xref: /freebsd/contrib/llvm-project/lldb/source/Target/ThreadPlanStepInRange.cpp (revision 700637cbb5e582861067a11aaca4d053546871d2)
1 //===-- ThreadPlanStepInRange.cpp -----------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "lldb/Target/ThreadPlanStepInRange.h"
10 #include "lldb/Core/Architecture.h"
11 #include "lldb/Core/Module.h"
12 #include "lldb/Symbol/Function.h"
13 #include "lldb/Symbol/Symbol.h"
14 #include "lldb/Target/Process.h"
15 #include "lldb/Target/RegisterContext.h"
16 #include "lldb/Target/SectionLoadList.h"
17 #include "lldb/Target/Target.h"
18 #include "lldb/Target/Thread.h"
19 #include "lldb/Target/ThreadPlanStepOut.h"
20 #include "lldb/Target/ThreadPlanStepThrough.h"
21 #include "lldb/Utility/LLDBLog.h"
22 #include "lldb/Utility/Log.h"
23 #include "lldb/Utility/RegularExpression.h"
24 #include "lldb/Utility/Stream.h"
25 
26 using namespace lldb;
27 using namespace lldb_private;
28 
29 uint32_t ThreadPlanStepInRange::s_default_flag_values =
30     ThreadPlanShouldStopHere::eStepInAvoidNoDebug |
31     ThreadPlanShouldStopHere::eStepOutPastThunks;
32 
33 // ThreadPlanStepInRange: Step through a stack range, either stepping over or
34 // into based on the value of \a type.
35 
ThreadPlanStepInRange(Thread & thread,const AddressRange & range,const SymbolContext & addr_context,const char * step_into_target,lldb::RunMode stop_others,LazyBool step_in_avoids_code_without_debug_info,LazyBool step_out_avoids_code_without_debug_info)36 ThreadPlanStepInRange::ThreadPlanStepInRange(
37     Thread &thread, const AddressRange &range,
38     const SymbolContext &addr_context, const char *step_into_target,
39     lldb::RunMode stop_others, LazyBool step_in_avoids_code_without_debug_info,
40     LazyBool step_out_avoids_code_without_debug_info)
41     : ThreadPlanStepRange(ThreadPlan::eKindStepInRange,
42                           "Step Range stepping in", thread, range, addr_context,
43                           stop_others),
44       ThreadPlanShouldStopHere(this), m_step_past_prologue(true),
45       m_virtual_step(eLazyBoolCalculate), m_step_into_target(step_into_target) {
46   SetCallbacks();
47   SetFlagsToDefault();
48   SetupAvoidNoDebug(step_in_avoids_code_without_debug_info,
49                     step_out_avoids_code_without_debug_info);
50 }
51 
52 ThreadPlanStepInRange::~ThreadPlanStepInRange() = default;
53 
SetupAvoidNoDebug(LazyBool step_in_avoids_code_without_debug_info,LazyBool step_out_avoids_code_without_debug_info)54 void ThreadPlanStepInRange::SetupAvoidNoDebug(
55     LazyBool step_in_avoids_code_without_debug_info,
56     LazyBool step_out_avoids_code_without_debug_info) {
57   bool avoid_nodebug = true;
58   Thread &thread = GetThread();
59   switch (step_in_avoids_code_without_debug_info) {
60   case eLazyBoolYes:
61     avoid_nodebug = true;
62     break;
63   case eLazyBoolNo:
64     avoid_nodebug = false;
65     break;
66   case eLazyBoolCalculate:
67     avoid_nodebug = thread.GetStepInAvoidsNoDebug();
68     break;
69   }
70   if (avoid_nodebug)
71     GetFlags().Set(ThreadPlanShouldStopHere::eStepInAvoidNoDebug);
72   else
73     GetFlags().Clear(ThreadPlanShouldStopHere::eStepInAvoidNoDebug);
74 
75   switch (step_out_avoids_code_without_debug_info) {
76   case eLazyBoolYes:
77     avoid_nodebug = true;
78     break;
79   case eLazyBoolNo:
80     avoid_nodebug = false;
81     break;
82   case eLazyBoolCalculate:
83     avoid_nodebug = thread.GetStepOutAvoidsNoDebug();
84     break;
85   }
86   if (avoid_nodebug)
87     GetFlags().Set(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
88   else
89     GetFlags().Clear(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
90 }
91 
GetDescription(Stream * s,lldb::DescriptionLevel level)92 void ThreadPlanStepInRange::GetDescription(Stream *s,
93                                            lldb::DescriptionLevel level) {
94 
95   auto PrintFailureIfAny = [&]() {
96     if (m_status.Success())
97       return;
98     s->Printf(" failed (%s)", m_status.AsCString());
99   };
100 
101   if (level == lldb::eDescriptionLevelBrief) {
102     s->Printf("step in");
103     PrintFailureIfAny();
