xref: /freebsd/contrib/llvm-project/llvm/include/llvm/Support/DebugCounter.h (revision 700637cbb5e582861067a11aaca4d053546871d2)
1 //===- llvm/Support/DebugCounter.h - Debug counter support ------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 /// \file
9 /// This file provides an implementation of debug counters.  Debug
10 /// counters are a tool that let you narrow down a miscompilation to a specific
11 /// thing happening.
12 ///
13 /// To give a use case: Imagine you have a file, very large, and you
14 /// are trying to understand the minimal transformation that breaks it. Bugpoint
15 /// and bisection is often helpful here in narrowing it down to a specific pass,
16 /// but it's still a very large file, and a very complicated pass to try to
17 /// debug.  That is where debug counting steps in.  You can instrument the pass
18 /// with a debug counter before it does a certain thing, and depending on the
19 /// counts, it will either execute that thing or not.  The debug counter itself
20 /// consists of a list of chunks (inclusive numeric ranges). `shouldExecute`
21 /// returns true iff the list is empty or the current count is in one of the
22 /// chunks.
23 ///
24 /// Note that a counter set to a negative number will always execute. For a
25 /// concrete example, during predicateinfo creation, the renaming pass replaces
26 /// each use with a renamed use.
27 ////
28 /// If I use DEBUG_COUNTER to create a counter called "predicateinfo", and
29 /// variable name RenameCounter, and then instrument this renaming with a debug
30 /// counter, like so:
31 ///
32 /// if (!DebugCounter::shouldExecute(RenameCounter)
33 /// <continue or return or whatever not executing looks like>
34 ///
35 /// Now I can, from the command line, make it rename or not rename certain uses
36 /// by setting the chunk list.
37 /// So for example
38 /// bin/opt -debug-counter=predicateinfo=47
39 /// will skip renaming the first 47 uses, then rename one, then skip the rest.
40 //===----------------------------------------------------------------------===//
41 
42 #ifndef LLVM_SUPPORT_DEBUGCOUNTER_H
43 #define LLVM_SUPPORT_DEBUGCOUNTER_H
44 
45 #include "llvm/ADT/ArrayRef.h"
46 #include "llvm/ADT/DenseMap.h"
47 #include "llvm/ADT/StringRef.h"
48 #include "llvm/ADT/UniqueVector.h"
49 #include "llvm/Support/Compiler.h"
50 #include "llvm/Support/Debug.h"
51 #include <string>
52 
53 namespace llvm {
54 
55 class raw_ostream;
56 
57 class DebugCounter {
58 public:
59   struct Chunk {
60     int64_t Begin;
61     int64_t End;
62     LLVM_ABI void print(llvm::raw_ostream &OS);
containsChunk63     bool contains(int64_t Idx) const { return Idx >= Begin && Idx <= End; }
64   };
65 
66   LLVM_ABI static void printChunks(raw_ostream &OS, ArrayRef<Chunk>);
67 
68   /// Return true on parsing error and print the error message on the
69   /// llvm::errs()
70   LLVM_ABI static bool parseChunks(StringRef Str, SmallVector<Chunk> &Res);
71 
72   /// Returns a reference to the singleton instance.
73   LLVM_ABI static DebugCounter &instance();
74 
75   // Used by the command line option parser to push a new value it parsed.
76   LLVM_ABI void push_back(const std::string &);
77 
78   // Register a counter with the specified name.
79   //
80   // FIXME: Currently, counter registration is required to happen before command
81   // line option parsing. The main reason to register counters is to produce a
82   // nice list of them on the command line, but i'm not sure this is worth it.
registerCounter(StringRef Name,StringRef Desc)83   static unsigned registerCounter(StringRef Name, StringRef Desc) {
84     return instance().addCounter(std::string(Name), std::string(Desc));
85   }
86   LLVM_ABI static bool shouldExecuteImpl(unsigned CounterName);
87 
shouldExecute(unsigned CounterName)88   inline static bool shouldExecute(unsigned CounterName) {
89     if (!isCountingEnabled())
90       return true;
91     return shouldExecuteImpl(CounterName);
92   }
93 
94   // Return true if a given counter had values set (either programatically or on
95   // the command line).  This will return true even if those values are
96   // currently in a state where the counter will always execute.
