1 /* SPDX-License-Identifier: GPL-2.0 */ 2 /* Release Version: irci_stable_candrpv_0415_20150521_0458 */ 3 /* 4 * Support for Intel Camera Imaging ISP subsystem. 5 * Copyright (c) 2015, Intel Corporation. 6 * 7 * This program is free software; you can redistribute it and/or modify it 8 * under the terms and conditions of the GNU General Public License, 9 * version 2, as published by the Free Software Foundation. 10 * 11 * This program is distributed in the hope it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 14 * more details. 15 */ 16 17 #ifndef _IA_CSS_TYPES_H 18 #define _IA_CSS_TYPES_H 19 20 /* @file 21 * This file contains types used for the ia_css parameters. 22 * These types are in a separate file because they are expected 23 * to be used in software layers that do not access the CSS API 24 * directly but still need to forward parameters for it. 25 */ 26 27 #include <type_support.h> 28 29 #include "ia_css_frac.h" 30 31 #include "isp/kernels/aa/aa_2/ia_css_aa2_types.h" 32 #include "isp/kernels/anr/anr_1.0/ia_css_anr_types.h" 33 #include "isp/kernels/anr/anr_2/ia_css_anr2_types.h" 34 #include "isp/kernels/cnr/cnr_2/ia_css_cnr2_types.h" 35 #include "isp/kernels/csc/csc_1.0/ia_css_csc_types.h" 36 #include "isp/kernels/ctc/ctc_1.0/ia_css_ctc_types.h" 37 #include "isp/kernels/dp/dp_1.0/ia_css_dp_types.h" 38 #include "isp/kernels/de/de_1.0/ia_css_de_types.h" 39 #include "isp/kernels/de/de_2/ia_css_de2_types.h" 40 #include "isp/kernels/fc/fc_1.0/ia_css_formats_types.h" 41 #include "isp/kernels/fpn/fpn_1.0/ia_css_fpn_types.h" 42 #include "isp/kernels/gc/gc_1.0/ia_css_gc_types.h" 43 #include "isp/kernels/gc/gc_2/ia_css_gc2_types.h" 44 #include "isp/kernels/macc/macc_1.0/ia_css_macc_types.h" 45 #include "isp/kernels/ob/ob_1.0/ia_css_ob_types.h" 46 #include "isp/kernels/s3a/s3a_1.0/ia_css_s3a_types.h" 47 #include "isp/kernels/sc/sc_1.0/ia_css_sc_types.h" 48 #include "isp/kernels/sdis/sdis_1.0/ia_css_sdis_types.h" 49 #include "isp/kernels/sdis/sdis_2/ia_css_sdis2_types.h" 50 #include "isp/kernels/tnr/tnr_1.0/ia_css_tnr_types.h" 51 #include "isp/kernels/wb/wb_1.0/ia_css_wb_types.h" 52 #include "isp/kernels/xnr/xnr_1.0/ia_css_xnr_types.h" 53 #include "isp/kernels/xnr/xnr_3.0/ia_css_xnr3_types.h" 54 55 /* ISP2401 */ 56 #include "isp/kernels/tnr/tnr3/ia_css_tnr3_types.h" 57 58 #include "isp/kernels/ynr/ynr_1.0/ia_css_ynr_types.h" 59 #include "isp/kernels/ynr/ynr_2/ia_css_ynr2_types.h" 60 #include "isp/kernels/output/output_1.0/ia_css_output_types.h" 61 62 #define IA_CSS_DVS_STAT_GRID_INFO_SUPPORTED 63 /** Should be removed after Driver adaptation will be done */ 64 65 #define IA_CSS_VERSION_MAJOR 2 66 #define IA_CSS_VERSION_MINOR 0 67 #define IA_CSS_VERSION_REVISION 2 68 69 #define IA_CSS_MORPH_TABLE_NUM_PLANES 6 70 71 /* Min and max exposure IDs. These macros are here to allow 72 * the drivers to get this information. Changing these macros 73 * constitutes a CSS API change. */ 74 #define IA_CSS_ISYS_MIN_EXPOSURE_ID 1 /** Minimum exposure ID */ 75 #define IA_CSS_ISYS_MAX_EXPOSURE_ID 250 /** Maximum exposure ID */ 76 77 /* opaque types */ 78 struct ia_css_isp_parameters; 79 struct ia_css_pipe; 80 struct ia_css_memory_offsets; 81 struct ia_css_config_memory_offsets; 82 struct ia_css_state_memory_offsets; 83 84 /* Virtual address within the CSS address space. */ 85 typedef u32 ia_css_ptr; 86 87 #define SIZE_OF_IA_CSS_PTR sizeof(uint32_t) 88 89 /* Generic resolution structure. 90 */ 91 struct ia_css_resolution { 92 u32 width; /** Width */ 93 u32 height; /** Height */ 94 }; 95 96 /* Generic coordinate structure. 