xref: /freebsd/contrib/llvm-project/lldb/include/lldb/Breakpoint/BreakpointOptions.h (revision 700637cbb5e582861067a11aaca4d053546871d2)
1 //===-- BreakpointOptions.h -------------------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLDB_BREAKPOINT_BREAKPOINTOPTIONS_H
10 #define LLDB_BREAKPOINT_BREAKPOINTOPTIONS_H
11 
12 #include <memory>
13 #include <string>
14 
15 #include "lldb/Breakpoint/StopCondition.h"
16 #include "lldb/Utility/Baton.h"
17 #include "lldb/Utility/Flags.h"
18 #include "lldb/Utility/StringList.h"
19 #include "lldb/Utility/StructuredData.h"
20 #include "lldb/lldb-private.h"
21 
22 namespace lldb_private {
23 
24 /// \class BreakpointOptions BreakpointOptions.h
25 /// "lldb/Breakpoint/BreakpointOptions.h" Class that manages the options on a
26 /// breakpoint or breakpoint location.
27 
28 class BreakpointOptions {
29 friend class BreakpointLocation;
30 friend class BreakpointName;
31 friend class lldb_private::BreakpointOptionGroup;
32 friend class Breakpoint;
33 
34 public:
35   enum OptionKind {
36     eCallback     = 1 << 0,
37     eEnabled      = 1 << 1,
38     eOneShot      = 1 << 2,
39     eIgnoreCount  = 1 << 3,
40     eThreadSpec   = 1 << 4,
41     eCondition    = 1 << 5,
42     eAutoContinue = 1 << 6,
43     eAllOptions   = (eCallback | eEnabled | eOneShot | eIgnoreCount | eThreadSpec
44                      | eCondition | eAutoContinue)
45   };
46   struct CommandData {
47     CommandData() = default;
48 
CommandDataCommandData49     CommandData(const StringList &user_source, lldb::ScriptLanguage interp)
50         : user_source(user_source), interpreter(interp), stop_on_error(true) {}
51 
52     virtual ~CommandData() = default;
53 
GetSerializationKeyCommandData54     static const char *GetSerializationKey() { return "BKPTCMDData"; }
55 
56     StructuredData::ObjectSP SerializeToStructuredData();
57 
58     static std::unique_ptr<CommandData>
59     CreateFromStructuredData(const StructuredData::Dictionary &options_dict,
60                              Status &error);
61 
62     StringList user_source;
63     std::string script_source;
64     enum lldb::ScriptLanguage interpreter =
65         lldb::eScriptLanguageNone; // eScriptLanguageNone means command
66                                    // interpreter.
67     bool stop_on_error = true;
68 
69   private:
70     enum class OptionNames : uint32_t {
71       UserSource = 0,
72       Interpreter,
73       StopOnError,
74       LastOptionName
75     };
76 
77     static const char
78         *g_option_names[static_cast<uint32_t>(OptionNames::LastOptionName)];
79 
GetKeyCommandData80     static const char *GetKey(OptionNames enum_value) {
81       return g_option_names[static_cast<uint32_t>(enum_value)];
82     }
83   };
84 
85   class CommandBaton : public TypedBaton<CommandData> {
86   public:
CommandBaton(std::unique_ptr<CommandData> Data)87     explicit CommandBaton(std::unique_ptr<CommandData> Data)
88         : TypedBaton(std::move(Data)) {}
89 
90     void GetDescription(llvm::raw_ostream &s, lldb::DescriptionLevel level,
91                         unsigned indentation) const override;
92   };
93 
94   typedef std::shared_ptr<CommandBaton> CommandBatonSP;
95 
96   // Constructors and Destructors
97 
98   /// This constructor allows you to specify all the breakpoint options except
99   /// the callback.  That one is more complicated, and better to do by hand.
100   ///
101   /// \param[in] condition
102   ///    The expression which if it evaluates to \b true if we are to stop
103   ///
104   /// \param[in] enabled
105   ///    Is this breakpoint enabled.
