xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/StackSlotColoring.cpp (revision 700637cbb5e582861067a11aaca4d053546871d2)
1 //===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements the stack slot coloring pass.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #include "llvm/CodeGen/StackSlotColoring.h"
14 #include "llvm/ADT/BitVector.h"
15 #include "llvm/ADT/SmallVector.h"
16 #include "llvm/ADT/Statistic.h"
17 #include "llvm/CodeGen/LiveDebugVariables.h"
18 #include "llvm/CodeGen/LiveInterval.h"
19 #include "llvm/CodeGen/LiveIntervalUnion.h"
20 #include "llvm/CodeGen/LiveIntervals.h"
21 #include "llvm/CodeGen/LiveStacks.h"
22 #include "llvm/CodeGen/MachineBasicBlock.h"
23 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
24 #include "llvm/CodeGen/MachineDominators.h"
25 #include "llvm/CodeGen/MachineFrameInfo.h"
26 #include "llvm/CodeGen/MachineFunction.h"
27 #include "llvm/CodeGen/MachineFunctionPass.h"
28 #include "llvm/CodeGen/MachineInstr.h"
29 #include "llvm/CodeGen/MachineMemOperand.h"
30 #include "llvm/CodeGen/MachineOperand.h"
31 #include "llvm/CodeGen/Passes.h"
32 #include "llvm/CodeGen/PseudoSourceValue.h"
33 #include "llvm/CodeGen/PseudoSourceValueManager.h"
34 #include "llvm/CodeGen/SlotIndexes.h"
35 #include "llvm/CodeGen/TargetInstrInfo.h"
36 #include "llvm/CodeGen/TargetSubtargetInfo.h"
37 #include "llvm/InitializePasses.h"
38 #include "llvm/Pass.h"
39 #include "llvm/Support/Casting.h"
40 #include "llvm/Support/CommandLine.h"
41 #include "llvm/Support/Debug.h"
42 #include "llvm/Support/raw_ostream.h"
43 #include <cassert>
44 #include <cstdint>
45 #include <iterator>
46 #include <vector>
47 
48 using namespace llvm;
49 
50 #define DEBUG_TYPE "stack-slot-coloring"
51 
52 static cl::opt<bool>
53 DisableSharing("no-stack-slot-sharing",
54              cl::init(false), cl::Hidden,
55              cl::desc("Suppress slot sharing during stack coloring"));
56 
57 static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
58 
59 STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
60 STATISTIC(NumDead,       "Number of trivially dead stack accesses eliminated");
61 
62 namespace {
63 
64 class StackSlotColoring {
65   MachineFrameInfo *MFI = nullptr;
66   const TargetInstrInfo *TII = nullptr;
67   LiveStacks *LS = nullptr;
68   const MachineBlockFrequencyInfo *MBFI = nullptr;
69   SlotIndexes *Indexes = nullptr;
70 
71   // SSIntervals - Spill slot intervals.
72   std::vector<LiveInterval *> SSIntervals;
73 
74   // SSRefs - Keep a list of MachineMemOperands for each spill slot.
75   // MachineMemOperands can be shared between instructions, so we need
76   // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
77   // become FI0 -> FI1 -> FI2.
78   SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs;
79 
80   // OrigAlignments - Alignments of stack objects before coloring.
81   SmallVector<Align, 16> OrigAlignments;
82 
83   // OrigSizes - Sizes of stack objects before coloring.
84   SmallVector<unsigned, 16> OrigSizes;
85 
86   // AllColors - If index is set, it's a spill slot, i.e. color.
87   // FIXME: This assumes PEI locate spill slot with smaller indices
88   // closest to stack pointer / frame pointer. Therefore, smaller
89   // index == better color. This is per stack ID.
90   SmallVector<BitVector, 2> AllColors;
91 
92   // NextColor - Next "color" that's not yet used. This is per stack ID.
93   SmallVector<int, 2> NextColors = {-1};
94 
95   // UsedColors - "Colors" that have been assigned. This is per stack ID
96   SmallVector<BitVector, 2> UsedColors;
97 
98   // Join all intervals sharing one color into a single LiveIntervalUnion to
99   // speedup range overlap test.