97 */ 98 struct ia_css_coordinate { 99 s32 x; /** Value of a coordinate on the horizontal axis */ 100 s32 y; /** Value of a coordinate on the vertical axis */ 101 }; 102 103 /* Vector with signed values. This is used to indicate motion for 104 * Digital Image Stabilization. 105 */ 106 struct ia_css_vector { 107 s32 x; /** horizontal motion (in pixels) */ 108 s32 y; /** vertical motion (in pixels) */ 109 }; 110 111 /* Short hands */ 112 #define IA_CSS_ISP_DMEM IA_CSS_ISP_DMEM0 113 #define IA_CSS_ISP_VMEM IA_CSS_ISP_VMEM0 114 115 /* CSS data descriptor */ 116 struct ia_css_data { 117 ia_css_ptr address; /** CSS virtual address */ 118 u32 size; /** Disabled if 0 */ 119 }; 120 121 /* Host data descriptor */ 122 struct ia_css_host_data { 123 char *address; /** Host address */ 124 u32 size; /** Disabled if 0 */ 125 }; 126 127 /* ISP data descriptor */ 128 struct ia_css_isp_data { 129 u32 address; /** ISP address */ 130 u32 size; /** Disabled if 0 */ 131 }; 132 133 /* Shading Correction types. */ 134 enum ia_css_shading_correction_type { 135 IA_CSS_SHADING_CORRECTION_NONE, /** Shading Correction is not processed in the pipe. */ 136 IA_CSS_SHADING_CORRECTION_TYPE_1 /** Shading Correction 1.0 (pipe 1.0 on ISP2300, pipe 2.2 on ISP2400/2401) */ 137 138 /** More shading correction types can be added in the future. */ 139 }; 140 141 /* Shading Correction information. */ 142 struct ia_css_shading_info { 143 enum ia_css_shading_correction_type type; /** Shading Correction type. */ 144 145 union { /* Shading Correction information of each Shading Correction types. */ 146 147 /* Shading Correction information of IA_CSS_SHADING_CORRECTION_TYPE_1. 148 * 149 * This structure contains the information necessary to generate 150 * the shading table required in the isp. 151 * This structure is filled in the css, 152 * and the driver needs to get it to generate the shading table. 153 * 154 * Before the shading correction is applied, NxN-filter and/or scaling 155 * are applied in the isp, depending on the isp binaries. 156 * Then, these should be considered in generating the shading table. 157 * - Bad pixels on left/top sides generated by NxN-filter 158 * (Bad pixels are NOT considered currently, 159 * because they are subtle.) 160 * - Down-scaling/Up-scaling factor 161 * 162 * Shading correction is applied to the area 163 * which has real sensor data and margin. 164 * Then, the shading table should cover the area including margin. 165 * This structure has this information. 166 * - Origin coordinate of bayer (real sensor data) 167 * on the shading table 168 * 169 * ------------------------ISP 2401----------------------- 170 * 171 * the shading table directly required from ISP. 172 * This structure is filled in CSS, and the driver needs to get it to generate the shading table. 173 * 174 * The shading correction is applied to the bayer area which contains sensor data and padding data. 175 * The shading table should cover this bayer area. 176 * 177 * The shading table size directly required from ISP is expressed by these parameters. 178 * 1. uint32_t num_hor_grids; 179 * 2. uint32_t num_ver_grids; 180 * 3. uint32_t bqs_per_grid_cell; 181 * 182 * In some isp binaries, the bayer scaling is applied before the shading correction is applied. 183 * Then, this scaling factor should be considered in generating the shading table. 184 * The scaling factor is expressed by these parameters. 