1 /******************************************************************************
2 *
3 * Module Name: nsdump - table dumping routines for debug
4 *
5 *****************************************************************************/
6
7 /******************************************************************************
8 *
9 * 1. Copyright Notice
10 *
11 * Some or all of this work - Copyright (c) 1999 - 2018, Intel Corp.
12 * All rights reserved.
13 *
14 * 2. License
15 *
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights. You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
19 * property rights.
20 *
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code. No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision. In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change. Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee. Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution. In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government. In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************
116 *
117 * Alternatively, you may choose to be licensed under the terms of the
118 * following license:
119 *
120 * Redistribution and use in source and binary forms, with or without
121 * modification, are permitted provided that the following conditions
122 * are met:
123 * 1. Redistributions of source code must retain the above copyright
124 * notice, this list of conditions, and the following disclaimer,
125 * without modification.
126 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
127 * substantially similar to the "NO WARRANTY" disclaimer below
128 * ("Disclaimer") and any redistribution must be conditioned upon
129 * including a substantially similar Disclaimer requirement for further
130 * binary redistribution.
131 * 3. Neither the names of the above-listed copyright holders nor the names
132 * of any contributors may be used to endorse or promote products derived
133 * from this software without specific prior written permission.
134 *
135 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
136 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
137 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
138 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
139 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
140 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
141 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
142 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
143 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
144 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
145 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
146 *
147 * Alternatively, you may choose to be licensed under the terms of the
148 * GNU General Public License ("GPL") version 2 as published by the Free
149 * Software Foundation.
150 *
151 *****************************************************************************/
152
153 #include "acpi.h"
154 #include "accommon.h"
155 #include "acnamesp.h"
156 #include "acoutput.h"
157
158
159 #define _COMPONENT ACPI_NAMESPACE
160 ACPI_MODULE_NAME ("nsdump")
161
162 /* Local prototypes */
163
164 #ifdef ACPI_OBSOLETE_FUNCTIONS
165 void
166 AcpiNsDumpRootDevices (
167 void);
168
169 static ACPI_STATUS
170 AcpiNsDumpOneDevice (
171 ACPI_HANDLE ObjHandle,
172 UINT32 Level,
173 void *Context,
174 void **ReturnValue);
175 #endif
176
177
178 #if defined(ACPI_DEBUG_OUTPUT) || defined(ACPI_DEBUGGER)
179
180 static ACPI_STATUS
181 AcpiNsDumpOneObjectPath (
182 ACPI_HANDLE ObjHandle,
183 UINT32 Level,
184 void *Context,
185 void **ReturnValue);
186
187 static ACPI_STATUS
188 AcpiNsGetMaxDepth (
189 ACPI_HANDLE ObjHandle,
190 UINT32 Level,
191 void *Context,
192 void **ReturnValue);
193
194
195 /*******************************************************************************
196 *
197 * FUNCTION: AcpiNsPrintPathname
198 *
199 * PARAMETERS: NumSegments - Number of ACPI name segments
200 * Pathname - The compressed (internal) path
201 *
202 * RETURN: None
203 *
204 * DESCRIPTION: Print an object's full namespace pathname
205 *
206 ******************************************************************************/
207
208 void
AcpiNsPrintPathname(UINT32 NumSegments,const char * Pathname)209 AcpiNsPrintPathname (
210 UINT32 NumSegments,
211 const char *Pathname)
212 {
213 UINT32 i;
214
215
216 ACPI_FUNCTION_NAME (NsPrintPathname);
217
218
219 /* Check if debug output enabled */
220
221 if (!ACPI_IS_DEBUG_ENABLED (ACPI_LV_NAMES, ACPI_NAMESPACE))
222 {
223 return;
224 }
225
226 /* Print the entire name */
227
228 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "["));
229
230 while (NumSegments)
231 {
232 for (i = 0; i < 4; i++)
233 {
234 isprint ((int) Pathname[i]) ?
