1 // SPDX-License-Identifier: GPL-2.0+
2
3 #include <linux/kernel.h>
4 #include <linux/minmax.h>
5
6 #include <drm/drm_blend.h>
7 #include <drm/drm_rect.h>
8 #include <drm/drm_fixed.h>
9
10 #include "vkms_formats.h"
11
12 /**
13 * pixel_offset() - Get the offset of the pixel at coordinates x/y in the first plane
14 *
15 * @frame_info: Buffer metadata
16 * @x: The x coordinate of the wanted pixel in the buffer
17 * @y: The y coordinate of the wanted pixel in the buffer
18 *
19 * The caller must ensure that the framebuffer associated with this request uses a pixel format
20 * where block_h == block_w == 1.
21 * If this requirement is not fulfilled, the resulting offset can point to an other pixel or
22 * outside of the buffer.
23 */
pixel_offset(const struct vkms_frame_info * frame_info,int x,int y)24 static size_t pixel_offset(const struct vkms_frame_info *frame_info, int x, int y)
25 {
26 return frame_info->offset + (y * frame_info->pitch)
27 + (x * frame_info->cpp);
28 }
29
30 /**
31 * packed_pixels_addr() - Get the pointer to the block containing the pixel at the given
32 * coordinates
33 *
34 * @frame_info: Buffer metadata
35 * @x: The x (width) coordinate inside the plane
36 * @y: The y (height) coordinate inside the plane
37 *
38 * Takes the information stored in the frame_info, a pair of coordinates, and
39 * returns the address of the first color channel.
40 * This function assumes the channels are packed together, i.e. a color channel
41 * comes immediately after another in the memory. And therefore, this function
42 * doesn't work for YUV with chroma subsampling (e.g. YUV420 and NV21).
43 *
44 * The caller must ensure that the framebuffer associated with this request uses a pixel format
45 * where block_h == block_w == 1, otherwise the returned pointer can be outside the buffer.
46 */
packed_pixels_addr(const struct vkms_frame_info * frame_info,int x,int y)47 static void *packed_pixels_addr(const struct vkms_frame_info *frame_info,
48 int x, int y)
49 {
50 size_t offset = pixel_offset(frame_info, x, y);
51
52 return (u8 *)frame_info->map[0].vaddr + offset;
53 }
54
get_packed_src_addr(const struct vkms_frame_info * frame_info,int y)55 static void *get_packed_src_addr(const struct vkms_frame_info *frame_info, int y)
56 {
57 int x_src = frame_info->src.x1 >> 16;
58 int y_src = y - frame_info->rotated.y1 + (frame_info->src.y1 >> 16);
59
60 return packed_pixels_addr(frame_info, x_src, y_src);
61 }
62
get_x_position(const struct vkms_frame_info * frame_info,int limit,int x)63 static int get_x_position(const struct vkms_frame_info *frame_info, int limit, int x)
64 {
65 if (frame_info->rotation & (DRM_MODE_REFLECT_X | DRM_MODE_ROTATE_270))
66 return limit - x - 1;
67 return x;
68 }
69
70 /*
71 * The following functions take pixel data from the buffer and convert them to the format
72 * ARGB16161616 in @out_pixel.
73 *
74 * They are used in the vkms_compose_row() function to handle multiple formats.
75 */
76
ARGB8888_to_argb_u16(u8 * src_pixels,struct pixel_argb_u16 * out_pixel)77 static void ARGB8888_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel)
78 {
79 /*
80 * The 257 is the "conversion ratio". This number is obtained by the
81 * (2^16 - 1) / (2^8 - 1) division. Which, in this case, tries to get
82 * the best color value in a pixel format with more possibilities.
83 * A similar idea applies to others RGB color conversions.
