1 /******************************************************************************
2 *
3 * Module Name: nsdump - table dumping routines for debug
4 *
5 *****************************************************************************/
6
7 /*
8 * Copyright (C) 2000 - 2016, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions, and the following disclaimer,
16 * without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 * substantially similar to the "NO WARRANTY" disclaimer below
19 * ("Disclaimer") and any redistribution must be conditioned upon
20 * including a substantially similar Disclaimer requirement for further
21 * binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 * of any contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44 #include "acpi.h"
45 #include "accommon.h"
46 #include "acnamesp.h"
47 #include "acoutput.h"
48
49
50 #define _COMPONENT ACPI_NAMESPACE
51 ACPI_MODULE_NAME ("nsdump")
52
53 /* Local prototypes */
54
55 #ifdef ACPI_OBSOLETE_FUNCTIONS
56 void
57 AcpiNsDumpRootDevices (
58 void);
59
60 static ACPI_STATUS
61 AcpiNsDumpOneDevice (
62 ACPI_HANDLE ObjHandle,
63 UINT32 Level,
64 void *Context,
65 void **ReturnValue);
66 #endif
67
68
69 #if defined(ACPI_DEBUG_OUTPUT) || defined(ACPI_DEBUGGER)
70
71 static ACPI_STATUS
72 AcpiNsDumpOneObjectPath (
73 ACPI_HANDLE ObjHandle,
74 UINT32 Level,
75 void *Context,
76 void **ReturnValue);
77
78 static ACPI_STATUS
79 AcpiNsGetMaxDepth (
80 ACPI_HANDLE ObjHandle,
81 UINT32 Level,
82 void *Context,
83 void **ReturnValue);
84
85
86 /*******************************************************************************
87 *
88 * FUNCTION: AcpiNsPrintPathname
89 *
90 * PARAMETERS: NumSegments - Number of ACPI name segments
91 * Pathname - The compressed (internal) path
92 *
93 * RETURN: None
94 *
95 * DESCRIPTION: Print an object's full namespace pathname
96 *
97 ******************************************************************************/
98
99 void
AcpiNsPrintPathname(UINT32 NumSegments,const char * Pathname)100 AcpiNsPrintPathname (
101 UINT32 NumSegments,
102 const char *Pathname)
103 {
104 UINT32 i;
105
106
107 ACPI_FUNCTION_NAME (NsPrintPathname);
108
109
110 /* Check if debug output enabled */
111
112 if (!ACPI_IS_DEBUG_ENABLED (ACPI_LV_NAMES, ACPI_NAMESPACE))
113 {
114 return;
115 }
116
117 /* Print the entire name */
118
119 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "["));
120
121 while (NumSegments)
122 {
123 for (i = 0; i < 4; i++)
124 {
125 isprint ((int) Pathname[i]) ?
126 AcpiOsPrintf ("%c", Pathname[i]) :
127 AcpiOsPrintf ("?");
128 }
129
130 Pathname += ACPI_NAME_SIZE;
131 NumSegments--;
132 if (NumSegments)
133 {
134 AcpiOsPrintf (".");
135 }
136 }
137
138 AcpiOsPrintf ("]\n");
139 }
140
141
142 #ifdef ACPI_OBSOLETE_FUNCTIONS
143 /* Not used at this time, perhaps later */
144
145 /*******************************************************************************
146 *
147 * FUNCTION: AcpiNsDumpPathname
148 *
149 * PARAMETERS: Handle - Object
150 * Msg - Prefix message
151 * Level - Desired debug level
152 * Component - Caller's component ID
153 *
154 * RETURN: None
155 *
156 * DESCRIPTION: Print an object's full namespace pathname
157 * Manages allocation/freeing of a pathname buffer
158 *
159 ******************************************************************************/
160
161 void
AcpiNsDumpPathname(ACPI_HANDLE Handle,const char * Msg,UINT32 Level,UINT32 Component)162 AcpiNsDumpPathname (
163 ACPI_HANDLE Handle,
164 const char *Msg,
165 UINT32 Level,
166 UINT32 Component)
167 {
168
169 ACPI_FUNCTION_TRACE (NsDumpPathname);
170
171
172 /* Do this only if the requested debug level and component are enabled */
173
174 if (!ACPI_IS_DEBUG_ENABLED (Level, Component))
175 {
176 return_VOID;
177 }
178
179 /* Convert handle to a full pathname and print it (with supplied message) */
180
181 AcpiNsPrintNodePathname (Handle, Msg);
182 AcpiOsPrintf ("\n");
183 return_VOID;
184 }
185 #endif
186
187 /*******************************************************************************
188 *
189 * FUNCTION: AcpiNsDumpOneObject
190 *
191 * PARAMETERS: ObjHandle - Node to be dumped
192 * Level - Nesting level of the handle
193 * Context - Passed into WalkNamespace
194 * ReturnValue - Not used
195 *
196 * RETURN: Status
197 *
198 * DESCRIPTION: Dump a single Node
199 * This procedure is a UserFunction called by AcpiNsWalkNamespace.