185 * 4. uint32_t bayer_scale_hor_ratio_in; 186 * 5. uint32_t bayer_scale_hor_ratio_out; 187 * 6. uint32_t bayer_scale_ver_ratio_in; 188 * 7. uint32_t bayer_scale_ver_ratio_out; 189 * 190 * The sensor data size inputted to ISP is expressed by this parameter. 191 * This is the size BEFORE the bayer scaling is applied. 192 * 8. struct ia_css_resolution isp_input_sensor_data_res_bqs; 193 * 194 * The origin of the sensor data area positioned on the shading table at the shading correction 195 * is expressed by this parameter. 196 * The size of this area assumes the size AFTER the bayer scaling is applied 197 * to the isp_input_sensor_data_resolution_bqs. 198 * 9. struct ia_css_coordinate sensor_data_origin_bqs_on_sctbl; 199 * 200 * ****** Definitions of the shading table and the sensor data at the shading correction ****** 201 * 202 * (0,0)--------------------- TW ------------------------------- 203 * | shading table | 204 * | (ox,oy)---------- W -------------------------- | 205 * | | sensor data | | 206 * | | | | 207 * TH H sensor data center | | 208 * | | (cx,cy) | | 209 * | | | | 210 * | | | | 211 * | | | | 212 * | ------------------------------------------- | 213 * | | 214 * ---------------------------------------------------------- 215 * 216 * Example of still mode for output 1080p: 217 * 218 * num_hor_grids = 66 219 * num_ver_grids = 37 220 * bqs_per_grid_cell = 16 221 * bayer_scale_hor_ratio_in = 1 222 * bayer_scale_hor_ratio_out = 1 223 * bayer_scale_ver_ratio_in = 1 224 * bayer_scale_ver_ratio_out = 1 225 * isp_input_sensor_data_resolution_bqs = {966, 546} 226 * sensor_data_origin_bqs_on_sctbl = {61, 15} 227 * 228 * TW, TH [bqs]: width and height of shading table 229 * TW = (num_hor_grids - 1) * bqs_per_grid_cell = (66 - 1) * 16 = 1040 230 * TH = (num_ver_grids - 1) * bqs_per_grid_cell = (37 - 1) * 16 = 576 231 * 232 * W, H [bqs]: width and height of sensor data at shading correction 233 * W = sensor_data_res_bqs.width 234 * = isp_input_sensor_data_res_bqs.width 235 * * bayer_scale_hor_ratio_out / bayer_scale_hor_ratio_in + 0.5 = 966 236 * H = sensor_data_res_bqs.height 237 * = isp_input_sensor_data_res_bqs.height 238 * * bayer_scale_ver_ratio_out / bayer_scale_ver_ratio_in + 0.5 = 546 239 * 240 * (ox, oy) [bqs]: origin of sensor data positioned on shading table at shading correction 241 * ox = sensor_data_origin_bqs_on_sctbl.x = 61 242 * oy = sensor_data_origin_bqs_on_sctbl.y = 15 243 * 244 * (cx, cy) [bqs]: center of sensor data positioned on shading table at shading correction 245 * cx = ox + W/2 = 61 + 966/2 = 544 246 * cy = oy + H/2 = 15 + 546/2 = 288 247 * 248 * ****** Relation between the shading table and the sensor data ****** 249 * 250 * The origin of the sensor data should be on the shading table. 251 * 0 <= ox < TW, 0 <= oy < TH 252 * 253 * ****** How to center the shading table on the sensor data ****** 254 * 255 * To center the shading table on the sensor data, 256 * CSS decides the shading table size so that a certain grid point is positioned 257 * on the center of the sensor data at the shading correction. 258 * CSS expects the shading center is set on this grid point 259 * when the shading table data is calculated in AIC. 260 * 261 * W, H [bqs]: width and height of sensor data at shading correction 262 * W = sensor_data_res_bqs.width 263 * H = sensor_data_res_bqs.height 264 * 265 * (cx, cy) [bqs]: center of sensor data positioned on shading table at shading correction 266 * cx = sensor_data_origin_bqs_on_sctbl.x + W/2 267 * cy = sensor_data_origin_bqs_on_sctbl.y + H/2 268 * 269 * CSS decides the shading table size and the sensor data position 270 * so that the (cx, cy) satisfies this condition. 