xref: /freebsd/contrib/llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h (revision 700637cbb5e582861067a11aaca4d053546871d2)
1 //===-- GDBRemoteClientBase.h -----------------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H
10 #define LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H
11 
12 #include "GDBRemoteCommunication.h"
13 #include "lldb/Utility/Broadcaster.h"
14 #include "llvm/ADT/STLFunctionalExtras.h"
15 #include "llvm/ADT/StringRef.h"
16 #include <chrono>
17 #include <condition_variable>
18 #include <cstdint>
19 #include <mutex>
20 
21 namespace lldb_private {
22 namespace process_gdb_remote {
23 
24 class GDBRemoteClientBase : public GDBRemoteCommunication, public Broadcaster {
25 public:
26   enum {
27     eBroadcastBitRunPacketSent = (1u << 0),
28   };
29 
30   struct ContinueDelegate {
31     virtual ~ContinueDelegate();
32     virtual void HandleAsyncStdout(llvm::StringRef out) = 0;
33     virtual void HandleAsyncMisc(llvm::StringRef data) = 0;
34     virtual void HandleStopReply() = 0;
35 
36     /// Process asynchronously-received structured data.
37     ///
38     /// \param[in] data
39     ///   The complete data packet, expected to start with JSON-async.
40     virtual void HandleAsyncStructuredDataPacket(llvm::StringRef data) = 0;
41   };
42 
43   GDBRemoteClientBase(const char *comm_name);
44 
45   bool SendAsyncSignal(int signo, std::chrono::seconds interrupt_timeout);
46 
47   bool Interrupt(std::chrono::seconds interrupt_timeout);
48 
49   lldb::StateType SendContinuePacketAndWaitForResponse(
50       ContinueDelegate &delegate, const UnixSignals &signals,
51       llvm::StringRef payload, std::chrono::seconds interrupt_timeout,
52       StringExtractorGDBRemote &response);
53 
54   // If interrupt_timeout == 0 seconds, don't interrupt the target.
55   // Only send the packet if the target is stopped.
56   // If you want to use this mode, use the fact that the timeout is defaulted
57   // so it's clear from the call-site that you are using no-interrupt.
58   // If it is non-zero, interrupt the target if it is running, and
59   // send the packet.
60   // It the target doesn't respond within the given timeout, it returns
61   // ErrorReplyTimeout.
62   PacketResult SendPacketAndWaitForResponse(
63       llvm::StringRef payload, StringExtractorGDBRemote &response,
64       std::chrono::seconds interrupt_timeout = std::chrono::seconds(0),
65       bool sync_on_timeout = true);
66 
67   PacketResult ReadPacketWithOutputSupport(
68       StringExtractorGDBRemote &response, Timeout<std::micro> timeout,
69       bool sync_on_timeout,
70       llvm::function_ref<void(llvm::StringRef)> output_callback);
71 
72   PacketResult SendPacketAndReceiveResponseWithOutputSupport(
73       llvm::StringRef payload, StringExtractorGDBRemote &response,
74       std::chrono::seconds interrupt_timeout,
75       llvm::function_ref<void(llvm::StringRef)> output_callback);
76 
77   class Lock {
78   public:
79     // If interrupt_timeout == 0 seconds, only take the lock if the target is
80     // not running. If using this option, use the fact that the
81     // interrupt_timeout is defaulted so it will be obvious at the call site
82     // that you are choosing this mode. If it is non-zero, interrupt the target
83     // if it is running, waiting for the given timeout for the interrupt to
84     // succeed.
85     Lock(GDBRemoteClientBase &comm,
86          std::chrono::seconds interrupt_timeout = std::chrono::seconds(0));
87     ~Lock();
88 
89     explicit operator bool() { return m_acquired; }
90 
91     // Whether we had to interrupt the continue thread to acquire the
92     // connection.
DidInterrupt()93     bool DidInterrupt() const { return m_did_interrupt; }
94 
95   private:
96     std::unique_lock<std::recursive_mutex> m_async_lock;
97     GDBRemoteClientBase &m_comm;
98     std::chrono::seconds m_interrupt_timeout;
99     bool m_acquired;
100     bool m_did_interrupt;
101 
102     void SyncWithContinueThread();
103   };
104 
105 protected:
106   PacketResult
107   SendPacketAndWaitForResponseNoLock(llvm::StringRef payload,
108                                      StringExtractorGDBRemote &response,
109                                      bool sync_on_timeout = true);
110 
111   virtual void OnRunPacketSent(bool first);
112 
113 private:
114   /// Variables handling synchronization between the Continue thread and any
115   /// other threads wishing to send packets over the connection. Either the
116   /// continue thread has control over the connection (m_is_running == true) or
117   /// the connection is free for an arbitrary number of other senders to take
118   /// which indicate their interest by incrementing m_async_count.
119   ///
120   /// Semantics of individual states:
121   ///
122   /// - m_continue_packet == false, m_async_count == 0:
123   ///   connection is free
124   /// - m_continue_packet == true, m_async_count == 0:
125   ///   only continue thread is present
126   /// - m_continue_packet == true, m_async_count > 0:
127   ///   continue thread has control, async threads should interrupt it and wait
128   ///   for it to set m_continue_packet to false
129   /// - m_continue_packet == false, m_async_count > 0:
130   ///   async threads have control, continue thread needs to wait for them to
131   ///   finish (m_async_count goes down to 0).
132   /// @{
133   std::mutex m_mutex;
134   std::condition_variable m_cv;
135 
136   /// Packet with which to resume after an async interrupt. Can be changed by
137   /// an async thread e.g. to inject a signal.
138   std::string m_continue_packet;
139 
140   /// When was the interrupt packet sent. Used to make sure we time out if the
141   /// stub does not respond to interrupt requests.
142   std::chrono::time_point<std::chrono::steady_clock> m_interrupt_endpoint;
143 
144   /// Number of threads interested in sending.
145   uint32_t m_async_count;
146 
147   /// Whether the continue thread has control.
148   bool m_is_running;
149 
150   /// Whether we should resume after a stop.
151   bool m_should_stop;
152   /// @}
153 
154   /// This handles the synchronization between individual async threads. For
155   /// now they just use a simple mutex.
156   std::recursive_mutex m_async_mutex;
157 
158   bool ShouldStop(const UnixSignals &signals,
159                   StringExtractorGDBRemote &response);
160 
161   class ContinueLock {
162   public:
163     enum class LockResult { Success, Cancelled, Failed };
164 
165     explicit ContinueLock(GDBRemoteClientBase &comm);
166     ~ContinueLock();
167     explicit operator bool() { return m_acquired; }
168 
169     LockResult lock();
170 
171     void unlock();
172 
173   private:
174     GDBRemoteClientBase &m_comm;
175     bool m_acquired;
176   };
177 };
178 
179 } // namespace process_gdb_remote
180 } // namespace lldb_private
181 
182 #endif // LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H
183