200 *
201 ******************************************************************************/
202
203 ACPI_STATUS
AcpiNsDumpOneObject(ACPI_HANDLE ObjHandle,UINT32 Level,void * Context,void ** ReturnValue)204 AcpiNsDumpOneObject (
205 ACPI_HANDLE ObjHandle,
206 UINT32 Level,
207 void *Context,
208 void **ReturnValue)
209 {
210 ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context;
211 ACPI_NAMESPACE_NODE *ThisNode;
212 ACPI_OPERAND_OBJECT *ObjDesc = NULL;
213 ACPI_OBJECT_TYPE ObjType;
214 ACPI_OBJECT_TYPE Type;
215 UINT32 BytesToDump;
216 UINT32 DbgLevel;
217 UINT32 i;
218
219
220 ACPI_FUNCTION_NAME (NsDumpOneObject);
221
222
223 /* Is output enabled? */
224
225 if (!(AcpiDbgLevel & Info->DebugLevel))
226 {
227 return (AE_OK);
228 }
229
230 if (!ObjHandle)
231 {
232 ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Null object handle\n"));
233 return (AE_OK);
234 }
235
236 ThisNode = AcpiNsValidateHandle (ObjHandle);
237 if (!ThisNode)
238 {
239 ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Invalid object handle %p\n",
240 ObjHandle));
241 return (AE_OK);
242 }
243
244 Type = ThisNode->Type;
245
246 /* Check if the owner matches */
247
248 if ((Info->OwnerId != ACPI_OWNER_ID_MAX) &&
249 (Info->OwnerId != ThisNode->OwnerId))
250 {
251 return (AE_OK);
252 }
253
254 if (!(Info->DisplayType & ACPI_DISPLAY_SHORT))
255 {
256 /* Indent the object according to the level */
257
258 AcpiOsPrintf ("%2d%*s", (UINT32) Level - 1, (int) Level * 2, " ");
259
260 /* Check the node type and name */
261
262 if (Type > ACPI_TYPE_LOCAL_MAX)
263 {
264 ACPI_WARNING ((AE_INFO,
265 "Invalid ACPI Object Type 0x%08X", Type));
266 }
267
268 AcpiOsPrintf ("%4.4s", AcpiUtGetNodeName (ThisNode));
269 }
270
271 /* Now we can print out the pertinent information */
272
273 AcpiOsPrintf (" %-12s %p %2.2X ",
274 AcpiUtGetTypeName (Type), ThisNode, ThisNode->OwnerId);
275
276 DbgLevel = AcpiDbgLevel;
277 AcpiDbgLevel = 0;
278 ObjDesc = AcpiNsGetAttachedObject (ThisNode);
279 AcpiDbgLevel = DbgLevel;
280
281 /* Temp nodes are those nodes created by a control method */
282
283 if (ThisNode->Flags & ANOBJ_TEMPORARY)
284 {
285 AcpiOsPrintf ("(T) ");
286 }
287
288 switch (Info->DisplayType & ACPI_DISPLAY_MASK)
289 {
290 case ACPI_DISPLAY_SUMMARY:
291
292 if (!ObjDesc)
293 {
294 /* No attached object. Some types should always have an object */
295
296 switch (Type)
297 {
298 case ACPI_TYPE_INTEGER:
299 case ACPI_TYPE_PACKAGE:
300 case ACPI_TYPE_BUFFER:
301 case ACPI_TYPE_STRING:
302 case ACPI_TYPE_METHOD:
303
304 AcpiOsPrintf ("<No attached object>");
305 break;
306
307 default:
308
309 break;
310 }
311
312 AcpiOsPrintf ("\n");
313 return (AE_OK);
314 }
315
316 switch (Type)
317 {
318 case ACPI_TYPE_PROCESSOR:
319
320 AcpiOsPrintf ("ID %02X Len %02X Addr %8.8X%8.8X\n",
321 ObjDesc->Processor.ProcId, ObjDesc->Processor.Length,
322 ACPI_FORMAT_UINT64 (ObjDesc->Processor.Address));
323 break;
324
325 case ACPI_TYPE_DEVICE:
326
327 AcpiOsPrintf ("Notify Object: %p\n", ObjDesc);
328 break;
329
330 case ACPI_TYPE_METHOD:
331
332 AcpiOsPrintf ("Args %X Len %.4X Aml %p\n",
333 (UINT32) ObjDesc->Method.ParamCount,
334 ObjDesc->Method.AmlLength, ObjDesc->Method.AmlStart);
335 break;
336
337 case ACPI_TYPE_INTEGER:
338
339 AcpiOsPrintf ("= %8.8X%8.8X\n",
340 ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
341 break;
342
343 case ACPI_TYPE_PACKAGE:
344
345 if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
346 {
347 AcpiOsPrintf ("Elements %.2X\n",
348 ObjDesc->Package.Count);
349 }
350 else
351 {
352 AcpiOsPrintf ("[Length not yet evaluated]\n");
353 }
354 break;
355
356 case ACPI_TYPE_BUFFER:
357
358 if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
359 {
360 AcpiOsPrintf ("Len %.2X",
361 ObjDesc->Buffer.Length);
362
363 /* Dump some of the buffer */
364
365 if (ObjDesc->Buffer.Length > 0)
366 {
367 AcpiOsPrintf (" =");
368 for (i = 0; (i < ObjDesc->Buffer.Length && i < 12); i++)
369 {
370 AcpiOsPrintf (" %.2hX", ObjDesc->Buffer.Pointer[i]);
371 }
372 }
373 AcpiOsPrintf ("\n");
374 }
375 else
376 {
377 AcpiOsPrintf ("[Length not yet evaluated]\n");
378 }
379 break;
380
381 case ACPI_TYPE_STRING:
382
383 AcpiOsPrintf ("Len %.2X ", ObjDesc->String.Length);
384 AcpiUtPrintString (ObjDesc->String.Pointer, 80);
385 AcpiOsPrintf ("\n");
386 break;
387
388 case ACPI_TYPE_REGION:
389
390 AcpiOsPrintf ("[%s]",
391 AcpiUtGetRegionName (ObjDesc->Region.SpaceId));
392 if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID)
393 {
394 AcpiOsPrintf (" Addr %8.8X%8.8X Len %.4X\n",
395 ACPI_FORMAT_UINT64 (ObjDesc->Region.Address),
396 ObjDesc->Region.Length);
397 }
398 else
399 {
400 AcpiOsPrintf (" [Address/Length not yet evaluated]\n");
401 }
402 break;
403
404 case ACPI_TYPE_LOCAL_REFERENCE:
405
406 AcpiOsPrintf ("[%s]\n", AcpiUtGetReferenceName (ObjDesc));
407 break;
408
409 case ACPI_TYPE_BUFFER_FIELD:
410
411 if (ObjDesc->BufferField.BufferObj &&
412 ObjDesc->BufferField.BufferObj->Buffer.Node)
413 {
414 AcpiOsPrintf ("Buf [%4.4s]",
415 AcpiUtGetNodeName (
416 ObjDesc->BufferField.BufferObj->Buffer.Node));
417 }
418 break;
419
420 case ACPI_TYPE_LOCAL_REGION_FIELD:
421
422 AcpiOsPrintf ("Rgn [%4.4s]",
423 AcpiUtGetNodeName (
424 ObjDesc->CommonField.RegionObj->Region.Node));
425 break;
426
427 case ACPI_TYPE_LOCAL_BANK_FIELD:
428
429 AcpiOsPrintf ("Rgn [%4.4s] Bnk [%4.4s]",
430 AcpiUtGetNodeName (
431 ObjDesc->CommonField.RegionObj->Region.Node),
432 AcpiUtGetNodeName (
433 ObjDesc->BankField.BankObj->CommonField.Node));
434 break;
435
436 case ACPI_TYPE_LOCAL_INDEX_FIELD:
437
438 AcpiOsPrintf ("Idx [%4.4s] Dat [%4.4s]",
439 AcpiUtGetNodeName (
440 ObjDesc->IndexField.IndexObj->CommonField.Node),
441 AcpiUtGetNodeName (
442 ObjDesc->IndexField.DataObj->CommonField.Node));
443 break;
444
445 case ACPI_TYPE_LOCAL_ALIAS:
446 case ACPI_TYPE_LOCAL_METHOD_ALIAS:
447
448 AcpiOsPrintf ("Target %4.4s (%p)\n",
