xref: /freebsd/contrib/llvm-project/lldb/include/lldb/Breakpoint/BreakpointLocation.h (revision 700637cbb5e582861067a11aaca4d053546871d2)
1 //===-- BreakpointLocation.h ------------------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLDB_BREAKPOINT_BREAKPOINTLOCATION_H
10 #define LLDB_BREAKPOINT_BREAKPOINTLOCATION_H
11 
12 #include <memory>
13 #include <mutex>
14 #include <optional>
15 
16 #include "lldb/Breakpoint/BreakpointOptions.h"
17 #include "lldb/Breakpoint/StoppointHitCounter.h"
18 #include "lldb/Core/Address.h"
19 #include "lldb/Symbol/LineEntry.h"
20 #include "lldb/Utility/UserID.h"
21 #include "lldb/lldb-private.h"
22 
23 namespace lldb_private {
24 
25 /// \class BreakpointLocation BreakpointLocation.h
26 /// "lldb/Breakpoint/BreakpointLocation.h" Class that manages one unique (by
27 /// address) instance of a logical breakpoint.
28 
29 /// General Outline:
30 /// A breakpoint location is defined by the breakpoint that produces it,
31 /// and the address that resulted in this particular instantiation. Each
32 /// breakpoint location also may have a breakpoint site if its address has
33 /// been loaded into the program. Finally it has a settable options object.
34 ///
35 /// FIXME: Should we also store some fingerprint for the location, so
36 /// we can map one location to the "equivalent location" on rerun?  This would
37 /// be useful if you've set options on the locations.
38 
39 class BreakpointLocation
40     : public std::enable_shared_from_this<BreakpointLocation> {
41 public:
42   ~BreakpointLocation();
43 
44   /// Gets the load address for this breakpoint location \return
45   ///     Returns breakpoint location load address, \b
46   ///     LLDB_INVALID_ADDRESS if not yet set.
47   lldb::addr_t GetLoadAddress() const;
48 
49   /// Gets the Address for this breakpoint location \return
50   ///     Returns breakpoint location Address.
51   Address &GetAddress();
52   /// Gets the Breakpoint that created this breakpoint location \return
53   ///     Returns the owning breakpoint.
54   Breakpoint &GetBreakpoint();
55 
56   Target &GetTarget();
57 
58   /// Determines whether we should stop due to a hit at this breakpoint
59   /// location.
60   ///
61   /// Side Effects: This may evaluate the breakpoint condition, and run the
62   /// callback.  So this command may do a considerable amount of work.
63   ///
64   /// \return
65   ///     \b true if this breakpoint location thinks we should stop,
66   ///     \b false otherwise.
67   bool ShouldStop(StoppointCallbackContext *context);
68 
69   // The next section deals with various breakpoint options.
70 
71   /// If \a enabled is \b true, enable the breakpoint, if \b false disable it.
72   llvm::Error SetEnabled(bool enabled);
73 
74   /// Check the Enable/Disable state.
75   ///
76   /// \return
77   ///     \b true if the breakpoint is enabled, \b false if disabled.
78   bool IsEnabled() const;
79 
80   /// If \a auto_continue is \b true, set the breakpoint to continue when hit.
81   void SetAutoContinue(bool auto_continue);
82 
83   /// Check the AutoContinue state.
84   ///
85   /// \return
86   ///     \b true if the breakpoint is set to auto-continue, \b false if not.
87   bool IsAutoContinue() const;
88 
89   /// Return the current Hit Count.
GetHitCount()90   uint32_t GetHitCount() const { return m_hit_counter.GetValue(); }
91 
92   /// Resets the current Hit Count.
ResetHitCount()93   void ResetHitCount() { m_hit_counter.Reset(); }
94 
95   /// Return the current Ignore Count.
96   ///
97   /// \return
98   ///     The number of breakpoint hits to be ignored.
99   uint32_t GetIgnoreCount() const;
100 
101   /// Set the breakpoint to ignore the next \a count breakpoint hits.
102   ///
103   /// \param[in] n
104   ///    The number of breakpoint hits to ignore.
