Lines Matching +full:4 +full:x2
50 uint32_t x1, y1, x2, y2, f; in lua_term_putimage() local
62 x2 = luaL_checknumber(L, 4); in lua_term_putimage()
68 if (x2 != 0) { in lua_term_putimage()
69 x2 = gfx_state.tg_origin.tp_col + in lua_term_putimage()
70 x2 * gfx_state.tg_font.vf_width; in lua_term_putimage()
81 if (gfx_fb_putimage(&png, x1, y1, x2, y2, f) == 0) in lua_term_putimage()
94 uint32_t x1, y1, x2, y2, f; in lua_fb_putimage() local
106 x2 = luaL_checknumber(L, 4); in lua_fb_putimage()
114 if (gfx_fb_putimage(&png, x1, y1, x2, y2, f) == 0) in lua_fb_putimage()
155 y1 = luaL_checknumber(L, 4); in lua_fb_line()
164 uint32_t x0, y0, x1, y1, x2, y2, width; in lua_fb_bezier() local
176 y1 = luaL_checknumber(L, 4); in lua_fb_bezier()
177 x2 = luaL_checknumber(L, 5); in lua_fb_bezier()
180 gfx_fb_bezier(x0, y0, x1, y1, x2, y2, width); in lua_fb_bezier()
199 y1 = luaL_checknumber(L, 4); in lua_fb_drawrect()
212 if (nargs != 4) { in lua_term_drawrect()
220 y1 = luaL_checknumber(L, 4); in lua_term_drawrect()