-----+-----------------+-----------+-----+-----+
1651 	 * All buttons are low-active (0 if pressed)
1652 	 * RX and RY are right analog stick
1653 	 * LX and LY are left analog stick
1654 	 * BLT is left trigger, BRT is right trigger.
1655 	 * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1656 	 * BZL is left Z button and BZR is right Z button
1657 	 * B-, BH, B+ are +, HOME and - buttons
1658 	 * BB, BY, BA, BX are A, B, X, Y buttons
1659 	 *
1660 	 * Bits marked as 0/1 are unknown and never changed during tests.
1661 	 *
1662 	 * Not entirely verified:
1663 	 *   CHARG: 1 if uncharging, 0 if charging
1664 	 *   USB: 1 if not connected, 0 if connected
1665 	 *   BATTERY: battery capacity from 000 (empty) to 100 (full)
1666 	 */
1667 
1668 	lx = (ext[0] & 0xff) | ((ext[1] & 0x0f) << 8);
1669 	rx = (ext[2] & 0xff) | ((ext[3] & 0x0f) << 8);
1670 	ly = (ext[4] & 0xff) | ((ext[5] & 0x0f) << 8);
1671 	ry = (ext[6] & 0xff) | ((ext[7] & 0x0f) << 8);
1672 
1673 	/* zero-point offsets */
1674 	lx -= 0x800;
1675 	ly = 0x800 - ly;
1676 	rx -= 0x800;
1677 	ry = 0x800 - ry;
1678 
1679 	/* Trivial automatic calibration. We don't know any calibration data
1680 	 * in the EEPROM so we must use the first report to calibrate the
1681 	 * null-position of the analog sticks. Users can retrigger calibration
1682 	 * via sysfs, or set it explicitly. If data is off more than abs(500),
1683 	 * we skip calibration as the sticks are likely to be moved already. */
1684 	if (!(wdata->state.flags & WIIPROTO_FLAG_PRO_CALIB_DONE)) {
1685 		wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1686 		if (abs(lx) < 500)
1687 			wdata->state.calib_pro_sticks[0] = -lx;
1688 		if (abs(ly) < 500)
1689 			wdata->state.calib_pro_sticks[1] = -ly;
1690 		if (abs(rx) < 500)
1691 			wdata->state.calib_pro_sticks[2] = -rx;
1692 		if (abs(ry) < 500)
1693 			wdata->state.calib_pro_sticks[3] = -ry;
1694 	}
1695 
1696 	/* apply calibration data */
1697 	lx += wdata->state.calib_pro_sticks[0];
1698 	ly += wdata->state.calib_pro_sticks[1];
1699 	rx += wdata->state.calib_pro_sticks[2];
1700 	ry += wdata->state.calib_pro_sticks[3];
1701 
1702 	input_report_abs(wdata->extension.input, ABS_X, lx);
1703 	input_report_abs(wdata->extension.input, ABS_Y, ly);
1704 	input_report_abs(wdata->extension.input, ABS_RX, rx);
1705 	input_report_abs(wdata->extension.input, ABS_RY, ry);
1706 
1707 	input_report_key(wdata->extension.input,
1708 			 wiimod_pro_map[WIIMOD_PRO_KEY_RIGHT],
1709 			 !(ext[8] & 0x80));
1710 	input_report_key(wdata->extension.input,
1711 			 wiimod_pro_map[WIIMOD_PRO_KEY_DOWN],
1712 			 !(ext[8] & 0x40));
1713 	input_report_key(wdata->extension.input,
1714 			 wiimod_pro_map[WIIMOD_PRO_KEY_TL],
1715 			 !(ext[8] & 0x20));
1716 	input_report_key(wdata->extension.input,
1717 			 wiimod_pro_map[WIIMOD_PRO_KEY_MINUS],
1718 			 !(ext[8] & 0x10));
1719 	input_report_key(wdata->extension.input,
1720 			 wiimod_pro_map[WIIMOD_PRO_KEY_HOME],
1721 			 !(ext[8] & 0x08));
1722 	input_report_key(wdata->extension.input,
1723 			 wiimod_pro_map[WIIMOD_PRO_KEY_PLUS],
1724 			 !(ext[8] & 0x04));
1725 	input_report_key(wdata->extension.input,
1726 			 wiimod_pro_map[WIIMOD_PRO_KEY_TR],
1727 			 !(ext[8] & 0x02));
1728 
1729 	input_report_key(wdata->extension.input,
1730 			 wiimod_pro_map[WIIMOD_PRO_KEY_ZL],
1731 			 !(ext[9] & 0x80));
1732 	input_report_key(wdata->extension.input,
1733 			 wiimod_pro_map[WIIMOD_PRO_KEY_B],
1734 			 !(ext[9] & 0x40));
1735 	input_report_key(wdata->extension.input,
1736 			 wiimod_pro_map[WIIMOD_PRO_KEY_Y],
1737 			 !(ext[9] & 0x20));
1738 	input_report_key(wdata->extension.input,
1739 			 wiimod_pro_map[WIIMOD_PRO_KEY_A],
1740 			 !(ext[9] & 0x10));
1741 	input_report_key(wdata->extension.input,
1742 			 wiimod_pro_map[WIIMOD_PRO_KEY_X],
1743 			 !(ext[9] & 0x08));
1744 	input_report_key(wdata->extension.input,
1745 			 wiimod_pro_map[WIIMOD_PRO_KEY_ZR],
1746 			 !(ext[9] & 0x04));
1747 	input_report_key(wdata->extension.input,
1748 			 wiimod_pro_map[WIIMOD_PRO_KEY_LEFT],
1749 			 !(ext[9] & 0x02));
1750 	input_report_key(wdata->extension.input,
1751 			 wiimod_pro_map[WIIMOD_PRO_KEY_UP],
1752 			 !(ext[9] & 0x01));
1753 
1754 	input_report_key(wdata->extension.input,
1755 			 wiimod_pro_map[WIIMOD_PRO_KEY_THUMBL],
1756 			 !(ext[10] & 0x02));
1757 	input_report_key(wdata->extension.input,
1758 			 wiimod_pro_map[WIIMOD_PRO_KEY_THUMBR],
1759 			 !(ext[10] & 0x01));
1760 
1761 	input_sync(wdata->extension.input);
1762 }
1763 
wiimod_pro_open(struct input_dev * dev)1764 static int wiimod_pro_open(struct input_dev *dev)
1765 {
1766 	struct wiimote_data *wdata = input_get_drvdata(dev);
1767 	unsigned long flags;
1768 
1769 	spin_lock_irqsave(&wdata->state.lock, flags);
1770 	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1771 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1772 	spin_unlock_irqrestore(&wdata->state.lock, flags);
1773 
1774 	return 0;
1775 }
1776 
wiimod_pro_close(struct input_dev * dev)1777 static void wiimod_pro_close(struct input_dev *dev)
1778 {
1779 	struct wiimote_data *wdata = input_get_drvdata(dev);
1780 	unsigned long flags;
1781 
1782 	spin_lock_irqsave(&wdata->state.lock, flags);
1783 	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1784 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1785 	spin_unlock_irqrestore(&wdata->state.lock, flags);
1786 }
1787 
wiimod_pro_play(struct input_dev * dev,void * data,struct ff_effect * eff)1788 static int wiimod_pro_play(struct input_dev *dev, void *data,
1789 			   struct ff_effect *eff)
1790 {
1791 	struct wiimote_data *wdata = input_get_drvdata(dev);
1792 	__u8 value;
1793 
1794 	/*
1795 	 * The wiimote supports only a single rumble motor so if any magnitude
1796 	 * is set to non-zero then we start the rumble motor. If both are set to
1797 	 * zero, we stop the rumble motor.
