xref: /freebsd/contrib/llvm-project/llvm/include/llvm/CodeGen/TargetFrameLowering.h (revision 62987288060ff68c817b7056815aa9fb8ba8ecd7)
1 //===-- llvm/CodeGen/TargetFrameLowering.h ----------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // Interface to describe the layout of a stack frame on the target machine.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #ifndef LLVM_CODEGEN_TARGETFRAMELOWERING_H
14 #define LLVM_CODEGEN_TARGETFRAMELOWERING_H
15 
16 #include "llvm/ADT/BitVector.h"
17 #include "llvm/CodeGen/MachineBasicBlock.h"
18 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
19 #include "llvm/Support/TypeSize.h"
20 #include <vector>
21 
22 namespace llvm {
23   class BitVector;
24   class CalleeSavedInfo;
25   class MachineFunction;
26   class RegScavenger;
27 
28 namespace TargetStackID {
29 enum Value {
30   Default = 0,
31   SGPRSpill = 1,
32   ScalableVector = 2,
33   WasmLocal = 3,
34   NoAlloc = 255
35 };
36 }
37 
38 /// Information about stack frame layout on the target.  It holds the direction
39 /// of stack growth, the known stack alignment on entry to each function, and
40 /// the offset to the locals area.
41 ///
42 /// The offset to the local area is the offset from the stack pointer on
43 /// function entry to the first location where function data (local variables,
44 /// spill locations) can be stored.
45 class TargetFrameLowering {
46 public:
47   enum StackDirection {
48     StackGrowsUp,        // Adding to the stack increases the stack address
49     StackGrowsDown       // Adding to the stack decreases the stack address
50   };
51 
52   // Maps a callee saved register to a stack slot with a fixed offset.
53   struct SpillSlot {
54     unsigned Reg;
55     int64_t Offset; // Offset relative to stack pointer on function entry.
56   };
57 
58   struct DwarfFrameBase {
59     // The frame base may be either a register (the default), the CFA with an
60     // offset, or a WebAssembly-specific location description.
61     enum FrameBaseKind { Register, CFA, WasmFrameBase } Kind;
62     struct WasmFrameBase {
63       unsigned Kind; // Wasm local, global, or value stack
64       unsigned Index;
65     };
66     union {
67       // Used with FrameBaseKind::Register.
68       unsigned Reg;
69       // Used with FrameBaseKind::CFA.
70       int64_t Offset;
71       struct WasmFrameBase WasmLoc;
72     } Location;
73   };
74 
75 private:
76   StackDirection StackDir;
77   Align StackAlignment;
78   Align TransientStackAlignment;
79   int LocalAreaOffset;
80   bool StackRealignable;
81 public:
82   TargetFrameLowering(StackDirection D, Align StackAl, int LAO,
83                       Align TransAl = Align(1), bool StackReal = true)
StackDir(D)84       : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl),
85         LocalAreaOffset(LAO), StackRealignable(StackReal) {}
86 
87   virtual ~TargetFrameLowering();
88 
89   // These methods return information that describes the abstract stack layout
90   // of the target machine.
91 
92   /// getStackGrowthDirection - Return the direction the stack grows
93   ///
getStackGrowthDirection()94   StackDirection getStackGrowthDirection() const { return StackDir; }
95 
96   /// getStackAlignment - This method returns the number of bytes to which the
97   /// stack pointer must be aligned on entry to a function.  Typically, this
98   /// is the largest alignment for any data object in the target.
99   ///
getStackAlignment()100   unsigned getStackAlignment() const { return StackAlignment.value(); }
101   /// getStackAlignment - This method returns the number of bytes to which the
102   /// stack pointer must be aligned on entry to a function.  Typically, this
103   /// is the largest alignment for any data object in the target.