104     return;
105   }
106 
107   s->Printf("Stepping in");
108   bool printed_line_info = false;
109   if (m_addr_context.line_entry.IsValid()) {
110     s->Printf(" through line ");
111     m_addr_context.line_entry.DumpStopContext(s, false);
112     printed_line_info = true;
113   }
114 
115   const char *step_into_target = m_step_into_target.AsCString();
116   if (step_into_target && step_into_target[0] != '\0')
117     s->Printf(" targeting %s", m_step_into_target.AsCString());
118 
119   if (!printed_line_info || level == eDescriptionLevelVerbose) {
120     s->Printf(" using ranges:");
121     DumpRanges(s);
122   }
123 
124   PrintFailureIfAny();
125 
126   s->PutChar('.');
127 }
128 
ShouldStop(Event * event_ptr)129 bool ThreadPlanStepInRange::ShouldStop(Event *event_ptr) {
130   Log *log = GetLog(LLDBLog::Step);
131 
132   if (log) {
133     StreamString s;
134     DumpAddress(s.AsRawOstream(), GetThread().GetRegisterContext()->GetPC(),
135                 GetTarget().GetArchitecture().GetAddressByteSize());
136     LLDB_LOGF(log, "ThreadPlanStepInRange reached %s.", s.GetData());
137   }
138   ClearNextBranchBreakpointExplainedStop();
139 
140   if (IsPlanComplete())
141     return true;
142 
143   m_no_more_plans = false;
144   if (m_sub_plan_sp && m_sub_plan_sp->IsPlanComplete()) {
145     if (!m_sub_plan_sp->PlanSucceeded()) {
146       SetPlanComplete();
147       m_no_more_plans = true;
148       return true;
149     } else
150       m_sub_plan_sp.reset();
151   }
152 
153   if (m_virtual_step == eLazyBoolYes) {
154     // If we've just completed a virtual step, all we need to do is check for a
155     // ShouldStopHere plan, and otherwise we're done.
156     // FIXME - This can be both a step in and a step out.  Probably should
157     // record which in the m_virtual_step.
158     m_sub_plan_sp =
159         CheckShouldStopHereAndQueueStepOut(eFrameCompareYounger, m_status);
160   } else {
161     // Stepping through should be done running other threads in general, since
162     // we're setting a breakpoint and continuing.  So only stop others if we
163     // are explicitly told to do so.
164 
165     bool stop_others = (m_stop_others == lldb::eOnlyThisThread);
166 
167     FrameComparison frame_order = CompareCurrentFrameToStartFrame();
168 
169     Thread &thread = GetThread();
170     if (frame_order == eFrameCompareOlder ||
171         frame_order == eFrameCompareSameParent) {
172       // If we're in an older frame then we should stop.
173       //
174       // A caveat to this is if we think the frame is older but we're actually
175       // in a trampoline.
176       // I'm going to make the assumption that you wouldn't RETURN to a
177       // trampoline.  So if we are in a trampoline we think the frame is older
178       // because the trampoline confused the backtracer.
179       m_sub_plan_sp = thread.QueueThreadPlanForStepThrough(
180           m_stack_id, false, stop_others, m_status);
181       if (!m_sub_plan_sp) {
182         // Otherwise check the ShouldStopHere for step out:
183         m_sub_plan_sp =
184             CheckShouldStopHereAndQueueStepOut(frame_order, m_status);
185         if (log) {
186           if (m_sub_plan_sp)
187             LLDB_LOGF(log,
188                       "ShouldStopHere found plan to step out of this frame.");
189           else
190             LLDB_LOGF(log, "ShouldStopHere no plan to step out of this frame.");
191         }
192       } else if (log) {
193         LLDB_LOGF(
194             log, "Thought I stepped out, but in fact arrived at a trampoline.");
195       }
196     } else if (frame_order == eFrameCompareEqual && InSymbol()) {
197       // If we are not in a place we should step through, we're done. One
198       // tricky bit here is that some stubs don't push a frame, so we have to
199       // check both the case of a frame that is younger, or the same as this
200       // frame. However, if the frame is the same, and we are still in the
201       // symbol we started in, the we don't need to do this.  This first check
202       // isn't strictly necessary, but it is more efficient.