1798 	 */
1799 
1800 	if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
1801 		value = 1;
1802 	else
1803 		value = 0;
1804 
1805 	/* Locking state.lock here might deadlock with input_event() calls.
1806 	 * schedule_work acts as barrier. Merging multiple changes is fine. */
1807 	wdata->state.cache_rumble = value;
1808 	schedule_work(&wdata->rumble_worker);
1809 
1810 	return 0;
1811 }
1812 
wiimod_pro_calib_show(struct device * dev,struct device_attribute * attr,char * out)1813 static ssize_t wiimod_pro_calib_show(struct device *dev,
1814 				     struct device_attribute *attr,
1815 				     char *out)
1816 {
1817 	struct wiimote_data *wdata = dev_to_wii(dev);
1818 	int r;
1819 
1820 	r = 0;
1821 	r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[0]);
1822 	r += sprintf(&out[r], "%+06hd ", wdata->state.calib_pro_sticks[1]);
1823 	r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[2]);
1824 	r += sprintf(&out[r], "%+06hd\n", wdata->state.calib_pro_sticks[3]);
1825 
1826 	return r;
1827 }
1828 
wiimod_pro_calib_store(struct device * dev,struct device_attribute * attr,const char * buf,size_t count)1829 static ssize_t wiimod_pro_calib_store(struct device *dev,
1830 				      struct device_attribute *attr,
1831 				      const char *buf, size_t count)
1832 {
1833 	struct wiimote_data *wdata = dev_to_wii(dev);
1834 	int r;
1835 	s16 x1, y1, x2, y2;
1836 
1837 	if (!strncmp(buf, "scan\n", 5)) {
1838 		spin_lock_irq(&wdata->state.lock);
1839 		wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1840 		spin_unlock_irq(&wdata->state.lock);
1841 	} else {
1842 		r = sscanf(buf, "%hd:%hd %hd:%hd", &x1, &y1, &x2, &y2);
1843 		if (r != 4)
1844 			return -EINVAL;
1845 
1846 		spin_lock_irq(&wdata->state.lock);
1847 		wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1848 		spin_unlock_irq(&wdata->state.lock);
1849 
1850 		wdata->state.calib_pro_sticks[0] = x1;
1851 		wdata->state.calib_pro_sticks[1] = y1;
1852 		wdata->state.calib_pro_sticks[2] = x2;
1853 		wdata->state.calib_pro_sticks[3] = y2;
1854 	}
1855 
1856 	return strnlen(buf, PAGE_SIZE);
1857 }
1858 
1859 static DEVICE_ATTR(pro_calib, S_IRUGO|S_IWUSR|S_IWGRP, wiimod_pro_calib_show,
1860 		   wiimod_pro_calib_store);
1861 
wiimod_pro_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)1862 static int wiimod_pro_probe(const struct wiimod_ops *ops,
1863 			    struct wiimote_data *wdata)
1864 {
1865 	int ret, i;
1866 	unsigned long flags;
1867 
1868 	INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
1869 	wdata->state.calib_pro_sticks[0] = 0;
1870 	wdata->state.calib_pro_sticks[1] = 0;
1871 	wdata->state.calib_pro_sticks[2] = 0;
1872 	wdata->state.calib_pro_sticks[3] = 0;
1873 
1874 	spin_lock_irqsave(&wdata->state.lock, flags);
1875 	wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1876 	spin_unlock_irqrestore(&wdata->state.lock, flags);
1877 
1878 	wdata->extension.input = input_allocate_device();
1879 	if (!wdata->extension.input)
1880 		return -ENOMEM;
1881 
1882 	set_bit(FF_RUMBLE, wdata->extension.input->ffbit);
1883 	input_set_drvdata(wdata->extension.input, wdata);
1884 
1885 	if (input_ff_create_memless(wdata->extension.input, NULL,
1886 				    wiimod_pro_play)) {
1887 		ret = -ENOMEM;
1888 		goto err_free;
1889 	}
1890 
1891 	ret = device_create_file(&wdata->hdev->dev,
1892 				 &dev_attr_pro_calib);
1893 	if (ret) {
1894 		hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1895 		goto err_free;
1896 	}
1897 
1898 	wdata->extension.input->open = wiimod_pro_open;
1899 	wdata->extension.input->close = wiimod_pro_close;
1900 	wdata->extension.input->dev.parent = &wdata->hdev->dev;
1901 	wdata->extension.input->id.bustype = wdata->hdev->bus;
1902 	wdata->extension.input->id.vendor = wdata->hdev->vendor;
1903 	wdata->extension.input->id.product = wdata->hdev->product;
1904 	wdata->extension.input->id.version = wdata->hdev->version;
1905 	wdata->extension.input->name = WIIMOTE_NAME " Pro Controller";
1906 
1907 	set_bit(EV_KEY, wdata->extension.input->evbit);
1908 	for (i = 0; i < WIIMOD_PRO_KEY_NUM; ++i)
1909 		set_bit(wiimod_pro_map[i],
1910 			wdata->extension.input->keybit);
1911 
1912 	set_bit(EV_ABS, wdata->extension.input->evbit);
1913 	set_bit(ABS_X, wdata->extension.input->absbit);
1914 	set_bit(ABS_Y, wdata->extension.input->absbit);
1915 	set_bit(ABS_RX, wdata->extension.input->absbit);
1916 	set_bit(ABS_RY, wdata->extension.input->absbit);
1917 	input_set_abs_params(wdata->extension.input,
1918 			     ABS_X, -0x400, 0x400, 4, 100);
1919 	input_set_abs_params(wdata->extension.input,
1920 			     ABS_Y, -0x400, 0x400, 4, 100);
1921 	input_set_abs_params(wdata->extension.input,
1922 			     ABS_RX, -0x400, 0x400, 4, 100);
1923 	input_set_abs_params(wdata->extension.input,
1924 			     ABS_RY, -0x400, 0x400, 4, 100);
1925 
1926 	ret = input_register_device(wdata->extension.input);
1927 	if (ret)
1928 		goto err_file;
1929 
1930 	return 0;
1931 
1932 err_file:
1933 	device_remove_file(&wdata->hdev->dev,
1934 			   &dev_attr_pro_calib);
1935 err_free:
1936 	input_free_device(wdata->extension.input);
1937 	wdata->extension.input = NULL;
1938 	return ret;
1939 }
1940 
wiimod_pro_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)1941 static void wiimod_pro_remove(const struct wiimod_ops *ops,
1942 			      struct wiimote_data *wdata)
1943 {
1944 	unsigned long flags;
1945 
1946 	if (!wdata->extension.input)
1947 		return;
1948 
1949 	input_unregister_device(wdata->extension.input);
1950 	wdata->extension.input = NULL;
1951 	cancel_work_sync(&wdata->rumble_worker);
1952 	device_remove_file(&wdata->hdev->dev,
1953 			   &dev_attr_pro_calib);
1954 
1955 	spin_lock_irqsave(&wdata->state.lock, flags);
1956 	wiiproto_req_rumble(wdata, 0);
1957 	spin_unlock_irqrestore(&wdata->state.lock, flags);
1958 }
1959 
1960 static const struct wiimod_ops wiimod_pro = {
1961 	.flags = WIIMOD_FLAG_EXT16,
1962 	.arg = 0,
1963 	.probe = wiimod_pro_probe,
1964 	.remove = wiimod_pro_remove,
1965 	.in_ext = wiimod_pro_in_ext,
1966 };
1967 
1968 /*
1969  * Drums
1970  * Guitar-Hero, Rock-Band and other games came bundled with drums which can
1971  * be plugged as extension to a Wiimote. Drum-reports are still not entirely
1972  * figured out, but the most important information is known.
