Lines Matching refs:strm
26 z_streamp strm = &(state.state->strm); local
46 strm->zalloc = Z_NULL;
47 strm->zfree = Z_NULL;
48 strm->opaque = Z_NULL;
49 ret = deflateInit2(strm, state.state->level, Z_DEFLATED,
57 strm->next_in = NULL;
65 strm->avail_out = state.state->size;
66 strm->next_out = state.state->out;
67 state.state->x.next = strm->next_out;
84 z_streamp strm = &(state.state->strm); local
92 while (strm->avail_in) {
93 put = strm->avail_in > max ? max : strm->avail_in;
94 writ = (int)write(state.state->fd, strm->next_in, put);
99 strm->avail_in -= (unsigned)writ;
100 strm->next_in += writ;
110 if (strm->avail_out == 0 || (flush != Z_NO_FLUSH &&
112 while (strm->next_out > state.state->x.next) {
113 put = strm->next_out - state.state->x.next > (int)max ? max :
114 (unsigned)(strm->next_out - state.state->x.next);
122 if (strm->avail_out == 0) {
123 strm->avail_out = state.state->size;
124 strm->next_out = state.state->out;
130 have = strm->avail_out;
131 ret = deflate(strm, flush);
137 have -= strm->avail_out;
142 deflateReset(strm);
156 z_streamp strm = &(state.state->strm); local
159 if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
171 strm->avail_in = n;
172 strm->next_in = state.state->in;
211 if (state.state->strm.avail_in == 0)
212 state.state->strm.next_in = state.state->in;
213 have = (unsigned)((state.state->strm.next_in + state.state->strm.avail_in) -
219 state.state->strm.avail_in += copy;
229 if (state.state->strm.avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
233 state.state->strm.next_in = (z_const Bytef *)buf;
238 state.state->strm.avail_in = (z_uInt)n;
317 z_streamp strm; local
323 strm = &(state.state->strm);
339 if (strm->avail_in == 0)
340 strm->next_in = state.state->in;
341 have = (unsigned)((strm->next_in + strm->avail_in) - state.state->in);
344 strm->avail_in++;
391 z_streamp strm; in gzvprintf() local
397 strm = &(state.state->strm); in gzvprintf()
417 if (strm->avail_in == 0) in gzvprintf()
418 strm->next_in = state.state->in; in gzvprintf()
419 next = (char *)(state.state->in + (strm->next_in - state.state->in) + strm->avail_in); in gzvprintf()
443 strm->avail_in += (unsigned)len; in gzvprintf()
445 if (strm->avail_in >= state.state->size) { in gzvprintf()
446 left = strm->avail_in - state.state->size; in gzvprintf()
447 strm->avail_in = state.state->size; in gzvprintf()
451 strm->next_in = state.state->in; in gzvprintf()
452 strm->avail_in = left; in gzvprintf()
481 z_streamp strm; local
487 strm = &(state.state->strm);
511 if (strm->avail_in == 0)
512 strm->next_in = state.state->in;
513 next = (char *)(strm->next_in + strm->avail_in);
542 strm->avail_in += len;
544 if (strm->avail_in >= state.state->size) {
545 left = strm->avail_in - state.state->size;
546 strm->avail_in = state.state->size;
550 strm->next_in = state.state->in;
551 strm->avail_in = left;
597 z_streamp strm; local
603 strm = &(state.state->strm);
623 if (strm->avail_in && gz_comp(state, Z_BLOCK) == -1)
625 deflateParams(strm, level, strategy);
660 (void)deflateEnd(&(state.state->strm));