84 */
85 out_pixel->a = (u16)src_pixels[3] * 257;
86 out_pixel->r = (u16)src_pixels[2] * 257;
87 out_pixel->g = (u16)src_pixels[1] * 257;
88 out_pixel->b = (u16)src_pixels[0] * 257;
89 }
90
XRGB8888_to_argb_u16(u8 * src_pixels,struct pixel_argb_u16 * out_pixel)91 static void XRGB8888_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel)
92 {
93 out_pixel->a = (u16)0xffff;
94 out_pixel->r = (u16)src_pixels[2] * 257;
95 out_pixel->g = (u16)src_pixels[1] * 257;
96 out_pixel->b = (u16)src_pixels[0] * 257;
97 }
98
ARGB16161616_to_argb_u16(u8 * src_pixels,struct pixel_argb_u16 * out_pixel)99 static void ARGB16161616_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel)
100 {
101 __le16 *pixels = (__force __le16 *)src_pixels;
102
103 out_pixel->a = le16_to_cpu(pixels[3]);
104 out_pixel->r = le16_to_cpu(pixels[2]);
105 out_pixel->g = le16_to_cpu(pixels[1]);
106 out_pixel->b = le16_to_cpu(pixels[0]);
107 }
108
XRGB16161616_to_argb_u16(u8 * src_pixels,struct pixel_argb_u16 * out_pixel)109 static void XRGB16161616_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel)
110 {
111 __le16 *pixels = (__force __le16 *)src_pixels;
112
113 out_pixel->a = (u16)0xffff;
114 out_pixel->r = le16_to_cpu(pixels[2]);
115 out_pixel->g = le16_to_cpu(pixels[1]);
116 out_pixel->b = le16_to_cpu(pixels[0]);
117 }
118
RGB565_to_argb_u16(u8 * src_pixels,struct pixel_argb_u16 * out_pixel)119 static void RGB565_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel)
120 {
121 __le16 *pixels = (__force __le16 *)src_pixels;
122
123 s64 fp_rb_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(31));
124 s64 fp_g_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(63));
125
126 u16 rgb_565 = le16_to_cpu(*pixels);
127 s64 fp_r = drm_int2fixp((rgb_565 >> 11) & 0x1f);
128 s64 fp_g = drm_int2fixp((rgb_565 >> 5) & 0x3f);
129 s64 fp_b = drm_int2fixp(rgb_565 & 0x1f);
130
131 out_pixel->a = (u16)0xffff;
132 out_pixel->r = drm_fixp2int_round(drm_fixp_mul(fp_r, fp_rb_ratio));
133 out_pixel->g = drm_fixp2int_round(drm_fixp_mul(fp_g, fp_g_ratio));
134 out_pixel->b = drm_fixp2int_round(drm_fixp_mul(fp_b, fp_rb_ratio));
135 }
136
137 /**
138 * vkms_compose_row - compose a single row of a plane
139 * @stage_buffer: output line with the composed pixels
140 * @plane: state of the plane that is being composed
141 * @y: y coordinate of the row
142 *
143 * This function composes a single row of a plane. It gets the source pixels
144 * through the y coordinate (see get_packed_src_addr()) and goes linearly
145 * through the source pixel, reading the pixels and converting it to
146 * ARGB16161616 (see the pixel_read() callback). For rotate-90 and rotate-270,
147 * the source pixels are not traversed linearly. The source pixels are queried
148 * on each iteration in order to traverse the pixels vertically.
149 */
vkms_compose_row(struct line_buffer * stage_buffer,struct vkms_plane_state * plane,int y)150 void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state *plane, int y)
151 {
152 struct pixel_argb_u16 *out_pixels = stage_buffer->pixels;
153 struct vkms_frame_info *frame_info = plane->frame_info;
154 u8 *src_pixels = get_packed_src_addr(frame_info, y);
155 int limit = min_t(size_t, drm_rect_width(&frame_info->dst), stage_buffer->n_pixels);
156
157 for (size_t x = 0; x < limit; x++, src_pixels += frame_info->cpp) {
158 int x_pos = get_x_position(frame_info, limit, x);
159
160 if (drm_rotation_90_or_270(frame_info->rotation))
161 src_pixels = get_packed_src_addr(frame_info, x + frame_info->rotated.y1)
162 + frame_info->cpp * y;
163
164 plane->pixel_read(src_pixels, &out_pixels[x_pos]);
165 }
166 }
167
168 /*
169 * The following functions take one &struct pixel_argb_u16 and convert it to a specific format.
170 * The result is stored in @dst_pixels.
171 *
172 * They are used in vkms_writeback_row() to convert and store a pixel from the src_buffer to
173 * the writeback buffer.
174 */
argb_u16_to_ARGB8888(u8 * dst_pixels,struct pixel_argb_u16 * in_pixel)175 static void argb_u16_to_ARGB8888(u8 *dst_pixels, struct pixel_argb_u16 *in_pixel)
176 {
177 /*
178 * This sequence below is important because the format's byte order is
179 * in little-endian. In the case of the ARGB8888 the memory is
180 * organized this way:
181 *
182 * | Addr | = blue channel
183 * | Addr + 1 | = green channel
184 * | Addr + 2 | = Red channel
185 * | Addr + 3 | = Alpha channel
186 */
187 dst_pixels[3] = DIV_ROUND_CLOSEST(in_pixel->a, 257);
188 dst_pixels[2] = DIV_ROUND_CLOSEST(in_pixel->r, 257);
189 dst_pixels[1] = DIV_ROUND_CLOSEST(in_pixel->g, 257);
190 dst_pixels[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257);