106   ///
107   /// \param[in] ignore
108   ///    How many breakpoint hits we should ignore before stopping.
109   ///
110   /// \param[in] one_shot
111   ///    Should this breakpoint delete itself after being hit once.
112   ///
113   /// \param[in] auto_continue
114   ///    Should this breakpoint auto-continue after running its commands.
115   ///
116   BreakpointOptions(const char *condition, bool enabled = true,
117                     int32_t ignore = 0, bool one_shot = false,
118                     bool auto_continue = false);
119 
120   /// Breakpoints make options with all flags set.  Locations and Names make
121   /// options with no flags set.
122   BreakpointOptions(bool all_flags_set);
123   BreakpointOptions(const BreakpointOptions &rhs);
124 
125   virtual ~BreakpointOptions();
126 
127   static std::unique_ptr<BreakpointOptions>
128   CreateFromStructuredData(Target &target,
129                            const StructuredData::Dictionary &data_dict,
130                            Status &error);
131 
132   virtual StructuredData::ObjectSP SerializeToStructuredData();
133 
GetSerializationKey()134   static const char *GetSerializationKey() { return "BKPTOptions"; }
135 
136   // Operators
137   const BreakpointOptions &operator=(const BreakpointOptions &rhs);
138 
139   /// Copy over only the options set in the incoming BreakpointOptions.
140   void CopyOverSetOptions(const BreakpointOptions &rhs);
141 
142   // Callbacks
143   //
144   // Breakpoint callbacks come in two forms, synchronous and asynchronous.
145   // Synchronous callbacks will get run before any of the thread plans are
146   // consulted, and if they return false the target will continue "under the
147   // radar" of the thread plans.  There are a couple of restrictions to
148   // synchronous callbacks:
149   // 1) They should NOT resume the target themselves.
150   //     Just return false if you want the target to restart.
151   // 2) Breakpoints with synchronous callbacks can't have conditions
152   //    (or rather, they can have them, but they won't do anything.
153   //    Ditto with ignore counts, etc...  You are supposed to control that all
154   //    through the callback.
155   // Asynchronous callbacks get run as part of the "ShouldStop" logic in the
156   // thread plan.  The logic there is:
157   //   a) If the breakpoint is thread specific and not for this thread, continue
158   //   w/o running the callback.
159   //      NB. This is actually enforced underneath the breakpoint system, the
160   //      Process plugin is expected to
161   //      call BreakpointSite::IsValidForThread, and set the thread's StopInfo
162   //      to "no reason".  That way,
163   //      thread displays won't show stops for breakpoints not for that
164   //      thread...
165   //   b) If the ignore count says we shouldn't stop, then ditto.
166   //   c) If the condition says we shouldn't stop, then ditto.
167   //   d) Otherwise, the callback will get run, and if it returns true we will
168   //      stop, and if false we won't.
169   //  The asynchronous callback can run the target itself, but at present that
170   //  should be the last action the callback does.  We will relax this condition
171   //  at some point, but it will take a bit of plumbing to get that to work.
172   //
173 
174   /// Adds a callback to the breakpoint option set.
175   ///
176   /// \param[in] callback
177   ///    The function to be called when the breakpoint gets hit.
178   ///
179   /// \param[in] baton_sp
180   ///    A baton which will get passed back to the callback when it is invoked.
181   ///
182   /// \param[in] synchronous
183   ///    Whether this is a synchronous or asynchronous callback.  See discussion
184   ///    above.
185   void SetCallback(BreakpointHitCallback callback,
186                    const lldb::BatonSP &baton_sp, bool synchronous = false);
187 
188   void SetCallback(BreakpointHitCallback callback,
189                    const BreakpointOptions::CommandBatonSP &command_baton_sp,
190                    bool synchronous = false);
191 
192   /// Returns the command line commands for the callback on this breakpoint.
193   ///
194   /// \param[out] command_list
195   ///    The commands will be appended to this list.
