xref: /freebsd/contrib/lutok/state.hpp (revision 132f818ddbf457ee67d502cd89b5a18e0a34713d)
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28 
29 /// \file state.hpp
30 /// Provides the state wrapper class for the Lua C state.
31 
32 #if !defined(LUTOK_STATE_HPP)
33 #define LUTOK_STATE_HPP
34 
35 #include <memory>
36 #include <string>
37 
38 namespace lutok {
39 
40 
41 class debug;
42 class state;
43 
44 
45 /// The type of a C++ function that can be bound into Lua.
46 ///
47 /// Functions of this type are free to raise exceptions.  These will not
48 /// propagate into the Lua C API.  However, any such exceptions will be reported
49 /// as a Lua error and their type will be lost.
50 typedef int (*cxx_function)(state&);
51 
52 
53 /// Stack index constant pointing to the registry table.
54 extern const int registry_index;
55 
56 
57 /// A RAII model for the Lua state.
58 ///
59 /// This class holds the state of the Lua interpreter during its existence and
60 /// provides wrappers around several Lua library functions that operate on such
61 /// state.
62 ///
63 /// These wrapper functions differ from the C versions in that they use the
64 /// implicit state hold by the class, they use C++ types where appropriate and
65 /// they use exceptions to report errors.
66 ///
67 /// The wrappers intend to be as lightweight as possible but, in some
68 /// situations, they are pretty complex because they need to do extra work to
69 /// capture the errors reported by the Lua C API.  We prefer having fine-grained
70 /// error control rather than efficiency, so this is OK.
71 class state {
72     struct impl;
73 
74     /// Pointer to the shared internal implementation.
75     std::shared_ptr< impl > _pimpl;
76 
77     void* new_userdata_voidp(const size_t);
78     void* to_userdata_voidp(const int);
79 
80     friend class state_c_gate;
81     explicit state(void*);
82     void* raw_state(void);
83 
84 public:
85     state(void);
86     ~state(void);
87 
88     void close(void);
89     void get_global(const std::string&);
90     void get_global_table(void);
91     bool get_metafield(const int, const std::string&);
92     bool get_metatable(const int);
93     void get_table(const int);
94     int get_top(void);
95     void insert(const int);
96     bool is_boolean(const int);
97     bool is_function(const int);
98     bool is_nil(const int);
99     bool is_number(const int);
100     bool is_string(const int);
101     bool is_table(const int);
102     bool is_userdata(const int);
103     void load_file(const std::string&);
104     void load_string(const std::string&);
105     void new_table(void);
106     template< typename Type > Type* new_userdata(void);
107     bool next(const int);
108     void open_all(void);
109     void open_base(void);
110     void open_string(void);
111     void open_table(void);
112     void pcall(const int, const int, const int);
113     void pop(const int);
114     void push_boolean(const bool);
115     void push_cxx_closure(cxx_function, const int);
116     void push_cxx_function(cxx_function);
117     void push_integer(const int);
118     void push_nil(void);
119     void push_string(const std::string&);
120     void push_value(const int);
121     void raw_get(const int);
122     void raw_set(const int);
123     void set_global(const std::string&);
124     void set_metatable(const int);
125     void set_table(const int);
126     bool to_boolean(const int);
127     long to_integer(const int);
128     template< typename Type > Type* to_userdata(const int);
129     std::string to_string(const int);
130     int upvalue_index(const int);
131 };
132 
133 
134 }  // namespace lutok
135 
136 #endif  // !defined(LUTOK_STATE_HPP)
137