235 AcpiOsPrintf ("%c", Pathname[i]) :
236 AcpiOsPrintf ("?");
237 }
238
239 Pathname += ACPI_NAME_SIZE;
240 NumSegments--;
241 if (NumSegments)
242 {
243 AcpiOsPrintf (".");
244 }
245 }
246
247 AcpiOsPrintf ("]\n");
248 }
249
250
251 #ifdef ACPI_OBSOLETE_FUNCTIONS
252 /* Not used at this time, perhaps later */
253
254 /*******************************************************************************
255 *
256 * FUNCTION: AcpiNsDumpPathname
257 *
258 * PARAMETERS: Handle - Object
259 * Msg - Prefix message
260 * Level - Desired debug level
261 * Component - Caller's component ID
262 *
263 * RETURN: None
264 *
265 * DESCRIPTION: Print an object's full namespace pathname
266 * Manages allocation/freeing of a pathname buffer
267 *
268 ******************************************************************************/
269
270 void
AcpiNsDumpPathname(ACPI_HANDLE Handle,const char * Msg,UINT32 Level,UINT32 Component)271 AcpiNsDumpPathname (
272 ACPI_HANDLE Handle,
273 const char *Msg,
274 UINT32 Level,
275 UINT32 Component)
276 {
277
278 ACPI_FUNCTION_TRACE (NsDumpPathname);
279
280
281 /* Do this only if the requested debug level and component are enabled */
282
283 if (!ACPI_IS_DEBUG_ENABLED (Level, Component))
284 {
285 return_VOID;
286 }
287
288 /* Convert handle to a full pathname and print it (with supplied message) */
289
290 AcpiNsPrintNodePathname (Handle, Msg);
291 AcpiOsPrintf ("\n");
292 return_VOID;
293 }
294 #endif
295
296
297 /*******************************************************************************
298 *
299 * FUNCTION: AcpiNsDumpOneObject
300 *
301 * PARAMETERS: ObjHandle - Node to be dumped
302 * Level - Nesting level of the handle
303 * Context - Passed into WalkNamespace
304 * ReturnValue - Not used
305 *
306 * RETURN: Status
307 *
308 * DESCRIPTION: Dump a single Node
309 * This procedure is a UserFunction called by AcpiNsWalkNamespace.
310 *
311 ******************************************************************************/
312
313 ACPI_STATUS
AcpiNsDumpOneObject(ACPI_HANDLE ObjHandle,UINT32 Level,void * Context,void ** ReturnValue)314 AcpiNsDumpOneObject (
315 ACPI_HANDLE ObjHandle,
316 UINT32 Level,
317 void *Context,
318 void **ReturnValue)
319 {
320 ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context;
321 ACPI_NAMESPACE_NODE *ThisNode;
322 ACPI_OPERAND_OBJECT *ObjDesc = NULL;
323 ACPI_OBJECT_TYPE ObjType;
324 ACPI_OBJECT_TYPE Type;
325 UINT32 BytesToDump;
326 UINT32 DbgLevel;
327 UINT32 i;
328
329
330 ACPI_FUNCTION_NAME (NsDumpOneObject);
331
332
333 /* Is output enabled? */
334
335 if (!(AcpiDbgLevel & Info->DebugLevel))
336 {
337 return (AE_OK);
338 }
339
340 if (!ObjHandle)
341 {
342 ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Null object handle\n"));
343 return (AE_OK);
344 }
345
346 ThisNode = AcpiNsValidateHandle (ObjHandle);
347 if (!ThisNode)
348 {
349 ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Invalid object handle %p\n",
350 ObjHandle));
351 return (AE_OK);