196   ///
197   /// \return
198   ///    \b true if the command callback is a command-line callback,
199   ///    \b false otherwise.
200   bool GetCommandLineCallbacks(StringList &command_list);
201 
202   /// Remove the callback from this option set.
203   void ClearCallback();
204 
205   // The rest of these functions are meant to be used only within the
206   // breakpoint handling mechanism.
207 
208   /// Use this function to invoke the callback for a specific stop.
209   ///
210   /// \param[in] context
211   ///    The context in which the callback is to be invoked.  This includes the
212   ///    stop event, the
213   ///    execution context of the stop (since you might hit the same breakpoint
214   ///    on multiple threads) and
215   ///    whether we are currently executing synchronous or asynchronous
216   ///    callbacks.
217   ///
218   /// \param[in] break_id
219   ///    The breakpoint ID that owns this option set.
220   ///
221   /// \param[in] break_loc_id
222   ///    The breakpoint location ID that owns this option set.
223   ///
224   /// \return
225   ///     The callback return value.
226   bool InvokeCallback(StoppointCallbackContext *context,
227                       lldb::user_id_t break_id, lldb::user_id_t break_loc_id);
228 
229   /// Used in InvokeCallback to tell whether it is the right time to run this
230   /// kind of callback.
231   ///
232   /// \return
233   ///     The synchronicity of our callback.
IsCallbackSynchronous()234   bool IsCallbackSynchronous() const { return m_callback_is_synchronous; }
235 
236   /// Fetch the baton from the callback.
237   ///
238   /// \return
239   ///     The baton.
240   Baton *GetBaton();
241 
242   /// Fetch  a const version of the baton from the callback.
243   ///
244   /// \return
245   ///     The baton.
246   const Baton *GetBaton() const;
247 
248   // Condition
249   /// Set the breakpoint stop condition.
250   ///
251   /// \param[in] condition
252   ///    The condition to evaluate when the breakpoint is hit.
253   void SetCondition(StopCondition condition);
254 
255   /// Return the breakpoint condition.
256   const StopCondition &GetCondition() const;
257   StopCondition &GetCondition();
258 
259   // Enabled/Ignore Count
260 
261   /// Check the Enable/Disable state.
262   /// \return
263   ///     \b true if the breakpoint is enabled, \b false if disabled.
IsEnabled()264   bool IsEnabled() const { return m_enabled; }
265 
266   /// If \a enable is \b true, enable the breakpoint, if \b false disable it.
SetEnabled(bool enabled)267   void SetEnabled(bool enabled) {
268     m_enabled = enabled;
269     m_set_flags.Set(eEnabled);
270   }
271 
272   /// Check the auto-continue state.
273   /// \return
274   ///     \b true if the breakpoint is set to auto-continue, \b false otherwise.
IsAutoContinue()275   bool IsAutoContinue() const { return m_auto_continue; }
276 
277   /// Set the auto-continue state.
SetAutoContinue(bool auto_continue)278   void SetAutoContinue(bool auto_continue) {
279     m_auto_continue = auto_continue;
280     m_set_flags.Set(eAutoContinue);
281   }
282 
283   /// Check the One-shot state.
284   /// \return
285   ///     \b true if the breakpoint is one-shot, \b false otherwise.
IsOneShot()286   bool IsOneShot() const { return m_one_shot; }
287 
288   /// If \a enable is \b true, enable the breakpoint, if \b false disable it.
SetOneShot(bool one_shot)289   void SetOneShot(bool one_shot) {
290     m_one_shot = one_shot;
291     m_set_flags.Set(eOneShot);
292   }
293 
294   /// Set the breakpoint to ignore the next \a count breakpoint hits.
295   /// \param[in] n
296   ///    The number of breakpoint hits to ignore.
SetIgnoreCount(uint32_t n)297   void SetIgnoreCount(uint32_t n) {
298     m_ignore_count = n;
299     m_set_flags.Set(eIgnoreCount);
300   }
301 
302   /// Return the current Ignore Count.