271 * mod(cx, bqs_per_grid_cell) = 0 272 * mod(cy, bqs_per_grid_cell) = 0 273 * 274 * ****** How to change the sensor data size by processes in the driver and ISP ****** 275 * 276 * 1. sensor data size: Physical sensor size 277 * (The struct ia_css_shading_info does not have this information.) 278 * 2. process: Driver applies the sensor cropping/binning/scaling to physical sensor size. 279 * 3. sensor data size: ISP input size (== shading_info.isp_input_sensor_data_res_bqs) 280 * (ISP assumes the ISP input sensor data is centered on the physical sensor.) 281 * 4. process: ISP applies the bayer scaling by the factor of shading_info.bayer_scale_*. 282 * 5. sensor data size: Scaling factor * ISP input size (== shading_info.sensor_data_res_bqs) 283 * 6. process: ISP applies the shading correction. 284 * 285 * ISP block: SC1 286 * ISP1: SC1 is used. 287 * ISP2: SC1 is used. 288 */ 289 struct { 290 /* ISP2400 */ 291 u32 enable; /** Shading correction enabled. 292 0:disabled, 1:enabled */ 293 294 /* ISP2401 */ 295 u32 num_hor_grids; /** Number of data points per line per color on shading table. */ 296 u32 num_ver_grids; /** Number of lines of data points per color on shading table. */ 297 u32 bqs_per_grid_cell; /** Grid cell size in BQ unit. 298 NOTE: bqs = size in BQ(Bayer Quad) unit. 299 1BQ means {Gr,R,B,Gb} (2x2 pixels). 300 Horizontal 1 bqs corresponds to horizontal 2 pixels. 301 Vertical 1 bqs corresponds to vertical 2 pixels. */ 302 u32 bayer_scale_hor_ratio_in; 303 u32 bayer_scale_hor_ratio_out; 304 305 /** Horizontal ratio of bayer scaling between input width and output width, 306 for the scaling which should be done before shading correction. 307 output_width = input_width * bayer_scale_hor_ratio_out 308 / bayer_scale_hor_ratio_in + 0.5 */ 309 u32 bayer_scale_ver_ratio_in; 310 u32 bayer_scale_ver_ratio_out; 311 312 /** Vertical ratio of bayer scaling 313 between input height and output height, for the scaling 314 which should be done before shading correction. 315 output_height = input_height * bayer_scale_ver_ratio_out 316 / bayer_scale_ver_ratio_in */ 317 /* ISP2400 */ 318 u32 sc_bayer_origin_x_bqs_on_shading_table; 319 /** X coordinate (in bqs) of bayer origin on shading table. 320 This indicates the left-most pixel of bayer 321 (not include margin) inputted to the shading correction. 322 This corresponds to the left-most pixel of bayer 323 inputted to isp from sensor. */ 324 /* ISP2400 */ 325 u32 sc_bayer_origin_y_bqs_on_shading_table; 326 /** Y coordinate (in bqs) of bayer origin on shading table. 327 This indicates the top pixel of bayer 328 (not include margin) inputted to the shading correction. 329 This corresponds to the top pixel of bayer 330 inputted to isp from sensor. */ 331 332 /** Vertical ratio of bayer scaling between input height and output height, 333 for the scaling which should be done before shading correction. 334 output_height = input_height * bayer_scale_ver_ratio_out 335 / bayer_scale_ver_ratio_in + 0.5 */ 336 /* ISP2401 */ 337 struct ia_css_resolution isp_input_sensor_data_res_bqs; 338 /** Sensor data size (in bqs) inputted to ISP. This is the size BEFORE bayer scaling. 