1973  * We create a separate device for drums and report all information via this
1974  * input device.
1975  */
1976 
wiimod_drums_report_pressure(struct wiimote_data * wdata,__u8 none,__u8 which,__u8 pressure,__u8 onoff,__u8 * store,__u16 code,__u8 which_code)1977 static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
1978 						__u8 none, __u8 which,
1979 						__u8 pressure, __u8 onoff,
1980 						__u8 *store, __u16 code,
1981 						__u8 which_code)
1982 {
1983 	static const __u8 default_pressure = 3;
1984 
1985 	if (!none && which == which_code) {
1986 		*store = pressure;
1987 		input_report_abs(wdata->extension.input, code, *store);
1988 	} else if (onoff != !!*store) {
1989 		*store = onoff ? default_pressure : 0;
1990 		input_report_abs(wdata->extension.input, code, *store);
1991 	}
1992 }
1993 
wiimod_drums_in_ext(struct wiimote_data * wdata,const __u8 * ext)1994 static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1995 {
1996 	__u8 pressure, which, none, hhp, sx, sy;
1997 	__u8 o, r, y, g, b, bass, bm, bp;
1998 
1999 	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2000 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2001 	 *    1   |  0  |  0  |              SX <5:0>             |
2002 	 *    2   |  0  |  0  |              SY <5:0>             |
2003 	 *   -----+-----+-----+-----------------------------+-----+
2004 	 *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
2005 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2006 	 *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
2007 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2008 	 *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |  ?  |
2009 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2010 	 *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |  1  |  1  |
2011 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2012 	 * All buttons are 0 if pressed
2013 	 *
2014 	 * With Motion+ enabled, the following bits will get invalid:
2015 	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2016 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2017 	 *    1   |  0  |  0  |              SX <5:1>       |XXXXX|
2018 	 *    2   |  0  |  0  |              SY <5:1>       |XXXXX|
2019 	 *   -----+-----+-----+-----------------------------+-----+
2020 	 *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
2021 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2022 	 *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
2023 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2024 	 *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2025 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2026 	 *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |XXXXX|XXXXX|
2027 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2028 	 */
2029 
2030 	pressure = 7 - (ext[3] >> 5);
2031 	which = (ext[2] >> 1) & 0x1f;
2032 	none = !!(ext[2] & 0x40);
2033 	hhp = !(ext[2] & 0x80);
2034 	sx = ext[0] & 0x3f;
2035 	sy = ext[1] & 0x3f;
2036 	o = !(ext[5] & 0x80);
2037 	r = !(ext[5] & 0x40);
2038 	y = !(ext[5] & 0x20);
2039 	g = !(ext[5] & 0x10);
2040 	b = !(ext[5] & 0x08);
2041 	bass = !(ext[5] & 0x04);
2042 	bm = !(ext[4] & 0x10);
2043 	bp = !(ext[4] & 0x04);
2044 
2045 	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2046 		sx &= 0x3e;
2047 		sy &= 0x3e;
2048 	}
2049 
2050 	wiimod_drums_report_pressure(wdata, none, which, pressure,
2051 				     o, &wdata->state.pressure_drums[0],
2052 				     ABS_HAT2Y, 0x0e);
2053 	wiimod_drums_report_pressure(wdata, none, which, pressure,
2054 				     r, &wdata->state.pressure_drums[1],
2055 				     ABS_HAT0X, 0x19);
2056 	wiimod_drums_report_pressure(wdata, none, which, pressure,
2057 				     y, &wdata->state.pressure_drums[2],
2058 				     ABS_HAT2X, 0x11);
2059 	wiimod_drums_report_pressure(wdata, none, which, pressure,
2060 				     g, &wdata->state.pressure_drums[3],
2061 				     ABS_HAT1X, 0x12);
2062 	wiimod_drums_report_pressure(wdata, none, which, pressure,
2063 				     b, &wdata->state.pressure_drums[4],
2064 				     ABS_HAT0Y, 0x0f);
2065 
2066 	/* Bass shares pressure with hi-hat (set via hhp) */
2067 	wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
2068 				     bass, &wdata->state.pressure_drums[5],
2069 				     ABS_HAT3X, 0x1b);
2070 	/* Hi-hat has no on/off values, just pressure. Force to off/0. */
2071 	wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
2072 				     0, &wdata->state.pressure_drums[6],
2073 				     ABS_HAT3Y, 0x0e);
2074 
2075 	input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2076 	input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2077 
2078 	input_report_key(wdata->extension.input, BTN_START, bp);
2079 	input_report_key(wdata->extension.input, BTN_SELECT, bm);
2080 
2081 	input_sync(wdata->extension.input);
2082 }
2083 
wiimod_drums_open(struct input_dev * dev)2084 static int wiimod_drums_open(struct input_dev *dev)
2085 {
2086 	struct wiimote_data *wdata = input_get_drvdata(dev);
2087 	unsigned long flags;
2088 
2089 	spin_lock_irqsave(&wdata->state.lock, flags);
2090 	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2091 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2092 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2093 
2094 	return 0;
2095 }
2096 
wiimod_drums_close(struct input_dev * dev)2097 static void wiimod_drums_close(struct input_dev *dev)
2098 {
2099 	struct wiimote_data *wdata = input_get_drvdata(dev);
2100 	unsigned long flags;
2101 
2102 	spin_lock_irqsave(&wdata->state.lock, flags);
2103 	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2104 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2105 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2106 }
2107 
wiimod_drums_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)2108 static int wiimod_drums_probe(const struct wiimod_ops *ops,