105   void SetIgnoreCount(uint32_t n);
106 
107   /// Set the callback action invoked when the breakpoint is hit.
108   ///
109   /// The callback will return a bool indicating whether the target should
110   /// stop at this breakpoint or not.
111   ///
112   /// \param[in] callback
113   ///     The method that will get called when the breakpoint is hit.
114   ///
115   /// \param[in] callback_baton_sp
116   ///     A shared pointer to a Baton that provides the void * needed
117   ///     for the callback.
118   ///
119   /// \see lldb_private::Baton
120   void SetCallback(BreakpointHitCallback callback,
121                    const lldb::BatonSP &callback_baton_sp, bool is_synchronous);
122 
123   void SetCallback(BreakpointHitCallback callback, void *baton,
124                    bool is_synchronous);
125 
126   void ClearCallback();
127 
128   /// Set the breakpoint location's condition.
129   ///
130   /// \param[in] condition
131   ///    The condition to evaluate when the breakpoint is hit.
132   void SetCondition(StopCondition condition);
133 
134   /// Return the breakpoint condition.
135   const StopCondition &GetCondition() const;
136 
137   bool ConditionSaysStop(ExecutionContext &exe_ctx, Status &error);
138 
139   /// Set the valid thread to be checked when the breakpoint is hit.
140   ///
141   /// \param[in] thread_id
142   ///    If this thread hits the breakpoint, we stop, otherwise not.
143   void SetThreadID(lldb::tid_t thread_id);
144 
145   lldb::tid_t GetThreadID();
146 
147   void SetThreadIndex(uint32_t index);
148 
149   uint32_t GetThreadIndex() const;
150 
151   void SetThreadName(const char *thread_name);
152 
153   const char *GetThreadName() const;
154 
155   void SetQueueName(const char *queue_name);
156 
157   const char *GetQueueName() const;
158 
159   // The next section deals with this location's breakpoint sites.
160 
161   /// Try to resolve the breakpoint site for this location.
162   llvm::Error ResolveBreakpointSite();
163 
164   /// Clear this breakpoint location's breakpoint site - for instance when
165   /// disabling the breakpoint.
166   llvm::Error ClearBreakpointSite();
167 
168   /// Return whether this breakpoint location has a breakpoint site. \return
169   ///     \b true if there was a breakpoint site for this breakpoint
170   ///     location, \b false otherwise.
171   bool IsResolved() const;
172 
173   lldb::BreakpointSiteSP GetBreakpointSite() const;
174 
175   // The next section are generic report functions.
176 
177   /// Print a description of this breakpoint location to the stream \a s.
178   ///
179   /// \param[in] s
180   ///     The stream to which to print the description.
181   ///
182   /// \param[in] level
183   ///     The description level that indicates the detail level to
184   ///     provide.
185   ///
186   /// \see lldb::DescriptionLevel
187   void GetDescription(Stream *s, lldb::DescriptionLevel level);
188 
189   /// Standard "Dump" method.  At present it does nothing.
190   void Dump(Stream *s) const;
191 
192   /// Use this to set location specific breakpoint options.
193   ///
194   /// It will create a copy of the containing breakpoint's options if that
195   /// hasn't been done already
196   ///
197   /// \return
198   ///    A reference to the breakpoint options.
199   BreakpointOptions &GetLocationOptions();
200 
201   /// Use this to access breakpoint options from this breakpoint location.
202   /// This will return the options that have a setting for the specified
203   /// BreakpointOptions kind.
204   ///
205   /// \param[in] kind
206   ///     The particular option you are looking up.
207   /// \return
208   ///     A pointer to the containing breakpoint's options if this
209   ///     location doesn't have its own copy.
210   const BreakpointOptions &
211   GetOptionsSpecifyingKind(BreakpointOptions::OptionKind kind) const;
212 
213   bool ValidForThisThread(Thread &thread);
214 
215   /// Invoke the callback action when the breakpoint is hit.
216   ///
217   /// Meant to be used by the BreakpointLocation class.