449 AcpiUtGetNodeName (ObjDesc), ObjDesc);
450 break;
451
452 default:
453
454 AcpiOsPrintf ("Object %p\n", ObjDesc);
455 break;
456 }
457
458 /* Common field handling */
459
460 switch (Type)
461 {
462 case ACPI_TYPE_BUFFER_FIELD:
463 case ACPI_TYPE_LOCAL_REGION_FIELD:
464 case ACPI_TYPE_LOCAL_BANK_FIELD:
465 case ACPI_TYPE_LOCAL_INDEX_FIELD:
466
467 AcpiOsPrintf (" Off %.3X Len %.2X Acc %.2hd\n",
468 (ObjDesc->CommonField.BaseByteOffset * 8)
469 + ObjDesc->CommonField.StartFieldBitOffset,
470 ObjDesc->CommonField.BitLength,
471 ObjDesc->CommonField.AccessByteWidth);
472 break;
473
474 default:
475
476 break;
477 }
478 break;
479
480 case ACPI_DISPLAY_OBJECTS:
481
482 AcpiOsPrintf ("O:%p", ObjDesc);
483 if (!ObjDesc)
484 {
485 /* No attached object, we are done */
486
487 AcpiOsPrintf ("\n");
488 return (AE_OK);
489 }
490
491 AcpiOsPrintf ("(R%u)", ObjDesc->Common.ReferenceCount);
492
493 switch (Type)
494 {
495 case ACPI_TYPE_METHOD:
496
497 /* Name is a Method and its AML offset/length are set */
498
499 AcpiOsPrintf (" M:%p-%X\n", ObjDesc->Method.AmlStart,
500 ObjDesc->Method.AmlLength);
501 break;
502
503 case ACPI_TYPE_INTEGER:
504
505 AcpiOsPrintf (" I:%8.8X8.8%X\n",
506 ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
507 break;
508
509 case ACPI_TYPE_STRING:
510
511 AcpiOsPrintf (" S:%p-%X\n", ObjDesc->String.Pointer,
512 ObjDesc->String.Length);
513 break;
514
515 case ACPI_TYPE_BUFFER:
516
517 AcpiOsPrintf (" B:%p-%X\n", ObjDesc->Buffer.Pointer,
518 ObjDesc->Buffer.Length);
519 break;
520
521 default:
522
523 AcpiOsPrintf ("\n");
524 break;
525 }
526 break;
527
528 default:
529 AcpiOsPrintf ("\n");
530 break;
531 }
532
533 /* If debug turned off, done */
534
535 if (!(AcpiDbgLevel & ACPI_LV_VALUES))
536 {
537 return (AE_OK);
538 }
539
540 /* If there is an attached object, display it */
541
542 DbgLevel = AcpiDbgLevel;
543 AcpiDbgLevel = 0;
544 ObjDesc = AcpiNsGetAttachedObject (ThisNode);
545 AcpiDbgLevel = DbgLevel;
546
547 /* Dump attached objects */
548
549 while (ObjDesc)
550 {
551 ObjType = ACPI_TYPE_INVALID;
552 AcpiOsPrintf ("Attached Object %p: ", ObjDesc);
553
554 /* Decode the type of attached object and dump the contents */
555
556 switch (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc))
557 {
558 case ACPI_DESC_TYPE_NAMED:
559
560 AcpiOsPrintf ("(Ptr to Node)\n");
561 BytesToDump = sizeof (ACPI_NAMESPACE_NODE);
562 ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
563 break;
564
565 case ACPI_DESC_TYPE_OPERAND:
566
567 ObjType = ObjDesc->Common.Type;
568
569 if (ObjType > ACPI_TYPE_LOCAL_MAX)
570 {
571 AcpiOsPrintf (
572 "(Pointer to ACPI Object type %.2X [UNKNOWN])\n",
573 ObjType);
574
575 BytesToDump = 32;
576 }
577 else
578 {
579 AcpiOsPrintf (
580 "(Pointer to ACPI Object type %.2X [%s])\n",
581 ObjType, AcpiUtGetTypeName (ObjType));
582
583 BytesToDump = sizeof (ACPI_OPERAND_OBJECT);
584 }
585
586 ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