2109 			      struct wiimote_data *wdata)
2110 {
2111 	int ret;
2112 
2113 	wdata->extension.input = input_allocate_device();
2114 	if (!wdata->extension.input)
2115 		return -ENOMEM;
2116 
2117 	input_set_drvdata(wdata->extension.input, wdata);
2118 	wdata->extension.input->open = wiimod_drums_open;
2119 	wdata->extension.input->close = wiimod_drums_close;
2120 	wdata->extension.input->dev.parent = &wdata->hdev->dev;
2121 	wdata->extension.input->id.bustype = wdata->hdev->bus;
2122 	wdata->extension.input->id.vendor = wdata->hdev->vendor;
2123 	wdata->extension.input->id.product = wdata->hdev->product;
2124 	wdata->extension.input->id.version = wdata->hdev->version;
2125 	wdata->extension.input->name = WIIMOTE_NAME " Drums";
2126 
2127 	set_bit(EV_KEY, wdata->extension.input->evbit);
2128 	set_bit(BTN_START, wdata->extension.input->keybit);
2129 	set_bit(BTN_SELECT, wdata->extension.input->keybit);
2130 
2131 	set_bit(EV_ABS, wdata->extension.input->evbit);
2132 	set_bit(ABS_X, wdata->extension.input->absbit);
2133 	set_bit(ABS_Y, wdata->extension.input->absbit);
2134 	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2135 	set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
2136 	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2137 	set_bit(ABS_HAT2X, wdata->extension.input->absbit);
2138 	set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
2139 	set_bit(ABS_HAT3X, wdata->extension.input->absbit);
2140 	set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
2141 	input_set_abs_params(wdata->extension.input,
2142 			     ABS_X, -32, 31, 1, 1);
2143 	input_set_abs_params(wdata->extension.input,
2144 			     ABS_Y, -32, 31, 1, 1);
2145 	input_set_abs_params(wdata->extension.input,
2146 			     ABS_HAT0X, 0, 7, 0, 0);
2147 	input_set_abs_params(wdata->extension.input,
2148 			     ABS_HAT0Y, 0, 7, 0, 0);
2149 	input_set_abs_params(wdata->extension.input,
2150 			     ABS_HAT1X, 0, 7, 0, 0);
2151 	input_set_abs_params(wdata->extension.input,
2152 			     ABS_HAT2X, 0, 7, 0, 0);
2153 	input_set_abs_params(wdata->extension.input,
2154 			     ABS_HAT2Y, 0, 7, 0, 0);
2155 	input_set_abs_params(wdata->extension.input,
2156 			     ABS_HAT3X, 0, 7, 0, 0);
2157 	input_set_abs_params(wdata->extension.input,
2158 			     ABS_HAT3Y, 0, 7, 0, 0);
2159 
2160 	ret = input_register_device(wdata->extension.input);
2161 	if (ret)
2162 		goto err_free;
2163 
2164 	return 0;
2165 
2166 err_free:
2167 	input_free_device(wdata->extension.input);
2168 	wdata->extension.input = NULL;
2169 	return ret;
2170 }
2171 
wiimod_drums_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)2172 static void wiimod_drums_remove(const struct wiimod_ops *ops,
2173 				struct wiimote_data *wdata)
2174 {
2175 	if (!wdata->extension.input)
2176 		return;
2177 
2178 	input_unregister_device(wdata->extension.input);
2179 	wdata->extension.input = NULL;
2180 }
2181 
2182 static const struct wiimod_ops wiimod_drums = {
2183 	.flags = 0,
2184 	.arg = 0,
2185 	.probe = wiimod_drums_probe,
2186 	.remove = wiimod_drums_remove,
2187 	.in_ext = wiimod_drums_in_ext,
2188 };
2189 
2190 /*
2191  * Guitar
2192  * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
2193  * be plugged as extension to a Wiimote.
2194  * We create a separate device for guitars and report all information via this
2195  * input device.
2196  */
2197 
2198 enum wiimod_guitar_keys {
2199 	WIIMOD_GUITAR_KEY_G,
2200 	WIIMOD_GUITAR_KEY_R,
2201 	WIIMOD_GUITAR_KEY_Y,
2202 	WIIMOD_GUITAR_KEY_B,
2203 	WIIMOD_GUITAR_KEY_O,
2204 	WIIMOD_GUITAR_KEY_UP,
2205 	WIIMOD_GUITAR_KEY_DOWN,
2206 	WIIMOD_GUITAR_KEY_PLUS,
2207 	WIIMOD_GUITAR_KEY_MINUS,
2208 	WIIMOD_GUITAR_KEY_NUM,
2209 };
2210 
2211 static const __u16 wiimod_guitar_map[] = {
2212 	BTN_1,			/* WIIMOD_GUITAR_KEY_G */
2213 	BTN_2,			/* WIIMOD_GUITAR_KEY_R */
2214 	BTN_3,			/* WIIMOD_GUITAR_KEY_Y */
2215 	BTN_4,			/* WIIMOD_GUITAR_KEY_B */
2216 	BTN_5,			/* WIIMOD_GUITAR_KEY_O */
2217 	BTN_DPAD_UP,		/* WIIMOD_GUITAR_KEY_UP */
2218 	BTN_DPAD_DOWN,		/* WIIMOD_GUITAR_KEY_DOWN */
2219 	BTN_START,		/* WIIMOD_GUITAR_KEY_PLUS */
2220 	BTN_SELECT,		/* WIIMOD_GUITAR_KEY_MINUS */
2221 };
2222 
wiimod_guitar_in_ext(struct wiimote_data * wdata,const __u8 * ext)2223 static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
2224 {
2225 	__u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
2226 
2227 	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2228 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2229 	 *    1   |  0  |  0  |              SX <5:0>             |
2230 	 *    2   |  0  |  0  |              SY <5:0>             |
2231 	 *   -----+-----+-----+-----+-----------------------------+
2232 	 *    3   |  0  |  0  |  0  |      TB <4:0>               |
2233 	 *   -----+-----+-----+-----+-----------------------------+
2234 	 *    4   |  0  |  0  |  0  |      WB <4:0>               |
2235 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2236 	 *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |  1  |
2237 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2238 	 *    6   | BO  | BR  | BB  | BG  | BY  |  1  |  1  | BU  |
2239 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2240 	 * All buttons are 0 if pressed
2241 	 *
2242 	 * With Motion+ enabled, it will look like this:
2243 	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2244 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2245 	 *    1   |  0  |  0  |              SX <5:1>       | BU  |
2246 	 *    2   |  0  |  0  |              SY <5:1>       |  1  |
2247 	 *   -----+-----+-----+-----+-----------------------+-----+
2248 	 *    3   |  0  |  0  |  0  |      TB <4:0>               |
2249 	 *   -----+-----+-----+-----+-----------------------------+
2250 	 *    4   |  0  |  0  |  0  |      WB <4:0>               |
