1 //===-- Breakpoint.h --------------------------------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #ifndef LLDB_BREAKPOINT_BREAKPOINT_H 10 #define LLDB_BREAKPOINT_BREAKPOINT_H 11 12 #include <memory> 13 #include <string> 14 #include <unordered_set> 15 #include <vector> 16 17 #include "lldb/Breakpoint/BreakpointID.h" 18 #include "lldb/Breakpoint/BreakpointLocationCollection.h" 19 #include "lldb/Breakpoint/BreakpointLocationList.h" 20 #include "lldb/Breakpoint/BreakpointName.h" 21 #include "lldb/Breakpoint/BreakpointOptions.h" 22 #include "lldb/Breakpoint/Stoppoint.h" 23 #include "lldb/Breakpoint/StoppointHitCounter.h" 24 #include "lldb/Core/SearchFilter.h" 25 #include "lldb/Target/Statistics.h" 26 #include "lldb/Utility/Event.h" 27 #include "lldb/Utility/StringList.h" 28 #include "lldb/Utility/StructuredData.h" 29 30 namespace lldb_private { 31 32 /// \class Breakpoint Breakpoint.h "lldb/Breakpoint/Breakpoint.h" Class that 33 /// manages logical breakpoint setting. 34 35 /// General Outline: 36 /// A breakpoint has four main parts, a filter, a resolver, the list of 37 /// breakpoint 38 /// locations that have been determined for the filter/resolver pair, and 39 /// finally a set of options for the breakpoint. 40 /// 41 /// \b Filter: 42 /// This is an object derived from SearchFilter. It manages the search for 43 /// breakpoint location matches through the symbols in the module list of the 44 /// target that owns it. It also filters out locations based on whatever 45 /// logic it wants. 46 /// 47 /// \b Resolver: 48 /// This is an object derived from BreakpointResolver. It provides a callback 49 /// to the filter that will find breakpoint locations. How it does this is 50 /// determined by what kind of resolver it is. 51 /// 52 /// The Breakpoint class also provides constructors for the common breakpoint 53 /// cases which make the appropriate filter and resolver for you. 54 /// 55 /// \b Location List: 56 /// This stores the breakpoint locations that have been determined to date. 57 /// For a given breakpoint, there will be only one location with a given 58 /// address. Adding a location at an already taken address will just return 59 /// the location already at that address. Locations can be looked up by ID, 60 /// or by address. 61 /// 62 /// \b Options: 63 /// This includes: 64 /// \b Enabled/Disabled 65 /// \b Ignore Count 66 /// \b Callback 67 /// \b Condition 68 /// Note, these options can be set on the breakpoint, and they can also be set 69 /// on the individual locations. The options set on the breakpoint take 70 /// precedence over the options set on the individual location. So for 71 /// instance disabling the breakpoint will cause NONE of the locations to get 72 /// hit. But if the breakpoint is enabled, then the location's enabled state 73 /// will be checked to determine whether to insert that breakpoint location. 74 /// Similarly, if the breakpoint condition says "stop", we won't check the 75 /// location's condition. But if the breakpoint condition says "continue", 76 /// then we will check the location for whether to actually stop or not. One 77 /// subtle point worth observing here is that you don't actually stop at a 78 /// Breakpoint, you always stop at one of its locations. So the "should stop" 79 /// tests are done by the location, not by the breakpoint. 80 class Breakpoint : public std::enable_shared_from_this<Breakpoint>, 81 public Stoppoint { 82 public: 83 static const char * 84 BreakpointEventTypeAsCString(lldb::BreakpointEventType type); 85 86 /// An enum specifying the match style for breakpoint settings. At present 87 /// only used for function name style breakpoints. 