203 
204       // If we're still in the range, keep going, either by running to the next
205       // branch breakpoint, or by stepping.
206       if (InRange()) {
207         SetNextBranchBreakpoint();
208         return false;
209       }
210 
211       SetPlanComplete();
212       m_no_more_plans = true;
213       return true;
214     }
215 
216     // If we get to this point, we're not going to use a previously set "next
217     // branch" breakpoint, so delete it:
218     ClearNextBranchBreakpoint();
219 
220     // We may have set the plan up above in the FrameIsOlder section:
221 
222     if (!m_sub_plan_sp)
223       m_sub_plan_sp = thread.QueueThreadPlanForStepThrough(
224           m_stack_id, false, stop_others, m_status);
225 
226     if (log) {
227       if (m_sub_plan_sp)
228         LLDB_LOGF(log, "Found a step through plan: %s",
229                   m_sub_plan_sp->GetName());
230       else
231         LLDB_LOGF(log, "No step through plan found.");
232     }
233 
234     // If not, give the "should_stop" callback a chance to push a plan to get
235     // us out of here. But only do that if we actually have stepped in.
236     if (!m_sub_plan_sp && frame_order == eFrameCompareYounger)
237       m_sub_plan_sp = CheckShouldStopHereAndQueueStepOut(frame_order, m_status);
238 
239     // If we've stepped in and we are going to stop here, check to see if we
240     // were asked to run past the prologue, and if so do that.
241 
242     if (!m_sub_plan_sp && frame_order == eFrameCompareYounger &&
243         m_step_past_prologue) {
244       lldb::StackFrameSP curr_frame = thread.GetStackFrameAtIndex(0);
245       if (curr_frame) {
246         size_t bytes_to_skip = 0;
247         lldb::addr_t curr_addr = thread.GetRegisterContext()->GetPC();
248         Address func_start_address;
249 
250         SymbolContext sc = curr_frame->GetSymbolContext(eSymbolContextFunction |
251                                                         eSymbolContextSymbol);
252 
253         if (sc.function) {
254           func_start_address = sc.function->GetAddress();
255           if (curr_addr == func_start_address.GetLoadAddress(&GetTarget()))
256             bytes_to_skip = sc.function->GetPrologueByteSize();
257         } else if (sc.symbol) {
258           func_start_address = sc.symbol->GetAddress();
259           if (curr_addr == func_start_address.GetLoadAddress(&GetTarget()))
260             bytes_to_skip = sc.symbol->GetPrologueByteSize();
261         }
262 
263         if (bytes_to_skip == 0 && sc.symbol) {
264           const Architecture *arch = GetTarget().GetArchitecturePlugin();
265           if (arch) {
266             Address curr_sec_addr;
267             GetTarget().ResolveLoadAddress(curr_addr, curr_sec_addr);
268             bytes_to_skip = arch->GetBytesToSkip(*sc.symbol, curr_sec_addr);
269           }
270         }
271 
272         if (bytes_to_skip != 0) {
273           func_start_address.Slide(bytes_to_skip);
274           log = GetLog(LLDBLog::Step);
275           LLDB_LOGF(log, "Pushing past prologue ");
276 
277           m_sub_plan_sp = thread.QueueThreadPlanForRunToAddress(
278               false, func_start_address, true, m_status);
279         }
280       }
281     }
282   }
283 
284   if (!m_sub_plan_sp) {
285     m_no_more_plans = true;
286     SetPlanComplete();
287     return true;
288   } else {
289     m_no_more_plans = false;
290     m_sub_plan_sp->SetPrivate(true);
291     return false;
292   }
293 }
294 
SetAvoidRegexp(const char * name)295 void ThreadPlanStepInRange::SetAvoidRegexp(const char *name) {
296   if (m_avoid_regexp_up)
297     *m_avoid_regexp_up = RegularExpression(name);
298   else
299     m_avoid_regexp_up = std::make_unique<RegularExpression>(name);
300 }
301 
SetDefaultFlagValue(uint32_t new_value)302 void ThreadPlanStepInRange::SetDefaultFlagValue(uint32_t new_value) {
303   // TODO: Should we test this for sanity?
