xref: /freebsd/contrib/bearssl/T0/WordBuilder.cs (revision 2aaf9152a852aba9eb2036b95f4948ee77988826)
1 /*
2  * Copyright (c) 2016 Thomas Pornin <pornin@bolet.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining
5  * a copy of this software and associated documentation files (the
6  * "Software"), to deal in the Software without restriction, including
7  * without limitation the rights to use, copy, modify, merge, publish,
8  * distribute, sublicense, and/or sell copies of the Software, and to
9  * permit persons to whom the Software is furnished to do so, subject to
10  * the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  */
24 
25 using System;
26 using System.Collections.Generic;
27 
28 /*
29  * A WordBuilder instance organizes construction of a new interpreted word.
30  *
31  * Opcodes are accumulated with specific methods. A control-flow stack
32  * is maintained to resolve jumps.
33  *
34  * Each instance shall be used for only one word.
35  */
36 
37 class WordBuilder {
38 
39 	T0Comp TC;
40 	string name;
41 	int[] cfStack;
42 	int cfPtr;
43 	List<Opcode> code;
44 	List<string> toResolve;
45 	Dictionary<string, int> locals;
46 	bool jumpToLast;
47 
48 	internal SType StackEffect {
49 		get; set;
50 	}
51 
52 	/*
53 	 * Create a new instance, with the specified word name.
54 	 */
WordBuilder(T0Comp TC, string name)55 	internal WordBuilder(T0Comp TC, string name)
56 	{
57 		this.TC = TC;
58 		this.name = name;
59 		cfStack = new int[16];
60 		cfPtr = -1;
61 		code = new List<Opcode>();
62 		toResolve = new List<string>();
63 		locals = new Dictionary<string, int>();
64 		jumpToLast = true;
65 		StackEffect = SType.UNKNOWN;
66 	}
67 
68 	/*
69 	 * Build the word. The control-flow stack must be empty. A 'ret'
70 	 * opcode is automatically appended if required.
71 	 */
Build()72 	internal Word Build()
73 	{
74 		if (cfPtr != -1) {
75 			throw new Exception("control-flow stack is not empty");
76 		}
77 		if (jumpToLast || code[code.Count - 1].MayFallThrough) {
78 			Ret();
79 		}
80 		Word w = new WordInterpreted(TC, name, locals.Count,
81 			code.ToArray(), toResolve.ToArray());
82 		w.StackEffect = StackEffect;
83 		return w;
84 	}
85 
Add(Opcode op)86 	void Add(Opcode op)
87 	{
88 		Add(op, null);
89 	}
90 
Add(Opcode op, string refName)91 	void Add(Opcode op, string refName)
92 	{
93 		code.Add(op);
94 		toResolve.Add(refName);
95 		jumpToLast = false;
96 	}
97 
98 	/*
99 	 * Rotate the control-flow stack at depth 'depth'.
100 	 */
CSRoll(int depth)101 	internal void CSRoll(int depth)
102 	{
103 		int x = cfStack[cfPtr - depth];
104 		Array.Copy(cfStack, cfPtr - (depth - 1),
105 			cfStack, cfPtr - depth, depth);
106 		cfStack[cfPtr] = x;
107 	}
108 
109 	/*
110 	 * Make a copy of the control-flow element at depth 'depth', and
111 	 * push it on top of the control-flow stack.
112 	 */
CSPick(int depth)113 	internal void CSPick(int depth)
114 	{
115 		int x = cfStack[cfPtr - depth];
116 		CSPush(x);
117 	}
118 
CSPush(int x)119 	void CSPush(int x)
120 	{
121 		int len = cfStack.Length;
122 		if (++ cfPtr == len) {
123 			int[] ncf = new int[len << 1];
124 			Array.Copy(cfStack, 0, ncf, 0, len);
125 			cfStack = ncf;
126 		}
127 		cfStack[cfPtr] = x;
128 	}
129 
CSPop()130 	int CSPop()
131 	{
132 		return cfStack[cfPtr --];
133 	}
134 
135 	/*
136 	 * Push an origin on the control-flow stack, corresponding to the
137 	 * next opcode to add.
