Lines Matching refs:y1

850 	for (uint32_t y1 = DestinationY; y1 < y2; y1++) {  in gfxfb_shadow_fill()  local
851 uint32_t off = y1 * fbX + DestinationX; in gfxfb_shadow_fill()
1322 gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2, in gfx_fb_drawrect() argument
1334 0, 0, x1, y1, x2 - x1, y2 - y1, 0); in gfx_fb_drawrect()
1337 0, 0, x1, y1, x2 - x1, 1, 0); in gfx_fb_drawrect()
1341 0, 0, x1, y1, 1, y2 - y1, 0); in gfx_fb_drawrect()
1343 0, 0, x2, y1, 1, y2 - y1, 0); in gfx_fb_drawrect()
1348 gfx_fb_line(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t wd) in gfx_fb_line() argument
1358 sy = y0 < y1? 1 : -1; in gfx_fb_line()
1360 dy = y1 > y0? y1 - y0 : y0 - y1; in gfx_fb_line()
1372 (y1 != (uint32_t)y2 || dx > dy)) { in gfx_fb_line()
1391 if (y0 == y1) in gfx_fb_line()
1403 gfx_fb_bezier(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t x2, in gfx_fb_bezier() argument
1415 sy = y2 - y1; in gfx_fb_bezier()
1417 yy = y0 - y1; in gfx_fb_bezier()
1424 y0 = sy + y1; in gfx_fb_bezier()
1444 dy = 4 * sx * curvature * (y0 - y1) + yy - xy; in gfx_fb_bezier()
1453 y1 = 2 * err < dx; in gfx_fb_bezier()
1460 if (y1 != 0) { in gfx_fb_bezier()
1477 int x1, y1, x2, y2; in gfx_term_drawrect() local
1506 y1 = uy1 * vf_height + tems.ts_p_offset.y + yshift; in gfx_term_drawrect()
1508 gfx_fb_drawrect(x1, y1, x2, y1 + width, 1); in gfx_term_drawrect()
1517 y1 = uy1 * vf_height + tems.ts_p_offset.y; in gfx_term_drawrect()
1518 y1 += vf_height; in gfx_term_drawrect()
1520 gfx_fb_drawrect(x1, y1, x1 + width, y2, 1); in gfx_term_drawrect()
1523 gfx_fb_drawrect(x1, y1, x1 + width, y2, 1); in gfx_term_drawrect()
1527 y1 = uy1 * vf_height + tems.ts_p_offset.y; in gfx_term_drawrect()
1528 y1 += vf_height; in gfx_term_drawrect()
1534 gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i); in gfx_term_drawrect()
1539 y1 = uy2 * vf_height + tems.ts_p_offset.y; in gfx_term_drawrect()
1540 y1 += vf_height - yshift; in gfx_term_drawrect()
1544 gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i); in gfx_term_drawrect()
1548 y1 = uy1 * vf_height + tems.ts_p_offset.y + yshift; in gfx_term_drawrect()
1554 gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i); in gfx_term_drawrect()
1558 y1 = uy2 * vf_height + tems.ts_p_offset.y; in gfx_term_drawrect()
1559 y1 += vf_height - yshift; in gfx_term_drawrect()
1564 gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i); in gfx_term_drawrect()