isCounterSet(unsigned ID)97   static bool isCounterSet(unsigned ID) {
98     return instance().Counters[ID].IsSet;
99   }
100 
101   struct CounterState {
102     int64_t Count;
103     uint64_t ChunkIdx;
104   };
105 
106   // Return the state of a counter. This only works for set counters.
getCounterState(unsigned ID)107   static CounterState getCounterState(unsigned ID) {
108     auto &Us = instance();
109     auto Result = Us.Counters.find(ID);
110     assert(Result != Us.Counters.end() && "Asking about a non-set counter");
111     return {Result->second.Count, Result->second.CurrChunkIdx};
112   }
113 
114   // Set a registered counter to a given state.
setCounterState(unsigned ID,CounterState State)115   static void setCounterState(unsigned ID, CounterState State) {
116     auto &Us = instance();
117     auto &Counter = Us.Counters[ID];
118     Counter.Count = State.Count;
119     Counter.CurrChunkIdx = State.ChunkIdx;
120   }
121 
122 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
123   // Dump or print the current counter set into llvm::dbgs().
124   LLVM_DUMP_METHOD void dump() const;
125 #endif
126 
127   LLVM_ABI void print(raw_ostream &OS) const;
128 
129   // Get the counter ID for a given named counter, or return 0 if none is found.
getCounterId(const std::string & Name)130   unsigned getCounterId(const std::string &Name) const {
131     return RegisteredCounters.idFor(Name);
132   }
133 
134   // Return the number of registered counters.
getNumCounters()135   unsigned int getNumCounters() const { return RegisteredCounters.size(); }
136 
137   // Return the name and description of the counter with the given ID.
getCounterInfo(unsigned ID)138   std::pair<std::string, std::string> getCounterInfo(unsigned ID) const {
139     return std::make_pair(RegisteredCounters[ID], Counters.lookup(ID).Desc);
140   }
141 
142   // Iterate through the registered counters
143   typedef UniqueVector<std::string> CounterVector;
begin()144   CounterVector::const_iterator begin() const {
145     return RegisteredCounters.begin();
146   }
end()147   CounterVector::const_iterator end() const { return RegisteredCounters.end(); }
148 
149   // Force-enables counting all DebugCounters.
150   //
151   // Since DebugCounters are incompatible with threading (not only do they not
152   // make sense, but we'll also see data races), this should only be used in
153   // contexts where we're certain we won't spawn threads.
enableAllCounters()154   static void enableAllCounters() { instance().Enabled = true; }
155 
isCountingEnabled()156   static bool isCountingEnabled() {
157 // Compile to nothing when debugging is off
158 #ifdef NDEBUG
159     return false;
160 #else
161     return instance().Enabled || instance().ShouldPrintCounter;
162 #endif
163   }
164 
165 protected:
addCounter(const std::string & Name,const std::string & Desc)166   unsigned addCounter(const std::string &Name, const std::string &Desc) {
167     unsigned Result = RegisteredCounters.insert(Name);
168     auto &C = Counters[Result];
169     C = {};
170     C.Desc = Desc;
171     return Result;
172   }
173   // Struct to store counter info.
174   struct CounterInfo {
175     int64_t Count = 0;
176     uint64_t CurrChunkIdx = 0;
177     bool IsSet = false;
178     std::string Desc;
179     SmallVector<Chunk> Chunks;
180   };
181 
182   DenseMap<unsigned, CounterInfo> Counters;
183   CounterVector RegisteredCounters;
184 
185   // Whether we should do DebugCounting at all. DebugCounters aren't
186   // thread-safe, so this should always be false in multithreaded scenarios.
187   bool Enabled = false;
188 
189   bool ShouldPrintCounter = false;
190 
191   bool BreakOnLast = false;
192 };
193 
194 #define DEBUG_COUNTER(VARNAME, COUNTERNAME, DESC)                              \
195   static const unsigned VARNAME =                                              \
196       DebugCounter::registerCounter(COUNTERNAME, DESC)
197 
198 } // namespace llvm
199 #endif
200