352 }
353
354 Type = ThisNode->Type;
355 Info->Count++;
356
357 /* Check if the owner matches */
358
359 if ((Info->OwnerId != ACPI_OWNER_ID_MAX) &&
360 (Info->OwnerId != ThisNode->OwnerId))
361 {
362 return (AE_OK);
363 }
364
365 if (!(Info->DisplayType & ACPI_DISPLAY_SHORT))
366 {
367 /* Indent the object according to the level */
368
369 AcpiOsPrintf ("%2d%*s", (UINT32) Level - 1, (int) Level * 2, " ");
370
371 /* Check the node type and name */
372
373 if (Type > ACPI_TYPE_LOCAL_MAX)
374 {
375 ACPI_WARNING ((AE_INFO,
376 "Invalid ACPI Object Type 0x%08X", Type));
377 }
378
379 AcpiOsPrintf ("%4.4s", AcpiUtGetNodeName (ThisNode));
380 }
381
382 /* Now we can print out the pertinent information */
383
384 AcpiOsPrintf (" %-12s %p %2.2X ",
385 AcpiUtGetTypeName (Type), ThisNode, ThisNode->OwnerId);
386
387 DbgLevel = AcpiDbgLevel;
388 AcpiDbgLevel = 0;
389 ObjDesc = AcpiNsGetAttachedObject (ThisNode);
390 AcpiDbgLevel = DbgLevel;
391
392 /* Temp nodes are those nodes created by a control method */
393
394 if (ThisNode->Flags & ANOBJ_TEMPORARY)
395 {
396 AcpiOsPrintf ("(T) ");
397 }
398
399 switch (Info->DisplayType & ACPI_DISPLAY_MASK)
400 {
401 case ACPI_DISPLAY_SUMMARY:
402
403 if (!ObjDesc)
404 {
405 /* No attached object. Some types should always have an object */
406
407 switch (Type)
408 {
409 case ACPI_TYPE_INTEGER:
410 case ACPI_TYPE_PACKAGE:
411 case ACPI_TYPE_BUFFER:
412 case ACPI_TYPE_STRING:
413 case ACPI_TYPE_METHOD:
414
415 AcpiOsPrintf ("<No attached object>");
416 break;
417
418 default:
419
420 break;
421 }
422
423 AcpiOsPrintf ("\n");
424 return (AE_OK);
425 }
426
427 switch (Type)
428 {
429 case ACPI_TYPE_PROCESSOR:
430
431 AcpiOsPrintf ("ID %02X Len %02X Addr %8.8X%8.8X\n",
432 ObjDesc->Processor.ProcId, ObjDesc->Processor.Length,
433 ACPI_FORMAT_UINT64 (ObjDesc->Processor.Address));
434 break;
435
436 case ACPI_TYPE_DEVICE:
437
438 AcpiOsPrintf ("Notify Object: %p\n", ObjDesc);
439 break;
440
441 case ACPI_TYPE_METHOD:
442
443 AcpiOsPrintf ("Args %X Len %.4X Aml %p\n",
444 (UINT32) ObjDesc->Method.ParamCount,
445 ObjDesc->Method.AmlLength, ObjDesc->Method.AmlStart);
446 break;
447
448 case ACPI_TYPE_INTEGER:
449
450 AcpiOsPrintf ("= %8.8X%8.8X\n",
451 ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
452 break;
453
454 case ACPI_TYPE_PACKAGE:
455
456 if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
457 {
458 AcpiOsPrintf ("Elements %.2X\n",
459 ObjDesc->Package.Count);
460 }
461 else
462 {
463 AcpiOsPrintf ("[Length not yet evaluated]\n");
464 }
465 break;
466
467 case ACPI_TYPE_BUFFER:
468
469 if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
470 {
471 AcpiOsPrintf ("Len %.2X",
472 ObjDesc->Buffer.Length);
473
474 /* Dump some of the buffer */
475
476 if (ObjDesc->Buffer.Length > 0)
477 {
478 AcpiOsPrintf (" =");
479 for (i = 0; (i < ObjDesc->Buffer.Length && i < 12); i++)
480 {
481 AcpiOsPrintf (" %.2hX", ObjDesc->Buffer.Pointer[i]);
482 }
483 }
484 AcpiOsPrintf ("\n");