304   ThreadPlanStepInRange::s_default_flag_values = new_value;
305 }
306 
FrameMatchesAvoidCriteria()307 bool ThreadPlanStepInRange::FrameMatchesAvoidCriteria() {
308   StackFrame *frame = GetThread().GetStackFrameAtIndex(0).get();
309 
310   // Check the library list first, as that's cheapest:
311   bool libraries_say_avoid = false;
312 
313   FileSpecList libraries_to_avoid(GetThread().GetLibrariesToAvoid());
314   size_t num_libraries = libraries_to_avoid.GetSize();
315   if (num_libraries > 0) {
316     SymbolContext sc(frame->GetSymbolContext(eSymbolContextModule));
317     FileSpec frame_library(sc.module_sp->GetFileSpec());
318 
319     if (frame_library) {
320       for (size_t i = 0; i < num_libraries; i++) {
321         const FileSpec &file_spec(libraries_to_avoid.GetFileSpecAtIndex(i));
322         if (FileSpec::Match(file_spec, frame_library)) {
323           libraries_say_avoid = true;
324           break;
325         }
326       }
327     }
328   }
329   if (libraries_say_avoid)
330     return true;
331 
332   const RegularExpression *avoid_regexp_to_use = m_avoid_regexp_up.get();
333   if (avoid_regexp_to_use == nullptr)
334     avoid_regexp_to_use = GetThread().GetSymbolsToAvoidRegexp();
335 
336   if (avoid_regexp_to_use != nullptr) {
337     SymbolContext sc = frame->GetSymbolContext(
338         eSymbolContextFunction | eSymbolContextBlock | eSymbolContextSymbol);
339     if (sc.symbol != nullptr) {
340       const char *frame_function_name =
341           sc.GetFunctionName(Mangled::ePreferDemangledWithoutArguments)
342               .GetCString();
343       if (frame_function_name) {
344         bool return_value = avoid_regexp_to_use->Execute(frame_function_name);
345         if (return_value) {
346           LLDB_LOGF(GetLog(LLDBLog::Step),
347                     "Stepping out of function \"%s\" because it matches the "
348                     "avoid regexp \"%s\".",
349                     frame_function_name,
350                     avoid_regexp_to_use->GetText().str().c_str());
351         }
352         return return_value;
353       }
354     }
355   }
356   return false;
357 }
358 
DefaultShouldStopHereCallback(ThreadPlan * current_plan,Flags & flags,FrameComparison operation,Status & status,void * baton)359 bool ThreadPlanStepInRange::DefaultShouldStopHereCallback(
360     ThreadPlan *current_plan, Flags &flags, FrameComparison operation,
361     Status &status, void *baton) {
362   bool should_stop_here = true;
363   StackFrame *frame = current_plan->GetThread().GetStackFrameAtIndex(0).get();
364   Log *log = GetLog(LLDBLog::Step);
365 
366   // First see if the ThreadPlanShouldStopHere default implementation thinks we
367   // should get out of here:
368   should_stop_here = ThreadPlanShouldStopHere::DefaultShouldStopHereCallback(
369       current_plan, flags, operation, status, baton);
370   if (!should_stop_here)
371     return false;
372 
373   if (current_plan->GetKind() == eKindStepInRange &&
374       operation == eFrameCompareYounger) {
375     ThreadPlanStepInRange *step_in_range_plan =
376         static_cast<ThreadPlanStepInRange *>(current_plan);
377     if (step_in_range_plan->m_step_into_target) {
378       SymbolContext sc = frame->GetSymbolContext(
379           eSymbolContextFunction | eSymbolContextBlock | eSymbolContextSymbol);
380       if (sc.symbol != nullptr) {
381         // First try an exact match, since that's cheap with ConstStrings.
382         // Then do a strstr compare.