2251 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2252 	 *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2253 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2254 	 *    6   | BO  | BR  | BB  | BG  | BY  |  1  |XXXXX|XXXXX|
2255 	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2256 	 */
2257 
2258 	sx = ext[0] & 0x3f;
2259 	sy = ext[1] & 0x3f;
2260 	tb = ext[2] & 0x1f;
2261 	wb = ext[3] & 0x1f;
2262 	bd = !(ext[4] & 0x40);
2263 	bm = !(ext[4] & 0x10);
2264 	bp = !(ext[4] & 0x04);
2265 	bo = !(ext[5] & 0x80);
2266 	br = !(ext[5] & 0x40);
2267 	bb = !(ext[5] & 0x20);
2268 	bg = !(ext[5] & 0x10);
2269 	by = !(ext[5] & 0x08);
2270 	bu = !(ext[5] & 0x01);
2271 
2272 	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2273 		bu = !(ext[0] & 0x01);
2274 		sx &= 0x3e;
2275 		sy &= 0x3e;
2276 	}
2277 
2278 	input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2279 	input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2280 	input_report_abs(wdata->extension.input, ABS_HAT0X, tb);
2281 	input_report_abs(wdata->extension.input, ABS_HAT1X, wb - 0x10);
2282 
2283 	input_report_key(wdata->extension.input,
2284 			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_G],
2285 			 bg);
2286 	input_report_key(wdata->extension.input,
2287 			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_R],
2288 			 br);
2289 	input_report_key(wdata->extension.input,
2290 			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_Y],
2291 			 by);
2292 	input_report_key(wdata->extension.input,
2293 			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_B],
2294 			 bb);
2295 	input_report_key(wdata->extension.input,
2296 			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_O],
2297 			 bo);
2298 	input_report_key(wdata->extension.input,
2299 			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_UP],
2300 			 bu);
2301 	input_report_key(wdata->extension.input,
2302 			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_DOWN],
2303 			 bd);
2304 	input_report_key(wdata->extension.input,
2305 			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_PLUS],
2306 			 bp);
2307 	input_report_key(wdata->extension.input,
2308 			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_MINUS],
2309 			 bm);
2310 
2311 	input_sync(wdata->extension.input);
2312 }
2313 
wiimod_guitar_open(struct input_dev * dev)2314 static int wiimod_guitar_open(struct input_dev *dev)
2315 {
2316 	struct wiimote_data *wdata = input_get_drvdata(dev);
2317 	unsigned long flags;
2318 
2319 	spin_lock_irqsave(&wdata->state.lock, flags);
2320 	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2321 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2322 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2323 
2324 	return 0;
2325 }
2326 
wiimod_guitar_close(struct input_dev * dev)2327 static void wiimod_guitar_close(struct input_dev *dev)
2328 {
2329 	struct wiimote_data *wdata = input_get_drvdata(dev);
2330 	unsigned long flags;
2331 
2332 	spin_lock_irqsave(&wdata->state.lock, flags);
2333 	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2334 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2335 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2336 }
2337 
wiimod_guitar_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)2338 static int wiimod_guitar_probe(const struct wiimod_ops *ops,
2339 			       struct wiimote_data *wdata)
2340 {
2341 	int ret, i;
2342 
2343 	wdata->extension.input = input_allocate_device();
2344 	if (!wdata->extension.input)
2345 		return -ENOMEM;
2346 
2347 	input_set_drvdata(wdata->extension.input, wdata);
2348 	wdata->extension.input->open = wiimod_guitar_open;
2349 	wdata->extension.input->close = wiimod_guitar_close;
2350 	wdata->extension.input->dev.parent = &wdata->hdev->dev;
2351 	wdata->extension.input->id.bustype = wdata->hdev->bus;
2352 	wdata->extension.input->id.vendor = wdata->hdev->vendor;
2353 	wdata->extension.input->id.product = wdata->hdev->product;
2354 	wdata->extension.input->id.version = wdata->hdev->version;
2355 	wdata->extension.input->name = WIIMOTE_NAME " Guitar";
2356 
2357 	set_bit(EV_KEY, wdata->extension.input->evbit);
2358 	for (i = 0; i < WIIMOD_GUITAR_KEY_NUM; ++i)
2359 		set_bit(wiimod_guitar_map[i],
2360 			wdata->extension.input->keybit);
2361 
2362 	set_bit(EV_ABS, wdata->extension.input->evbit);
2363 	set_bit(ABS_X, wdata->extension.input->absbit);
2364 	set_bit(ABS_Y, wdata->extension.input->absbit);
2365 	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2366 	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2367 	input_set_abs_params(wdata->extension.input,
2368 			     ABS_X, -32, 31, 1, 1);
2369 	input_set_abs_params(wdata->extension.input,
2370 			     ABS_Y, -32, 31, 1, 1);
2371 	input_set_abs_params(wdata->extension.input,
2372 			     ABS_HAT0X, 0, 0x1f, 1, 1);
2373 	input_set_abs_params(wdata->extension.input,
2374 			     ABS_HAT1X, 0, 0x0f, 1, 1);
2375 
2376 	ret = input_register_device(wdata->extension.input);
2377 	if (ret)
2378 		goto err_free;
2379 
2380 	return 0;
2381 
2382 err_free:
2383 	input_free_device(wdata->extension.input);
2384 	wdata->extension.input = NULL;
2385 	return ret;
2386 }
2387 
wiimod_guitar_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)2388 static void wiimod_guitar_remove(const struct wiimod_ops *ops,
2389 				 struct wiimote_data *wdata)
2390 {
2391 	if (!wdata->extension.input)
2392 		return;
2393 
2394 	input_unregister_device(wdata->extension.input);
2395 	wdata->extension.input = NULL;
2396 }
2397 
2398 static const struct wiimod_ops wiimod_guitar = {
2399 	.flags = 0,
2400 	.arg = 0,
2401 	.probe = wiimod_guitar_probe,
2402 	.remove = wiimod_guitar_remove,
2403 	.in_ext = wiimod_guitar_in_ext,
2404 };
2405 
2406 /*
2407  * Turntable
2408  * DJ Hero came with a Turntable Controller that was plugged in
2409  * as an extension.
2410  * We create a separate device for turntables and report all information via this
2411  * input device.