104   ///
getStackAlign()105   Align getStackAlign() const { return StackAlignment; }
106 
107   /// getStackThreshold - Return the maximum stack size
108   ///
getStackThreshold()109   virtual uint64_t getStackThreshold() const { return UINT_MAX; }
110 
111   /// alignSPAdjust - This method aligns the stack adjustment to the correct
112   /// alignment.
113   ///
alignSPAdjust(int SPAdj)114   int alignSPAdjust(int SPAdj) const {
115     if (SPAdj < 0) {
116       SPAdj = -alignTo(-SPAdj, StackAlignment);
117     } else {
118       SPAdj = alignTo(SPAdj, StackAlignment);
119     }
120     return SPAdj;
121   }
122 
123   /// getTransientStackAlignment - This method returns the number of bytes to
124   /// which the stack pointer must be aligned at all times, even between
125   /// calls.
126   ///
getTransientStackAlign()127   Align getTransientStackAlign() const { return TransientStackAlignment; }
128 
129   /// isStackRealignable - This method returns whether the stack can be
130   /// realigned.
isStackRealignable()131   bool isStackRealignable() const {
132     return StackRealignable;
133   }
134 
135   /// This method returns whether or not it is safe for an object with the
136   /// given stack id to be bundled into the local area.
isStackIdSafeForLocalArea(unsigned StackId)137   virtual bool isStackIdSafeForLocalArea(unsigned StackId) const {
138     return true;
139   }
140 
141   /// getOffsetOfLocalArea - This method returns the offset of the local area
142   /// from the stack pointer on entrance to a function.
143   ///
getOffsetOfLocalArea()144   int getOffsetOfLocalArea() const { return LocalAreaOffset; }
145 
146   /// Control the placement of special register scavenging spill slots when
147   /// allocating a stack frame.
148   ///
149   /// If this returns true, the frame indexes used by the RegScavenger will be
150   /// allocated closest to the incoming stack pointer.
151   virtual bool allocateScavengingFrameIndexesNearIncomingSP(
152     const MachineFunction &MF) const;
153 
154   /// assignCalleeSavedSpillSlots - Allows target to override spill slot
155   /// assignment logic.  If implemented, assignCalleeSavedSpillSlots() should
156   /// assign frame slots to all CSI entries and return true.  If this method
157   /// returns false, spill slots will be assigned using generic implementation.
158   /// assignCalleeSavedSpillSlots() may add, delete or rearrange elements of
159   /// CSI.
assignCalleeSavedSpillSlots(MachineFunction & MF,const TargetRegisterInfo * TRI,std::vector<CalleeSavedInfo> & CSI,unsigned & MinCSFrameIndex,unsigned & MaxCSFrameIndex)160   virtual bool assignCalleeSavedSpillSlots(MachineFunction &MF,
161                                            const TargetRegisterInfo *TRI,
162                                            std::vector<CalleeSavedInfo> &CSI,
163                                            unsigned &MinCSFrameIndex,
164                                            unsigned &MaxCSFrameIndex) const {
165     return assignCalleeSavedSpillSlots(MF, TRI, CSI);
166   }
167 
168   virtual bool
assignCalleeSavedSpillSlots(MachineFunction & MF,const TargetRegisterInfo * TRI,std::vector<CalleeSavedInfo> & CSI)169   assignCalleeSavedSpillSlots(MachineFunction &MF,
170                               const TargetRegisterInfo *TRI,
171                               std::vector<CalleeSavedInfo> &CSI) const {
172     return false;
173   }
174 
175   /// getCalleeSavedSpillSlots - This method returns a pointer to an array of
176   /// pairs, that contains an entry for each callee saved register that must be
177   /// spilled to a particular stack location if it is spilled.
178   ///
179   /// Each entry in this array contains a <register,offset> pair, indicating the
180   /// fixed offset from the incoming stack pointer that each register should be
181   /// spilled at. If a register is not listed here, the code generator is
182   /// allowed to spill it anywhere it chooses.
