Lines Matching refs:y2
767 uint32_t y2 = Height + DestinationY;
768 for (uint32_t y1 = DestinationY; y1 < y2; y1++) {
1469 gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2,
1481 y2 - y1, 0);
1484 gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y2, x2 - x1, 1, 0);
1485 gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, 1, y2 - y1, 0);
1486 gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x2, y1, 1, y2 - y1, 0);
1494 int err, e2, x2, y2, ed, width;
1513 y2 = y0;
1515 (y1 != (uint32_t)y2 || dx > dy)) {
1516 y2 += sy;
1517 gfx_fb_setpixel(x0, y2);
1547 uint32_t y2, uint32_t wd)
1558 sy = y2 - y1;
1566 y2 = y0;
1575 sy = y0 < y2? 1 : -1;
1594 if (x0 == x2 && y0 == y2)
1611 gfx_fb_line(x0, y0, x2, y2, width);
1620 int x1, y1, x2, y2;
1658 y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1659 y2 += vf_height - yshift - width;
1660 gfx_fb_drawrect(x1, y2, x2, y2 + width, 1);
1668 y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1669 gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1672 gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1681 y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1683 gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i);
1691 y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1693 gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
1700 y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1701 y2 += vf_height;
1703 gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i);
1711 y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1713 gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);