100   class ColorAssignmentInfo {
101     // Single liverange (used to avoid creation of LiveIntervalUnion).
102     LiveInterval *SingleLI = nullptr;
103     // LiveIntervalUnion to perform overlap test.
104     LiveIntervalUnion *LIU = nullptr;
105     // LiveIntervalUnion has a parameter in its constructor so doing this
106     // dirty magic.
107     uint8_t LIUPad[sizeof(LiveIntervalUnion)];
108 
109   public:
~ColorAssignmentInfo()110     ~ColorAssignmentInfo() {
111       if (LIU)
112         LIU->~LiveIntervalUnion(); // Dirty magic again.
113     }
114 
115     // Return true if LiveInterval overlaps with any
116     // intervals that have already been assigned to this color.
overlaps(LiveInterval * LI) const117     bool overlaps(LiveInterval *LI) const {
118       if (LIU)
119         return LiveIntervalUnion::Query(*LI, *LIU).checkInterference();
120       return SingleLI ? SingleLI->overlaps(*LI) : false;
121     }
122 
123     // Add new LiveInterval to this color.
add(LiveInterval * LI,LiveIntervalUnion::Allocator & Alloc)124     void add(LiveInterval *LI, LiveIntervalUnion::Allocator &Alloc) {
125       assert(!overlaps(LI));
126       if (LIU) {
127         LIU->unify(*LI, *LI);
128       } else if (SingleLI) {
129         LIU = new (LIUPad) LiveIntervalUnion(Alloc);
130         LIU->unify(*SingleLI, *SingleLI);
131         LIU->unify(*LI, *LI);
132         SingleLI = nullptr;
133       } else
134         SingleLI = LI;
135     }
136   };
137 
138   LiveIntervalUnion::Allocator LIUAlloc;
139 
140   // Assignments - Color to intervals mapping.
141   SmallVector<ColorAssignmentInfo, 16> Assignments;
142 
143 public:
StackSlotColoring(MachineFunction & MF,LiveStacks * LS,MachineBlockFrequencyInfo * MBFI,SlotIndexes * Indexes)144   StackSlotColoring(MachineFunction &MF, LiveStacks *LS,
145                     MachineBlockFrequencyInfo *MBFI, SlotIndexes *Indexes)
146       : MFI(&MF.getFrameInfo()), TII(MF.getSubtarget().getInstrInfo()), LS(LS),
147         MBFI(MBFI), Indexes(Indexes) {}
148   bool run(MachineFunction &MF);
149 
150 private:
151   void InitializeSlots();
152   void ScanForSpillSlotRefs(MachineFunction &MF);
153   int ColorSlot(LiveInterval *li);
154   bool ColorSlots(MachineFunction &MF);
155   void RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping,
156                           MachineFunction &MF);
157   bool RemoveDeadStores(MachineBasicBlock *MBB);
158 };
159 
160 class StackSlotColoringLegacy : public MachineFunctionPass {
161 public:
162   static char ID; // Pass identification
163 
StackSlotColoringLegacy()164   StackSlotColoringLegacy() : MachineFunctionPass(ID) {
165     initializeStackSlotColoringLegacyPass(*PassRegistry::getPassRegistry());
166   }
167 
getAnalysisUsage(AnalysisUsage & AU) const168   void getAnalysisUsage(AnalysisUsage &AU) const override {
169     AU.setPreservesCFG();
170     AU.addRequired<SlotIndexesWrapperPass>();
171     AU.addPreserved<SlotIndexesWrapperPass>();
172     AU.addRequired<LiveStacksWrapperLegacy>();
173     AU.addRequired<MachineBlockFrequencyInfoWrapperPass>();
174     AU.addPreserved<MachineBlockFrequencyInfoWrapperPass>();
175     AU.addPreservedID(MachineDominatorsID);
176 
177     // In some Target's pipeline, register allocation (RA) might be
178     // split into multiple phases based on register class. So, this pass
179     // may be invoked multiple times requiring it to save these analyses to be
180     // used by RA later.
