Searched defs:LastUse (Results 1 – 9 of 9) sorted by relevance
301 MachineInstr *LastUse = PhysRegUse[Reg.id()]; in FindLastRefOrPartRef() local330 MachineInstr *LastUse = PhysRegUse[Reg.id()]; in HandlePhysRegKill() local
86 Use *LastUse = nullptr; in forEachCall() local
201 MachineInstr *LastUse = nullptr; ///< Last instr to use reg. member
1506 SlotIndex LastUse = Before; in findLastUseBefore() local
342 unsigned LastUse = Dist; in noUseAfterLastDef() local
1296 SlotIndex LastUse = End.getPrevSlot(); in extendPHIRange() local
1720 for (auto LastUse : LastUses[MI]) { in computeMaxSetPressure() local
290 std::map<RegisterRef,IndexType> LastDef, LastUse; in computeInitialLiveRanges() local
1918 bool LastUse = MMO->getFlags() & MOLastUse; in buildSpillLoadStore() local