1 /*
2 ** $Id: lstate.c $
3 ** Global State
4 ** See Copyright Notice in lua.h
5 */
6
7 #define lstate_c
8 #define LUA_CORE
9
10 #include "lprefix.h"
11
12
13 #include <stddef.h>
14 #include <string.h>
15
16 #include "lua.h"
17
18 #include "lapi.h"
19 #include "ldebug.h"
20 #include "ldo.h"
21 #include "lfunc.h"
22 #include "lgc.h"
23 #include "llex.h"
24 #include "lmem.h"
25 #include "lstate.h"
26 #include "lstring.h"
27 #include "ltable.h"
28 #include "ltm.h"
29
30
31
32 /*
33 ** thread state + extra space
34 */
35 typedef struct LX {
36 lu_byte extra_[LUA_EXTRASPACE];
37 lua_State l;
38 } LX;
39
40
41 /*
42 ** Main thread combines a thread state and the global state
43 */
44 typedef struct LG {
45 LX l;
46 global_State g;
47 } LG;
48
49
50
51 #define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
52
53
54 /*
55 ** A macro to create a "random" seed when a state is created;
56 ** the seed is used to randomize string hashes.
57 */
58 #if !defined(luai_makeseed)
59
60 #include <time.h>
61
62 /*
63 ** Compute an initial seed with some level of randomness.
64 ** Rely on Address Space Layout Randomization (if present) and
65 ** current time.
66 */
67 #define addbuff(b,p,e) \
68 { size_t t = cast_sizet(e); \
69 memcpy(b + p, &t, sizeof(t)); p += sizeof(t); }
70
luai_makeseed(lua_State * L)71 static unsigned int luai_makeseed (lua_State *L) {
72 char buff[3 * sizeof(size_t)];
73 unsigned int h = cast_uint(time(NULL));
74 int p = 0;
75 addbuff(buff, p, L); /* heap variable */
76 addbuff(buff, p, &h); /* local variable */
77 addbuff(buff, p, &lua_newstate); /* public function */
78 lua_assert(p == sizeof(buff));
79 return luaS_hash(buff, p, h);
80 }
81
82 #endif
83
84
85 /*
86 ** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
87 ** invariant (and avoiding underflows in 'totalbytes')
88 */
luaE_setdebt(global_State * g,l_mem debt)89 void luaE_setdebt (global_State *g, l_mem debt) {
90 l_mem tb = gettotalbytes(g);
91 lua_assert(tb > 0);
92 if (debt < tb - MAX_LMEM)
93 debt = tb - MAX_LMEM; /* will make 'totalbytes == MAX_LMEM' */
94 g->totalbytes = tb - debt;
95 g->GCdebt = debt;
96 }
97
98
lua_setcstacklimit(lua_State * L,unsigned int limit)99 LUA_API int lua_setcstacklimit (lua_State *L, unsigned int limit) {
100 UNUSED(L); UNUSED(limit);
101 return LUAI_MAXCCALLS; /* warning?? */
102 }
103
104
luaE_extendCI(lua_State * L)105 CallInfo *luaE_extendCI (lua_State *L) {
106 CallInfo *ci;
107 lua_assert(L->ci->next == NULL);
108 ci = luaM_new(L, CallInfo);
109 lua_assert(L->ci->next == NULL);
110 L->ci->next = ci;
111 ci->previous = L->ci;
112 ci->next = NULL;
113 ci->u.l.trap = 0;
114 L->nci++;
115 return ci;
116 }
117
118
119 /*
120 ** free all CallInfo structures not in use by a thread
121 */
luaE_freeCI(lua_State * L)122 void luaE_freeCI (lua_State *L) {
123 CallInfo *ci = L->ci;
124 CallInfo *next = ci->next;
125 ci->next = NULL;
126 while ((ci = next) != NULL) {
127 next = ci->next;
128 luaM_free(L, ci);
129 L->nci--;
130 }
131 }
132
133
134 /*
135 ** free half of the CallInfo structures not in use by a thread,
136 ** keeping the first one.
