Searched defs:SHADER_FEATURE_FLAG (Results 1 – 5 of 5) sorted by relevance
/freebsd/contrib/llvm-project/llvm/lib/Target/DirectX/ |
H A D | DXILShaderFlags.h | 31 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \ macro 36 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \ macro 48 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \ in uint64_t() macro 57 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \ in getFeatureFlags() macro
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H A D | DXILShaderFlags.cpp | 54 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleNum, FlagName, Str) \ in print() macro
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/freebsd/contrib/llvm-project/llvm/lib/ObjectYAML/ |
H A D | DXContainerYAML.cpp | 27 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in ShaderFeatureFlags() macro 34 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in getEncodedFlags() macro 118 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in mapping() macro
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/freebsd/contrib/llvm-project/llvm/include/llvm/ObjectYAML/ |
H A D | DXContainerYAML.h | 59 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) bool Val = false; macro
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/freebsd/contrib/llvm-project/llvm/include/llvm/BinaryFormat/ |
H A D | DXContainer.h | 148 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) Val = 1ull << Num, macro
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