88 enum MatchType { Exact, Regexp, Glob }; 89 90 private: 91 enum class OptionNames : uint32_t { Names = 0, Hardware, LastOptionName }; 92 93 static const char 94 *g_option_names[static_cast<uint32_t>(OptionNames::LastOptionName)]; 95 GetKey(OptionNames enum_value)96 static const char *GetKey(OptionNames enum_value) { 97 return g_option_names[static_cast<uint32_t>(enum_value)]; 98 } 99 100 public: 101 class BreakpointEventData : public EventData { 102 public: 103 BreakpointEventData(lldb::BreakpointEventType sub_type, 104 const lldb::BreakpointSP &new_breakpoint_sp); 105 106 ~BreakpointEventData() override; 107 108 static llvm::StringRef GetFlavorString(); 109 110 Log *GetLogChannel() override; 111 112 llvm::StringRef GetFlavor() const override; 113 114 lldb::BreakpointEventType GetBreakpointEventType() const; 115 116 lldb::BreakpointSP GetBreakpoint() const; 117 GetBreakpointLocationCollection()118 BreakpointLocationCollection &GetBreakpointLocationCollection() { 119 return m_locations; 120 } 121 122 void Dump(Stream *s) const override; 123 124 static lldb::BreakpointEventType 125 GetBreakpointEventTypeFromEvent(const lldb::EventSP &event_sp); 126 127 static lldb::BreakpointSP 128 GetBreakpointFromEvent(const lldb::EventSP &event_sp); 129 130 static lldb::BreakpointLocationSP 131 GetBreakpointLocationAtIndexFromEvent(const lldb::EventSP &event_sp, 132 uint32_t loc_idx); 133 134 static size_t 135 GetNumBreakpointLocationsFromEvent(const lldb::EventSP &event_sp); 136 137 static const BreakpointEventData * 138 GetEventDataFromEvent(const Event *event_sp); 139 140 private: 141 lldb::BreakpointEventType m_breakpoint_event; 142 lldb::BreakpointSP m_new_breakpoint_sp; 143 BreakpointLocationCollection m_locations; 144 145 BreakpointEventData(const BreakpointEventData &) = delete; 146 const BreakpointEventData &operator=(const BreakpointEventData &) = delete; 147 }; 148 149 // Saving & restoring breakpoints: 150 static lldb::BreakpointSP CreateFromStructuredData( 151 lldb::TargetSP target_sp, StructuredData::ObjectSP &data_object_sp, 152 Status &error); 153 154 static bool 155 SerializedBreakpointMatchesNames(StructuredData::ObjectSP &bkpt_object_sp, 156 std::vector<std::string> &names); 157 158 virtual StructuredData::ObjectSP SerializeToStructuredData(); 159 GetSerializationKey()160 static const char *GetSerializationKey() { return "Breakpoint"; } 161 /// Destructor. 162 /// 163 /// The destructor is not virtual since there should be no reason to 164 /// subclass breakpoints. The varieties of breakpoints are specified 165 /// instead by providing different resolvers & filters. 166 ~Breakpoint() override; 167 168 // Methods 169 170 /// Tell whether this breakpoint is an "internal" breakpoint. \return 171 /// Returns \b true if this is an internal breakpoint, \b false otherwise. 172 bool IsInternal() const; 173 174 /// Standard "Dump" method. At present it does nothing. 175 void Dump(Stream *s) override; 176 177 // The next set of methods provide ways to tell the breakpoint to update it's 178 // location list - usually done when modules appear or disappear. 179 180 /// Tell this breakpoint to clear all its breakpoint sites. Done when the 181 /// process holding the breakpoint sites is destroyed. 182 void ClearAllBreakpointSites(); 183 184 /// Tell this breakpoint to scan it's target's module list and resolve any 185 /// new locations that match the breakpoint's specifications. 186 void ResolveBreakpoint(); 187 188 /// Tell this breakpoint to scan a given module list and resolve any new 189 /// locations that match the breakpoint's specifications. 190 /// 191 /// \param[in] module_list 192 /// The list of modules to look in for new locations. 193 /// 194 /// \param[in] send_event 195 /// If \b true, send a breakpoint location added event for non-internal 196 /// breakpoints. 197 void ResolveBreakpointInModules(ModuleList &module_list, 198 bool send_event = true); 199 200 /// Tell this breakpoint to scan a given module list and resolve any new 201 /// locations that match the breakpoint's specifications. 202 /// 203 /// \param[in] module_list 204 /// The list of modules to look in for new locations. 205 /// 206 /// \param[in] new_locations 207 /// Fills new_locations with the new locations that were made. 208 void ResolveBreakpointInModules(ModuleList &module_list, 209 BreakpointLocationCollection &new_locations); 210 211 /// Like ResolveBreakpointInModules, but allows for "unload" events, in 212 /// which case we will remove any locations that are in modules that got 213 /// unloaded. 214 /// 215 /// \param[in] changed_modules 216 /// The list of modules to look in for new locations. 217 /// \param[in] load_event 218 /// If \b true then the modules were loaded, if \b false, unloaded. 219 /// \param[in] delete_locations 220 /// If \b true then the modules were unloaded delete any locations in the 221 /// changed modules. 