137 */
luaE_shrinkCI(lua_State * L)138 void luaE_shrinkCI (lua_State *L) {
139 CallInfo *ci = L->ci->next; /* first free CallInfo */
140 CallInfo *next;
141 if (ci == NULL)
142 return; /* no extra elements */
143 while ((next = ci->next) != NULL) { /* two extra elements? */
144 CallInfo *next2 = next->next; /* next's next */
145 ci->next = next2; /* remove next from the list */
146 L->nci--;
147 luaM_free(L, next); /* free next */
148 if (next2 == NULL)
149 break; /* no more elements */
150 else {
151 next2->previous = ci;
152 ci = next2; /* continue */
153 }
154 }
155 }
156
157
158 /*
159 ** Called when 'getCcalls(L)' larger or equal to LUAI_MAXCCALLS.
160 ** If equal, raises an overflow error. If value is larger than
161 ** LUAI_MAXCCALLS (which means it is handling an overflow) but
162 ** not much larger, does not report an error (to allow overflow
163 ** handling to work).
164 */
luaE_checkcstack(lua_State * L)165 void luaE_checkcstack (lua_State *L) {
166 if (getCcalls(L) == LUAI_MAXCCALLS)
167 luaG_runerror(L, "C stack overflow");
168 else if (getCcalls(L) >= (LUAI_MAXCCALLS / 10 * 11))
169 luaD_throw(L, LUA_ERRERR); /* error while handling stack error */
170 }
171
172
luaE_incCstack(lua_State * L)173 LUAI_FUNC void luaE_incCstack (lua_State *L) {
174 L->nCcalls++;
175 if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS))
176 luaE_checkcstack(L);
177 }
178
179
stack_init(lua_State * L1,lua_State * L)180 static void stack_init (lua_State *L1, lua_State *L) {
181 int i; CallInfo *ci;
182 /* initialize stack array */
183 L1->stack.p = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, StackValue);
184 L1->tbclist.p = L1->stack.p;
185 for (i = 0; i < BASIC_STACK_SIZE + EXTRA_STACK; i++)
186 setnilvalue(s2v(L1->stack.p + i)); /* erase new stack */
187 L1->top.p = L1->stack.p;
188 L1->stack_last.p = L1->stack.p + BASIC_STACK_SIZE;
189 /* initialize first ci */
190 ci = &L1->base_ci;
191 ci->next = ci->previous = NULL;
192 ci->callstatus = CIST_C;
193 ci->func.p = L1->top.p;
194 ci->u.c.k = NULL;
195 ci->nresults = 0;
196 setnilvalue(s2v(L1->top.p)); /* 'function' entry for this 'ci' */
197 L1->top.p++;
198 ci->top.p = L1->top.p + LUA_MINSTACK;
199 L1->ci = ci;
200 }
201
202
freestack(lua_State * L)203 static void freestack (lua_State *L) {
204 if (L->stack.p == NULL)
205 return; /* stack not completely built yet */
206 L->ci = &L->base_ci; /* free the entire 'ci' list */
207 luaE_freeCI(L);
208 lua_assert(L->nci == 0);
209 luaM_freearray(L, L->stack.p, stacksize(L) + EXTRA_STACK); /* free stack */
210 }
211
212
213 /*
214 ** Create registry table and its predefined values
215 */
init_registry(lua_State * L,global_State * g)216 static void init_registry (lua_State *L, global_State *g) {
217 /* create registry */
218 Table *registry = luaH_new(L);
219 sethvalue(L, &g->l_registry, registry);
220 luaH_resize(L, registry, LUA_RIDX_LAST, 0);
221 /* registry[LUA_RIDX_MAINTHREAD] = L */
222 setthvalue(L, ®istry->array[LUA_RIDX_MAINTHREAD - 1], L);
223 /* registry[LUA_RIDX_GLOBALS] = new table (table of globals) */
224 sethvalue(L, ®istry->array[LUA_RIDX_GLOBALS - 1], luaH_new(L));
225 }
226
227
228 /*
229 ** open parts of the state that may cause memory-allocation errors.
