1 /*
2 * CDDL HEADER START
3 *
4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License, Version 1.0 only
6 * (the "License"). You may not use this file except in compliance
7 * with the License.
8 *
9 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10 * or http://www.opensolaris.org/os/licensing.
11 * See the License for the specific language governing permissions
12 * and limitations under the License.
13 *
14 * When distributing Covered Code, include this CDDL HEADER in each
15 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16 * If applicable, add the following below this CDDL HEADER, with the
17 * fields enclosed by brackets "[]" replaced with your own identifying
18 * information: Portions Copyright [yyyy] [name of copyright owner]
19 *
20 * CDDL HEADER END
21 */
22 /*
23 * Copyright (c) 1993-2001 by Sun Microsystems, Inc.
24 * All rights reserved.
25 */
26
27 #pragma ident "%Z%%M% %I% %E% SMI"
28
29 // XXX - all this either goes away or gets repackaged
30 #include <stdio.h>
31 #include <stdlib.h>
32 #include <stdarg.h>
33
34 #include <AudioDebug.h>
35
36 // Global debugging level variable
37 int Audio_debug;
38
39
40 // Get debug level
41 int
GetDebug()42 GetDebug()
43 {
44 return (Audio_debug);
45 }
46
47 // Set debug level
48 void
SetDebug(int val)49 SetDebug(
50 int val) // new level
51 {
52 Audio_debug = val;
53 }
54
55 // Default error printing routine
56 Boolean
AudioStderrMsg(const Audio * cp,AudioError code,AudioSeverity sev,char * str)57 AudioStderrMsg(
58 const Audio* cp, // object pointer
59 AudioError code, // error code
60 AudioSeverity sev, // error severity
61 char *str) // additional message string
62 {
63 int id;
64 char *name;
65
66 id = cp->getid();
67 switch (sev) {
68 default:
69 name = cp->GetName();
70 break;
71 case InitMessage: // virtual function table not ready
72 case InitFatal:
73 name = cp->Audio::GetName();
74 break;
75 }
76
77 switch (sev) {
78 case InitMessage:
79 case Message:
80 if (Audio_debug > 1)
81 (void) fprintf(stderr, _MGET_("%d: %s (%s) %s\n"),
82 id, str, name, code.msg());
83 return (TRUE);
84 case Warning:
85 (void) fprintf(stderr, _MGET_("Warning: %s: %s %s\n"),
86 name, code.msg(), str);
87 if (Audio_debug > 2)
88 abort();
89 return (TRUE);
90 case Error:
91 (void) fprintf(stderr, _MGET_("Error: %s: %s %s\n"),
92 name, code.msg(), str);
93 if (Audio_debug > 1)
94 abort();
95 return (FALSE);
96 case Consistency:
97 (void) fprintf(stderr,
98 _MGET_("Audio Consistency Error: %s: %s %s\n"),
99 name, str, code.msg());
100 if (Audio_debug > 0)
101 abort();
102 return (FALSE);
103 case InitFatal:
104 case Fatal:
105 (void) fprintf(stderr,
106 _MGET_("Audio Internal Error: %s: %s %s\n"),
107 name, str, code.msg());
108 if (Audio_debug > 0)
109 abort();
110 return (FALSE);
111 }
112 return (TRUE);
113 }
114
115 #ifdef DEBUG
116 void
AudioDebugMsg(int level,char * fmt,...)117 AudioDebugMsg(
118 int level,
119 char *fmt,
120 ...)
121 {
122 va_list ap;
123
124 if (Audio_debug >= level) {
125 va_start(ap, fmt);
126 vfprintf(stderr, fmt, ap);
127 va_end(ap);
128 }
129 }
130 #endif
131