Searched defs:Relocate (Results 1 – 6 of 6) sorted by relevance
169 if (const auto *Relocate = dyn_cast<GCRelocateInst>(Val)) { in findPreviousSpillSlot() local553 for (const auto *Relocate : SI.GCRelocates) in lowerStatepointMetaArgs() local872 for (const auto *Relocate : SI.GCRelocates) { in LowerAsSTATEPOINT() local910 for (const GCRelocateInst *Relocate : SI.GCRelocates) { in LowerAsSTATEPOINT() local1064 for (const GCRelocateInst *Relocate : I.getGCRelocates()) { in LowerStatepoint() local1207 void SelectionDAGBuilder::visitGCRelocate(const GCRelocateInst &Relocate) { in visitGCRelocate()
213 if (auto *Relocate = dyn_cast<GCRelocateInst>(U)) in getGCRelocates() local225 if (auto *Relocate = dyn_cast<GCRelocateInst>(LandingPadUser)) in getGCRelocates() local
4177 void AssemblyWriter::printGCRelocateComment(const GCRelocateInst &Relocate) { in printGCRelocateComment()4188 if (const auto *Relocate = dyn_cast<GCRelocateInst>(&V)) in printInfoComment() local
5738 GCRelocateInst &Relocate = cast<GCRelocateInst>(Call); in visitIntrinsicCall() local
1969 GCRelocateInst *Relocate = dyn_cast<GCRelocateInst>(U); in insertRelocationStores() local
1367 if (GCRelocateInst *Relocate = dyn_cast<GCRelocateInst>(U)) in simplifyOffsetableRelocate() local