183   ///
184   virtual const SpillSlot *
getCalleeSavedSpillSlots(unsigned & NumEntries)185   getCalleeSavedSpillSlots(unsigned &NumEntries) const {
186     NumEntries = 0;
187     return nullptr;
188   }
189 
190   /// targetHandlesStackFrameRounding - Returns true if the target is
191   /// responsible for rounding up the stack frame (probably at emitPrologue
192   /// time).
targetHandlesStackFrameRounding()193   virtual bool targetHandlesStackFrameRounding() const {
194     return false;
195   }
196 
197   /// Returns true if the target will correctly handle shrink wrapping.
enableShrinkWrapping(const MachineFunction & MF)198   virtual bool enableShrinkWrapping(const MachineFunction &MF) const {
199     return false;
200   }
201 
202   /// Returns true if the stack slot holes in the fixed and callee-save stack
203   /// area should be used when allocating other stack locations to reduce stack
204   /// size.
enableStackSlotScavenging(const MachineFunction & MF)205   virtual bool enableStackSlotScavenging(const MachineFunction &MF) const {
206     return false;
207   }
208 
209   /// Returns true if the target can safely skip saving callee-saved registers
210   /// for noreturn nounwind functions.
211   virtual bool enableCalleeSaveSkip(const MachineFunction &MF) const;
212 
213   /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
214   /// the function.
215   virtual void emitPrologue(MachineFunction &MF,
216                             MachineBasicBlock &MBB) const = 0;
217   virtual void emitEpilogue(MachineFunction &MF,
218                             MachineBasicBlock &MBB) const = 0;
219 
220   /// emitZeroCallUsedRegs - Zeros out call used registers.
emitZeroCallUsedRegs(BitVector RegsToZero,MachineBasicBlock & MBB)221   virtual void emitZeroCallUsedRegs(BitVector RegsToZero,
222                                     MachineBasicBlock &MBB) const {}
223 
224   /// With basic block sections, emit callee saved frame moves for basic blocks
225   /// that are in a different section.
226   virtual void
emitCalleeSavedFrameMovesFullCFA(MachineBasicBlock & MBB,MachineBasicBlock::iterator MBBI)227   emitCalleeSavedFrameMovesFullCFA(MachineBasicBlock &MBB,
228                                    MachineBasicBlock::iterator MBBI) const {}
229 
230   /// Returns true if we may need to fix the unwind information for the
231   /// function.
232   virtual bool enableCFIFixup(MachineFunction &MF) const;
233 
234   /// Emit CFI instructions that recreate the state of the unwind information
235   /// upon fucntion entry.
resetCFIToInitialState(MachineBasicBlock & MBB)236   virtual void resetCFIToInitialState(MachineBasicBlock &MBB) const {}
237 
238   /// Replace a StackProbe stub (if any) with the actual probe code inline
inlineStackProbe(MachineFunction & MF,MachineBasicBlock & PrologueMBB)239   virtual void inlineStackProbe(MachineFunction &MF,
240                                 MachineBasicBlock &PrologueMBB) const {}
241 
242   /// Does the stack probe function call return with a modified stack pointer?
stackProbeFunctionModifiesSP()243   virtual bool stackProbeFunctionModifiesSP() const { return false; }
244 
245   /// Adjust the prologue to have the function use segmented stacks. This works
246   /// by adding a check even before the "normal" function prologue.
adjustForSegmentedStacks(MachineFunction & MF,MachineBasicBlock & PrologueMBB)247   virtual void adjustForSegmentedStacks(MachineFunction &MF,
248                                         MachineBasicBlock &PrologueMBB) const {}
249 
250   /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in
251   /// the assembly prologue to explicitly handle the stack.
