xref: /freebsd/contrib/llvm-project/llvm/include/llvm/Analysis/MustExecute.h (revision 1db9f3b21e39176dd5b67cf8ac378633b172463e)
1 //===- MustExecute.h - Is an instruction known to execute--------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 /// \file
9 /// Contains a collection of routines for determining if a given instruction is
10 /// guaranteed to execute if a given point in control flow is reached. The most
11 /// common example is an instruction within a loop being provably executed if we
12 /// branch to the header of it's containing loop.
13 ///
14 /// There are two interfaces available to determine if an instruction is
15 /// executed once a given point in the control flow is reached:
16 /// 1) A loop-centric one derived from LoopSafetyInfo.
17 /// 2) A "must be executed context"-based one implemented in the
18 ///    MustBeExecutedContextExplorer.
19 /// Please refer to the class comments for more information.
20 ///
21 //===----------------------------------------------------------------------===//
22 
23 #ifndef LLVM_ANALYSIS_MUSTEXECUTE_H
24 #define LLVM_ANALYSIS_MUSTEXECUTE_H
25 
26 #include "llvm/ADT/DenseMap.h"
27 #include "llvm/ADT/DenseSet.h"
28 #include "llvm/Analysis/InstructionPrecedenceTracking.h"
29 #include "llvm/IR/EHPersonalities.h"
30 #include "llvm/IR/PassManager.h"
31 
32 namespace llvm {
33 
34 namespace {
35 template <typename T> using GetterTy = std::function<T *(const Function &F)>;
36 }
37 
38 class BasicBlock;
39 class DominatorTree;
40 class Instruction;
41 class Loop;
42 class LoopInfo;
43 class PostDominatorTree;
44 class raw_ostream;
45 
46 /// Captures loop safety information.
47 /// It keep information for loop blocks may throw exception or otherwise
48 /// exit abnormally on any iteration of the loop which might actually execute
49 /// at runtime.  The primary way to consume this information is via
50 /// isGuaranteedToExecute below, but some callers bailout or fallback to
51 /// alternate reasoning if a loop contains any implicit control flow.
52 /// NOTE: LoopSafetyInfo contains cached information regarding loops and their
53 /// particular blocks. This information is only dropped on invocation of
54 /// computeLoopSafetyInfo. If the loop or any of its block is deleted, or if
55 /// any thrower instructions have been added or removed from them, or if the
56 /// control flow has changed, or in case of other meaningful modifications, the
57 /// LoopSafetyInfo needs to be recomputed. If a meaningful modifications to the
58 /// loop were made and the info wasn't recomputed properly, the behavior of all
59 /// methods except for computeLoopSafetyInfo is undefined.
60 class LoopSafetyInfo {
61   // Used to update funclet bundle operands.
62   DenseMap<BasicBlock *, ColorVector> BlockColors;
63 
64 protected:
65   /// Computes block colors.
66   void computeBlockColors(const Loop *CurLoop);
67 
68 public:
69   /// Returns block colors map that is used to update funclet operand bundles.
70   const DenseMap<BasicBlock *, ColorVector> &getBlockColors() const;
71 
72   /// Copy colors of block \p Old into the block \p New.
73   void copyColors(BasicBlock *New, BasicBlock *Old);
74 
75   /// Returns true iff the block \p BB potentially may throw exception. It can
76   /// be false-positive in cases when we want to avoid complex analysis.
77   virtual bool blockMayThrow(const BasicBlock *BB) const = 0;
78 
79   /// Returns true iff any block of the loop for which this info is contains an
80   /// instruction that may throw or otherwise exit abnormally.
81   virtual bool anyBlockMayThrow() const = 0;
82 
83   /// Return true if we must reach the block \p BB under assumption that the
84   /// loop \p CurLoop is entered.
85   bool allLoopPathsLeadToBlock(const Loop *CurLoop, const BasicBlock *BB,
86                                const DominatorTree *DT) const;
87 
88   /// Computes safety information for a loop checks loop body & header for
89   /// the possibility of may throw exception, it takes LoopSafetyInfo and loop
90   /// as argument. Updates safety information in LoopSafetyInfo argument.
91   /// Note: This is defined to clear and reinitialize an already initialized
92   /// LoopSafetyInfo.  Some callers rely on this fact.
93   virtual void computeLoopSafetyInfo(const Loop *CurLoop) = 0;
94 
95   /// Returns true if the instruction in a loop is guaranteed to execute at
96   /// least once (under the assumption that the loop is entered).
