xref: /freebsd/contrib/llvm-project/lld/ELF/SymbolTable.h (revision 0fca6ea1d4eea4c934cfff25ac9ee8ad6fe95583)
1 //===- SymbolTable.h --------------------------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLD_ELF_SYMBOL_TABLE_H
10 #define LLD_ELF_SYMBOL_TABLE_H
11 
12 #include "Symbols.h"
13 #include "llvm/ADT/CachedHashString.h"
14 #include "llvm/ADT/DenseMap.h"
15 #include "llvm/Support/Compiler.h"
16 
17 namespace lld::elf {
18 
19 class InputFile;
20 class SharedFile;
21 
22 struct ArmCmseEntryFunction {
23   Symbol *acleSeSym;
24   Symbol *sym;
25 };
26 
27 // SymbolTable is a bucket of all known symbols, including defined,
28 // undefined, or lazy symbols (the last one is symbols in archive
29 // files whose archive members are not yet loaded).
30 //
31 // We put all symbols of all files to a SymbolTable, and the
32 // SymbolTable selects the "best" symbols if there are name
33 // conflicts. For example, obviously, a defined symbol is better than
34 // an undefined symbol. Or, if there's a conflict between a lazy and a
35 // undefined, it'll read an archive member to read a real definition
36 // to replace the lazy symbol. The logic is implemented in the
37 // add*() functions, which are called by input files as they are parsed. There
38 // is one add* function per symbol type.
39 class SymbolTable {
40 public:
getSymbols()41   ArrayRef<Symbol *> getSymbols() const { return symVector; }
42 
43   void wrap(Symbol *sym, Symbol *real, Symbol *wrap);
44 
45   Symbol *insert(StringRef name);
46 
addSymbol(const T & newSym)47   template <typename T> Symbol *addSymbol(const T &newSym) {
48     Symbol *sym = insert(newSym.getName());
49     sym->resolve(newSym);
50     return sym;
51   }
52   Symbol *addAndCheckDuplicate(const Defined &newSym);
53 
54   void scanVersionScript();
55 
56   Symbol *find(StringRef name);
57 
58   void handleDynamicList();
59 
60   Symbol *addUnusedUndefined(StringRef name,
61                              uint8_t binding = llvm::ELF::STB_GLOBAL);
62 
63   // Set of .so files to not link the same shared object file more than once.
64   llvm::DenseMap<llvm::CachedHashStringRef, SharedFile *> soNames;
65 
66   // Comdat groups define "link once" sections. If two comdat groups have the
67   // same name, only one of them is linked, and the other is ignored. This map
68   // is used to uniquify them.
69   llvm::DenseMap<llvm::CachedHashStringRef, const InputFile *> comdatGroups;
70 
71   // The Map of __acle_se_<sym>, <sym> pairs found in the input objects.
72   // Key is the <sym> name.
73   llvm::SmallMapVector<StringRef, ArmCmseEntryFunction, 1> cmseSymMap;
74 
75   // Map of symbols defined in the Arm CMSE import library. The linker must
76   // preserve the addresses in the output objects.
77   llvm::StringMap<Defined *> cmseImportLib;
78 
79   // True if <sym> from the input Arm CMSE import library is written to the
80   // output Arm CMSE import library.
81   llvm::StringMap<bool> inCMSEOutImpLib;
82 
83 private:
84   SmallVector<Symbol *, 0> findByVersion(SymbolVersion ver);
85   SmallVector<Symbol *, 0> findAllByVersion(SymbolVersion ver,
86                                             bool includeNonDefault);
87 
88   llvm::StringMap<SmallVector<Symbol *, 0>> &getDemangledSyms();
89   bool assignExactVersion(SymbolVersion ver, uint16_t versionId,
90                           StringRef versionName, bool includeNonDefault);
91   void assignWildcardVersion(SymbolVersion ver, uint16_t versionId,
92                              bool includeNonDefault);
93 
94   // Global symbols and a map from symbol name to the index. The order is not
95   // defined. We can use an arbitrary order, but it has to be deterministic even
96   // when cross linking.
97   llvm::DenseMap<llvm::CachedHashStringRef, int> symMap;
98   SmallVector<Symbol *, 0> symVector;
99 
100   // A map from demangled symbol names to their symbol objects.
101   // This mapping is 1:N because two symbols with different versions
102   // can have the same name. We use this map to handle "extern C++ {}"
103   // directive in version scripts.
104   std::optional<llvm::StringMap<SmallVector<Symbol *, 0>>> demangledSyms;
105 };
106 
107 LLVM_LIBRARY_VISIBILITY extern SymbolTable symtab;
108 
109 } // namespace lld::elf
110 
111 #endif
112