138 	 */
CSPushOrig()139 	internal void CSPushOrig()
140 	{
141 		CSPush(code.Count);
142 	}
143 
144 	/*
145 	 * Push a destination on the control-flow stack, corresponding to
146 	 * the next opcode to add.
147 	 */
CSPushDest()148 	internal void CSPushDest()
149 	{
150 		CSPush(-code.Count - 1);
151 	}
152 
153 	/*
154 	 * Pop an origin from the control-flow stack. An exception is
155 	 * thrown if the value is not an origin.
156 	 */
CSPopOrig()157 	internal int CSPopOrig()
158 	{
159 		int x = CSPop();
160 		if (x < 0) {
161 			throw new Exception("not an origin");
162 		}
163 		return x;
164 	}
165 
166 	/*
167 	 * Pop a destination from the control-flow stack. An exception is
168 	 * thrown if the value is not a destination.
169 	 */
CSPopDest()170 	internal int CSPopDest()
171 	{
172 		int x = CSPop();
173 		if (x >= 0) {
174 			throw new Exception("not a destination");
175 		}
176 		return -x - 1;
177 	}
178 
179 	/*
180 	 * Add a "push literal" opcode.
181 	 */
Literal(TValue v)182 	internal void Literal(TValue v)
183 	{
184 		Add(new OpcodeConst(v));
185 	}
186 
187 	/*
188 	 * Compile a "call" by name. This method implements the support
189 	 * for local variables:
190 	 *
191 	 *  - If the target is '>' followed by a local variable name, then
192 	 *    a "put local" opcode is added.
193 	 *
194 	 *  - Otherwise, if the target is a local variable name, then a
195 	 *    "get local" opcode is added.
196 	 *
197 	 *  - Otherwise, a call to the named word is added. The target name
198 	 *    will be resolved later on (typically, when the word containing
199 	 *    the call opcode is first invoked, or when C code is generated).
200 	 */
Call(string target)201 	internal void Call(string target)
202 	{
203 		string lname;
204 		bool write;
205 		if (target.StartsWith(">")) {
206 			lname = target.Substring(1);
207 			write = true;
208 		} else {
209 			lname = target;
210 			write = false;
211 		}
212 		int lnum;
213 		if (locals.TryGetValue(lname, out lnum)) {
214 			if (write) {
215 				Add(new OpcodePutLocal(lnum));
216 			} else {
217 				Add(new OpcodeGetLocal(lnum));
218 			}
219 		} else {
220 			Add(new OpcodeCall(), target);
221 		}
222 	}
223 
224 	/*
225 	 * Add a "call" opcode to the designated word.
226 	 */
CallExt(Word wtarget)227 	internal void CallExt(Word wtarget)
228 	{
229 		Add(new OpcodeCall(wtarget), null);
230 	}
231 
232 	/*
233 	 * Add a "call" opcode to a word which is not currently resolved.
234 	 * This method ignores local variables.
235 	 */
CallExt(string target)236 	internal void CallExt(string target)
237 	{
238 		Add(new OpcodeCall(), target);
239 	}
240 
241 	/*
242 	 * Add a "get local" opcode; the provided local name must already
243 	 * be defined.
244 	 */
GetLocal(string name)245 	internal void GetLocal(string name)
246 	{
247 		int lnum;
248 		if (locals.TryGetValue(name, out lnum)) {
249 			Add(new OpcodeGetLocal(lnum));
250 		} else {
251 			throw new Exception("no such local: " + name);
252 		}
253 	}
254 
255 	/*
256 	 * Add a "put local" opcode; the provided local name must already
257 	 * be defined.
