1 //===- llvm/Analysis/DependenceGraphBuilder.h -------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file defines a builder interface that can be used to populate dependence 10 // graphs such as DDG and PDG. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #ifndef LLVM_ANALYSIS_DEPENDENCEGRAPHBUILDER_H 15 #define LLVM_ANALYSIS_DEPENDENCEGRAPHBUILDER_H 16 17 #include "llvm/ADT/DenseMap.h" 18 #include "llvm/ADT/EquivalenceClasses.h" 19 #include "llvm/ADT/SmallVector.h" 20 #include "llvm/Support/Compiler.h" 21 22 namespace llvm { 23 24 class BasicBlock; 25 class DependenceInfo; 26 class Instruction; 27 28 /// This abstract builder class defines a set of high-level steps for creating 29 /// DDG-like graphs. The client code is expected to inherit from this class and 30 /// define concrete implementation for each of the pure virtual functions used 31 /// in the high-level algorithm. 32 template <class GraphType> class LLVM_ABI AbstractDependenceGraphBuilder { 33 protected: 34 using BasicBlockListType = SmallVectorImpl<BasicBlock *>; 35 36 private: 37 using NodeType = typename GraphType::NodeType; 38 using EdgeType = typename GraphType::EdgeType; 39 40 public: 41 using ClassesType = EquivalenceClasses<BasicBlock *>; 42 using NodeListType = SmallVector<NodeType *, 4>; 43 AbstractDependenceGraphBuilder(GraphType & G,DependenceInfo & D,const BasicBlockListType & BBs)44 AbstractDependenceGraphBuilder(GraphType &G, DependenceInfo &D, 45 const BasicBlockListType &BBs) 46 : Graph(G), DI(D), BBList(BBs) {} 47 virtual ~AbstractDependenceGraphBuilder() = default; 48 49 /// The main entry to the graph construction algorithm. It starts by 50 /// creating nodes in increasing order of granularity and then 51 /// adds def-use and memory edges. As one of the final stages, it 52 /// also creates pi-block nodes to facilitate codegen in transformations 53 /// that use dependence graphs. 54 /// 55 /// The algorithmic complexity of this implementation is O(V^2 * I^2), where V 56 /// is the number of vertecies (nodes) and I is the number of instructions in 57 /// each node. The total number of instructions, N, is equal to V * I, 58 /// therefore the worst-case time complexity is O(N^2). The average time 59 /// complexity is O((N^2)/2). populate()60 void populate() { 61 computeInstructionOrdinals(); 62 createFineGrainedNodes(); 63 createDefUseEdges(); 64 createMemoryDependencyEdges(); 65 simplify(); 66 createAndConnectRootNode(); 67 createPiBlocks(); 68 sortNodesTopologically(); 69 } 70 71 /// Compute ordinal numbers for each instruction and store them in a map for 72 /// future look up. These ordinals are used to compute node ordinals which are 73 /// in turn used to order nodes that are part of a cycle. 74 /// Instruction ordinals are assigned based on lexical program order. 75 void computeInstructionOrdinals(); 76 77 /// Create fine grained nodes. These are typically atomic nodes that 78 /// consist of a single instruction. 79 void createFineGrainedNodes(); 80 81 /// Analyze the def-use chains and create edges from the nodes containing 82 /// definitions to the nodes containing the uses. 83 void createDefUseEdges(); 84 85 /// Analyze data dependencies that exist between memory loads or stores, 86 /// in the graph nodes and create edges between them. 87 void createMemoryDependencyEdges(); 88 89 /// Create a root node and add edges such that each node in the graph is 90 /// reachable from the root. 91 void createAndConnectRootNode(); 92 93 /// Apply graph abstraction to groups of nodes that belong to a strongly 94 /// connected component of the graph to create larger compound nodes 95 /// called pi-blocks. The purpose of this abstraction is to isolate sets of 96 /// program elements that need to stay together during codegen and turn 97 /// the dependence graph into an acyclic graph. 