587 break;
588
589 default:
590
591 break;
592 }
593
594 /* If value is NOT an internal object, we are done */
595
596 if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) != ACPI_DESC_TYPE_OPERAND)
597 {
598 goto Cleanup;
599 }
600
601 /* Valid object, get the pointer to next level, if any */
602
603 switch (ObjType)
604 {
605 case ACPI_TYPE_BUFFER:
606 case ACPI_TYPE_STRING:
607 /*
608 * NOTE: takes advantage of common fields between string/buffer
609 */
610 BytesToDump = ObjDesc->String.Length;
611 ObjDesc = (void *) ObjDesc->String.Pointer;
612
613 AcpiOsPrintf ("(Buffer/String pointer %p length %X)\n",
614 ObjDesc, BytesToDump);
615 ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
616 goto Cleanup;
617
618 case ACPI_TYPE_BUFFER_FIELD:
619
620 ObjDesc = (ACPI_OPERAND_OBJECT *) ObjDesc->BufferField.BufferObj;
621 break;
622
623 case ACPI_TYPE_PACKAGE:
624
625 ObjDesc = (void *) ObjDesc->Package.Elements;
626 break;
627
628 case ACPI_TYPE_METHOD:
629
630 ObjDesc = (void *) ObjDesc->Method.AmlStart;
631 break;
632
633 case ACPI_TYPE_LOCAL_REGION_FIELD:
634
635 ObjDesc = (void *) ObjDesc->Field.RegionObj;
636 break;
637
638 case ACPI_TYPE_LOCAL_BANK_FIELD:
639
640 ObjDesc = (void *) ObjDesc->BankField.RegionObj;
641 break;
642
643 case ACPI_TYPE_LOCAL_INDEX_FIELD:
644
645 ObjDesc = (void *) ObjDesc->IndexField.IndexObj;
646 break;
647
648 default:
649
650 goto Cleanup;
651 }
652
653 ObjType = ACPI_TYPE_INVALID; /* Terminate loop after next pass */
654 }
655
656 Cleanup:
657 AcpiOsPrintf ("\n");
658 return (AE_OK);
659 }
660
661
662 /*******************************************************************************
663 *
664 * FUNCTION: AcpiNsDumpObjects
665 *
666 * PARAMETERS: Type - Object type to be dumped
667 * DisplayType - 0 or ACPI_DISPLAY_SUMMARY
668 * MaxDepth - Maximum depth of dump. Use ACPI_UINT32_MAX
669 * for an effectively unlimited depth.
670 * OwnerId - Dump only objects owned by this ID. Use
671 * ACPI_UINT32_MAX to match all owners.
672 * StartHandle - Where in namespace to start/end search
673 *
674 * RETURN: None
675 *
676 * DESCRIPTION: Dump typed objects within the loaded namespace. Uses
677 * AcpiNsWalkNamespace in conjunction with AcpiNsDumpOneObject.
678 *
679 ******************************************************************************/
680
681 void
AcpiNsDumpObjects(ACPI_OBJECT_TYPE Type,UINT8 DisplayType,UINT32 MaxDepth,ACPI_OWNER_ID OwnerId,ACPI_HANDLE StartHandle)682 AcpiNsDumpObjects (
683 ACPI_OBJECT_TYPE Type,
684 UINT8 DisplayType,
685 UINT32 MaxDepth,
686 ACPI_OWNER_ID OwnerId,
687 ACPI_HANDLE StartHandle)
688 {
689 ACPI_WALK_INFO Info;
690 ACPI_STATUS Status;
691
692
693 ACPI_FUNCTION_ENTRY ();
694
695
696 /*
697 * Just lock the entire namespace for the duration of the dump.
698 * We don't want any changes to the namespace during this time,
699 * especially the temporary nodes since we are going to display
700 * them also.