485 }
486 else
487 {
488 AcpiOsPrintf ("[Length not yet evaluated]\n");
489 }
490 break;
491
492 case ACPI_TYPE_STRING:
493
494 AcpiOsPrintf ("Len %.2X ", ObjDesc->String.Length);
495 AcpiUtPrintString (ObjDesc->String.Pointer, 80);
496 AcpiOsPrintf ("\n");
497 break;
498
499 case ACPI_TYPE_REGION:
500
501 AcpiOsPrintf ("[%s]",
502 AcpiUtGetRegionName (ObjDesc->Region.SpaceId));
503 if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID)
504 {
505 AcpiOsPrintf (" Addr %8.8X%8.8X Len %.4X\n",
506 ACPI_FORMAT_UINT64 (ObjDesc->Region.Address),
507 ObjDesc->Region.Length);
508 }
509 else
510 {
511 AcpiOsPrintf (" [Address/Length not yet evaluated]\n");
512 }
513 break;
514
515 case ACPI_TYPE_LOCAL_REFERENCE:
516
517 AcpiOsPrintf ("[%s]\n", AcpiUtGetReferenceName (ObjDesc));
518 break;
519
520 case ACPI_TYPE_BUFFER_FIELD:
521
522 if (ObjDesc->BufferField.BufferObj &&
523 ObjDesc->BufferField.BufferObj->Buffer.Node)
524 {
525 AcpiOsPrintf ("Buf [%4.4s]",
526 AcpiUtGetNodeName (
527 ObjDesc->BufferField.BufferObj->Buffer.Node));
528 }
529 break;
530
531 case ACPI_TYPE_LOCAL_REGION_FIELD:
532
533 AcpiOsPrintf ("Rgn [%4.4s]",
534 AcpiUtGetNodeName (
535 ObjDesc->CommonField.RegionObj->Region.Node));
536 break;
537
538 case ACPI_TYPE_LOCAL_BANK_FIELD:
539
540 AcpiOsPrintf ("Rgn [%4.4s] Bnk [%4.4s]",
541 AcpiUtGetNodeName (
542 ObjDesc->CommonField.RegionObj->Region.Node),
543 AcpiUtGetNodeName (
544 ObjDesc->BankField.BankObj->CommonField.Node));
545 break;
546
547 case ACPI_TYPE_LOCAL_INDEX_FIELD:
548
549 AcpiOsPrintf ("Idx [%4.4s] Dat [%4.4s]",
550 AcpiUtGetNodeName (
551 ObjDesc->IndexField.IndexObj->CommonField.Node),
552 AcpiUtGetNodeName (
553 ObjDesc->IndexField.DataObj->CommonField.Node));
554 break;
555
556 case ACPI_TYPE_LOCAL_ALIAS:
557 case ACPI_TYPE_LOCAL_METHOD_ALIAS:
558
559 AcpiOsPrintf ("Target %4.4s (%p)\n",
560 AcpiUtGetNodeName (ObjDesc), ObjDesc);
561 break;
562
563 default:
564
565 AcpiOsPrintf ("Object %p\n", ObjDesc);
566 break;
567 }
568
569 /* Common field handling */
570
571 switch (Type)
572 {
573 case ACPI_TYPE_BUFFER_FIELD:
574 case ACPI_TYPE_LOCAL_REGION_FIELD:
575 case ACPI_TYPE_LOCAL_BANK_FIELD:
576 case ACPI_TYPE_LOCAL_INDEX_FIELD:
577
578 AcpiOsPrintf (" Off %.3X Len %.2X Acc %.2hd\n",
579 (ObjDesc->CommonField.BaseByteOffset * 8)
580 + ObjDesc->CommonField.StartFieldBitOffset,
581 ObjDesc->CommonField.BitLength,
582 ObjDesc->CommonField.AccessByteWidth);
583 break;
584
585 default:
586
587 break;
588 }
589 break;
590
591 case ACPI_DISPLAY_OBJECTS:
592
593 AcpiOsPrintf ("O:%p", ObjDesc);
594 if (!ObjDesc)
595 {
596 /* No attached object, we are done */
597
598 AcpiOsPrintf ("\n");
599 return (AE_OK);
600 }
601
602 AcpiOsPrintf ("(R%u)", ObjDesc->Common.ReferenceCount);
603
604 switch (Type)
605 {
606 case ACPI_TYPE_METHOD:
607
608 /* Name is a Method and its AML offset/length are set */
609
610 AcpiOsPrintf (" M:%p-%X\n", ObjDesc->Method.AmlStart,
611 ObjDesc->Method.AmlLength);
612 break;