181     AU.addPreserved<LiveIntervalsWrapperPass>();
182     AU.addPreserved<LiveDebugVariablesWrapperLegacy>();
183 
184     MachineFunctionPass::getAnalysisUsage(AU);
185   }
186 
187   bool runOnMachineFunction(MachineFunction &MF) override;
188 };
189 
190 } // end anonymous namespace
191 
192 char StackSlotColoringLegacy::ID = 0;
193 
194 char &llvm::StackSlotColoringID = StackSlotColoringLegacy::ID;
195 
196 INITIALIZE_PASS_BEGIN(StackSlotColoringLegacy, DEBUG_TYPE,
197                       "Stack Slot Coloring", false, false)
198 INITIALIZE_PASS_DEPENDENCY(SlotIndexesWrapperPass)
199 INITIALIZE_PASS_DEPENDENCY(LiveStacksWrapperLegacy)
200 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfoWrapperPass)
201 INITIALIZE_PASS_END(StackSlotColoringLegacy, DEBUG_TYPE, "Stack Slot Coloring",
202                     false, false)
203 
204 namespace {
205 
206 // IntervalSorter - Comparison predicate that sort live intervals by
207 // their weight.
208 struct IntervalSorter {
operator ()__anonb7b65c290211::IntervalSorter209   bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
210     return LHS->weight() > RHS->weight();
211   }
212 };
213 
214 } // end anonymous namespace
215 
216 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
217 /// references and update spill slot weights.
ScanForSpillSlotRefs(MachineFunction & MF)218 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
219   SSRefs.resize(MFI->getObjectIndexEnd());
220 
221   // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
222   for (MachineBasicBlock &MBB : MF) {
223     for (MachineInstr &MI : MBB) {
224       for (const MachineOperand &MO : MI.operands()) {
225         if (!MO.isFI())
226           continue;
227         int FI = MO.getIndex();
228         if (FI < 0)
229           continue;
230         if (!LS->hasInterval(FI))
231           continue;
232         LiveInterval &li = LS->getInterval(FI);
233         if (!MI.isDebugInstr())
234           li.incrementWeight(
235               LiveIntervals::getSpillWeight(false, true, MBFI, MI));
236       }
237       for (MachineMemOperand *MMO : MI.memoperands()) {
238         if (const FixedStackPseudoSourceValue *FSV =
239                 dyn_cast_or_null<FixedStackPseudoSourceValue>(
240                     MMO->getPseudoValue())) {
241           int FI = FSV->getFrameIndex();
242           if (FI >= 0)
243             SSRefs[FI].push_back(MMO);
244         }
245       }
246     }
247   }
248 }
249 
250 /// InitializeSlots - Process all spill stack slot liveintervals and add them
251 /// to a sorted (by weight) list.
InitializeSlots()252 void StackSlotColoring::InitializeSlots() {
253   int LastFI = MFI->getObjectIndexEnd();
254 
255   // There is always at least one stack ID.
256   AllColors.resize(1);
257   UsedColors.resize(1);
258 
259   OrigAlignments.resize(LastFI);
260   OrigSizes.resize(LastFI);
261   AllColors[0].resize(LastFI);
262   UsedColors[0].resize(LastFI);
263   Assignments.resize(LastFI);
264 
265   using Pair = std::iterator_traits<LiveStacks::iterator>::value_type;
266 
267   SmallVector<Pair *, 16> Intervals;
268 
269   Intervals.reserve(LS->getNumIntervals());
270   for (auto &I : *LS)
271     Intervals.push_back(&I);
272   llvm::sort(Intervals,
273              [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
274 
275   // Gather all spill slots into a list.