97   virtual bool isGuaranteedToExecute(const Instruction &Inst,
98                                      const DominatorTree *DT,
99                                      const Loop *CurLoop) const = 0;
100 
101   LoopSafetyInfo() = default;
102 
103   virtual ~LoopSafetyInfo() = default;
104 };
105 
106 
107 /// Simple and conservative implementation of LoopSafetyInfo that can give
108 /// false-positive answers to its queries in order to avoid complicated
109 /// analysis.
110 class SimpleLoopSafetyInfo: public LoopSafetyInfo {
111   bool MayThrow = false;       // The current loop contains an instruction which
112                                // may throw.
113   bool HeaderMayThrow = false; // Same as previous, but specific to loop header
114 
115 public:
116   bool blockMayThrow(const BasicBlock *BB) const override;
117 
118   bool anyBlockMayThrow() const override;
119 
120   void computeLoopSafetyInfo(const Loop *CurLoop) override;
121 
122   bool isGuaranteedToExecute(const Instruction &Inst,
123                              const DominatorTree *DT,
124                              const Loop *CurLoop) const override;
125 };
126 
127 /// This implementation of LoopSafetyInfo use ImplicitControlFlowTracking to
128 /// give precise answers on "may throw" queries. This implementation uses cache
129 /// that should be invalidated by calling the methods insertInstructionTo and
130 /// removeInstruction whenever we modify a basic block's contents by adding or
131 /// removing instructions.
132 class ICFLoopSafetyInfo: public LoopSafetyInfo {
133   bool MayThrow = false;       // The current loop contains an instruction which
134                                // may throw.
135   // Contains information about implicit control flow in this loop's blocks.
136   mutable ImplicitControlFlowTracking ICF;
137   // Contains information about instruction that may possibly write memory.
138   mutable MemoryWriteTracking MW;
139 
140 public:
141   bool blockMayThrow(const BasicBlock *BB) const override;
142 
143   bool anyBlockMayThrow() const override;
144 
145   void computeLoopSafetyInfo(const Loop *CurLoop) override;
146 
147   bool isGuaranteedToExecute(const Instruction &Inst,
148                              const DominatorTree *DT,
149                              const Loop *CurLoop) const override;
150 
151   /// Returns true if we could not execute a memory-modifying instruction before
152   /// we enter \p BB under assumption that \p CurLoop is entered.
153   bool doesNotWriteMemoryBefore(const BasicBlock *BB, const Loop *CurLoop)
154       const;
155 
156   /// Returns true if we could not execute a memory-modifying instruction before
157   /// we execute \p I under assumption that \p CurLoop is entered.
158   bool doesNotWriteMemoryBefore(const Instruction &I, const Loop *CurLoop)
159       const;
160 
161   /// Inform the safety info that we are planning to insert a new instruction
162   /// \p Inst into the basic block \p BB. It will make all cache updates to keep
163   /// it correct after this insertion.
164   void insertInstructionTo(const Instruction *Inst, const BasicBlock *BB);
165 
166   /// Inform safety info that we are planning to remove the instruction \p Inst
167   /// from its block. It will make all cache updates to keep it correct after
168   /// this removal.
169   void removeInstruction(const Instruction *Inst);
170 };
171 
172 bool mayContainIrreducibleControl(const Function &F, const LoopInfo *LI);
173 
174 struct MustBeExecutedContextExplorer;
175 
176 /// Enum that allows us to spell out the direction.
177 enum class ExplorationDirection {
178   BACKWARD = 0,
179   FORWARD = 1,
180 };
181 
182 /// Must be executed iterators visit stretches of instructions that are
183 /// guaranteed to be executed together, potentially with other instruction
184 /// executed in-between.
185 ///
186 /// Given the following code, and assuming all statements are single
187 /// instructions which transfer execution to the successor (see
188 /// isGuaranteedToTransferExecutionToSuccessor), there are two possible
189 /// outcomes. If we start the iterator at A, B, or E, we will visit only A, B,
190 /// and E. If we start at C or D, we will visit all instructions A-E.
191 ///
192 /// \code
193 ///   A;
194 ///   B;
195 ///   if (...) {
196 ///     C;
197 ///     D;
198 ///   }
199 ///   E;
200 /// \endcode
201 ///
202 ///
203 /// Below is the example extneded with instructions F and G. Now we assume F
204 /// might not transfer execution to it's successor G. As a result we get the
205 /// following visit sets:
206 ///
207 /// Start Instruction   | Visit Set
208 /// A                   | A, B,       E, F
209 ///    B                | A, B,       E, F
210 ///       C             | A, B, C, D, E, F
211 ///          D          | A, B, C, D, E, F
212 ///             E       | A, B,       E, F
213 ///                F    | A, B,       E, F
214 ///                   G | A, B,       E, F, G
215 ///
216 ///
217 /// \code
218 ///   A;
219 ///   B;
220 ///   if (...) {
221 ///     C;
222 ///     D;
223 ///   }
224 ///   E;
225 ///   F;  // Might not transfer execution to its successor G.