701 */
702 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
703 if (ACPI_FAILURE (Status))
704 {
705 AcpiOsPrintf ("Could not acquire namespace mutex\n");
706 return;
707 }
708
709 Info.DebugLevel = ACPI_LV_TABLES;
710 Info.OwnerId = OwnerId;
711 Info.DisplayType = DisplayType;
712
713 (void) AcpiNsWalkNamespace (Type, StartHandle, MaxDepth,
714 ACPI_NS_WALK_NO_UNLOCK | ACPI_NS_WALK_TEMP_NODES,
715 AcpiNsDumpOneObject, NULL, (void *) &Info, NULL);
716
717 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
718 }
719
720
721 /*******************************************************************************
722 *
723 * FUNCTION: AcpiNsDumpOneObjectPath, AcpiNsGetMaxDepth
724 *
725 * PARAMETERS: ObjHandle - Node to be dumped
726 * Level - Nesting level of the handle
727 * Context - Passed into WalkNamespace
728 * ReturnValue - Not used
729 *
730 * RETURN: Status
731 *
732 * DESCRIPTION: Dump the full pathname to a namespace object. AcpNsGetMaxDepth
733 * computes the maximum nesting depth in the namespace tree, in
734 * order to simplify formatting in AcpiNsDumpOneObjectPath.
735 * These procedures are UserFunctions called by AcpiNsWalkNamespace.
736 *
737 ******************************************************************************/
738
739 static ACPI_STATUS
AcpiNsDumpOneObjectPath(ACPI_HANDLE ObjHandle,UINT32 Level,void * Context,void ** ReturnValue)740 AcpiNsDumpOneObjectPath (
741 ACPI_HANDLE ObjHandle,
742 UINT32 Level,
743 void *Context,
744 void **ReturnValue)
745 {
746 UINT32 MaxLevel = *((UINT32 *) Context);
747 char *Pathname;
748 ACPI_NAMESPACE_NODE *Node;
749 int PathIndent;
750
751
752 if (!ObjHandle)
753 {
754 return (AE_OK);
755 }
756
757 Node = AcpiNsValidateHandle (ObjHandle);
758 if (!Node)
759 {
760 /* Ignore bad node during namespace walk */
761
762 return (AE_OK);
763 }
764
765 Pathname = AcpiNsGetNormalizedPathname (Node, TRUE);
766
767 PathIndent = 1;
768 if (Level <= MaxLevel)
769 {
770 PathIndent = MaxLevel - Level + 1;
771 }
772
773 AcpiOsPrintf ("%2d%*s%-12s%*s",
774 Level, Level, " ", AcpiUtGetTypeName (Node->Type),
775 PathIndent, " ");
776
777 AcpiOsPrintf ("%s\n", &Pathname[1]);
778 ACPI_FREE (Pathname);
779 return (AE_OK);
780 }
781
782
783 static ACPI_STATUS
AcpiNsGetMaxDepth(ACPI_HANDLE ObjHandle,UINT32 Level,void * Context,void ** ReturnValue)784 AcpiNsGetMaxDepth (
785 ACPI_HANDLE ObjHandle,
786 UINT32 Level,
787 void *Context,
788 void **ReturnValue)
789 {
790 UINT32 *MaxLevel = (UINT32 *) Context;
791
792
793 if (Level > *MaxLevel)
794 {
795 *MaxLevel = Level;
796 }
797 return (AE_OK);
798 }
799
800
801 /*******************************************************************************
802 *
803 * FUNCTION: AcpiNsDumpObjectPaths
804 *
805 * PARAMETERS: Type - Object type to be dumped
806 * DisplayType - 0 or ACPI_DISPLAY_SUMMARY
807 * MaxDepth - Maximum depth of dump. Use ACPI_UINT32_MAX
808 * for an effectively unlimited depth.
809 * OwnerId - Dump only objects owned by this ID. Use
810 * ACPI_UINT32_MAX to match all owners.
811 * StartHandle - Where in namespace to start/end search
812 *
813 * RETURN: None
814 *
815 * DESCRIPTION: Dump full object pathnames within the loaded namespace. Uses
816 * AcpiNsWalkNamespace in conjunction with AcpiNsDumpOneObjectPath.