276   LLVM_DEBUG(dbgs() << "Spill slot intervals:\n");
277   for (auto *I : Intervals) {
278     LiveInterval &li = I->second;
279     LLVM_DEBUG(li.dump());
280     int FI = li.reg().stackSlotIndex();
281     if (MFI->isDeadObjectIndex(FI))
282       continue;
283 
284     SSIntervals.push_back(&li);
285     OrigAlignments[FI] = MFI->getObjectAlign(FI);
286     OrigSizes[FI]      = MFI->getObjectSize(FI);
287 
288     auto StackID = MFI->getStackID(FI);
289     if (StackID != 0) {
290       if (StackID >= AllColors.size()) {
291         AllColors.resize(StackID + 1);
292         UsedColors.resize(StackID + 1);
293       }
294       AllColors[StackID].resize(LastFI);
295       UsedColors[StackID].resize(LastFI);
296     }
297 
298     AllColors[StackID].set(FI);
299   }
300   LLVM_DEBUG(dbgs() << '\n');
301 
302   // Sort them by weight.
303   llvm::stable_sort(SSIntervals, IntervalSorter());
304 
305   NextColors.resize(AllColors.size());
306 
307   // Get first "color".
308   for (unsigned I = 0, E = AllColors.size(); I != E; ++I)
309     NextColors[I] = AllColors[I].find_first();
310 }
311 
312 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
ColorSlot(LiveInterval * li)313 int StackSlotColoring::ColorSlot(LiveInterval *li) {
314   int Color = -1;
315   bool Share = false;
316   int FI = li->reg().stackSlotIndex();
317   uint8_t StackID = MFI->getStackID(FI);
318 
319   if (!DisableSharing) {
320 
321     // Check if it's possible to reuse any of the used colors.
322     Color = UsedColors[StackID].find_first();
323     while (Color != -1) {
324       if (!Assignments[Color].overlaps(li)) {
325         Share = true;
326         ++NumEliminated;
327         break;
328       }
329       Color = UsedColors[StackID].find_next(Color);
330     }
331   }
332 
333   if (Color != -1 && MFI->getStackID(Color) != MFI->getStackID(FI)) {
334     LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n");
335     Share = false;
336   }
337 
338   // Assign it to the first available color (assumed to be the best) if it's
339   // not possible to share a used color with other objects.
340   if (!Share) {
341     assert(NextColors[StackID] != -1 && "No more spill slots?");
342     Color = NextColors[StackID];
343     UsedColors[StackID].set(Color);
344     NextColors[StackID] = AllColors[StackID].find_next(NextColors[StackID]);
345   }
346 
347   assert(MFI->getStackID(Color) == MFI->getStackID(FI));
348 
349   // Record the assignment.
350   Assignments[Color].add(li, LIUAlloc);
351   LLVM_DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
352 
353   // Change size and alignment of the allocated slot. If there are multiple
354   // objects sharing the same slot, then make sure the size and alignment
355   // are large enough for all.
356   Align Alignment = OrigAlignments[FI];
357   if (!Share || Alignment > MFI->getObjectAlign(Color))
358     MFI->setObjectAlignment(Color, Alignment);
359   int64_t Size = OrigSizes[FI];
360   if (!Share || Size > MFI->getObjectSize(Color))
361     MFI->setObjectSize(Color, Size);
362   return Color;
363 }
364 
365 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine
366 /// operands in the function.
ColorSlots(MachineFunction & MF)367 bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
368   unsigned NumObjs = MFI->getObjectIndexEnd();
369   SmallVector<int, 16> SlotMapping(NumObjs, -1);
370   SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
371   SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
372   BitVector UsedColors(NumObjs);
373 
374   LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n");
375   bool Changed = false;
376   for (LiveInterval *li : SSIntervals) {
377     int SS = li->reg().stackSlotIndex();
378     int NewSS = ColorSlot(li);
379     assert(NewSS >= 0 && "Stack coloring failed?");
380     SlotMapping[SS] = NewSS;
381     RevMap[NewSS].push_back(SS);
382     SlotWeights[NewSS] += li->weight();
383     UsedColors.set(NewSS);
384     Changed |= (SS != NewSS);
385   }
386 
387   LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n");
388   for (LiveInterval *li : SSIntervals) {
389     int SS = li->reg().stackSlotIndex();
390     li->setWeight(SlotWeights[SS]);
391   }
392   // Sort them by new weight.
