xref: /freebsd/contrib/llvm-project/llvm/lib/Target/NVPTX/NVPTXMachineFunctionInfo.h (revision 700637cbb5e582861067a11aaca4d053546871d2)
1 //===-- NVPTXMachineFunctionInfo.h - NVPTX-specific Function Info  --------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This class is attached to a MachineFunction instance and tracks target-
10 // dependent information
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_LIB_TARGET_NVPTX_NVPTXMACHINEFUNCTIONINFO_H
15 #define LLVM_LIB_TARGET_NVPTX_NVPTXMACHINEFUNCTIONINFO_H
16 
17 #include "llvm/ADT/StringRef.h"
18 #include "llvm/CodeGen/MachineFunction.h"
19 
20 namespace llvm {
21 class NVPTXMachineFunctionInfo : public MachineFunctionInfo {
22 private:
23   /// Stores a mapping from index to symbol name for image handles that are
24   /// replaced with image references
25   SmallVector<std::string, 8> ImageHandleList;
26 
27 public:
NVPTXMachineFunctionInfo(const Function & F,const TargetSubtargetInfo * STI)28   NVPTXMachineFunctionInfo(const Function &F, const TargetSubtargetInfo *STI) {}
29 
30   MachineFunctionInfo *
clone(BumpPtrAllocator & Allocator,MachineFunction & DestMF,const DenseMap<MachineBasicBlock *,MachineBasicBlock * > & Src2DstMBB)31   clone(BumpPtrAllocator &Allocator, MachineFunction &DestMF,
32         const DenseMap<MachineBasicBlock *, MachineBasicBlock *> &Src2DstMBB)
33       const override {
34     return DestMF.cloneInfo<NVPTXMachineFunctionInfo>(*this);
35   }
36 
37   /// Returns the index for the symbol \p Symbol. If the symbol was previously,
38   /// added, the same index is returned. Otherwise, the symbol is added and the
39   /// new index is returned.
getImageHandleSymbolIndex(StringRef Symbol)40   unsigned getImageHandleSymbolIndex(StringRef Symbol) {
41     // Is the symbol already present?
42     for (unsigned i = 0, e = ImageHandleList.size(); i != e; ++i)
43       if (ImageHandleList[i] == Symbol)
44         return i;
45     // Nope, insert it
46     ImageHandleList.push_back(Symbol.str());
47     return ImageHandleList.size()-1;
48   }
49 
50   /// Check if the symbol has a mapping. Having a mapping means the handle is
51   /// replaced with a reference
checkImageHandleSymbol(StringRef Symbol)52   bool checkImageHandleSymbol(StringRef Symbol) const {
53     return llvm::is_contained(ImageHandleList, Symbol);
54   }
55 };
56 }
57 
58 #endif
59