339 NOTE: This is NOT the size of the physical sensor size. 340 CSS requests the driver that ISP inputs sensor data 341 by the size of isp_input_sensor_data_res_bqs. 342 The driver sends the sensor data to ISP, 343 after the adequate cropping/binning/scaling 344 are applied to the physical sensor data area. 345 ISP assumes the area of isp_input_sensor_data_res_bqs 346 is centered on the physical sensor. */ 347 /* ISP2401 */ 348 struct ia_css_resolution sensor_data_res_bqs; 349 /** Sensor data size (in bqs) at shading correction. 350 This is the size AFTER bayer scaling. */ 351 /* ISP2401 */ 352 struct ia_css_coordinate sensor_data_origin_bqs_on_sctbl; 353 /** Origin of sensor data area positioned on shading table at shading correction. 354 The coordinate x,y should be positive values. */ 355 } type_1; 356 357 /** More structures can be added here when more shading correction types will be added 358 in the future. */ 359 } info; 360 }; 361 362 /* Default Shading Correction information of Shading Correction Type 1. */ 363 #define DEFAULT_SHADING_INFO_TYPE_1 \ 364 (struct ia_css_shading_info) { \ 365 .type = IA_CSS_SHADING_CORRECTION_TYPE_1, \ 366 .info = { \ 367 .type_1 = { \ 368 .bayer_scale_hor_ratio_in = 1, \ 369 .bayer_scale_hor_ratio_out = 1, \ 370 .bayer_scale_ver_ratio_in = 1, \ 371 .bayer_scale_ver_ratio_out = 1, \ 372 } \ 373 } \ 374 } 375 376 /* Default Shading Correction information. */ 377 #define DEFAULT_SHADING_INFO DEFAULT_SHADING_INFO_TYPE_1 378 379 /* structure that describes the 3A and DIS grids */ 380 struct ia_css_grid_info { 381 /* \name ISP input size 382 * that is visible for user 383 * @{ 384 */ 385 u32 isp_in_width; 386 u32 isp_in_height; 387 /* @}*/ 388 389 struct ia_css_3a_grid_info s3a_grid; /** 3A grid info */ 390 union ia_css_dvs_grid_u dvs_grid; 391 /** All types of DVS statistics grid info union */ 392 393 enum ia_css_vamem_type vamem_type; 394 }; 395 396 /* defaults for ia_css_grid_info structs */ 397 #define DEFAULT_GRID_INFO { \ 398 .dvs_grid = DEFAULT_DVS_GRID_INFO, \ 399 .vamem_type = IA_CSS_VAMEM_TYPE_1 \ 400 } 401 402 /* Morphing table, used for geometric distortion and chromatic abberration 403 * correction (GDCAC, also called GDC). 404 * This table describes the imperfections introduced by the lens, the 405 * advanced ISP can correct for these imperfections using this table. 406 */ 407 struct ia_css_morph_table { 408 u32 enable; /** To disable GDC, set this field to false. The 409 coordinates fields can be set to NULL in this case. */ 410 u32 height; /** Table height */ 411 u32 width; /** Table width */ 412 u16 *coordinates_x[IA_CSS_MORPH_TABLE_NUM_PLANES]; 413 /** X coordinates that describe the sensor imperfection */ 414 u16 *coordinates_y[IA_CSS_MORPH_TABLE_NUM_PLANES]; 415 /** Y coordinates that describe the sensor imperfection */ 416 }; 417 418 struct ia_css_dvs_6axis_config { 419 unsigned int exp_id; 420 /** Exposure ID, see ia_css_event_public.h for more detail */ 421 u32 width_y; 422 u32 height_y; 423 u32 width_uv; 424 u32 height_uv; 425 u32 *xcoords_y; 426 u32 *ycoords_y; 427 u32 *xcoords_uv; 428 u32 *ycoords_uv; 429 }; 430 431 /** 432 * This specifies the coordinates (x,y) 433 */ 434 struct ia_css_point { 435 s32 x; /** x coordinate */ 436 s32 y; /** y coordinate */ 437 }; 438 439 /** 440 * This specifies the region 441 */ 442 struct ia_css_region { 443 struct ia_css_point origin; /** Starting point coordinates for the region */ 444 struct ia_css_resolution resolution; /** Region resolution */ 445 }; 446 447 /** 448 * Digital zoom: 449 * This feature is currently available only for video, but will become 450 * available for preview and capture as well. 451 * Set the digital zoom factor, this is a logarithmic scale. The actual zoom 452 * factor will be 64/x. 453 * Setting dx or dy to 0 disables digital zoom for that direction. 