2412 */
2413 
2414 enum wiimod_turntable_keys {
2415 	WIIMOD_TURNTABLE_KEY_G_RIGHT,
2416 	WIIMOD_TURNTABLE_KEY_R_RIGHT,
2417 	WIIMOD_TURNTABLE_KEY_B_RIGHT,
2418 	WIIMOD_TURNTABLE_KEY_G_LEFT,
2419 	WIIMOD_TURNTABLE_KEY_R_LEFT,
2420 	WIIMOD_TURNTABLE_KEY_B_LEFT,
2421 	WIIMOD_TURNTABLE_KEY_EUPHORIA,
2422 	WIIMOD_TURNTABLE_KEY_PLUS,
2423 	WIIMOD_TURNTABLE_KEY_MINUS,
2424 	WIIMOD_TURNTABLE_KEY_NUM
2425 };
2426 
2427 static const __u16 wiimod_turntable_map[] = {
2428 	BTN_1,			/* WIIMOD_TURNTABLE_KEY_G_RIGHT */
2429 	BTN_2,			/* WIIMOD_TURNTABLE_KEY_R_RIGHT */
2430 	BTN_3,			/* WIIMOD_TURNTABLE_KEY_B_RIGHT */
2431 	BTN_4,			/* WIIMOD_TURNTABLE_KEY_G_LEFT */
2432 	BTN_5,			/* WIIMOD_TURNTABLE_KEY_R_LEFT */
2433 	BTN_6,			/* WIIMOD_TURNTABLE_KEY_B_LEFT */
2434 	BTN_7,			/* WIIMOD_TURNTABLE_KEY_EUPHORIA */
2435 	BTN_START,		/* WIIMOD_TURNTABLE_KEY_PLUS */
2436 	BTN_SELECT,		/* WIIMOD_TURNTABLE_KEY_MINUS */
2437 };
2438 
wiimod_turntable_in_ext(struct wiimote_data * wdata,const __u8 * ext)2439 static void wiimod_turntable_in_ext(struct wiimote_data *wdata, const __u8 *ext)
2440 {
2441 	__u8 be, cs, sx, sy, ed, rtt, rbg, rbr, rbb, ltt, lbg, lbr, lbb, bp, bm;
2442 	/*
2443 	 * Byte |  7   |  6  |  5  |  4  |  3  |  2   |  1   |  0     |
2444 	 *------+------+-----+-----+-----+-----+------+------+--------+
2445 	 *   0  | RTT<4:3>   | 		      	  SX <5:0> 			      |
2446 	 *   1  | RTT<2:1>   |				  SY <5:0>			      |
2447 	 *------+------+-----+-----+-----+-----+------+------+--------+
2448 	 *   2  |RTT<0>|  ED<4:3>  |          CS<3:0>        | RTT<5> |
2449 	 *------+------+-----+-----+-----+-----+------+------+--------+
2450 	 *   3  |     ED<2:0> 	   | 			 LTT<4:0>			  |
2451 	 *------+------+-----+-----+-----+-----+------+------+--------+
2452 	 *   4  |  0   |  0  | LBR |  B- |  0  |  B+  |  RBR | LTT<5> |
2453 	 *------+------+-----+-----+-----+-----+------+------+--------+
2454 	 *   5  | LBB  |  0  | RBG |  BE | LBG | RBB  | 0    | 0      |
2455 	 *------+------+-----+-----+-----+-----+------+------+--------+
2456 	 * All pressed buttons are 0
2457 	 *
2458 	 * With Motion+ enabled, it will look like this:
2459 	 * Byte |  8   |  7  |  6  |  5  |  4  |  3   |  2   |  1     |
2460 	 *------+------+-----+-----+-----+-----+------+------+--------+
2461 	 *   1  | RTT<4:3>   | 		      	  SX <5:1> 		 |	  0   |
2462 	 *   2  | RTT<2:1>   |				  SY <5:1>		 |	  0   |
2463 	 *------+------+-----+-----+-----+-----+------+------+--------+
2464 	 *   3  |RTT<0>|  ED<4:3>  |          CS<3:0>        | RTT<5> |
2465 	 *------+------+-----+-----+-----+-----+------+------+--------+
2466 	 *   4  |     ED<2:0> 	   | 			 LTT<4:0>			  |
2467 	 *------+------+-----+-----+-----+-----+------+------+--------+
2468 	 *   5  |  0   |  0  | LBR |  B- |  0  |  B+  | RBR  |  XXXX  |
2469 	 *------+------+-----+-----+-----+-----+------+------+--------+
2470 	 *   6  | LBB  |  0  | RBG |  BE | LBG | RBB  | XXXX |  XXXX  |
2471 	 *------+------+-----+-----+-----+-----+------+------+--------+
2472 	 */
2473 
2474 	be = !(ext[5] & 0x10);
2475 	cs = ((ext[2] & 0x1e));
2476 	sx = ext[0] & 0x3f;
2477 	sy = ext[1] & 0x3f;
2478 	ed = (ext[3] & 0xe0) >> 5;
2479 	rtt = ((ext[2] & 0x01) << 5 | (ext[0] & 0xc0) >> 3 | (ext[1] & 0xc0) >> 5 | ( ext[2] & 0x80 ) >> 7);
2480 	ltt = ((ext[4] & 0x01) << 5 | (ext[3] & 0x1f));
2481 	rbg = !(ext[5] & 0x20);
2482 	rbr = !(ext[4] & 0x02);
2483 	rbb = !(ext[5] & 0x04);
2484 	lbg = !(ext[5] & 0x08);
2485 	lbb = !(ext[5] & 0x80);
2486 	lbr = !(ext[4] & 0x20);
2487 	bm =  !(ext[4] & 0x10);
2488 	bp =  !(ext[4] & 0x04);
2489 
2490 	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2491 		ltt = (ext[4] & 0x01) << 5;
2492 		sx &= 0x3e;
2493 		sy &= 0x3e;
2494 	}
2495 
2496 	input_report_abs(wdata->extension.input, ABS_X, sx);
2497 	input_report_abs(wdata->extension.input, ABS_Y, sy);
2498 	input_report_abs(wdata->extension.input, ABS_HAT0X, rtt);
2499 	input_report_abs(wdata->extension.input, ABS_HAT1X, ltt);
2500 	input_report_abs(wdata->extension.input, ABS_HAT2X, cs);
2501 	input_report_abs(wdata->extension.input, ABS_HAT3X, ed);
2502 	input_report_key(wdata->extension.input,
2503 					wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_G_RIGHT],
2504 					rbg);
2505 	input_report_key(wdata->extension.input,
2506 					wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_R_RIGHT],
2507 					rbr);
2508 	input_report_key(wdata->extension.input,
2509 					wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_B_RIGHT],
2510 					rbb);
2511 	input_report_key(wdata->extension.input,
2512 					wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_G_LEFT],
2513 					lbg);
2514 	input_report_key(wdata->extension.input,
2515 					wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_R_LEFT],
2516 					lbr);
2517 	input_report_key(wdata->extension.input,
2518 					wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_B_LEFT],
2519 					lbb);
2520 	input_report_key(wdata->extension.input,
2521 					wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_EUPHORIA],
2522 					be);
2523 	input_report_key(wdata->extension.input,
2524 					wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_PLUS],
2525 					bp);
2526 	input_report_key(wdata->extension.input,
2527 					wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_MINUS],
2528 					bm);
2529 
2530 	input_sync(wdata->extension.input);
2531 }
2532 
wiimod_turntable_open(struct input_dev * dev)2533 static int wiimod_turntable_open(struct input_dev *dev)
2534 {
2535 	struct wiimote_data *wdata = input_get_drvdata(dev);
2536 	unsigned long flags;
2537 
2538 	spin_lock_irqsave(&wdata->state.lock, flags);
2539 	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2540 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2541 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2542 
2543 	return 0;
2544 }
2545 
wiimod_turntable_close(struct input_dev * dev)2546 static void wiimod_turntable_close(struct input_dev *dev)
2547 {
2548 	struct wiimote_data *wdata = input_get_drvdata(dev);
2549 	unsigned long flags;
2550 
2551 	spin_lock_irqsave(&wdata->state.lock, flags);
2552 	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2553 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2554 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2555 }
2556 
wiimod_turntable_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)2557 static int wiimod_turntable_probe(const struct wiimod_ops *ops,
2558 			       struct wiimote_data *wdata)
2559 {
2560  	int ret, i;
2561 
2562 	wdata->extension.input = input_allocate_device();
2563 	if (!wdata->extension.input)
2564 		return -ENOMEM;
2565 
2566 	input_set_drvdata(wdata->extension.input, wdata);
2567 	wdata->extension.input->open = wiimod_turntable_open;