613
614 case ACPI_TYPE_INTEGER:
615
616 AcpiOsPrintf (" I:%8.8X8.8%X\n",
617 ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
618 break;
619
620 case ACPI_TYPE_STRING:
621
622 AcpiOsPrintf (" S:%p-%X\n", ObjDesc->String.Pointer,
623 ObjDesc->String.Length);
624 break;
625
626 case ACPI_TYPE_BUFFER:
627
628 AcpiOsPrintf (" B:%p-%X\n", ObjDesc->Buffer.Pointer,
629 ObjDesc->Buffer.Length);
630 break;
631
632 default:
633
634 AcpiOsPrintf ("\n");
635 break;
636 }
637 break;
638
639 default:
640 AcpiOsPrintf ("\n");
641 break;
642 }
643
644 /* If debug turned off, done */
645
646 if (!(AcpiDbgLevel & ACPI_LV_VALUES))
647 {
648 return (AE_OK);
649 }
650
651 /* If there is an attached object, display it */
652
653 DbgLevel = AcpiDbgLevel;
654 AcpiDbgLevel = 0;
655 ObjDesc = AcpiNsGetAttachedObject (ThisNode);
656 AcpiDbgLevel = DbgLevel;
657
658 /* Dump attached objects */
659
660 while (ObjDesc)
661 {
662 ObjType = ACPI_TYPE_INVALID;
663 AcpiOsPrintf ("Attached Object %p: ", ObjDesc);
664
665 /* Decode the type of attached object and dump the contents */
666
667 switch (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc))
668 {
669 case ACPI_DESC_TYPE_NAMED:
670
671 AcpiOsPrintf ("(Ptr to Node)\n");
672 BytesToDump = sizeof (ACPI_NAMESPACE_NODE);
673 ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
674 break;
675
676 case ACPI_DESC_TYPE_OPERAND:
677
678 ObjType = ObjDesc->Common.Type;
679
680 if (ObjType > ACPI_TYPE_LOCAL_MAX)
681 {
682 AcpiOsPrintf (
683 "(Pointer to ACPI Object type %.2X [UNKNOWN])\n",
684 ObjType);
685
686 BytesToDump = 32;
687 }
688 else
689 {
690 AcpiOsPrintf (
691 "(Pointer to ACPI Object type %.2X [%s])\n",
692 ObjType, AcpiUtGetTypeName (ObjType));
693
694 BytesToDump = sizeof (ACPI_OPERAND_OBJECT);
695 }
696
697 ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
698 break;
699
700 default:
701
702 break;
703 }
704
705 /* If value is NOT an internal object, we are done */
706
707 if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) != ACPI_DESC_TYPE_OPERAND)
708 {
709 goto Cleanup;
710 }
711
712 /* Valid object, get the pointer to next level, if any */
713
714 switch (ObjType)
715 {
716 case ACPI_TYPE_BUFFER:
717 case ACPI_TYPE_STRING:
718 /*
719 * NOTE: takes advantage of common fields between string/buffer
720 */
721 BytesToDump = ObjDesc->String.Length;
722 ObjDesc = (void *) ObjDesc->String.Pointer;
723
724 AcpiOsPrintf ("(Buffer/String pointer %p length %X)\n",
725 ObjDesc, BytesToDump);
726 ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
727 goto Cleanup;
728
729 case ACPI_TYPE_BUFFER_FIELD:
730
731 ObjDesc = (ACPI_OPERAND_OBJECT *) ObjDesc->BufferField.BufferObj;
732 break;
733
734 case ACPI_TYPE_PACKAGE:
735
736 ObjDesc = (void *) ObjDesc->Package.Elements;
737 break;
738
739 case ACPI_TYPE_METHOD:
740
741 ObjDesc = (void *) ObjDesc->Method.AmlStart;
742 break;
743
744 case ACPI_TYPE_LOCAL_REGION_FIELD:
745
746 ObjDesc = (void *) ObjDesc->Field.RegionObj;