454 * New API change for Digital zoom:(added struct ia_css_region zoom_region) 455 * zoom_region specifies the origin of the zoom region and width and 456 * height of that region. 457 * origin : This is the coordinate (x,y) within the effective input resolution 458 * of the stream. where, x >= 0 and y >= 0. (0,0) maps to the upper left of the 459 * effective input resolution. 460 * resolution : This is resolution of zoom region. 461 * where, x + width <= effective input width 462 * y + height <= effective input height 463 */ 464 struct ia_css_dz_config { 465 u32 dx; /** Horizontal zoom factor */ 466 u32 dy; /** Vertical zoom factor */ 467 struct ia_css_region zoom_region; /** region for zoom */ 468 }; 469 470 /* The still capture mode, this can be RAW (simply copy sensor input to DDR), 471 * Primary ISP, the Advanced ISP (GDC) or the low-light ISP (ANR). 472 */ 473 enum ia_css_capture_mode { 474 IA_CSS_CAPTURE_MODE_RAW, /** no processing, copy data only */ 475 IA_CSS_CAPTURE_MODE_BAYER, /** bayer processing, up to demosaic */ 476 IA_CSS_CAPTURE_MODE_PRIMARY, /** primary ISP */ 477 IA_CSS_CAPTURE_MODE_ADVANCED, /** advanced ISP (GDC) */ 478 IA_CSS_CAPTURE_MODE_LOW_LIGHT /** low light ISP (ANR) */ 479 }; 480 481 struct ia_css_capture_config { 482 enum ia_css_capture_mode mode; /** Still capture mode */ 483 u32 enable_xnr; /** Enable/disable XNR */ 484 u32 enable_raw_output; 485 bool enable_capture_pp_bli; /** Enable capture_pp_bli mode */ 486 }; 487 488 /* default settings for ia_css_capture_config structs */ 489 #define DEFAULT_CAPTURE_CONFIG { \ 490 .mode = IA_CSS_CAPTURE_MODE_PRIMARY, \ 491 } 492 493 /* ISP filter configuration. This is a collection of configurations 494 * for each of the ISP filters (modules). 495 * 496 * NOTE! The contents of all pointers is copied when get or set with the 497 * exception of the shading and morph tables. For these we only copy the 498 * pointer, so the caller must make sure the memory contents of these pointers 499 * remain valid as long as they are used by the CSS. This will be fixed in the 500 * future by copying the contents instead of just the pointer. 501 * 502 * Comment: 503 * ["ISP block", 1&2] : ISP block is used both for ISP1 and ISP2. 504 * ["ISP block", 1only] : ISP block is used only for ISP1. 505 * ["ISP block", 2only] : ISP block is used only for ISP2. 506 */ 507 struct ia_css_isp_config { 508 struct ia_css_wb_config *wb_config; /** White Balance 509 [WB1, 1&2] */ 510 struct ia_css_cc_config *cc_config; /** Color Correction 511 [CSC1, 1only] */ 512 struct ia_css_tnr_config *tnr_config; /** Temporal Noise Reduction 513 [TNR1, 1&2] */ 514 struct ia_css_ecd_config *ecd_config; /** Eigen Color Demosaicing 515 [DE2, 2only] */ 516 struct ia_css_ynr_config *ynr_config; /** Y(Luma) Noise Reduction 517 [YNR2&YEE2, 2only] */ 518 struct ia_css_fc_config *fc_config; /** Fringe Control 519 [FC2, 2only] */ 520 struct ia_css_formats_config 521 *formats_config; /** Formats Control for main output 522 [FORMATS, 1&2] */ 523 struct ia_css_cnr_config *cnr_config; /** Chroma Noise Reduction 524 [CNR2, 2only] */ 525 struct ia_css_macc_config *macc_config; /** MACC 526 [MACC2, 2only] */ 527 struct ia_css_ctc_config *ctc_config; /** Chroma Tone Control 528 [CTC2, 2only] */ 529 struct ia_css_aa_config *aa_config; /** YUV Anti-Aliasing 530 [AA2, 2only] 531 (not used currently) */ 532 struct ia_css_aa_config *baa_config; /** Bayer