258 	 */
PutLocal(string name)259 	internal void PutLocal(string name)
260 	{
261 		int lnum;
262 		if (locals.TryGetValue(name, out lnum)) {
263 			Add(new OpcodePutLocal(lnum));
264 		} else {
265 			throw new Exception("no such local: " + name);
266 		}
267 	}
268 
269 	/*
270 	 * Define a new local name.
271 	 */
DefLocal(string lname)272 	internal void DefLocal(string lname)
273 	{
274 		if (locals.ContainsKey(lname)) {
275 			throw new Exception(String.Format(
276 				"local already defined: {0}", lname));
277 		}
278 		locals[lname] = locals.Count;
279 	}
280 
281 	/*
282 	 * Add a "call" opcode whose target is an XT value (which may be
283 	 * resolved or as yet unresolved).
284 	 */
Call(TPointerXT xt)285 	internal void Call(TPointerXT xt)
286 	{
287 		if (xt.Target == null) {
288 			Add(new OpcodeCall(), xt.Name);
289 		} else {
290 			Add(new OpcodeCall(xt.Target));
291 		}
292 	}
293 
294 	/*
295 	 * Add a "ret" opcode.
296 	 */
Ret()297 	internal void Ret()
298 	{
299 		Add(new OpcodeRet());
300 	}
301 
302 	/*
303 	 * Add a forward unconditional jump. The new opcode address is
304 	 * pushed on the control-flow stack as an origin.
305 	 */
Ahead()306 	internal void Ahead()
307 	{
308 		CSPushOrig();
309 		Add(new OpcodeJumpUncond());
310 	}
311 
312 	/*
313 	 * Add a forward conditional jump, which will be taken at runtime
314 	 * if the top-of-stack value is 'true'. The new opcode address is
315 	 * pushed on the control-flow stack as an origin.
316 	 */
AheadIf()317 	internal void AheadIf()
318 	{
319 		CSPushOrig();
320 		Add(new OpcodeJumpIf());
321 	}
322 
323 	/*
324 	 * Add a forward conditional jump, which will be taken at runtime
325 	 * if the top-of-stack value is 'false'. The new opcode address is
326 	 * pushed on the control-flow stack as an origin.
327 	 */
AheadIfNot()328 	internal void AheadIfNot()
329 	{
330 		CSPushOrig();
331 		Add(new OpcodeJumpIfNot());
332 	}
333 
334 	/*
335 	 * Resolve a previous forward jump to the current code address.
336 	 * The top of control-flow stack is popped and must be an origin.
337 	 */
Then()338 	internal void Then()
339 	{
340 		int x = CSPopOrig();
341 		code[x].ResolveJump(code.Count - x - 1);
342 		jumpToLast = true;
343 	}
344 
345 	/*
346 	 * Push the current code address on the control-flow stack as a
347 	 * destination, to be used by an ulterior backward jump.
348 	 */
Begin()349 	internal void Begin()
350 	{
351 		CSPushDest();
352 	}
353 
354 	/*
355 	 * Add a backward unconditional jump. The jump target is popped
356 	 * from the control-flow stack as a destination.
357 	 */
Again()358 	internal void Again()
359 	{
360 		int x = CSPopDest();
361 		Add(new OpcodeJumpUncond(x - code.Count - 1));
362 	}
363 
364 	/*
365 	 * Add a backward conditional jump, which will be taken at runtime
366 	 * if the top-of-stack value is 'true'. The jump target is popped
367 	 * from the control-flow stack as a destination.
368 	 */
AgainIf()369 	internal void AgainIf()
370 	{
371 		int x = CSPopDest();
372 		Add(new OpcodeJumpIf(x - code.Count - 1));
373 	}
374 
375 	/*
376 	 * Add a backward conditional jump, which will be taken at runtime
377 	 * if the top-of-stack value is 'false'. The jump target is popped
378 	 * from the control-flow stack as a destination.
379 	 */
AgainIfNot()380 	internal void AgainIfNot()
381 	{
382 		int x = CSPopDest();
383 		Add(new OpcodeJumpIfNot(x - code.Count - 1));
384 	}
385 }
386