226 ///   G;
227 /// \endcode
228 ///
229 ///
230 /// A more complex example involving conditionals, loops, break, and continue
231 /// is shown below. We again assume all instructions will transmit control to
232 /// the successor and we assume we can prove the inner loop to be finite. We
233 /// omit non-trivial branch conditions as the exploration is oblivious to them.
234 /// Constant branches are assumed to be unconditional in the CFG. The resulting
235 /// visist sets are shown in the table below.
236 ///
237 /// \code
238 ///   A;
239 ///   while (true) {
240 ///     B;
241 ///     if (...)
242 ///       C;
243 ///     if (...)
244 ///       continue;
245 ///     D;
246 ///     if (...)
247 ///       break;
248 ///     do {
249 ///       if (...)
250 ///         continue;
251 ///       E;
252 ///     } while (...);
253 ///     F;
254 ///   }
255 ///   G;
256 /// \endcode
257 ///
258 /// Start Instruction    | Visit Set
259 /// A                    | A, B
260 ///    B                 | A, B
261 ///       C              | A, B, C
262 ///          D           | A, B,    D
263 ///             E        | A, B,    D, E, F
264 ///                F     | A, B,    D,    F
265 ///                   G  | A, B,    D,       G
266 ///
267 ///
268 /// Note that the examples show optimal visist sets but not necessarily the ones
269 /// derived by the explorer depending on the available CFG analyses (see
270 /// MustBeExecutedContextExplorer). Also note that we, depending on the options,
271 /// the visit set can contain instructions from other functions.
272 struct MustBeExecutedIterator {
273   /// Type declarations that make his class an input iterator.
274   ///{
275   typedef const Instruction *value_type;
276   typedef std::ptrdiff_t difference_type;
277   typedef const Instruction **pointer;
278   typedef const Instruction *&reference;
279   typedef std::input_iterator_tag iterator_category;
280   ///}
281 
282   using ExplorerTy = MustBeExecutedContextExplorer;
283 
284   MustBeExecutedIterator(const MustBeExecutedIterator &Other) = default;
285 
286   MustBeExecutedIterator(MustBeExecutedIterator &&Other)
287       : Visited(std::move(Other.Visited)), Explorer(Other.Explorer),
288         CurInst(Other.CurInst), Head(Other.Head), Tail(Other.Tail) {}
289 
290   MustBeExecutedIterator &operator=(MustBeExecutedIterator &&Other) {
291     if (this != &Other) {
292       std::swap(Visited, Other.Visited);
293       std::swap(CurInst, Other.CurInst);
294       std::swap(Head, Other.Head);
295       std::swap(Tail, Other.Tail);
296     }
297     return *this;
298   }
299 
300   ~MustBeExecutedIterator() = default;
301 
302   /// Pre- and post-increment operators.
303   ///{
304   MustBeExecutedIterator &operator++() {
305     CurInst = advance();
306     return *this;
307   }
308 
309   MustBeExecutedIterator operator++(int) {
310     MustBeExecutedIterator tmp(*this);
311     operator++();
312     return tmp;
313   }
314   ///}
315 
316   /// Equality and inequality operators. Note that we ignore the history here.
317   ///{
318   bool operator==(const MustBeExecutedIterator &Other) const {
319     return CurInst == Other.CurInst && Head == Other.Head && Tail == Other.Tail;
320   }
321 
322   bool operator!=(const MustBeExecutedIterator &Other) const {
323     return !(*this == Other);
324   }
325   ///}
326 
327   /// Return the underlying instruction.
328   const Instruction *&operator*() { return CurInst; }
329   const Instruction *getCurrentInst() const { return CurInst; }
330 
331   /// Return true if \p I was encountered by this iterator already.
332   bool count(const Instruction *I) const {
333     return Visited.count({I, ExplorationDirection::FORWARD}) ||
334            Visited.count({I, ExplorationDirection::BACKWARD});
335   }
336 
337 private:
338   using VisitedSetTy =
339       DenseSet<PointerIntPair<const Instruction *, 1, ExplorationDirection>>;
340 
341   /// Private constructors.
342   MustBeExecutedIterator(ExplorerTy &Explorer, const Instruction *I);
343 
344   /// Reset the iterator to its initial state pointing at \p I.