adjustForHiPEPrologue(MachineFunction & MF,MachineBasicBlock & PrologueMBB)252   virtual void adjustForHiPEPrologue(MachineFunction &MF,
253                                      MachineBasicBlock &PrologueMBB) const {}
254 
255   /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee
256   /// saved registers and returns true if it isn't possible / profitable to do
257   /// so by issuing a series of store instructions via
258   /// storeRegToStackSlot(). Returns false otherwise.
spillCalleeSavedRegisters(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,ArrayRef<CalleeSavedInfo> CSI,const TargetRegisterInfo * TRI)259   virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
260                                          MachineBasicBlock::iterator MI,
261                                          ArrayRef<CalleeSavedInfo> CSI,
262                                          const TargetRegisterInfo *TRI) const {
263     return false;
264   }
265 
266   /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee
267   /// saved registers and returns true if it isn't possible / profitable to do
268   /// so by issuing a series of load instructions via loadRegToStackSlot().
269   /// If it returns true, and any of the registers in CSI is not restored,
270   /// it sets the corresponding Restored flag in CSI to false.
271   /// Returns false otherwise.
272   virtual bool
restoreCalleeSavedRegisters(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,MutableArrayRef<CalleeSavedInfo> CSI,const TargetRegisterInfo * TRI)273   restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
274                               MachineBasicBlock::iterator MI,
275                               MutableArrayRef<CalleeSavedInfo> CSI,
276                               const TargetRegisterInfo *TRI) const {
277     return false;
278   }
279 
280   /// Return true if the target wants to keep the frame pointer regardless of
281   /// the function attribute "frame-pointer".
keepFramePointer(const MachineFunction & MF)282   virtual bool keepFramePointer(const MachineFunction &MF) const {
283     return false;
284   }
285 
286   /// hasFP - Return true if the specified function should have a dedicated
287   /// frame pointer register. For most targets this is true only if the function
288   /// has variable sized allocas or if frame pointer elimination is disabled.
289   virtual bool hasFP(const MachineFunction &MF) const = 0;
290 
291   /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
292   /// not required, we reserve argument space for call sites in the function
293   /// immediately on entry to the current function. This eliminates the need for
294   /// add/sub sp brackets around call sites. Returns true if the call frame is
295   /// included as part of the stack frame.
hasReservedCallFrame(const MachineFunction & MF)296   virtual bool hasReservedCallFrame(const MachineFunction &MF) const {
297     return !hasFP(MF);
298   }
299 
300   /// canSimplifyCallFramePseudos - When possible, it's best to simplify the
301   /// call frame pseudo ops before doing frame index elimination. This is
302   /// possible only when frame index references between the pseudos won't
303   /// need adjusting for the call frame adjustments. Normally, that's true
304   /// if the function has a reserved call frame or a frame pointer. Some
305   /// targets (Thumb2, for example) may have more complicated criteria,
306   /// however, and can override this behavior.
canSimplifyCallFramePseudos(const MachineFunction & MF)307   virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const {
308     return hasReservedCallFrame(MF) || hasFP(MF);
309   }
310 
311   // needsFrameIndexResolution - Do we need to perform FI resolution for
312   // this function. Normally, this is required only when the function
313   // has any stack objects. However, targets may want to override this.
314   virtual bool needsFrameIndexResolution(const MachineFunction &MF) const;
315 
316   /// getFrameIndexReference - This method should return the base register
317   /// and offset used to reference a frame index location. The offset is
318   /// returned directly, and the base register is returned via FrameReg.
319   virtual StackOffset getFrameIndexReference(const MachineFunction &MF, int FI,
320                                              Register &FrameReg) const;
321 
322   /// Same as \c getFrameIndexReference, except that the stack pointer (as
323   /// opposed to the frame pointer) will be the preferred value for \p
324   /// FrameReg. This is generally used for emitting statepoint or EH tables that
325   /// use offsets from RSP.  If \p IgnoreSPUpdates is true, the returned
326   /// offset is only guaranteed to be valid with respect to the value of SP at
327   /// the end of the prologue.