817 *
818 ******************************************************************************/
819
820 void
AcpiNsDumpObjectPaths(ACPI_OBJECT_TYPE Type,UINT8 DisplayType,UINT32 MaxDepth,ACPI_OWNER_ID OwnerId,ACPI_HANDLE StartHandle)821 AcpiNsDumpObjectPaths (
822 ACPI_OBJECT_TYPE Type,
823 UINT8 DisplayType,
824 UINT32 MaxDepth,
825 ACPI_OWNER_ID OwnerId,
826 ACPI_HANDLE StartHandle)
827 {
828 ACPI_STATUS Status;
829 UINT32 MaxLevel = 0;
830
831
832 ACPI_FUNCTION_ENTRY ();
833
834
835 /*
836 * Just lock the entire namespace for the duration of the dump.
837 * We don't want any changes to the namespace during this time,
838 * especially the temporary nodes since we are going to display
839 * them also.
840 */
841 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
842 if (ACPI_FAILURE (Status))
843 {
844 AcpiOsPrintf ("Could not acquire namespace mutex\n");
845 return;
846 }
847
848 /* Get the max depth of the namespace tree, for formatting later */
849
850 (void) AcpiNsWalkNamespace (Type, StartHandle, MaxDepth,
851 ACPI_NS_WALK_NO_UNLOCK | ACPI_NS_WALK_TEMP_NODES,
852 AcpiNsGetMaxDepth, NULL, (void *) &MaxLevel, NULL);
853
854 /* Now dump the entire namespace */
855
856 (void) AcpiNsWalkNamespace (Type, StartHandle, MaxDepth,
857 ACPI_NS_WALK_NO_UNLOCK | ACPI_NS_WALK_TEMP_NODES,
858 AcpiNsDumpOneObjectPath, NULL, (void *) &MaxLevel, NULL);
859
860 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
861 }
862
863
864 /*******************************************************************************
865 *
866 * FUNCTION: AcpiNsDumpEntry
867 *
868 * PARAMETERS: Handle - Node to be dumped
869 * DebugLevel - Output level
870 *
871 * RETURN: None
872 *
873 * DESCRIPTION: Dump a single Node
874 *
875 ******************************************************************************/
876
877 void
AcpiNsDumpEntry(ACPI_HANDLE Handle,UINT32 DebugLevel)878 AcpiNsDumpEntry (
879 ACPI_HANDLE Handle,
880 UINT32 DebugLevel)
881 {
882 ACPI_WALK_INFO Info;
883
884
885 ACPI_FUNCTION_ENTRY ();
886
887
888 Info.DebugLevel = DebugLevel;
889 Info.OwnerId = ACPI_OWNER_ID_MAX;
890 Info.DisplayType = ACPI_DISPLAY_SUMMARY;
891
892 (void) AcpiNsDumpOneObject (Handle, 1, &Info, NULL);
893 }
894
895
896 #ifdef ACPI_ASL_COMPILER
897 /*******************************************************************************
898 *
899 * FUNCTION: AcpiNsDumpTables
900 *
901 * PARAMETERS: SearchBase - Root of subtree to be dumped, or
902 * NS_ALL to dump the entire namespace
903 * MaxDepth - Maximum depth of dump. Use INT_MAX
904 * for an effectively unlimited depth.
905 *
906 * RETURN: None
907 *
908 * DESCRIPTION: Dump the name space, or a portion of it.
909 *
910 ******************************************************************************/
911
912 void
AcpiNsDumpTables(ACPI_HANDLE SearchBase,UINT32 MaxDepth)913 AcpiNsDumpTables (
914 ACPI_HANDLE SearchBase,
915 UINT32 MaxDepth)
916 {
917 ACPI_HANDLE SearchHandle = SearchBase;
918
919
920 ACPI_FUNCTION_TRACE (NsDumpTables);
921
922
923 if (!AcpiGbl_RootNode)
924 {
925 /*
926 * If the name space has not been initialized,
927 * there is nothing to dump.
928 */
929 ACPI_DEBUG_PRINT ((ACPI_DB_TABLES,
930 "namespace not initialized!\n"));
931 return_VOID;
932 }
933
934 if (ACPI_NS_ALL == SearchBase)
935 {
936 /* Entire namespace */
937
938 SearchHandle = AcpiGbl_RootNode;
939 ACPI_DEBUG_PRINT ((ACPI_DB_TABLES, "\\\n"));
940 }
941
942 AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_OBJECTS, MaxDepth,
943 ACPI_OWNER_ID_MAX, SearchHandle);
944 return_VOID;
945 }
946 #endif
947 #endif
948