191 }
192
argb_u16_to_XRGB8888(u8 * dst_pixels,struct pixel_argb_u16 * in_pixel)193 static void argb_u16_to_XRGB8888(u8 *dst_pixels, struct pixel_argb_u16 *in_pixel)
194 {
195 dst_pixels[3] = 0xff;
196 dst_pixels[2] = DIV_ROUND_CLOSEST(in_pixel->r, 257);
197 dst_pixels[1] = DIV_ROUND_CLOSEST(in_pixel->g, 257);
198 dst_pixels[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257);
199 }
200
argb_u16_to_ARGB16161616(u8 * dst_pixels,struct pixel_argb_u16 * in_pixel)201 static void argb_u16_to_ARGB16161616(u8 *dst_pixels, struct pixel_argb_u16 *in_pixel)
202 {
203 __le16 *pixels = (__force __le16 *)dst_pixels;
204
205 pixels[3] = cpu_to_le16(in_pixel->a);
206 pixels[2] = cpu_to_le16(in_pixel->r);
207 pixels[1] = cpu_to_le16(in_pixel->g);
208 pixels[0] = cpu_to_le16(in_pixel->b);
209 }
210
argb_u16_to_XRGB16161616(u8 * dst_pixels,struct pixel_argb_u16 * in_pixel)211 static void argb_u16_to_XRGB16161616(u8 *dst_pixels, struct pixel_argb_u16 *in_pixel)
212 {
213 __le16 *pixels = (__force __le16 *)dst_pixels;
214
215 pixels[3] = cpu_to_le16(0xffff);
216 pixels[2] = cpu_to_le16(in_pixel->r);
217 pixels[1] = cpu_to_le16(in_pixel->g);
218 pixels[0] = cpu_to_le16(in_pixel->b);
219 }
220
argb_u16_to_RGB565(u8 * dst_pixels,struct pixel_argb_u16 * in_pixel)221 static void argb_u16_to_RGB565(u8 *dst_pixels, struct pixel_argb_u16 *in_pixel)
222 {
223 __le16 *pixels = (__force __le16 *)dst_pixels;
224
225 s64 fp_rb_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(31));
226 s64 fp_g_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(63));
227
228 s64 fp_r = drm_int2fixp(in_pixel->r);
229 s64 fp_g = drm_int2fixp(in_pixel->g);
230 s64 fp_b = drm_int2fixp(in_pixel->b);
231
232 u16 r = drm_fixp2int(drm_fixp_div(fp_r, fp_rb_ratio));
233 u16 g = drm_fixp2int(drm_fixp_div(fp_g, fp_g_ratio));
234 u16 b = drm_fixp2int(drm_fixp_div(fp_b, fp_rb_ratio));
235
236 *pixels = cpu_to_le16(r << 11 | g << 5 | b);
237 }
238
239 /**
240 * vkms_writeback_row() - Generic loop for all supported writeback format. It is executed just
241 * after the blending to write a line in the writeback buffer.
242 *
243 * @wb: Job where to insert the final image
244 * @src_buffer: Line to write
245 * @y: Row to write in the writeback buffer
246 */
vkms_writeback_row(struct vkms_writeback_job * wb,const struct line_buffer * src_buffer,int y)247 void vkms_writeback_row(struct vkms_writeback_job *wb,
248 const struct line_buffer *src_buffer, int y)
249 {
250 struct vkms_frame_info *frame_info = &wb->wb_frame_info;
251 int x_dst = frame_info->dst.x1;
252 u8 *dst_pixels = packed_pixels_addr(frame_info, x_dst, y);
253 struct pixel_argb_u16 *in_pixels = src_buffer->pixels;
254 int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst), src_buffer->n_pixels);
255
256 for (size_t x = 0; x < x_limit; x++, dst_pixels += frame_info->cpp)
257 wb->pixel_write(dst_pixels, &in_pixels[x]);
258 }
259
260 /**
261 * get_pixel_conversion_function() - Retrieve the correct read_pixel function for a specific
262 * format. The returned pointer is NULL for unsupported pixel formats. The caller must ensure that
263 * the pointer is valid before using it in a vkms_plane_state.
264 *
265 * @format: DRM_FORMAT_* value for which to obtain a conversion function (see [drm_fourcc.h])
266 */
get_pixel_conversion_function(u32 format)267 void *get_pixel_conversion_function(u32 format)
268 {
269 switch (format) {
270 case DRM_FORMAT_ARGB8888:
271 return &ARGB8888_to_argb_u16;
272 case DRM_FORMAT_XRGB8888:
273 return &XRGB8888_to_argb_u16;
274 case DRM_FORMAT_ARGB16161616:
275 return &ARGB16161616_to_argb_u16;
276 case DRM_FORMAT_XRGB16161616:
277 return &XRGB16161616_to_argb_u16;
278 case DRM_FORMAT_RGB565:
279 return &RGB565_to_argb_u16;
280 default:
281 return NULL;
282 }
283 }
284
285 /**
286 * get_pixel_write_function() - Retrieve the correct write_pixel function for a specific format.
287 * The returned pointer is NULL for unsupported pixel formats. The caller must ensure that the
288 * pointer is valid before using it in a vkms_writeback_job.
289 *
290 * @format: DRM_FORMAT_* value for which to obtain a conversion function (see [drm_fourcc.h])
291 */
get_pixel_write_function(u32 format)292 void *get_pixel_write_function(u32 format)
293 {
294 switch (format) {
295 case DRM_FORMAT_ARGB8888:
296 return &argb_u16_to_ARGB8888;
297 case DRM_FORMAT_XRGB8888:
298 return &argb_u16_to_XRGB8888;
299 case DRM_FORMAT_ARGB16161616:
300 return &argb_u16_to_ARGB16161616;
301 case DRM_FORMAT_XRGB16161616:
302 return &argb_u16_to_XRGB16161616;
303 case DRM_FORMAT_RGB565:
304 return &argb_u16_to_RGB565;
305 default:
306 return NULL;
307 }
308 }
309