xref: /freebsd/contrib/llvm-project/llvm/include/llvm/Passes/OptimizationLevel.h (revision 349cc55c9796c4596a5b9904cd3281af295f878f)
1 //===-------- LLVM-provided High-Level Optimization levels -*- C++ -*------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 /// \file
9 ///
10 /// This header enumerates the LLVM-provided high-level optimization levels.
11 /// Each level has a specific goal and rationale.
12 ///
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef LLVM_PASSES_OPTIMIZATIONLEVEL_H
16 #define LLVM_PASSES_OPTIMIZATIONLEVEL_H
17 
18 #include <assert.h>
19 
20 namespace llvm {
21 
22 class OptimizationLevel final {
23   unsigned SpeedLevel = 2;
24   unsigned SizeLevel = 0;
OptimizationLevel(unsigned SpeedLevel,unsigned SizeLevel)25   OptimizationLevel(unsigned SpeedLevel, unsigned SizeLevel)
26       : SpeedLevel(SpeedLevel), SizeLevel(SizeLevel) {
27     // Check that only valid combinations are passed.
28     assert(SpeedLevel <= 3 &&
29            "Optimization level for speed should be 0, 1, 2, or 3");
30     assert(SizeLevel <= 2 &&
31            "Optimization level for size should be 0, 1, or 2");
32     assert((SizeLevel == 0 || SpeedLevel == 2) &&
33            "Optimize for size should be encoded with speedup level == 2");
34   }
35 
36 public:
37   OptimizationLevel() = default;
38   /// Disable as many optimizations as possible. This doesn't completely
39   /// disable the optimizer in all cases, for example always_inline functions
40   /// can be required to be inlined for correctness.
41   static const OptimizationLevel O0;
42 
43   /// Optimize quickly without destroying debuggability.
44   ///
45   /// This level is tuned to produce a result from the optimizer as quickly
46   /// as possible and to avoid destroying debuggability. This tends to result
47   /// in a very good development mode where the compiled code will be
48   /// immediately executed as part of testing. As a consequence, where
49   /// possible, we would like to produce efficient-to-execute code, but not
50   /// if it significantly slows down compilation or would prevent even basic
51   /// debugging of the resulting binary.
52   ///
53   /// As an example, complex loop transformations such as versioning,
54   /// vectorization, or fusion don't make sense here due to the degree to
55   /// which the executed code differs from the source code, and the compile
56   /// time cost.
57   static const OptimizationLevel O1;
58   /// Optimize for fast execution as much as possible without triggering
59   /// significant incremental compile time or code size growth.
60   ///
61   /// The key idea is that optimizations at this level should "pay for
62   /// themselves". So if an optimization increases compile time by 5% or
63   /// increases code size by 5% for a particular benchmark, that benchmark
64   /// should also be one which sees a 5% runtime improvement. If the compile
65   /// time or code size penalties happen on average across a diverse range of
66   /// LLVM users' benchmarks, then the improvements should as well.
67   ///
68   /// And no matter what, the compile time needs to not grow superlinearly
69   /// with the size of input to LLVM so that users can control the runtime of
70   /// the optimizer in this mode.
71   ///
72   /// This is expected to be a good default optimization level for the vast
73   /// majority of users.
74   static const OptimizationLevel O2;
75   /// Optimize for fast execution as much as possible.
76   ///
77   /// This mode is significantly more aggressive in trading off compile time
78   /// and code size to get execution time improvements. The core idea is that
79   /// this mode should include any optimization that helps execution time on
80   /// balance across a diverse collection of benchmarks, even if it increases
81   /// code size or compile time for some benchmarks without corresponding
82   /// improvements to execution time.
83   ///
84   /// Despite being willing to trade more compile time off to get improved
85   /// execution time, this mode still tries to avoid superlinear growth in
86   /// order to make even significantly slower compile times at least scale
87   /// reasonably. This does not preclude very substantial constant factor
88   /// costs though.
89   static const OptimizationLevel O3;
90   /// Similar to \c O2 but tries to optimize for small code size instead of
91   /// fast execution without triggering significant incremental execution
92   /// time slowdowns.
93   ///
94   /// The logic here is exactly the same as \c O2, but with code size and
95   /// execution time metrics swapped.
96   ///
97   /// A consequence of the different core goal is that this should in general
98   /// produce substantially smaller executables that still run in
99   /// a reasonable amount of time.
100   static const OptimizationLevel Os;
101   /// A very specialized mode that will optimize for code size at any and all
102   /// costs.
103   ///
104   /// This is useful primarily when there are absolute size limitations and
105   /// any effort taken to reduce the size is worth it regardless of the
106   /// execution time impact. You should expect this level to produce rather
107   /// slow, but very small, code.
108   static const OptimizationLevel Oz;
109 
isOptimizingForSpeed()110   bool isOptimizingForSpeed() const { return SizeLevel == 0 && SpeedLevel > 0; }
111 
isOptimizingForSize()112   bool isOptimizingForSize() const { return SizeLevel > 0; }
113 
114   bool operator==(const OptimizationLevel &Other) const {
115     return SizeLevel == Other.SizeLevel && SpeedLevel == Other.SpeedLevel;
116   }
117   bool operator!=(const OptimizationLevel &Other) const {
118     return SizeLevel != Other.SizeLevel || SpeedLevel != Other.SpeedLevel;
119   }
120 
getSpeedupLevel()121   unsigned getSpeedupLevel() const { return SpeedLevel; }
122 
getSizeLevel()123   unsigned getSizeLevel() const { return SizeLevel; }
124 };
125 } // namespace llvm
126 
127 #endif
128