218   ///
219   /// \param[in] context
220   ///    Described the breakpoint event.
221   ///
222   /// \return
223   ///     \b true if the target should stop at this breakpoint and \b
224   ///     false not.
225   bool InvokeCallback(StoppointCallbackContext *context);
226 
227   /// Report whether the callback for this location is synchronous or not.
228   ///
229   /// \return
230   ///     \b true if the callback is synchronous and \b false if not.
231   bool IsCallbackSynchronous();
232 
233   /// Returns whether we should resolve Indirect functions in setting the
234   /// breakpoint site for this location.
235   ///
236   /// \return
237   ///     \b true if the breakpoint SITE for this location should be set on the
238   ///     resolved location for Indirect functions.
ShouldResolveIndirectFunctions()239   bool ShouldResolveIndirectFunctions() {
240     return m_should_resolve_indirect_functions;
241   }
242 
243   /// Returns whether the address set in the breakpoint site for this location
244   /// was found by resolving an indirect symbol.
245   ///
246   /// \return
247   ///     \b true or \b false as given in the description above.
IsIndirect()248   bool IsIndirect() { return m_is_indirect; }
249 
SetIsIndirect(bool is_indirect)250   void SetIsIndirect(bool is_indirect) { m_is_indirect = is_indirect; }
251 
252   /// Returns whether the address set in the breakpoint location was re-routed
253   /// to the target of a re-exported symbol.
254   ///
255   /// \return
256   ///     \b true or \b false as given in the description above.
IsReExported()257   bool IsReExported() { return m_is_reexported; }
258 
SetIsReExported(bool is_reexported)259   void SetIsReExported(bool is_reexported) { m_is_reexported = is_reexported; }
260 
261   /// Returns whether the two breakpoint locations might represent "equivalent
262   /// locations". This is used when modules changed to determine if a Location
263   /// in the old module might be the "same as" the input location.
264   ///
265   /// \param[in] location
266   ///    The location to compare against.
267   ///
268   /// \return
269   ///     \b true or \b false as given in the description above.
270   bool EquivalentToLocation(BreakpointLocation &location);
271 
272   /// Returns the breakpoint location ID.
GetID()273   lldb::break_id_t GetID() const { return m_loc_id; }
274 
275   /// Set the line entry that should be shown to users for this location.
276   /// It is up to the caller to verify that this is a valid entry to show.
277   /// The current use of this is to distinguish among line entries from a
278   /// virtual inlined call stack that all share the same address.
279   /// The line entry must have the same start address as the address for this
280   /// location.
SetPreferredLineEntry(const LineEntry & line_entry)281   bool SetPreferredLineEntry(const LineEntry &line_entry) {
282     if (m_address == line_entry.range.GetBaseAddress()) {
283       m_preferred_line_entry = line_entry;
284       return true;
285     }
286     assert(0 && "Tried to set a preferred line entry with a different address");
287     return false;
288   }
289 
GetPreferredLineEntry()290   const std::optional<LineEntry> GetPreferredLineEntry() {
291     return m_preferred_line_entry;
292   }
293 
294 protected:
295   friend class BreakpointSite;
296   friend class BreakpointLocationList;
297   friend class Process;
298   friend class StopInfoBreakpoint;
299 
300   /// Set the breakpoint site for this location to \a bp_site_sp.
301   ///
302   /// \param[in] bp_site_sp
303   ///      The breakpoint site we are setting for this location.
304   ///
305   /// \return
306   ///     \b true if we were successful at setting the breakpoint site,
307   ///     \b false otherwise.
308   bool SetBreakpointSite(lldb::BreakpointSiteSP &bp_site_sp);
309 
310   void DecrementIgnoreCount();
311 
312   /// BreakpointLocation::IgnoreCountShouldStop  can only be called once
313   /// per stop.  This method checks first against the loc and then the owner.
314   /// It also takes care of decrementing the ignore counters.
315   /// If it returns false we should continue, otherwise stop.