2568 	wdata->extension.input->close = wiimod_turntable_close;
2569 	wdata->extension.input->dev.parent = &wdata->hdev->dev;
2570 	wdata->extension.input->id.bustype = wdata->hdev->bus;
2571 	wdata->extension.input->id.vendor = wdata->hdev->vendor;
2572 	wdata->extension.input->id.product = wdata->hdev->product;
2573 	wdata->extension.input->id.version = wdata->hdev->version;
2574 	wdata->extension.input->name = WIIMOTE_NAME " Turntable";
2575 
2576 	set_bit(EV_KEY, wdata->extension.input->evbit);
2577 	for (i = 0; i < WIIMOD_TURNTABLE_KEY_NUM; ++i)
2578 		set_bit(wiimod_turntable_map[i],
2579 			wdata->extension.input->keybit);
2580 
2581 	set_bit(EV_ABS, wdata->extension.input->evbit);
2582 	set_bit(ABS_X, wdata->extension.input->absbit);
2583 	set_bit(ABS_Y, wdata->extension.input->absbit);
2584 	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2585 	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2586 	set_bit(ABS_HAT2X, wdata->extension.input->absbit);
2587 	set_bit(ABS_HAT3X, wdata->extension.input->absbit);
2588 	input_set_abs_params(wdata->extension.input,
2589 			     ABS_X, 0, 63, 1, 0);
2590 	input_set_abs_params(wdata->extension.input,
2591 			     ABS_Y, 63, 0, 1, 0);
2592 	input_set_abs_params(wdata->extension.input,
2593 			     ABS_HAT0X, -8, 8, 0, 0);
2594 	input_set_abs_params(wdata->extension.input,
2595 			     ABS_HAT1X, -8, 8, 0, 0);
2596 	input_set_abs_params(wdata->extension.input,
2597 			     ABS_HAT2X, 0, 31, 1, 1);
2598 	input_set_abs_params(wdata->extension.input,
2599 			     ABS_HAT3X, 0, 7, 0, 0);
2600 	ret = input_register_device(wdata->extension.input);
2601 	if (ret)
2602 		goto err_free;
2603 
2604 	return 0;
2605 
2606 err_free:
2607 	input_free_device(wdata->extension.input);
2608 	wdata->extension.input = NULL;
2609 	return ret;
2610 }
2611 
wiimod_turntable_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)2612 static void wiimod_turntable_remove(const struct wiimod_ops *ops,
2613 				 struct wiimote_data *wdata)
2614 {
2615 	if (!wdata->extension.input)
2616 		return;
2617 
2618 	input_unregister_device(wdata->extension.input);
2619 	wdata->extension.input = NULL;
2620 }
2621 
2622 static const struct wiimod_ops wiimod_turntable = {
2623 	.flags = 0,
2624 	.arg = 0,
2625 	.probe = wiimod_turntable_probe,
2626 	.remove = wiimod_turntable_remove,
2627 	.in_ext = wiimod_turntable_in_ext,
2628 };
2629 
2630 /*
2631  * Builtin Motion Plus
2632  * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
2633  * disables polling for Motion-Plus. This should be set only for devices which
2634  * don't allow MP hotplugging.
2635  */
2636 
wiimod_builtin_mp_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)2637 static int wiimod_builtin_mp_probe(const struct wiimod_ops *ops,
2638 				   struct wiimote_data *wdata)
2639 {
2640 	unsigned long flags;
2641 
2642 	spin_lock_irqsave(&wdata->state.lock, flags);
2643 	wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2644 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2645 
2646 	return 0;
2647 }
2648 
wiimod_builtin_mp_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)2649 static void wiimod_builtin_mp_remove(const struct wiimod_ops *ops,
2650 				     struct wiimote_data *wdata)
2651 {
2652 	unsigned long flags;
2653 
2654 	spin_lock_irqsave(&wdata->state.lock, flags);
2655 	wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2656 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2657 }
2658 
2659 static const struct wiimod_ops wiimod_builtin_mp = {
2660 	.flags = 0,
2661 	.arg = 0,
2662 	.probe = wiimod_builtin_mp_probe,
2663 	.remove = wiimod_builtin_mp_remove,
2664 };
2665 
2666 /*
2667  * No Motion Plus
2668  * This module simply sets the WIIPROTO_FLAG_NO_MP protocol flag which
2669  * disables motion-plus. This is needed for devices that advertise this but we
2670  * don't know how to use it (or whether it is actually present).
2671  */
2672 
wiimod_no_mp_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)2673 static int wiimod_no_mp_probe(const struct wiimod_ops *ops,
2674 			      struct wiimote_data *wdata)
2675 {
2676 	unsigned long flags;
2677 
2678 	spin_lock_irqsave(&wdata->state.lock, flags);
2679 	wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2680 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2681 
2682 	return 0;
2683 }
2684 
wiimod_no_mp_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)2685 static void wiimod_no_mp_remove(const struct wiimod_ops *ops,
2686 				struct wiimote_data *wdata)
2687 {
2688 	unsigned long flags;
2689 
2690 	spin_lock_irqsave(&wdata->state.lock, flags);
2691 	wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2692 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2693 }
2694 
2695 static const struct wiimod_ops wiimod_no_mp = {
2696 	.flags = 0,
2697 	.arg = 0,
2698 	.probe = wiimod_no_mp_probe,
2699 	.remove = wiimod_no_mp_remove,
2700 };
2701 
2702 /*
2703  * Motion Plus
2704  * The Motion Plus extension provides rotation sensors (gyro) as a small
2705  * extension device for Wii Remotes. Many devices have them built-in so
2706  * you cannot see them from the outside.
2707  * Motion Plus extensions are special because they are on a separate extension
2708  * port and allow other extensions to be used simultaneously. This is all
2709  * handled by the Wiimote Core so we don't have to deal with it.
2710  */
2711 
wiimod_mp_in_mp(struct wiimote_data * wdata,const __u8 * ext)2712 static void wiimod_mp_in_mp(struct wiimote_data *wdata, const __u8 *ext)
2713 {
2714 	__s32 x, y, z;
2715 
2716 	/*        |   8    7    6    5    4    3 |  2  |  1  |
2717 	 *   -----+------------------------------+-----+-----+
2718 	 *    1   |               Yaw Speed <7:0>            |
2719 	 *    2   |              Roll Speed <7:0>            |
2720 	 *    3   |             Pitch Speed <7:0>            |
2721 	 *   -----+------------------------------+-----+-----+
2722 	 *    4   |       Yaw Speed <13:8>       | Yaw |Pitch|
2723 	 *   -----+------------------------------+-----+-----+
2724 	 *    5   |      Roll Speed <13:8>       |Roll | Ext |
2725 	 *   -----+------------------------------+-----+-----+
2726 	 *    6   |     Pitch Speed <13:8>       |  1  |  0  |
2727 	 *   -----+------------------------------+-----+-----+
2728 	 * The single bits Yaw, Roll, Pitch in the lower right corner specify
2729 	 * whether the wiimote is rotating fast (0) or slow (1). Speed for slow
2730 	 * roation is 8192/440 units / deg/s and for fast rotation 8192/2000
2731 	 * units / deg/s. To get a linear scale for fast rotation we multiply
2732 	 * by 2000/440 = ~4.5454 and scale both fast and slow by 9 to match the
2733 	 * previous scale reported by this driver.