747 break;
748
749 case ACPI_TYPE_LOCAL_BANK_FIELD:
750
751 ObjDesc = (void *) ObjDesc->BankField.RegionObj;
752 break;
753
754 case ACPI_TYPE_LOCAL_INDEX_FIELD:
755
756 ObjDesc = (void *) ObjDesc->IndexField.IndexObj;
757 break;
758
759 default:
760
761 goto Cleanup;
762 }
763
764 ObjType = ACPI_TYPE_INVALID; /* Terminate loop after next pass */
765 }
766
767 Cleanup:
768 AcpiOsPrintf ("\n");
769 return (AE_OK);
770 }
771
772
773 /*******************************************************************************
774 *
775 * FUNCTION: AcpiNsDumpObjects
776 *
777 * PARAMETERS: Type - Object type to be dumped
778 * DisplayType - 0 or ACPI_DISPLAY_SUMMARY
779 * MaxDepth - Maximum depth of dump. Use ACPI_UINT32_MAX
780 * for an effectively unlimited depth.
781 * OwnerId - Dump only objects owned by this ID. Use
782 * ACPI_UINT32_MAX to match all owners.
783 * StartHandle - Where in namespace to start/end search
784 *
785 * RETURN: None
786 *
787 * DESCRIPTION: Dump typed objects within the loaded namespace. Uses
788 * AcpiNsWalkNamespace in conjunction with AcpiNsDumpOneObject.
789 *
790 ******************************************************************************/
791
792 void
AcpiNsDumpObjects(ACPI_OBJECT_TYPE Type,UINT8 DisplayType,UINT32 MaxDepth,ACPI_OWNER_ID OwnerId,ACPI_HANDLE StartHandle)793 AcpiNsDumpObjects (
794 ACPI_OBJECT_TYPE Type,
795 UINT8 DisplayType,
796 UINT32 MaxDepth,
797 ACPI_OWNER_ID OwnerId,
798 ACPI_HANDLE StartHandle)
799 {
800 ACPI_WALK_INFO Info;
801 ACPI_STATUS Status;
802
803
804 ACPI_FUNCTION_ENTRY ();
805
806
807 /*
808 * Just lock the entire namespace for the duration of the dump.
809 * We don't want any changes to the namespace during this time,
810 * especially the temporary nodes since we are going to display
811 * them also.
812 */
813 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
814 if (ACPI_FAILURE (Status))
815 {
816 AcpiOsPrintf ("Could not acquire namespace mutex\n");
817 return;
818 }
819
820 Info.Count = 0;
821 Info.DebugLevel = ACPI_LV_TABLES;
822 Info.OwnerId = OwnerId;
823 Info.DisplayType = DisplayType;
824
825 (void) AcpiNsWalkNamespace (Type, StartHandle, MaxDepth,
826 ACPI_NS_WALK_NO_UNLOCK | ACPI_NS_WALK_TEMP_NODES,
827 AcpiNsDumpOneObject, NULL, (void *) &Info, NULL);
828
829 AcpiOsPrintf ("\nNamespace node count: %u\n\n", Info.Count);
830 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
831 }
832
833
834 /*******************************************************************************
835 *
836 * FUNCTION: AcpiNsDumpOneObjectPath, AcpiNsGetMaxDepth
837 *
838 * PARAMETERS: ObjHandle - Node to be dumped
839 * Level - Nesting level of the handle
840 * Context - Passed into WalkNamespace
841 * ReturnValue - Not used
842 *
843 * RETURN: Status
844 *
845 * DESCRIPTION: Dump the full pathname to a namespace object. AcpNsGetMaxDepth
846 * computes the maximum nesting depth in the namespace tree, in
847 * order to simplify formatting in AcpiNsDumpOneObjectPath.