222 void ModulesChanged(ModuleList &changed_modules, bool load_event, 223 bool delete_locations = false); 224 225 /// Tells the breakpoint the old module \a old_module_sp has been replaced 226 /// by new_module_sp (usually because the underlying file has been rebuilt, 227 /// and the old version is gone.) 228 /// 229 /// \param[in] old_module_sp 230 /// The old module that is going away. 231 /// \param[in] new_module_sp 232 /// The new module that is replacing it. 233 void ModuleReplaced(lldb::ModuleSP old_module_sp, 234 lldb::ModuleSP new_module_sp); 235 236 // The next set of methods provide access to the breakpoint locations for 237 // this breakpoint. 238 239 /// Add a location to the breakpoint's location list. This is only meant to 240 /// be called by the breakpoint's resolver. FIXME: how do I ensure that? 241 /// 242 /// \param[in] addr 243 /// The Address specifying the new location. 244 /// \param[out] new_location 245 /// Set to \b true if a new location was created, to \b false if there 246 /// already was a location at this Address. 247 /// \return 248 /// Returns a pointer to the new location. 249 lldb::BreakpointLocationSP AddLocation(const Address &addr, 250 bool *new_location = nullptr); 251 252 /// Find a breakpoint location by Address. 253 /// 254 /// \param[in] addr 255 /// The Address specifying the location. 256 /// \return 257 /// Returns a shared pointer to the location at \a addr. The pointer 258 /// in the shared pointer will be nullptr if there is no location at that 259 /// address. 260 lldb::BreakpointLocationSP FindLocationByAddress(const Address &addr); 261 262 /// Find a breakpoint location ID by Address. 263 /// 264 /// \param[in] addr 265 /// The Address specifying the location. 266 /// \return 267 /// Returns the UID of the location at \a addr, or \b LLDB_INVALID_ID if 268 /// there is no breakpoint location at that address. 269 lldb::break_id_t FindLocationIDByAddress(const Address &addr); 270 271 /// Find a breakpoint location for a given breakpoint location ID. 272 /// 273 /// \param[in] bp_loc_id 274 /// The ID specifying the location. 275 /// \return 276 /// Returns a shared pointer to the location with ID \a bp_loc_id. The 277 /// pointer 278 /// in the shared pointer will be nullptr if there is no location with that 279 /// ID. 280 lldb::BreakpointLocationSP FindLocationByID(lldb::break_id_t bp_loc_id); 281 282 /// Get breakpoint locations by index. 283 /// 284 /// \param[in] index 285 /// The location index. 286 /// 287 /// \return 288 /// Returns a shared pointer to the location with index \a 289 /// index. The shared pointer might contain nullptr if \a index is 290 /// greater than then number of actual locations. 291 lldb::BreakpointLocationSP GetLocationAtIndex(size_t index); 292 293 /// Removes all invalid breakpoint locations. 294 /// 295 /// Removes all breakpoint locations with architectures that aren't 296 /// compatible with \a arch. Also remove any breakpoint locations with whose 297 /// locations have address where the section has been deleted (module and 298 /// object files no longer exist). 299 /// 300 /// This is typically used after the process calls exec, or anytime the 301 /// architecture of the target changes. 302 /// 303 /// \param[in] arch 304 /// If valid, check the module in each breakpoint to make sure 305 /// they are compatible, otherwise, ignore architecture. 306 void RemoveInvalidLocations(const ArchSpec &arch); 307 308 // The next section deals with various breakpoint options. 309 310 /// If \a enable is \b true, enable the breakpoint, if \b false disable it. 311 void SetEnabled(bool enable) override; 312 313 /// Check the Enable/Disable state. 314 /// \return 315 /// \b true if the breakpoint is enabled, \b false if disabled. 316 bool IsEnabled() override; 317 318 /// Set the breakpoint to ignore the next \a count breakpoint hits. 319 /// \param[in] count 320 /// The number of breakpoint hits to ignore. 321 void SetIgnoreCount(uint32_t count); 322 323 /// Return the current ignore count/ 324 /// \return 325 /// The number of breakpoint hits to be ignored. 326 uint32_t GetIgnoreCount() const; 327 328 /// Return the current hit count for all locations. \return 329 /// The current hit count for all locations. 