Anti-Aliasing 533 [BAA2, 1&2] */ 534 struct ia_css_ce_config *ce_config; /** Chroma Enhancement 535 [CE1, 1only] */ 536 struct ia_css_dvs_6axis_config *dvs_6axis_config; 537 struct ia_css_ob_config *ob_config; /** Objective Black 538 [OB1, 1&2] */ 539 struct ia_css_dp_config *dp_config; /** Defect Pixel Correction 540 [DPC1/DPC2, 1&2] */ 541 struct ia_css_nr_config *nr_config; /** Noise Reduction 542 [BNR1&YNR1&CNR1, 1&2]*/ 543 struct ia_css_ee_config *ee_config; /** Edge Enhancement 544 [YEE1, 1&2] */ 545 struct ia_css_de_config *de_config; /** Demosaic 546 [DE1, 1only] */ 547 struct ia_css_gc_config *gc_config; /** Gamma Correction (for YUV) 548 [GC1, 1only] */ 549 struct ia_css_anr_config *anr_config; /** Advanced Noise Reduction */ 550 struct ia_css_3a_config *s3a_config; /** 3A Statistics config */ 551 struct ia_css_xnr_config *xnr_config; /** eXtra Noise Reduction */ 552 struct ia_css_dz_config *dz_config; /** Digital Zoom */ 553 struct ia_css_cc_config *yuv2rgb_cc_config; /** Color Correction 554 [CCM2, 2only] */ 555 struct ia_css_cc_config *rgb2yuv_cc_config; /** Color Correction 556 [CSC2, 2only] */ 557 struct ia_css_macc_table *macc_table; /** MACC 558 [MACC1/MACC2, 1&2]*/ 559 struct ia_css_gamma_table *gamma_table; /** Gamma Correction (for YUV) 560 [GC1, 1only] */ 561 struct ia_css_ctc_table *ctc_table; /** Chroma Tone Control 562 [CTC1, 1only] */ 563 564 /* \deprecated */ 565 struct ia_css_xnr_table *xnr_table; /** eXtra Noise Reduction 566 [XNR1, 1&2] */ 567 struct ia_css_rgb_gamma_table *r_gamma_table;/** sRGB Gamma Correction 568 [GC2, 2only] */ 569 struct ia_css_rgb_gamma_table *g_gamma_table;/** sRGB Gamma Correction 570 [GC2, 2only] */ 571 struct ia_css_rgb_gamma_table *b_gamma_table;/** sRGB Gamma Correction 572 [GC2, 2only] */ 573 struct ia_css_vector *motion_vector; /** For 2-axis DVS */ 574 struct ia_css_shading_table *shading_table; 575 struct ia_css_morph_table *morph_table; 576 struct ia_css_dvs_coefficients *dvs_coefs; /** DVS 1.0 coefficients */ 577 struct ia_css_dvs2_coefficients *dvs2_coefs; /** DVS 2.0 coefficients */ 578 struct ia_css_capture_config *capture_config; 579 struct ia_css_anr_thres *anr_thres; 580 /* @deprecated{Old shading settings, see bugzilla bz675 for details} */ 581 struct ia_css_shading_settings *shading_settings; 582 struct ia_css_xnr3_config *xnr3_config; /** eXtreme Noise Reduction v3 */ 583 /* comment from Lasse: Be aware how this feature will affect coordinate 584 * normalization in different parts of the system. (e.g. face detection, 585 * touch focus, 3A statistics and windows of interest, shading correction, 586 * DVS, GDC) from IQ tool level and application level down-to ISP FW level. 587 * the risk for regression is not in the individual blocks, but how they 588 * integrate together. */ 589 struct ia_css_output_config 590 *output_config; /** Main Output Mirroring, flipping */ 591 592 struct ia_css_scaler_config 593 *scaler_config; /** Skylake: scaler config (optional) */ 594 struct ia_css_formats_config 595 *formats_config_display;/** Formats control for viewfinder/display output (optional) 596 [OSYS, n/a] */ 597 struct ia_css_output_config 598 *output_config_display; /** Viewfinder/display output mirroring, flipping (optional) */ 599 600 struct ia_css_frame 601 *output_frame; /** Output frame the config is to be applied to (optional) */ 602 u32 isp_config_id; /** Unique ID to track which config was actually applied to a particular frame */ 603 }; 604 605 #endif /* _IA_CSS_TYPES_H */ 606