393   llvm::stable_sort(SSIntervals, IntervalSorter());
394 
395 #ifndef NDEBUG
396   for (LiveInterval *li : SSIntervals)
397     LLVM_DEBUG(li->dump());
398   LLVM_DEBUG(dbgs() << '\n');
399 #endif
400 
401   if (!Changed)
402     return false;
403 
404   // Rewrite all MachineMemOperands.
405   for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
406     int NewFI = SlotMapping[SS];
407     if (NewFI == -1 || (NewFI == (int)SS))
408       continue;
409 
410     const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(NewFI);
411     SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS];
412     for (MachineMemOperand *MMO : RefMMOs)
413       MMO->setValue(NewSV);
414   }
415 
416   // Rewrite all MO_FrameIndex operands.  Look for dead stores.
417   for (MachineBasicBlock &MBB : MF) {
418     for (MachineInstr &MI : MBB)
419       RewriteInstruction(MI, SlotMapping, MF);
420     RemoveDeadStores(&MBB);
421   }
422 
423   // Delete unused stack slots.
424   for (int StackID = 0, E = AllColors.size(); StackID != E; ++StackID) {
425     int NextColor = NextColors[StackID];
426     while (NextColor != -1) {
427       LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
428       MFI->RemoveStackObject(NextColor);
429       NextColor = AllColors[StackID].find_next(NextColor);
430     }
431   }
432 
433   return true;
434 }
435 
436 /// RewriteInstruction - Rewrite specified instruction by replacing references
437 /// to old frame index with new one.
RewriteInstruction(MachineInstr & MI,SmallVectorImpl<int> & SlotMapping,MachineFunction & MF)438 void StackSlotColoring::RewriteInstruction(MachineInstr &MI,
439                                            SmallVectorImpl<int> &SlotMapping,
440                                            MachineFunction &MF) {
441   // Update the operands.
442   for (MachineOperand &MO : MI.operands()) {
443     if (!MO.isFI())
444       continue;
445     int OldFI = MO.getIndex();
446     if (OldFI < 0)
447       continue;
448     int NewFI = SlotMapping[OldFI];
449     if (NewFI == -1 || NewFI == OldFI)
450       continue;
451 
452     assert(MFI->getStackID(OldFI) == MFI->getStackID(NewFI));
453     MO.setIndex(NewFI);
454   }
455 
456   // The MachineMemOperands have already been updated.
457 }
458 
459 /// RemoveDeadStores - Scan through a basic block and look for loads followed
460 /// by stores.  If they're both using the same stack slot, then the store is
461 /// definitely dead.  This could obviously be much more aggressive (consider
462 /// pairs with instructions between them), but such extensions might have a
463 /// considerable compile time impact.
RemoveDeadStores(MachineBasicBlock * MBB)464 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
465   // FIXME: This could be much more aggressive, but we need to investigate
466   // the compile time impact of doing so.
467   bool changed = false;
468 
469   SmallVector<MachineInstr*, 4> toErase;
470 
471   for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
472        I != E; ++I) {
473     if (DCELimit != -1 && (int)NumDead >= DCELimit)
474       break;
475     int FirstSS, SecondSS;
476     if (TII->isStackSlotCopy(*I, FirstSS, SecondSS) && FirstSS == SecondSS &&
477         FirstSS != -1) {
478       ++NumDead;
479       changed = true;
480       toErase.push_back(&*I);
481       continue;
482     }
483 
484     MachineBasicBlock::iterator NextMI = std::next(I);
485     MachineBasicBlock::iterator ProbableLoadMI = I;
486 
487     Register LoadReg;
488     Register StoreReg;
489     TypeSize LoadSize = TypeSize::getZero();
490     TypeSize StoreSize = TypeSize::getZero();
491     if (!(LoadReg = TII->isLoadFromStackSlot(*I, FirstSS, LoadSize)))
492       continue;
493     // Skip the ...pseudo debugging... instructions between a load and store.