330 uint32_t GetHitCount() const; 331 332 /// Resets the current hit count for all locations. 333 void ResetHitCount(); 334 335 /// If \a one_shot is \b true, breakpoint will be deleted on first hit. 336 void SetOneShot(bool one_shot); 337 338 /// Check the OneShot state. 339 /// \return 340 /// \b true if the breakpoint is one shot, \b false otherwise. 341 bool IsOneShot() const; 342 343 /// If \a auto_continue is \b true, breakpoint will auto-continue when on 344 /// hit. 345 void SetAutoContinue(bool auto_continue); 346 347 /// Check the AutoContinue state. 348 /// \return 349 /// \b true if the breakpoint is set to auto-continue, \b false otherwise. 350 bool IsAutoContinue() const; 351 352 /// Set the valid thread to be checked when the breakpoint is hit. 353 /// \param[in] thread_id 354 /// If this thread hits the breakpoint, we stop, otherwise not. 355 void SetThreadID(lldb::tid_t thread_id); 356 357 /// Return the current stop thread value. 358 /// \return 359 /// The thread id for which the breakpoint hit will stop, 360 /// LLDB_INVALID_THREAD_ID for all threads. 361 lldb::tid_t GetThreadID() const; 362 363 void SetThreadIndex(uint32_t index); 364 365 uint32_t GetThreadIndex() const; 366 367 void SetThreadName(const char *thread_name); 368 369 const char *GetThreadName() const; 370 371 void SetQueueName(const char *queue_name); 372 373 const char *GetQueueName() const; 374 375 /// Set the callback action invoked when the breakpoint is hit. 376 /// 377 /// \param[in] callback 378 /// The method that will get called when the breakpoint is hit. 379 /// \param[in] baton 380 /// A void * pointer that will get passed back to the callback function. 381 /// \param[in] is_synchronous 382 /// If \b true the callback will be run on the private event thread 383 /// before the stop event gets reported. If false, the callback will get 384 /// handled on the public event thread while the stop event is being 385 /// pulled off the event queue. 386 /// Note: synchronous callbacks cannot cause the target to run, in 387 /// particular, they should not try to run the expression evaluator. 388 void SetCallback(BreakpointHitCallback callback, void *baton, 389 bool is_synchronous = false); 390 391 void SetCallback(BreakpointHitCallback callback, 392 const lldb::BatonSP &callback_baton_sp, 393 bool is_synchronous = false); 394 395 void ClearCallback(); 396 397 /// Set the breakpoint's condition. 398 /// 399 /// \param[in] condition 400 /// The condition to evaluate when the breakpoint is hit. 401 /// Pass in an empty condition to clear the condition. 402 void SetCondition(StopCondition condition); 403 404 /// Return the breakpoint condition. 405 const StopCondition &GetCondition() const; 406 407 // The next section are various utility functions. 408 409 /// Return the number of breakpoint locations that have resolved to actual 410 /// breakpoint sites. 411 /// 412 /// \return 413 /// The number locations resolved breakpoint sites. 414 size_t GetNumResolvedLocations() const; 415 416 /// Return whether this breakpoint has any resolved locations. 417 /// 418 /// \return 419 /// True if GetNumResolvedLocations > 0 420 bool HasResolvedLocations() const; 421 422 /// Return the number of breakpoint locations. 423 /// 424 /// \return 425 /// The number breakpoint locations. 426 size_t GetNumLocations() const; 427 428 /// Put a description of this breakpoint into the stream \a s. 429 /// 430 /// \param[in] s 431 /// Stream into which to dump the description. 432 /// 433 /// \param[in] level 434 /// The description level that indicates the detail level to 435 /// provide. 436 /// 437 /// \see lldb::DescriptionLevel 438 void GetDescription(Stream *s, lldb::DescriptionLevel level, 439 bool show_locations = false); 440 441 /// Set the "kind" description for a breakpoint. If the breakpoint is hit 442 /// the stop info will show this "kind" description instead of the 443 /// breakpoint number. Mostly useful for internal breakpoints, where the 444 /// breakpoint number doesn't have meaning to the user. 445 /// 446 /// \param[in] kind 447 /// New "kind" description. SetBreakpointKind(const char * kind)448 void SetBreakpointKind(const char *kind) { m_kind_description.assign(kind); } 449 450 /// Return the "kind" description for a breakpoint. 