303   /// \return
304   ///     The number of breakpoint hits to be ignored.
GetIgnoreCount()305   uint32_t GetIgnoreCount() const { return m_ignore_count; }
306 
307   /// Return the current thread spec for this option. This will return nullptr
308   /// if the no thread specifications have been set for this Option yet.
309   /// \return
310   ///     The thread specification pointer for this option, or nullptr if none
311   ///     has
312   ///     been set yet.
313   const ThreadSpec *GetThreadSpecNoCreate() const;
314 
315   /// Returns a pointer to the ThreadSpec for this option, creating it. if it
316   /// hasn't been created already.   This API is used for setting the
317   /// ThreadSpec items for this option.
318   ThreadSpec *GetThreadSpec();
319 
320   void SetThreadID(lldb::tid_t thread_id);
321 
322   void GetDescription(Stream *s, lldb::DescriptionLevel level) const;
323 
324   /// Check if the breakpoint option has a callback set.
325   ///
326   /// \return
327   ///    If the breakpoint option has a callback, \b true otherwise \b false.
328   bool HasCallback() const;
329 
330   /// This is the default empty callback.
331   static bool NullCallback(void *baton, StoppointCallbackContext *context,
332                            lldb::user_id_t break_id,
333                            lldb::user_id_t break_loc_id);
334 
335   /// Set a callback based on BreakpointOptions::CommandData. \param[in]
336   /// cmd_data
337   ///     A UP holding the new'ed CommandData object.
338   ///     The breakpoint will take ownership of pointer held by this object.
339   void SetCommandDataCallback(std::unique_ptr<CommandData> &cmd_data);
340 
341   void Clear();
342 
AnySet()343   bool AnySet() const {
344     return m_set_flags.AnySet(eAllOptions);
345   }
346 
347 protected:
348   // Classes that inherit from BreakpointOptions can see and modify these
IsOptionSet(OptionKind kind)349   bool IsOptionSet(OptionKind kind)
350   {
351     return m_set_flags.Test(kind);
352   }
353 
354   enum class OptionNames {
355     ConditionText = 0,
356     IgnoreCount,
357     EnabledState,
358     OneShotState,
359     AutoContinue,
360     LastOptionName
361   };
362   static const char *g_option_names[(size_t)OptionNames::LastOptionName];
363 
GetKey(OptionNames enum_value)364   static const char *GetKey(OptionNames enum_value) {
365     return g_option_names[(size_t)enum_value];
366   }
367 
368   static bool BreakpointOptionsCallbackFunction(
369       void *baton, StoppointCallbackContext *context, lldb::user_id_t break_id,
370       lldb::user_id_t break_loc_id);
371 
372   void SetThreadSpec(std::unique_ptr<ThreadSpec> &thread_spec_up);
373 
374 private:
375   /// For BreakpointOptions only
376 
377   /// This is the callback function pointer
378   BreakpointHitCallback m_callback;
379   /// This is the client data for the callback
380   lldb::BatonSP m_callback_baton_sp;
381   bool m_baton_is_command_baton;
382   bool m_callback_is_synchronous;
383   bool m_enabled;
384   /// If set, the breakpoint delete itself after being hit once.
385   bool m_one_shot;
386   /// Number of times to ignore this breakpoint.
387   uint32_t m_ignore_count;
388   /// Thread for which this breakpoint will stop.
389   std::unique_ptr<ThreadSpec> m_thread_spec_up;
390   /// The condition to test.
391   StopCondition m_condition;
392   /// If set, inject breakpoint condition into process.
393   bool m_inject_condition;
394   /// If set, auto-continue from breakpoint.
395   bool m_auto_continue;
396   /// Which options are set at this level.
397   /// Drawn from BreakpointOptions::SetOptionsFlags.
398   Flags m_set_flags;
399 };
400 
401 } // namespace lldb_private
402 
403 #endif // LLDB_BREAKPOINT_BREAKPOINTOPTIONS_H
404