383         if (step_in_range_plan->m_step_into_target == sc.GetFunctionName()) {
384           should_stop_here = true;
385         } else {
386           const char *target_name =
387               step_in_range_plan->m_step_into_target.AsCString();
388           const char *function_name = sc.GetFunctionName().AsCString();
389 
390           if (function_name == nullptr)
391             should_stop_here = false;
392           else if (strstr(function_name, target_name) == nullptr)
393             should_stop_here = false;
394         }
395         if (log && !should_stop_here)
396           LLDB_LOGF(log,
397                     "Stepping out of frame %s which did not match step into "
398                     "target %s.",
399                     sc.GetFunctionName().AsCString(),
400                     step_in_range_plan->m_step_into_target.AsCString());
401       }
402     }
403 
404     if (should_stop_here) {
405       ThreadPlanStepInRange *step_in_range_plan =
406           static_cast<ThreadPlanStepInRange *>(current_plan);
407       // Don't log the should_step_out here, it's easier to do it in
408       // FrameMatchesAvoidCriteria.
409       should_stop_here = !step_in_range_plan->FrameMatchesAvoidCriteria();
410     }
411   }
412 
413   return should_stop_here;
414 }
415 
DoPlanExplainsStop(Event * event_ptr)416 bool ThreadPlanStepInRange::DoPlanExplainsStop(Event *event_ptr) {
417   // We always explain a stop.  Either we've just done a single step, in which
418   // case we'll do our ordinary processing, or we stopped for some reason that
419   // isn't handled by our sub-plans, in which case we want to just stop right
420   // away. In general, we don't want to mark the plan as complete for
421   // unexplained stops. For instance, if you step in to some code with no debug
422   // info, so you step out and in the course of that hit a breakpoint, then you
423   // want to stop & show the user the breakpoint, but not unship the step in
424   // plan, since you still may want to complete that plan when you continue.
425   // This is particularly true when doing "step in to target function."
426   // stepping.
427   //
428   // The only variation is that if we are doing "step by running to next
429   // branch" in which case if we hit our branch breakpoint we don't set the
430   // plan to complete.
431 
432   bool return_value = false;
433 
434   if (m_virtual_step == eLazyBoolYes) {
435     return_value = true;
436   } else {
437     StopInfoSP stop_info_sp = GetPrivateStopInfo();
438     if (stop_info_sp) {
439       StopReason reason = stop_info_sp->GetStopReason();
440 
441       if (reason == eStopReasonBreakpoint) {
442         if (NextRangeBreakpointExplainsStop(stop_info_sp)) {
443           return_value = true;
444         }
445       } else if (IsUsuallyUnexplainedStopReason(reason)) {
446         Log *log = GetLog(LLDBLog::Step);
447         if (log)
448           log->PutCString("ThreadPlanStepInRange got asked if it explains the "
449                           "stop for some reason other than step.");
450         return_value = false;
451       } else {
452         return_value = true;
453       }
454     } else
455       return_value = true;
456   }
457 
458   return return_value;
459 }
460 
DoWillResume(lldb::StateType resume_state,bool current_plan)461 bool ThreadPlanStepInRange::DoWillResume(lldb::StateType resume_state,
462                                          bool current_plan) {
463   m_virtual_step = eLazyBoolCalculate;
464   if (resume_state == eStateStepping && current_plan) {
465     Thread &thread = GetThread();
466     // See if we are about to step over a virtual inlined call.
467     // But if we already know we're virtual stepping, don't decrement the
468     // inlined depth again...
469 
470     bool step_without_resume = thread.DecrementCurrentInlinedDepth();
471     if (step_without_resume) {
472       Log *log = GetLog(LLDBLog::Step);
473       LLDB_LOGF(log,
474                 "ThreadPlanStepInRange::DoWillResume: returning false, "
475                 "inline_depth: %d",
476                 thread.GetCurrentInlinedDepth());
477       SetStopInfo(StopInfo::CreateStopReasonToTrace(thread));
478 
479       // FIXME: Maybe it would be better to create a InlineStep stop reason, but
480       // then
481       // the whole rest of the world would have to handle that stop reason.
482       m_virtual_step = eLazyBoolYes;
483     }
484     return !step_without_resume;
485   }
486   return true;
487 }
488 
IsVirtualStep()489 bool ThreadPlanStepInRange::IsVirtualStep() {
490   if (m_virtual_step == eLazyBoolCalculate) {
491     Thread &thread = GetThread();
492     uint32_t cur_inline_depth = thread.GetCurrentInlinedDepth();
493     if (cur_inline_depth == UINT32_MAX || cur_inline_depth == 0)
494       m_virtual_step = eLazyBoolNo;
495     else
496       m_virtual_step = eLazyBoolYes;
497   }
498   return m_virtual_step == eLazyBoolYes;
499 }
500