451 /// 452 /// \return 453 /// The breakpoint kind, or nullptr if none is set. GetBreakpointKind()454 const char *GetBreakpointKind() const { return m_kind_description.c_str(); } 455 456 /// Accessor for the breakpoint Target. 457 /// \return 458 /// This breakpoint's Target. GetTarget()459 Target &GetTarget() { return m_target; } 460 GetTarget()461 const Target &GetTarget() const { return m_target; } 462 463 const lldb::TargetSP GetTargetSP(); 464 465 void GetResolverDescription(Stream *s); 466 467 /// Find breakpoint locations which match the (filename, line_number) 468 /// description. The breakpoint location collection is to be filled with the 469 /// matching locations. It should be initialized with 0 size by the API 470 /// client. 471 /// 472 /// \return 473 /// True if there is a match 474 /// 475 /// The locations which match the filename and line_number in loc_coll. 476 /// If its 477 /// size is 0 and true is returned, it means the breakpoint fully matches 478 /// the 479 /// description. 480 bool GetMatchingFileLine(ConstString filename, uint32_t line_number, 481 BreakpointLocationCollection &loc_coll); 482 483 void GetFilterDescription(Stream *s); 484 485 /// Returns the BreakpointOptions structure set at the breakpoint level. 486 /// 487 /// Meant to be used by the BreakpointLocation class. 488 /// 489 /// \return 490 /// A reference to this breakpoint's BreakpointOptions. 491 BreakpointOptions &GetOptions(); 492 493 /// Returns the BreakpointOptions structure set at the breakpoint level. 494 /// 495 /// Meant to be used by the BreakpointLocation class. 496 /// 497 /// \return 498 /// A reference to this breakpoint's BreakpointOptions. 499 const BreakpointOptions &GetOptions() const; 500 501 /// Invoke the callback action when the breakpoint is hit. 502 /// 503 /// Meant to be used by the BreakpointLocation class. 504 /// 505 /// \param[in] context 506 /// Described the breakpoint event. 507 /// 508 /// \param[in] bp_loc_id 509 /// Which breakpoint location hit this breakpoint. 510 /// 511 /// \return 512 /// \b true if the target should stop at this breakpoint and \b false not. 513 bool InvokeCallback(StoppointCallbackContext *context, 514 lldb::break_id_t bp_loc_id); 515 IsHardware()516 bool IsHardware() const { return m_hardware; } 517 518 llvm::Error SetIsHardware(bool is_hardware); 519 GetResolver()520 lldb::BreakpointResolverSP GetResolver() { return m_resolver_sp; } 521 GetSearchFilter()522 lldb::SearchFilterSP GetSearchFilter() { return m_filter_sp; } 523 524 private: 525 void AddName(llvm::StringRef new_name); 526 RemoveName(const char * name_to_remove)527 void RemoveName(const char *name_to_remove) { 528 if (name_to_remove) 529 m_name_list.erase(name_to_remove); 530 } 531 532 public: MatchesName(const char * name)533 bool MatchesName(const char *name) { 534 return m_name_list.find(name) != m_name_list.end(); 535 } 536 GetNames(std::vector<std::string> & names)537 void GetNames(std::vector<std::string> &names) { 538 names.clear(); 539 for (auto name : m_name_list) { 540 names.push_back(name); 541 } 542 } 543 544 /// Set a pre-condition filter that overrides all user provided 545 /// filters/callbacks etc. 546 /// 547 /// Used to define fancy breakpoints that can do dynamic hit detection 548 /// without taking up the condition slot - which really belongs to the user 549 /// anyway... 550 /// 551 /// The Precondition should not continue the target, it should return true 552 /// if the condition says to stop and false otherwise. 553 /// SetPrecondition(lldb::BreakpointPreconditionSP precondition_sp)554 void SetPrecondition(lldb::BreakpointPreconditionSP precondition_sp) { 555 m_precondition_sp = std::move(precondition_sp); 556 } 557 558 bool EvaluatePrecondition(StoppointCallbackContext &context); 559 GetPrecondition()560 lldb::BreakpointPreconditionSP GetPrecondition() { return m_precondition_sp; } 561 562 // Produces the OR'ed values for all the names assigned to this breakpoint. GetPermissions()563 const BreakpointName::Permissions &GetPermissions() const { 564 return m_permissions; 565 } 566 GetPermissions()567 BreakpointName::Permissions &GetPermissions() { 568 return m_permissions; 569 } 570 AllowList()571 bool AllowList() const { 572 return GetPermissions().GetAllowList(); 573 } AllowDisable()574 bool AllowDisable() const { 575 return GetPermissions().GetAllowDisable(); 576 } AllowDelete()577 bool AllowDelete() const { 578 return GetPermissions().GetAllowDelete(); 579 } 580 581 // This one should only be used by Target to copy breakpoints from target to 582 // target - primarily from the dummy target to prime new targets. 