328   virtual StackOffset
getFrameIndexReferencePreferSP(const MachineFunction & MF,int FI,Register & FrameReg,bool IgnoreSPUpdates)329   getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI,
330                                  Register &FrameReg,
331                                  bool IgnoreSPUpdates) const {
332     // Always safe to dispatch to getFrameIndexReference.
333     return getFrameIndexReference(MF, FI, FrameReg);
334   }
335 
336   /// getNonLocalFrameIndexReference - This method returns the offset used to
337   /// reference a frame index location. The offset can be from either FP/BP/SP
338   /// based on which base register is returned by llvm.localaddress.
getNonLocalFrameIndexReference(const MachineFunction & MF,int FI)339   virtual StackOffset getNonLocalFrameIndexReference(const MachineFunction &MF,
340                                                      int FI) const {
341     // By default, dispatch to getFrameIndexReference. Interested targets can
342     // override this.
343     Register FrameReg;
344     return getFrameIndexReference(MF, FI, FrameReg);
345   }
346 
347   /// getFrameIndexReferenceFromSP - This method returns the offset from the
348   /// stack pointer to the slot of the specified index. This function serves to
349   /// provide a comparable offset from a single reference point (the value of
350   /// the stack-pointer at function entry) that can be used for analysis.
351   virtual StackOffset getFrameIndexReferenceFromSP(const MachineFunction &MF,
352                                                    int FI) const;
353 
354   /// Returns the callee-saved registers as computed by determineCalleeSaves
355   /// in the BitVector \p SavedRegs.
356   virtual void getCalleeSaves(const MachineFunction &MF,
357                                   BitVector &SavedRegs) const;
358 
359   /// This method determines which of the registers reported by
360   /// TargetRegisterInfo::getCalleeSavedRegs() should actually get saved.
361   /// The default implementation checks populates the \p SavedRegs bitset with
362   /// all registers which are modified in the function, targets may override
363   /// this function to save additional registers.
364   /// This method also sets up the register scavenger ensuring there is a free
365   /// register or a frameindex available.
366   /// This method should not be called by any passes outside of PEI, because
367   /// it may change state passed in by \p MF and \p RS. The preferred
368   /// interface outside PEI is getCalleeSaves.
369   virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
370                                     RegScavenger *RS = nullptr) const;
371 
372   /// processFunctionBeforeFrameFinalized - This method is called immediately
373   /// before the specified function's frame layout (MF.getFrameInfo()) is
374   /// finalized.  Once the frame is finalized, MO_FrameIndex operands are
375   /// replaced with direct constants.  This method is optional.
376   ///
377   virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF,
378                                              RegScavenger *RS = nullptr) const {
379   }
380 
381   /// processFunctionBeforeFrameIndicesReplaced - This method is called
382   /// immediately before MO_FrameIndex operands are eliminated, but after the
383   /// frame is finalized. This method is optional.
384   virtual void
385   processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF,
386                                             RegScavenger *RS = nullptr) const {}
387 
getWinEHParentFrameOffset(const MachineFunction & MF)388   virtual unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const {
389     report_fatal_error("WinEH not implemented for this target");
390   }
391 
392   /// This method is called during prolog/epilog code insertion to eliminate
393   /// call frame setup and destroy pseudo instructions (but only if the Target
394   /// is using them).  It is responsible for eliminating these instructions,
395   /// replacing them with concrete instructions.  This method need only be
396   /// implemented if using call frame setup/destroy pseudo instructions.
397   /// Returns an iterator pointing to the instruction after the replaced one.
398   virtual MachineBasicBlock::iterator
eliminateCallFramePseudoInstr(MachineFunction & MF,MachineBasicBlock & MBB,MachineBasicBlock::iterator MI)399   eliminateCallFramePseudoInstr(MachineFunction &MF,
400                                 MachineBasicBlock &MBB,
401                                 MachineBasicBlock::iterator MI) const {
402     llvm_unreachable("Call Frame Pseudo Instructions do not exist on this "
403                      "target!");
404   }
405 
406 
407   /// Order the symbols in the local stack frame.
