Searched defs:Stable (Results 1 – 7 of 7) sorted by relevance
83 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(RecordSize); in insertRecordAs() local
71 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(Record.size()); in stabilize() local
81 uint8_t *Stable = Alloc.Allocate<uint8_t>(Data.size()); in stabilize() local
78 uint8_t *Stable = Alloc.Allocate<uint8_t>(Data.size()); in stabilize() local
281 char *Stable = Arena.allocUnalignedBuffer(Borrowed.size()); in copyString() local
1345 u_int32_t Stable; member
1407 u_int32_t Stable; member