583 static lldb::BreakpointSP CopyFromBreakpoint(lldb::TargetSP new_target, 584 const Breakpoint &bp_to_copy_from); 585 586 /// Get statistics associated with this breakpoint in JSON format. 587 llvm::json::Value GetStatistics(); 588 589 void ResetStatistics(); 590 591 /// Get the time it took to resolve all locations in this breakpoint. GetResolveTime()592 StatsDuration::Duration GetResolveTime() const { return m_resolve_time; } 593 594 protected: 595 friend class Target; 596 // Protected Methods 597 598 /// Constructors and Destructors 599 /// Only the Target can make a breakpoint, and it owns the breakpoint 600 /// lifespans. The constructor takes a filter and a resolver. Up in Target 601 /// there are convenience variants that make breakpoints for some common 602 /// cases. 603 /// 604 /// \param[in] target 605 /// The target in which the breakpoint will be set. 606 /// 607 /// \param[in] filter_sp 608 /// Shared pointer to the search filter that restricts the search domain of 609 /// the breakpoint. 610 /// 611 /// \param[in] resolver_sp 612 /// Shared pointer to the resolver object that will determine breakpoint 613 /// matches. 614 /// 615 /// \param hardware 616 /// If true, request a hardware breakpoint to be used to implement the 617 /// breakpoint locations. 618 /// 619 /// \param resolve_indirect_symbols 620 /// If true, and the address of a given breakpoint location in this 621 /// breakpoint is set on an 622 /// indirect symbol (i.e. Symbol::IsIndirect returns true) then the actual 623 /// breakpoint site will 624 /// be set on the target of the indirect symbol. 625 // This is the generic constructor 626 Breakpoint(Target &target, lldb::SearchFilterSP &filter_sp, 627 lldb::BreakpointResolverSP &resolver_sp, bool hardware, 628 bool resolve_indirect_symbols = true); 629 630 friend class BreakpointLocation; // To call the following two when determining 631 // whether to stop. 632 633 void DecrementIgnoreCount(); 634 635 private: 636 // To call from CopyFromBreakpoint. 637 Breakpoint(Target &new_target, const Breakpoint &bp_to_copy_from); 638 639 // For Breakpoint only 640 bool 641 m_hardware; // If this breakpoint is required to use a hardware breakpoint 642 Target &m_target; // The target that holds this breakpoint. 643 std::unordered_set<std::string> m_name_list; // If not empty, this is the name 644 // of this breakpoint (many 645 // breakpoints can share the same 646 // name.) 647 lldb::SearchFilterSP 648 m_filter_sp; // The filter that constrains the breakpoint's domain. 649 lldb::BreakpointResolverSP 650 m_resolver_sp; // The resolver that defines this breakpoint. 651 lldb::BreakpointPreconditionSP m_precondition_sp; // The precondition is a 652 // breakpoint-level hit 653 // filter that can be used 654 // to skip certain breakpoint hits. For instance, exception breakpoints use 655 // this to limit the stop to certain exception classes, while leaving the 656 // condition & callback free for user specification. 657 BreakpointOptions m_options; // Settable breakpoint options 658 BreakpointLocationList 659 m_locations; // The list of locations currently found for this breakpoint. 660 std::string m_kind_description; 661 bool m_resolve_indirect_symbols; 662 663 /// Number of times this breakpoint has been hit. This is kept separately 664 /// from the locations hit counts, since locations can go away when their 665 /// backing library gets unloaded, and we would lose hit counts. 666 StoppointHitCounter m_hit_counter; 667 668 BreakpointName::Permissions m_permissions; 669 670 StatsDuration m_resolve_time; 671 672 void SendBreakpointChangedEvent(lldb::BreakpointEventType eventKind); 673 674 void SendBreakpointChangedEvent(const lldb::EventDataSP &breakpoint_data_sp); 675 676 Breakpoint(const Breakpoint &) = delete; 677 const Breakpoint &operator=(const Breakpoint &) = delete; 678 }; 679 680 } // namespace lldb_private 681 682 #endif // LLDB_BREAKPOINT_BREAKPOINT_H 683