Home
last modified time | relevance | path

Searched defs:SHADER_FEATURE_FLAG (Results 1 – 5 of 5) sorted by relevance

/freebsd/contrib/llvm-project/llvm/lib/Target/DirectX/
H A DDXILShaderFlags.h31 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \ macro
36 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \ macro
48 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \ in uint64_t() macro
57 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \ in getFeatureFlags() macro
H A DDXILShaderFlags.cpp54 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleNum, FlagName, Str) \ in print() macro
/freebsd/contrib/llvm-project/llvm/lib/ObjectYAML/
H A DDXContainerYAML.cpp27 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in ShaderFeatureFlags() macro
34 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in getEncodedFlags() macro
118 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in mapping() macro
/freebsd/contrib/llvm-project/llvm/include/llvm/ObjectYAML/
H A DDXContainerYAML.h59 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) bool Val = false; macro
/freebsd/contrib/llvm-project/llvm/include/llvm/BinaryFormat/
H A DDXContainer.h148 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) Val = 1ull << Num, macro