848 * These procedures are UserFunctions called by AcpiNsWalkNamespace.
849 *
850 ******************************************************************************/
851
852 static ACPI_STATUS
AcpiNsDumpOneObjectPath(ACPI_HANDLE ObjHandle,UINT32 Level,void * Context,void ** ReturnValue)853 AcpiNsDumpOneObjectPath (
854 ACPI_HANDLE ObjHandle,
855 UINT32 Level,
856 void *Context,
857 void **ReturnValue)
858 {
859 UINT32 MaxLevel = *((UINT32 *) Context);
860 char *Pathname;
861 ACPI_NAMESPACE_NODE *Node;
862 int PathIndent;
863
864
865 if (!ObjHandle)
866 {
867 return (AE_OK);
868 }
869
870 Node = AcpiNsValidateHandle (ObjHandle);
871 if (!Node)
872 {
873 /* Ignore bad node during namespace walk */
874
875 return (AE_OK);
876 }
877
878 Pathname = AcpiNsGetNormalizedPathname (Node, TRUE);
879
880 PathIndent = 1;
881 if (Level <= MaxLevel)
882 {
883 PathIndent = MaxLevel - Level + 1;
884 }
885
886 AcpiOsPrintf ("%2d%*s%-12s%*s",
887 Level, Level, " ", AcpiUtGetTypeName (Node->Type),
888 PathIndent, " ");
889
890 AcpiOsPrintf ("%s\n", &Pathname[1]);
891 ACPI_FREE (Pathname);
892 return (AE_OK);
893 }
894
895
896 static ACPI_STATUS
AcpiNsGetMaxDepth(ACPI_HANDLE ObjHandle,UINT32 Level,void * Context,void ** ReturnValue)897 AcpiNsGetMaxDepth (
898 ACPI_HANDLE ObjHandle,
899 UINT32 Level,
900 void *Context,
901 void **ReturnValue)
902 {
903 UINT32 *MaxLevel = (UINT32 *) Context;
904
905
906 if (Level > *MaxLevel)
907 {
908 *MaxLevel = Level;
909 }
910 return (AE_OK);
911 }
912
913
914 /*******************************************************************************
915 *
916 * FUNCTION: AcpiNsDumpObjectPaths
917 *
918 * PARAMETERS: Type - Object type to be dumped
919 * DisplayType - 0 or ACPI_DISPLAY_SUMMARY
920 * MaxDepth - Maximum depth of dump. Use ACPI_UINT32_MAX
921 * for an effectively unlimited depth.
922 * OwnerId - Dump only objects owned by this ID. Use
923 * ACPI_UINT32_MAX to match all owners.
924 * StartHandle - Where in namespace to start/end search
925 *
926 * RETURN: None
927 *
928 * DESCRIPTION: Dump full object pathnames within the loaded namespace. Uses
929 * AcpiNsWalkNamespace in conjunction with AcpiNsDumpOneObjectPath.
930 *
931 ******************************************************************************/
932
933 void
AcpiNsDumpObjectPaths(ACPI_OBJECT_TYPE Type,UINT8 DisplayType,UINT32 MaxDepth,ACPI_OWNER_ID OwnerId,ACPI_HANDLE StartHandle)934 AcpiNsDumpObjectPaths (
935 ACPI_OBJECT_TYPE Type,
936 UINT8 DisplayType,
937 UINT32 MaxDepth,
938 ACPI_OWNER_ID OwnerId,
939 ACPI_HANDLE StartHandle)
940 {
941 ACPI_STATUS Status;
942 UINT32 MaxLevel = 0;
943
944
945 ACPI_FUNCTION_ENTRY ();
946
947
948 /*
949 * Just lock the entire namespace for the duration of the dump.