316   bool IgnoreCountShouldStop();
317 
318   /// If this location knows that the virtual stack frame it represents is
319   /// not frame 0, return the suggested stack frame instead.  This will happen
320   /// when the location's address contains a "virtual inlined call stack" and
321   /// the breakpoint was set on a file & line that are not at the bottom of that
322   /// stack.  For now we key off the "preferred line entry" - looking for that
323   /// in the blocks that start with the stop PC.
324   /// This version of the API doesn't take an "inlined" parameter because it
325   /// only changes frames in the inline stack.
326   std::optional<uint32_t> GetSuggestedStackFrameIndex();
327 
328 private:
329   void SwapLocation(lldb::BreakpointLocationSP swap_from);
330 
331   void BumpHitCount();
332 
333   void UndoBumpHitCount();
334 
335   /// Updates the thread ID internally.
336   ///
337   /// This method was created to handle actually mutating the thread ID
338   /// internally because SetThreadID broadcasts an event in addition to mutating
339   /// state. The constructor calls this instead of SetThreadID to avoid the
340   /// broadcast.
341   ///
342   /// \param[in] thread_id
343   ///   The new thread ID.
344   void SetThreadIDInternal(lldb::tid_t thread_id);
345 
346   // Constructors and Destructors
347   //
348   // Only the Breakpoint can make breakpoint locations, and it owns them.
349 
350   /// Constructor.
351   ///
352   /// \param[in] owner
353   ///     A back pointer to the breakpoint that owns this location.
354   ///
355   /// \param[in] addr
356   ///     The Address defining this location.
357   ///
358   /// \param[in] tid
359   ///     The thread for which this breakpoint location is valid, or
360   ///     LLDB_INVALID_THREAD_ID if it is valid for all threads.
361   ///
362   BreakpointLocation(lldb::break_id_t bid, Breakpoint &owner,
363                      const Address &addr, lldb::tid_t tid,
364                      bool check_for_resolver = true);
365 
366   // Data members:
367   bool m_should_resolve_indirect_functions;
368   bool m_is_reexported;
369   bool m_is_indirect;
370   Address m_address;   ///< The address defining this location.
371   Breakpoint &m_owner; ///< The breakpoint that produced this object.
372   std::unique_ptr<BreakpointOptions> m_options_up; ///< Breakpoint options
373                                                    /// pointer, nullptr if we're
374                                                    /// using our breakpoint's
375                                                    /// options.
376   lldb::BreakpointSiteSP m_bp_site_sp; ///< Our breakpoint site (it may be
377                                        ///shared by more than one location.)
378   lldb::UserExpressionSP m_user_expression_sp; ///< The compiled expression to
379                                                ///use in testing our condition.
380   std::mutex m_condition_mutex; ///< Guards parsing and evaluation of the
381                                 ///condition, which could be evaluated by
382                                 /// multiple processes.
383   size_t m_condition_hash; ///< For testing whether the condition source code
384                            ///changed.
385   lldb::break_id_t m_loc_id; ///< Breakpoint location ID.
386   StoppointHitCounter m_hit_counter; ///< Number of times this breakpoint
387                                      /// location has been hit.
388   /// If this exists, use it to print the stop description rather than the
389   /// LineEntry m_address resolves to directly.  Use this for instance when the
390   /// location was given somewhere in the virtual inlined call stack since the
391   /// Address always resolves to the lowest entry in the stack.
392   std::optional<LineEntry> m_preferred_line_entry;
393 
SetShouldResolveIndirectFunctions(bool do_resolve)394   void SetShouldResolveIndirectFunctions(bool do_resolve) {
395     m_should_resolve_indirect_functions = do_resolve;
396   }
397 
398   void SendBreakpointLocationChangedEvent(lldb::BreakpointEventType eventKind);
399 
400   BreakpointLocation(const BreakpointLocation &) = delete;
401   const BreakpointLocation &operator=(const BreakpointLocation &) = delete;
402 };
403 
404 } // namespace lldb_private
405 
406 #endif // LLDB_BREAKPOINT_BREAKPOINTLOCATION_H
407