98 void createPiBlocks(); 99 100 /// Go through all the nodes in the graph and collapse any two nodes 101 /// 'a' and 'b' if all of the following are true: 102 /// - the only edge from 'a' is a def-use edge to 'b' and 103 /// - the only edge to 'b' is a def-use edge from 'a' and 104 /// - there is no cyclic edge from 'b' to 'a' and 105 /// - all instructions in 'a' and 'b' belong to the same basic block and 106 /// - both 'a' and 'b' are simple (single or multi instruction) nodes. 107 void simplify(); 108 109 /// Topologically sort the graph nodes. 110 void sortNodesTopologically(); 111 112 protected: 113 /// Create the root node of the graph. 114 virtual NodeType &createRootNode() = 0; 115 116 /// Create an atomic node in the graph given a single instruction. 117 virtual NodeType &createFineGrainedNode(Instruction &I) = 0; 118 119 /// Create a pi-block node in the graph representing a group of nodes in an 120 /// SCC of the graph. 121 virtual NodeType &createPiBlock(const NodeListType &L) = 0; 122 123 /// Create a def-use edge going from \p Src to \p Tgt. 124 virtual EdgeType &createDefUseEdge(NodeType &Src, NodeType &Tgt) = 0; 125 126 /// Create a memory dependence edge going from \p Src to \p Tgt. 127 virtual EdgeType &createMemoryEdge(NodeType &Src, NodeType &Tgt) = 0; 128 129 /// Create a rooted edge going from \p Src to \p Tgt . 130 virtual EdgeType &createRootedEdge(NodeType &Src, NodeType &Tgt) = 0; 131 132 /// Given a pi-block node, return a vector of all the nodes contained within 133 /// it. 134 virtual const NodeListType &getNodesInPiBlock(const NodeType &N) = 0; 135 136 /// Deallocate memory of edge \p E. destroyEdge(EdgeType & E)137 virtual void destroyEdge(EdgeType &E) { delete &E; } 138 139 /// Deallocate memory of node \p N. destroyNode(NodeType & N)140 virtual void destroyNode(NodeType &N) { delete &N; } 141 142 /// Return true if creation of pi-blocks are supported and desired, 143 /// and false otherwise. shouldCreatePiBlocks()144 virtual bool shouldCreatePiBlocks() const { return true; } 145 146 /// Return true if graph simplification step is requested, and false 147 /// otherwise. shouldSimplify()148 virtual bool shouldSimplify() const { return true; } 149 150 /// Return true if it's safe to merge the two nodes. 151 virtual bool areNodesMergeable(const NodeType &A, 152 const NodeType &B) const = 0; 153 154 /// Append the content of node \p B into node \p A and remove \p B and 155 /// the edge between \p A and \p B from the graph. 156 virtual void mergeNodes(NodeType &A, NodeType &B) = 0; 157 158 /// Given an instruction \p I return its associated ordinal number. getOrdinal(Instruction & I)159 size_t getOrdinal(Instruction &I) { 160 assert(InstOrdinalMap.contains(&I) && 161 "No ordinal computed for this instruction."); 162 return InstOrdinalMap[&I]; 163 } 164 165 /// Given a node \p N return its associated ordinal number. getOrdinal(NodeType & N)166 size_t getOrdinal(NodeType &N) { 167 assert(NodeOrdinalMap.contains(&N) && "No ordinal computed for this node."); 168 return NodeOrdinalMap[&N]; 169 } 170 171 /// Map types to map instructions to nodes used when populating the graph. 172 using InstToNodeMap = DenseMap<Instruction *, NodeType *>; 173 174 /// Map Types to map instruction/nodes to an ordinal number. 175 using InstToOrdinalMap = DenseMap<Instruction *, size_t>; 176 using NodeToOrdinalMap = DenseMap<NodeType *, size_t>; 177 178 /// Reference to the graph that gets built by a concrete implementation of 179 /// this builder. 180 GraphType &Graph; 181 182 /// Dependence information used to create memory dependence edges in the 183 /// graph. 184 DependenceInfo &DI; 185 186 /// The list of basic blocks to consider when building the graph. 187 const BasicBlockListType &BBList; 188 189 /// A mapping from instructions to the corresponding nodes in the graph. 190 InstToNodeMap IMap; 191 192 /// A mapping from each instruction to an ordinal number. This map is used to 193 /// populate the \p NodeOrdinalMap. 194 InstToOrdinalMap InstOrdinalMap; 195 196 /// A mapping from nodes to an ordinal number. This map is used to sort nodes 197 /// in a pi-block based on program order. 198 NodeToOrdinalMap NodeOrdinalMap; 199 }; 200 201 } // namespace llvm 202 203 #endif // LLVM_ANALYSIS_DEPENDENCEGRAPHBUILDER_H 204