Searched defs:fb_tilerect (Results 1 – 1 of 1) sorted by relevance
330 struct fb_tilerect { struct331 __u32 sx; /* origin in the x-axis */332 __u32 sy; /* origin in the y-axis */333 __u32 width; /* number of tiles in the x-axis */334 __u32 height; /* number of tiles in the y-axis */335 __u32 index; /* what tile to use: index to tile map */336 __u32 fg; /* foreground color */337 __u32 bg; /* background color */338 __u32 rop; /* raster operation */