950 * We don't want any changes to the namespace during this time,
951 * especially the temporary nodes since we are going to display
952 * them also.
953 */
954 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
955 if (ACPI_FAILURE (Status))
956 {
957 AcpiOsPrintf ("Could not acquire namespace mutex\n");
958 return;
959 }
960
961 /* Get the max depth of the namespace tree, for formatting later */
962
963 (void) AcpiNsWalkNamespace (Type, StartHandle, MaxDepth,
964 ACPI_NS_WALK_NO_UNLOCK | ACPI_NS_WALK_TEMP_NODES,
965 AcpiNsGetMaxDepth, NULL, (void *) &MaxLevel, NULL);
966
967 /* Now dump the entire namespace */
968
969 (void) AcpiNsWalkNamespace (Type, StartHandle, MaxDepth,
970 ACPI_NS_WALK_NO_UNLOCK | ACPI_NS_WALK_TEMP_NODES,
971 AcpiNsDumpOneObjectPath, NULL, (void *) &MaxLevel, NULL);
972
973 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
974 }
975
976
977 /*******************************************************************************
978 *
979 * FUNCTION: AcpiNsDumpEntry
980 *
981 * PARAMETERS: Handle - Node to be dumped
982 * DebugLevel - Output level
983 *
984 * RETURN: None
985 *
986 * DESCRIPTION: Dump a single Node
987 *
988 ******************************************************************************/
989
990 void
AcpiNsDumpEntry(ACPI_HANDLE Handle,UINT32 DebugLevel)991 AcpiNsDumpEntry (
992 ACPI_HANDLE Handle,
993 UINT32 DebugLevel)
994 {
995 ACPI_WALK_INFO Info;
996
997
998 ACPI_FUNCTION_ENTRY ();
999
1000
1001 Info.DebugLevel = DebugLevel;
1002 Info.OwnerId = ACPI_OWNER_ID_MAX;
1003 Info.DisplayType = ACPI_DISPLAY_SUMMARY;
1004
1005 (void) AcpiNsDumpOneObject (Handle, 1, &Info, NULL);
1006 }
1007
1008
1009 #ifdef ACPI_ASL_COMPILER
1010 /*******************************************************************************
1011 *
1012 * FUNCTION: AcpiNsDumpTables
1013 *
1014 * PARAMETERS: SearchBase - Root of subtree to be dumped, or
1015 * NS_ALL to dump the entire namespace
1016 * MaxDepth - Maximum depth of dump. Use INT_MAX
1017 * for an effectively unlimited depth.
1018 *
1019 * RETURN: None
1020 *
1021 * DESCRIPTION: Dump the name space, or a portion of it.
1022 *
1023 ******************************************************************************/
1024
1025 void
AcpiNsDumpTables(ACPI_HANDLE SearchBase,UINT32 MaxDepth)1026 AcpiNsDumpTables (
1027 ACPI_HANDLE SearchBase,
1028 UINT32 MaxDepth)
1029 {
1030 ACPI_HANDLE SearchHandle = SearchBase;
1031
1032
1033 ACPI_FUNCTION_TRACE (NsDumpTables);
1034
1035
1036 if (!AcpiGbl_RootNode)
1037 {
1038 /*
1039 * If the name space has not been initialized,
1040 * there is nothing to dump.
1041 */
1042 ACPI_DEBUG_PRINT ((ACPI_DB_TABLES,
1043 "namespace not initialized!\n"));
1044 return_VOID;
1045 }
1046
1047 if (ACPI_NS_ALL == SearchBase)
1048 {
1049 /* Entire namespace */
1050
1051 SearchHandle = AcpiGbl_RootNode;
1052 ACPI_DEBUG_PRINT ((ACPI_DB_TABLES, "\\\n"));
1053 }
1054
1055 AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_OBJECTS, MaxDepth,
1056 ACPI_OWNER_ID_MAX, SearchHandle);
1057 return_VOID;
1058 }
1059 #endif
1060 #endif
1061