1 /*
2 * Copyright (C) 1984-2023 Mark Nudelman
3 *
4 * You may distribute under the terms of either the GNU General Public
5 * License or the Less License, as specified in the README file.
6 *
7 * For more information, see the README file.
8 */
9
10
11 /*
12 * Routines dealing with the "position" table.
13 * This is a table which tells the position (in the input file) of the
14 * first char on each currently displayed line.
15 *
16 * {{ The position table is scrolled by moving all the entries.
17 * Would be better to have a circular table
18 * and just change a couple of pointers. }}
19 */
20
21 #include "less.h"
22 #include "position.h"
23
24 static POSITION *table = NULL; /* The position table */
25 static int table_size = 0;
26
27 extern int sc_width, sc_height;
28 extern int header_lines;
29
30 /*
31 * Return the starting file position of a line displayed on the screen.
32 * The line may be specified as a line number relative to the top
33 * of the screen, but is usually one of these special cases:
34 * the top (first) line on the screen
35 * the second line on the screen
36 * the bottom line on the screen
37 * the line after the bottom line on the screen
38 */
position(int sindex)39 public POSITION position(int sindex)
40 {
41 switch (sindex)
42 {
43 case BOTTOM:
44 sindex = sc_height - 2;
45 break;
46 case BOTTOM_PLUS_ONE:
47 sindex = sc_height - 1;
48 break;
49 case MIDDLE:
50 sindex = (sc_height - 1) / 2;
51 break;
52 }
53 return (table[sindex]);
54 }
55
56 /*
57 * Add a new file position to the bottom of the position table.
58 */
add_forw_pos(POSITION pos)59 public void add_forw_pos(POSITION pos)
60 {
61 int i;
62
63 /*
64 * Scroll the position table up.
65 */
66 for (i = 1; i < sc_height; i++)
67 table[i-1] = table[i];
68 table[sc_height - 1] = pos;
69 }
70
71 /*
72 * Add a new file position to the top of the position table.
73 */
add_back_pos(POSITION pos)74 public void add_back_pos(POSITION pos)
75 {
76 int i;
77
78 /*
79 * Scroll the position table down.
80 */
81 for (i = sc_height - 1; i > 0; i--)
82 table[i] = table[i-1];
83 table[0] = pos;
84 }
85
86 /*
87 * Initialize the position table, done whenever we clear the screen.
88 */
pos_clear(void)89 public void pos_clear(void)
90 {
91 int i;
92
93 for (i = 0; i < sc_height; i++)
94 table[i] = NULL_POSITION;
95 }
96
97 /*
98 * Allocate or reallocate the position table.
99 */
pos_init(void)100 public void pos_init(void)
101 {
102 struct scrpos scrpos;
103
104 if (sc_height <= table_size)
105 return;
106 /*
107 * If we already have a table, remember the first line in it
108 * before we free it, so we can copy that line to the new table.
109 */
110 if (table != NULL)
111 {
112 get_scrpos(&scrpos, TOP);
113 free((char*)table);
114 } else
115 scrpos.pos = NULL_POSITION;
116 table = (POSITION *) ecalloc(sc_height, sizeof(POSITION));
117 table_size = sc_height;
118 pos_clear();
119 if (scrpos.pos != NULL_POSITION)
120 table[scrpos.ln-1] = scrpos.pos;
121 }
122
123 /*
124 * See if the byte at a specified position is currently on the screen.
125 * Check the position table to see if the position falls within its range.
126 * Return the position table entry if found, -1 if not.
127 */
onscreen(POSITION pos)128 public int onscreen(POSITION pos)
129 {
130 int i;
131
132 if (pos < table[0])
133 return (-1);
134 for (i = 1; i < sc_height; i++)
135 if (pos < table[i])
136 return (i-1);
137 return (-1);
138 }
139
140 /*
141 * See if the entire screen is empty.
142 */
empty_screen(void)143 public int empty_screen(void)
144 {
145 return (empty_lines(0, sc_height-1));
146 }
147
empty_lines(int s,int e)148 public int empty_lines(int s, int e)
149 {
150 int i;
151
152 for (i = s; i <= e; i++)
153 if (table[i] != NULL_POSITION && table[i] != 0)
154 return (0);
155 return (1);
156 }
157
158 /*
159 * Get the current screen position.
160 * The screen position consists of both a file position and
161 * a screen line number where the file position is placed on the screen.
162 * Normally the screen line number is 0, but if we are positioned
163 * such that the top few lines are empty, we may have to set
164 * the screen line to a number > 0.
165 */
get_scrpos(struct scrpos * scrpos,int where)166 public void get_scrpos(struct scrpos *scrpos, int where)
167 {
168 int i;
169 int dir;
170 int last;
171
172 switch (where)
173 {
174 case TOP:
175 i = 0; dir = +1; last = sc_height-2;
176 break;
177 case BOTTOM: case BOTTOM_PLUS_ONE:
178 i = sc_height-2; dir = -1; last = 0;
179 break;
180 default:
181 i = where;
182 if (table[i] == NULL_POSITION) {
183 scrpos->pos = NULL_POSITION;
184 return;
185 }
186 /* Values of dir and last don't matter after this. */
187 break;
188 }
189
190 /*
191 * Find the first line on the screen which has something on it,
192 * and return the screen line number and the file position.
193 */
194 for (;; i += dir)
195 {
196 if (table[i] != NULL_POSITION)
197 {
198 scrpos->ln = i+1;
199 scrpos->pos = table[i];
200 return;
201 }
202 if (i == last) break;
203 }
204 /*
205 * The screen is empty.
206 */
207 scrpos->pos = NULL_POSITION;
208 }
209
210 /*
211 * Adjust a screen line number to be a simple positive integer
212 * in the range { 0 .. sc_height-2 }.
213 * (The bottom line, sc_height-1, is reserved for prompts, etc.)
214 * The given "sline" may be in the range { 1 .. sc_height-1 }
215 * to refer to lines relative to the top of the screen (starting from 1),
216 * or it may be in { -1 .. -(sc_height-1) } to refer to lines
217 * relative to the bottom of the screen.
218 */
sindex_from_sline(int sline)219 public int sindex_from_sline(int sline)
220 {
221 /*
222 * Negative screen line number means
223 * relative to the bottom of the screen.
224 */
225 if (sline < 0)
226 sline += sc_height;
227 /*
228 * Can't be less than 1 or greater than sc_height.
229 */
230 if (sline <= 0)
231 sline = 1;
232 if (sline > sc_height)
233 sline = sc_height;
234 /*
235 * Return zero-based line number, not one-based.
236 */
237 return (sline-1);
238 }
239