Searched defs:FPS (Results 1 – 1 of 1) sorted by relevance
59 struct FPS : public MachineFunctionPass { struct60 static char ID;61 FPS() : MachineFunctionPass(ID) { in FPS() function68 void getAnalysisUsage(AnalysisUsage &AU) const override { in getAnalysisUsage()78 MachineFunctionProperties getRequiredProperties() const override { in getRequiredProperties()83 StringRef getPassName() const override { return "X86 FP Stackifier"; } in getPassName()86 const TargetInstrInfo *TII = nullptr; // Machine instruction info.99 struct LiveBundle {119 SmallVector<LiveBundle, 8> LiveBundles;122 EdgeBundles *Bundles = nullptr;[all …]