345   void reset(const Instruction *I);
346 
347   /// Reset the iterator to point at \p I, keep cached state.
348   void resetInstruction(const Instruction *I);
349 
350   /// Try to advance one of the underlying positions (Head or Tail).
351   ///
352   /// \return The next instruction in the must be executed context, or nullptr
353   ///         if none was found.
354   const Instruction *advance();
355 
356   /// A set to track the visited instructions in order to deal with endless
357   /// loops and recursion.
358   VisitedSetTy Visited;
359 
360   /// A reference to the explorer that created this iterator.
361   ExplorerTy &Explorer;
362 
363   /// The instruction we are currently exposing to the user. There is always an
364   /// instruction that we know is executed with the given program point,
365   /// initially the program point itself.
366   const Instruction *CurInst;
367 
368   /// Two positions that mark the program points where this iterator will look
369   /// for the next instruction. Note that the current instruction is either the
370   /// one pointed to by Head, Tail, or both.
371   const Instruction *Head, *Tail;
372 
373   friend struct MustBeExecutedContextExplorer;
374 };
375 
376 /// A "must be executed context" for a given program point PP is the set of
377 /// instructions, potentially before and after PP, that are executed always when
378 /// PP is reached. The MustBeExecutedContextExplorer an interface to explore
379 /// "must be executed contexts" in a module through the use of
380 /// MustBeExecutedIterator.
381 ///
382 /// The explorer exposes "must be executed iterators" that traverse the must be
383 /// executed context. There is little information sharing between iterators as
384 /// the expected use case involves few iterators for "far apart" instructions.
385 /// If that changes, we should consider caching more intermediate results.
386 struct MustBeExecutedContextExplorer {
387 
388   /// In the description of the parameters we use PP to denote a program point
389   /// for which the must be executed context is explored, or put differently,
390   /// for which the MustBeExecutedIterator is created.
391   ///
392   /// \param ExploreInterBlock    Flag to indicate if instructions in blocks
393   ///                             other than the parent of PP should be
394   ///                             explored.
395   /// \param ExploreCFGForward    Flag to indicate if instructions located after
396   ///                             PP in the CFG, e.g., post-dominating PP,
397   ///                             should be explored.
398   /// \param ExploreCFGBackward   Flag to indicate if instructions located
399   ///                             before PP in the CFG, e.g., dominating PP,
400   ///                             should be explored.
401   MustBeExecutedContextExplorer(
402       bool ExploreInterBlock, bool ExploreCFGForward, bool ExploreCFGBackward,
403       GetterTy<const LoopInfo> LIGetter =
404           [](const Function &) { return nullptr; },
405       GetterTy<const DominatorTree> DTGetter =
406           [](const Function &) { return nullptr; },
407       GetterTy<const PostDominatorTree> PDTGetter =
408           [](const Function &) { return nullptr; })
409       : ExploreInterBlock(ExploreInterBlock),
410         ExploreCFGForward(ExploreCFGForward),
411         ExploreCFGBackward(ExploreCFGBackward), LIGetter(LIGetter),
412         DTGetter(DTGetter), PDTGetter(PDTGetter), EndIterator(*this, nullptr) {}
413 
414   /// Iterator-based interface. \see MustBeExecutedIterator.
415   ///{
416   using iterator = MustBeExecutedIterator;
417   using const_iterator = const MustBeExecutedIterator;
418 
419   /// Return an iterator to explore the context around \p PP.
420   iterator &begin(const Instruction *PP) {
421     auto &It = InstructionIteratorMap[PP];
422     if (!It)
423       It.reset(new iterator(*this, PP));
424     return *It;
425   }
426 
427   /// Return an iterator to explore the cached context around \p PP.
428   const_iterator &begin(const Instruction *PP) const {
429     return *InstructionIteratorMap.find(PP)->second;
430   }
431 
432   /// Return an universal end iterator.
433   ///{
434   iterator &end() { return EndIterator; }
435   iterator &end(const Instruction *) { return EndIterator; }
436 
437   const_iterator &end() const { return EndIterator; }
438   const_iterator &end(const Instruction *) const { return EndIterator; }
439   ///}
440 
441   /// Return an iterator range to explore the context around \p PP.
442   llvm::iterator_range<iterator> range(const Instruction *PP) {
443     return llvm::make_range(begin(PP), end(PP));
444   }
445 
446   /// Return an iterator range to explore the cached context around \p PP.