230 */
f_luaopen(lua_State * L,void * ud)231 static void f_luaopen (lua_State *L, void *ud) {
232 global_State *g = G(L);
233 UNUSED(ud);
234 stack_init(L, L); /* init stack */
235 init_registry(L, g);
236 luaS_init(L);
237 luaT_init(L);
238 luaX_init(L);
239 g->gcstp = 0; /* allow gc */
240 setnilvalue(&g->nilvalue); /* now state is complete */
241 luai_userstateopen(L);
242 }
243
244
245 /*
246 ** preinitialize a thread with consistent values without allocating
247 ** any memory (to avoid errors)
248 */
preinit_thread(lua_State * L,global_State * g)249 static void preinit_thread (lua_State *L, global_State *g) {
250 G(L) = g;
251 L->stack.p = NULL;
252 L->ci = NULL;
253 L->nci = 0;
254 L->twups = L; /* thread has no upvalues */
255 L->nCcalls = 0;
256 L->errorJmp = NULL;
257 L->hook = NULL;
258 L->hookmask = 0;
259 L->basehookcount = 0;
260 L->allowhook = 1;
261 resethookcount(L);
262 L->openupval = NULL;
263 L->status = LUA_OK;
264 L->errfunc = 0;
265 L->oldpc = 0;
266 }
267
268
close_state(lua_State * L)269 static void close_state (lua_State *L) {
270 global_State *g = G(L);
271 if (!completestate(g)) /* closing a partially built state? */
272 luaC_freeallobjects(L); /* just collect its objects */
273 else { /* closing a fully built state */
274 L->ci = &L->base_ci; /* unwind CallInfo list */
275 luaD_closeprotected(L, 1, LUA_OK); /* close all upvalues */
276 luaC_freeallobjects(L); /* collect all objects */
277 luai_userstateclose(L);
278 }
279 luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
280 freestack(L);
281 lua_assert(gettotalbytes(g) == sizeof(LG));
282 (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
283 }
284
285
lua_newthread(lua_State * L)286 LUA_API lua_State *lua_newthread (lua_State *L) {
287 global_State *g = G(L);
288 GCObject *o;
289 lua_State *L1;
290 lua_lock(L);
291 luaC_checkGC(L);
292 /* create new thread */
293 o = luaC_newobjdt(L, LUA_TTHREAD, sizeof(LX), offsetof(LX, l));
294 L1 = gco2th(o);
295 /* anchor it on L stack */
296 setthvalue2s(L, L->top.p, L1);
297 api_incr_top(L);
298 preinit_thread(L1, g);
299 L1->hookmask = L->hookmask;
300 L1->basehookcount = L->basehookcount;
301 L1->hook = L->hook;
302 resethookcount(L1);
303 /* initialize L1 extra space */
304 memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
305 LUA_EXTRASPACE);
306 luai_userstatethread(L, L1);
307 stack_init(L1, L); /* init stack */
308 lua_unlock(L);
309 return L1;
310 }
311
312
luaE_freethread(lua_State * L,lua_State * L1)313 void luaE_freethread (lua_State *L, lua_State *L1) {
314 LX *l = fromstate(L1);
315 luaF_closeupval(L1, L1->stack.p); /* close all upvalues */
316 lua_assert(L1->openupval == NULL);
317 luai_userstatefree(L, L1);
318 freestack(L1);
319 luaM_free(L, l);
320 }
321
322
luaE_resetthread(lua_State * L,int status)323 int luaE_resetthread (lua_State *L, int status) {
324 CallInfo *ci = L->ci = &L->base_ci; /* unwind CallInfo list */
325 setnilvalue(s2v(L->stack.p)); /* 'function' entry for basic 'ci' */
326 ci->func.p = L->stack.p;
327 ci->callstatus = CIST_C;
328 if (status == LUA_YIELD)
329 status = LUA_OK;
330 L->status = LUA_OK; /* so it can run __close metamethods */
331 status = luaD_closeprotected(L, 1, status);
332 if (status != LUA_OK) /* errors? */
333 luaD_seterrorobj(L, status, L->stack.p + 1);
334 else
335 L->top.p = L->stack.p + 1;
336 ci->top.p = L->top.p + LUA_MINSTACK;
337 luaD_reallocstack(L, cast_int(ci->top.p - L->stack.p), 0);
338 return status;
339 }
340
341
lua_closethread(lua_State * L,lua_State * from)342 LUA_API int lua_closethread (lua_State *L, lua_State *from) {
343 int status;
344 lua_lock(L);
345 L->nCcalls = (from) ? getCcalls(from) : 0;
346 status = luaE_resetthread(L, L->status);
347 lua_unlock(L);
348 return status;
349 }
350
351
352 /*
353 ** Deprecated! Use 'lua_closethread' instead.
