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Searched defs:DxilModuleNum (Results 1 – 4 of 4) sorted by relevance

/freebsd/contrib/llvm-project/llvm/lib/ObjectYAML/
H A DDXContainerYAML.cpp27 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in ShaderFeatureFlags() argument
34 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in getEncodedFlags() argument
118 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) \ in mapping() argument
/freebsd/contrib/llvm-project/llvm/lib/Target/DirectX/
H A DDXILShaderFlags.cpp54 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleNum, FlagName, Str) \ in print() argument
/freebsd/contrib/llvm-project/llvm/include/llvm/ObjectYAML/
H A DDXContainerYAML.h59 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) bool Val = false; argument
/freebsd/contrib/llvm-project/llvm/include/llvm/BinaryFormat/
H A DDXContainer.h148 #define SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) Val = 1ull << Num, argument