447   llvm::iterator_range<const_iterator> range(const Instruction *PP) const {
448     return llvm::make_range(begin(PP), end(PP));
449   }
450   ///}
451 
452   /// Check \p Pred on all instructions in the context.
453   ///
454   /// This method will evaluate \p Pred and return
455   /// true if \p Pred holds in every instruction.
456   bool checkForAllContext(const Instruction *PP,
457                           function_ref<bool(const Instruction *)> Pred) {
458     for (auto EIt = begin(PP), EEnd = end(PP); EIt != EEnd; ++EIt)
459       if (!Pred(*EIt))
460         return false;
461     return true;
462   }
463 
464   /// Helper to look for \p I in the context of \p PP.
465   ///
466   /// The context is expanded until \p I was found or no more expansion is
467   /// possible.
468   ///
469   /// \returns True, iff \p I was found.
470   bool findInContextOf(const Instruction *I, const Instruction *PP) {
471     auto EIt = begin(PP), EEnd = end(PP);
472     return findInContextOf(I, EIt, EEnd);
473   }
474 
475   /// Helper to look for \p I in the context defined by \p EIt and \p EEnd.
476   ///
477   /// The context is expanded until \p I was found or no more expansion is
478   /// possible.
479   ///
480   /// \returns True, iff \p I was found.
481   bool findInContextOf(const Instruction *I, iterator &EIt, iterator &EEnd) {
482     bool Found = EIt.count(I);
483     while (!Found && EIt != EEnd)
484       Found = (++EIt).getCurrentInst() == I;
485     return Found;
486   }
487 
488   /// Return the next instruction that is guaranteed to be executed after \p PP.
489   ///
490   /// \param It              The iterator that is used to traverse the must be
491   ///                        executed context.
492   /// \param PP              The program point for which the next instruction
493   ///                        that is guaranteed to execute is determined.
494   const Instruction *
495   getMustBeExecutedNextInstruction(MustBeExecutedIterator &It,
496                                    const Instruction *PP);
497   /// Return the previous instr. that is guaranteed to be executed before \p PP.
498   ///
499   /// \param It              The iterator that is used to traverse the must be
500   ///                        executed context.
501   /// \param PP              The program point for which the previous instr.
502   ///                        that is guaranteed to execute is determined.
503   const Instruction *
504   getMustBeExecutedPrevInstruction(MustBeExecutedIterator &It,
505                                    const Instruction *PP);
506 
507   /// Find the next join point from \p InitBB in forward direction.
508   const BasicBlock *findForwardJoinPoint(const BasicBlock *InitBB);
509 
510   /// Find the next join point from \p InitBB in backward direction.
511   const BasicBlock *findBackwardJoinPoint(const BasicBlock *InitBB);
512 
513   /// Parameter that limit the performed exploration. See the constructor for
514   /// their meaning.
515   ///{
516   const bool ExploreInterBlock;
517   const bool ExploreCFGForward;
518   const bool ExploreCFGBackward;
519   ///}
520 
521 private:
522   /// Getters for common CFG analyses: LoopInfo, DominatorTree, and
523   /// PostDominatorTree.
524   ///{
525   GetterTy<const LoopInfo> LIGetter;
526   GetterTy<const DominatorTree> DTGetter;
527   GetterTy<const PostDominatorTree> PDTGetter;
528   ///}
529 
530   /// Map to cache isGuaranteedToTransferExecutionToSuccessor results.
531   DenseMap<const BasicBlock *, std::optional<bool>> BlockTransferMap;
532 
533   /// Map to cache containsIrreducibleCFG results.
534   DenseMap<const Function *, std::optional<bool>> IrreducibleControlMap;
535 
536   /// Map from instructions to associated must be executed iterators.
537   DenseMap<const Instruction *, std::unique_ptr<MustBeExecutedIterator>>
538       InstructionIteratorMap;
539 
540   /// A unique end iterator.
541   MustBeExecutedIterator EndIterator;
542 };
543 
544 class MustExecutePrinterPass : public PassInfoMixin<MustExecutePrinterPass> {
545   raw_ostream &OS;
546 
547 public:
548   MustExecutePrinterPass(raw_ostream &OS) : OS(OS) {}
549   PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
550   static bool isRequired() { return true; }
551 };
552 
553 class MustBeExecutedContextPrinterPass
554     : public PassInfoMixin<MustBeExecutedContextPrinterPass> {
555   raw_ostream &OS;
556 
557 public:
558   MustBeExecutedContextPrinterPass(raw_ostream &OS) : OS(OS) {}
559   PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
560   static bool isRequired() { return true; }
561 };
562 
563 } // namespace llvm
564 
565 #endif
566