408   /// The list of objects that we want to order is in \p objectsToAllocate as
409   /// indices into the MachineFrameInfo. The array can be reordered in any way
410   /// upon return. The contents of the array, however, may not be modified (i.e.
411   /// only their order may be changed).
412   /// By default, just maintain the original order.
413   virtual void
orderFrameObjects(const MachineFunction & MF,SmallVectorImpl<int> & objectsToAllocate)414   orderFrameObjects(const MachineFunction &MF,
415                     SmallVectorImpl<int> &objectsToAllocate) const {
416   }
417 
418   /// Check whether or not the given \p MBB can be used as a prologue
419   /// for the target.
420   /// The prologue will be inserted first in this basic block.
421   /// This method is used by the shrink-wrapping pass to decide if
422   /// \p MBB will be correctly handled by the target.
423   /// As soon as the target enable shrink-wrapping without overriding
424   /// this method, we assume that each basic block is a valid
425   /// prologue.
canUseAsPrologue(const MachineBasicBlock & MBB)426   virtual bool canUseAsPrologue(const MachineBasicBlock &MBB) const {
427     return true;
428   }
429 
430   /// Check whether or not the given \p MBB can be used as a epilogue
431   /// for the target.
432   /// The epilogue will be inserted before the first terminator of that block.
433   /// This method is used by the shrink-wrapping pass to decide if
434   /// \p MBB will be correctly handled by the target.
435   /// As soon as the target enable shrink-wrapping without overriding
436   /// this method, we assume that each basic block is a valid
437   /// epilogue.
canUseAsEpilogue(const MachineBasicBlock & MBB)438   virtual bool canUseAsEpilogue(const MachineBasicBlock &MBB) const {
439     return true;
440   }
441 
442   /// Returns the StackID that scalable vectors should be associated with.
getStackIDForScalableVectors()443   virtual TargetStackID::Value getStackIDForScalableVectors() const {
444     return TargetStackID::Default;
445   }
446 
isSupportedStackID(TargetStackID::Value ID)447   virtual bool isSupportedStackID(TargetStackID::Value ID) const {
448     switch (ID) {
449     default:
450       return false;
451     case TargetStackID::Default:
452     case TargetStackID::NoAlloc:
453       return true;
454     }
455   }
456 
457   /// Check if given function is safe for not having callee saved registers.
458   /// This is used when interprocedural register allocation is enabled.
459   static bool isSafeForNoCSROpt(const Function &F);
460 
461   /// Check if the no-CSR optimisation is profitable for the given function.
isProfitableForNoCSROpt(const Function & F)462   virtual bool isProfitableForNoCSROpt(const Function &F) const {
463     return true;
464   }
465 
466   /// Return initial CFA offset value i.e. the one valid at the beginning of the
467   /// function (before any stack operations).
468   virtual int getInitialCFAOffset(const MachineFunction &MF) const;
469 
470   /// Return initial CFA register value i.e. the one valid at the beginning of
471   /// the function (before any stack operations).
472   virtual Register getInitialCFARegister(const MachineFunction &MF) const;
473 
474   /// Return the frame base information to be encoded in the DWARF subprogram
475   /// debug info.
476   virtual DwarfFrameBase getDwarfFrameBase(const MachineFunction &MF) const;
477 
478   /// This method is called at the end of prolog/epilog code insertion, so
479   /// targets can emit remarks based on the final frame layout.
emitRemarks(const MachineFunction & MF,MachineOptimizationRemarkEmitter * ORE)480   virtual void emitRemarks(const MachineFunction &MF,
481                            MachineOptimizationRemarkEmitter *ORE) const {};
482 };
483 
484 } // End llvm namespace
485 
486 #endif
487