354 */
lua_resetthread(lua_State * L)355 LUA_API int lua_resetthread (lua_State *L) {
356 return lua_closethread(L, NULL);
357 }
358
359
lua_newstate(lua_Alloc f,void * ud)360 LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
361 int i;
362 lua_State *L;
363 global_State *g;
364 LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
365 if (l == NULL) return NULL;
366 L = &l->l.l;
367 g = &l->g;
368 L->tt = LUA_VTHREAD;
369 g->currentwhite = bitmask(WHITE0BIT);
370 L->marked = luaC_white(g);
371 preinit_thread(L, g);
372 g->allgc = obj2gco(L); /* by now, only object is the main thread */
373 L->next = NULL;
374 incnny(L); /* main thread is always non yieldable */
375 g->frealloc = f;
376 g->ud = ud;
377 g->warnf = NULL;
378 g->ud_warn = NULL;
379 g->mainthread = L;
380 g->seed = luai_makeseed(L);
381 g->gcstp = GCSTPGC; /* no GC while building state */
382 g->strt.size = g->strt.nuse = 0;
383 g->strt.hash = NULL;
384 setnilvalue(&g->l_registry);
385 g->panic = NULL;
386 g->gcstate = GCSpause;
387 g->gckind = KGC_INC;
388 g->gcstopem = 0;
389 g->gcemergency = 0;
390 g->finobj = g->tobefnz = g->fixedgc = NULL;
391 g->firstold1 = g->survival = g->old1 = g->reallyold = NULL;
392 g->finobjsur = g->finobjold1 = g->finobjrold = NULL;
393 g->sweepgc = NULL;
394 g->gray = g->grayagain = NULL;
395 g->weak = g->ephemeron = g->allweak = NULL;
396 g->twups = NULL;
397 g->totalbytes = sizeof(LG);
398 g->GCdebt = 0;
399 g->lastatomic = 0;
400 setivalue(&g->nilvalue, 0); /* to signal that state is not yet built */
401 setgcparam(g->gcpause, LUAI_GCPAUSE);
402 setgcparam(g->gcstepmul, LUAI_GCMUL);
403 g->gcstepsize = LUAI_GCSTEPSIZE;
404 setgcparam(g->genmajormul, LUAI_GENMAJORMUL);
405 g->genminormul = LUAI_GENMINORMUL;
406 for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
407 if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
408 /* memory allocation error: free partial state */
409 close_state(L);
410 L = NULL;
411 }
412 return L;
413 }
414
415
lua_close(lua_State * L)416 LUA_API void lua_close (lua_State *L) {
417 lua_lock(L);
418 L = G(L)->mainthread; /* only the main thread can be closed */
419 close_state(L);
420 }
421
422
luaE_warning(lua_State * L,const char * msg,int tocont)423 void luaE_warning (lua_State *L, const char *msg, int tocont) {
424 lua_WarnFunction wf = G(L)->warnf;
425 if (wf != NULL)
426 wf(G(L)->ud_warn, msg, tocont);
427 }
428
429
430 /*
431 ** Generate a warning from an error message
432 */
luaE_warnerror(lua_State * L,const char * where)433 void luaE_warnerror (lua_State *L, const char *where) {
434 TValue *errobj = s2v(L->top.p - 1); /* error object */
435 const char *msg = (ttisstring(errobj))
436 ? svalue(errobj)
437 : "error object is not a string";
438 /* produce warning "error in %s (%s)" (where, msg) */
439 luaE_warning(L, "error in ", 1);
440 luaE_warning(L, where, 1);
441 luaE_warning(L, " (", 1);
442 luaE_warning(L, msg, 1);
443 luaE_warning(L, ")", 0);
444 }
445
446