494     while ((NextMI != E) && NextMI->isDebugInstr()) {
495       ++NextMI;
496       ++I;
497     }
498     if (NextMI == E) continue;
499     if (!(StoreReg = TII->isStoreToStackSlot(*NextMI, SecondSS, StoreSize)))
500       continue;
501     if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1 ||
502         LoadSize != StoreSize || !MFI->isSpillSlotObjectIndex(FirstSS))
503       continue;
504 
505     ++NumDead;
506     changed = true;
507 
508     if (NextMI->findRegisterUseOperandIdx(LoadReg, /*TRI=*/nullptr, true) !=
509         -1) {
510       ++NumDead;
511       toErase.push_back(&*ProbableLoadMI);
512     }
513 
514     toErase.push_back(&*NextMI);
515     ++I;
516   }
517 
518   for (MachineInstr *MI : toErase) {
519     if (Indexes)
520       Indexes->removeMachineInstrFromMaps(*MI);
521     MI->eraseFromParent();
522   }
523 
524   return changed;
525 }
526 
run(MachineFunction & MF)527 bool StackSlotColoring::run(MachineFunction &MF) {
528   LLVM_DEBUG({
529     dbgs() << "********** Stack Slot Coloring **********\n"
530            << "********** Function: " << MF.getName() << '\n';
531   });
532 
533   bool Changed = false;
534 
535   unsigned NumSlots = LS->getNumIntervals();
536   if (NumSlots == 0)
537     // Nothing to do!
538     return false;
539 
540   // If there are calls to setjmp or sigsetjmp, don't perform stack slot
541   // coloring. The stack could be modified before the longjmp is executed,
542   // resulting in the wrong value being used afterwards.
543   if (MF.exposesReturnsTwice())
544     return false;
545 
546   // Gather spill slot references
547   ScanForSpillSlotRefs(MF);
548   InitializeSlots();
549   Changed = ColorSlots(MF);
550 
551   for (int &Next : NextColors)
552     Next = -1;
553 
554   SSIntervals.clear();
555   for (auto &RefMMOs : SSRefs)
556     RefMMOs.clear();
557   SSRefs.clear();
558   OrigAlignments.clear();
559   OrigSizes.clear();
560   AllColors.clear();
561   UsedColors.clear();
562   Assignments.clear();
563 
564   return Changed;
565 }
566 
runOnMachineFunction(MachineFunction & MF)567 bool StackSlotColoringLegacy::runOnMachineFunction(MachineFunction &MF) {
568   if (skipFunction(MF.getFunction()))
569     return false;
570 
571   LiveStacks *LS = &getAnalysis<LiveStacksWrapperLegacy>().getLS();
572   MachineBlockFrequencyInfo *MBFI =
573       &getAnalysis<MachineBlockFrequencyInfoWrapperPass>().getMBFI();
574   SlotIndexes *Indexes = &getAnalysis<SlotIndexesWrapperPass>().getSI();
575   StackSlotColoring Impl(MF, LS, MBFI, Indexes);
576   return Impl.run(MF);
577 }
578 
579 PreservedAnalyses
run(MachineFunction & MF,MachineFunctionAnalysisManager & MFAM)580 StackSlotColoringPass::run(MachineFunction &MF,
581                            MachineFunctionAnalysisManager &MFAM) {
582   LiveStacks *LS = &MFAM.getResult<LiveStacksAnalysis>(MF);
583   MachineBlockFrequencyInfo *MBFI =
584       &MFAM.getResult<MachineBlockFrequencyAnalysis>(MF);
585   SlotIndexes *Indexes = &MFAM.getResult<SlotIndexesAnalysis>(MF);
586   StackSlotColoring Impl(MF, LS, MBFI, Indexes);
587   bool Changed = Impl.run(MF);
588   if (!Changed)
589     return PreservedAnalyses::all();
590 
591   auto PA = getMachineFunctionPassPreservedAnalyses();
592   PA.preserveSet<CFGAnalyses>();
593   PA.preserve<SlotIndexesAnalysis>();
594   PA.preserve<MachineBlockFrequencyAnalysis>();
595   PA.preserve<MachineDominatorTreeAnalysis>();
596   PA.preserve<LiveIntervalsAnalysis>();
597   PA.preserve<LiveDebugVariablesAnalysis>();
598   return PA;
599 }
600