2734 	 * This leaves a linear scale with 8192*9/440 (~167.564) units / deg/s.
2735 	 * If the wiimote is not rotating the sensor reports 2^13 = 8192.
2736 	 * Ext specifies whether an extension is connected to the motionp.
2737 	 * which is parsed by wiimote-core.
2738 	 */
2739 
2740 	x = ext[0];
2741 	y = ext[1];
2742 	z = ext[2];
2743 
2744 	x |= (((__u16)ext[3]) << 6) & 0xff00;
2745 	y |= (((__u16)ext[4]) << 6) & 0xff00;
2746 	z |= (((__u16)ext[5]) << 6) & 0xff00;
2747 
2748 	x -= 8192;
2749 	y -= 8192;
2750 	z -= 8192;
2751 
2752 	if (!(ext[3] & 0x02))
2753 		x = (x * 2000 * 9) / 440;
2754 	else
2755 		x *= 9;
2756 	if (!(ext[4] & 0x02))
2757 		y = (y * 2000 * 9) / 440;
2758 	else
2759 		y *= 9;
2760 	if (!(ext[3] & 0x01))
2761 		z = (z * 2000 * 9) / 440;
2762 	else
2763 		z *= 9;
2764 
2765 	input_report_abs(wdata->mp, ABS_RX, x);
2766 	input_report_abs(wdata->mp, ABS_RY, y);
2767 	input_report_abs(wdata->mp, ABS_RZ, z);
2768 	input_sync(wdata->mp);
2769 }
2770 
wiimod_mp_open(struct input_dev * dev)2771 static int wiimod_mp_open(struct input_dev *dev)
2772 {
2773 	struct wiimote_data *wdata = input_get_drvdata(dev);
2774 	unsigned long flags;
2775 
2776 	spin_lock_irqsave(&wdata->state.lock, flags);
2777 	wdata->state.flags |= WIIPROTO_FLAG_MP_USED;
2778 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2779 	__wiimote_schedule(wdata);
2780 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2781 
2782 	return 0;
2783 }
2784 
wiimod_mp_close(struct input_dev * dev)2785 static void wiimod_mp_close(struct input_dev *dev)
2786 {
2787 	struct wiimote_data *wdata = input_get_drvdata(dev);
2788 	unsigned long flags;
2789 
2790 	spin_lock_irqsave(&wdata->state.lock, flags);
2791 	wdata->state.flags &= ~WIIPROTO_FLAG_MP_USED;
2792 	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2793 	__wiimote_schedule(wdata);
2794 	spin_unlock_irqrestore(&wdata->state.lock, flags);
2795 }
2796 
wiimod_mp_probe(const struct wiimod_ops * ops,struct wiimote_data * wdata)2797 static int wiimod_mp_probe(const struct wiimod_ops *ops,
2798 			   struct wiimote_data *wdata)
2799 {
2800 	int ret;
2801 
2802 	wdata->mp = input_allocate_device();
2803 	if (!wdata->mp)
2804 		return -ENOMEM;
2805 
2806 	input_set_drvdata(wdata->mp, wdata);
2807 	wdata->mp->open = wiimod_mp_open;
2808 	wdata->mp->close = wiimod_mp_close;
2809 	wdata->mp->dev.parent = &wdata->hdev->dev;
2810 	wdata->mp->id.bustype = wdata->hdev->bus;
2811 	wdata->mp->id.vendor = wdata->hdev->vendor;
2812 	wdata->mp->id.product = wdata->hdev->product;
2813 	wdata->mp->id.version = wdata->hdev->version;
2814 	wdata->mp->name = WIIMOTE_NAME " Motion Plus";
2815 
2816 	set_bit(EV_ABS, wdata->mp->evbit);
2817 	set_bit(ABS_RX, wdata->mp->absbit);
2818 	set_bit(ABS_RY, wdata->mp->absbit);
2819 	set_bit(ABS_RZ, wdata->mp->absbit);
2820 	input_set_abs_params(wdata->mp,
2821 			     ABS_RX, -16000, 16000, 4, 8);
2822 	input_set_abs_params(wdata->mp,
2823 			     ABS_RY, -16000, 16000, 4, 8);
2824 	input_set_abs_params(wdata->mp,
2825 			     ABS_RZ, -16000, 16000, 4, 8);
2826 
2827 	ret = input_register_device(wdata->mp);
2828 	if (ret)
2829 		goto err_free;
2830 
2831 	return 0;
2832 
2833 err_free:
2834 	input_free_device(wdata->mp);
2835 	wdata->mp = NULL;
2836 	return ret;
2837 }
2838 
wiimod_mp_remove(const struct wiimod_ops * ops,struct wiimote_data * wdata)2839 static void wiimod_mp_remove(const struct wiimod_ops *ops,
2840 			     struct wiimote_data *wdata)
2841 {
2842 	if (!wdata->mp)
2843 		return;
2844 
2845 	input_unregister_device(wdata->mp);
2846 	wdata->mp = NULL;
2847 }
2848 
2849 const struct wiimod_ops wiimod_mp = {
2850 	.flags = 0,
2851 	.arg = 0,
2852 	.probe = wiimod_mp_probe,
2853 	.remove = wiimod_mp_remove,
2854 	.in_mp = wiimod_mp_in_mp,
2855 };
2856 
2857 /* module table */
2858 
2859 static const struct wiimod_ops wiimod_dummy;
2860 
2861 const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = {
2862 	[WIIMOD_KEYS] = &wiimod_keys,
2863 	[WIIMOD_RUMBLE] = &wiimod_rumble,
2864 	[WIIMOD_BATTERY] = &wiimod_battery,
2865 	[WIIMOD_LED1] = &wiimod_leds[0],
2866 	[WIIMOD_LED2] = &wiimod_leds[1],
2867 	[WIIMOD_LED3] = &wiimod_leds[2],
2868 	[WIIMOD_LED4] = &wiimod_leds[3],
2869 	[WIIMOD_ACCEL] = &wiimod_accel,
2870 	[WIIMOD_IR] = &wiimod_ir,
2871 	[WIIMOD_BUILTIN_MP] = &wiimod_builtin_mp,
2872 	[WIIMOD_NO_MP] = &wiimod_no_mp,
2873 };
2874 
2875 const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
2876 	[WIIMOTE_EXT_NONE] = &wiimod_dummy,
2877 	[WIIMOTE_EXT_UNKNOWN] = &wiimod_dummy,
2878 	[WIIMOTE_EXT_NUNCHUK] = &wiimod_nunchuk,
2879 	[WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
2880 	[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
2881 	[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
2882 	[WIIMOTE_EXT_DRUMS] = &wiimod_drums,
2883 	[WIIMOTE_EXT_GUITAR] = &wiimod_guitar,
2884 	[WIIMOTE_EXT_TURNTABLE] = &wiimod_turntable,
2885 };
2886