Lines Matching full:y2

839 	uint32_t y2 = Height + DestinationY;  in gfxfb_shadow_fill()  local
840 for (uint32_t y1 = DestinationY; y1 < y2; y1++) { in gfxfb_shadow_fill()
1545 gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2, in gfx_fb_drawrect() argument
1557 y2 - y1, 0); in gfx_fb_drawrect()
1560 gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y2, x2 - x1, 1, 0); in gfx_fb_drawrect()
1561 gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, 1, y2 - y1, 0); in gfx_fb_drawrect()
1562 gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x2, y1, 1, y2 - y1, 0); in gfx_fb_drawrect()
1570 int err, e2, x2, y2, ed, width; in gfx_fb_line() local
1589 y2 = y0; in gfx_fb_line()
1591 (y1 != (uint32_t)y2 || dx > dy)) { in gfx_fb_line()
1592 y2 += sy; in gfx_fb_line()
1593 gfx_fb_setpixel(x0, y2); in gfx_fb_line()
1623 uint32_t y2, uint32_t wd) in gfx_fb_bezier() argument
1634 sy = y2 - y1; in gfx_fb_bezier()
1642 y2 = y0; in gfx_fb_bezier()
1651 sy = y0 < y2? 1 : -1; in gfx_fb_bezier()
1670 if (x0 == x2 && y0 == y2) in gfx_fb_bezier()
1687 gfx_fb_line(x0, y0, x2, y2, width); in gfx_fb_bezier()
1696 int x1, y1, x2, y2; in gfx_term_drawrect() local
1734 y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row; in gfx_term_drawrect()
1735 y2 += vf_height - yshift - width; in gfx_term_drawrect()
1736 gfx_fb_drawrect(x1, y2, x2, y2 + width, 1); in gfx_term_drawrect()
1744 y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row; in gfx_term_drawrect()
1745 gfx_fb_drawrect(x1, y1, x1 + width, y2, 1); in gfx_term_drawrect()
1748 gfx_fb_drawrect(x1, y1, x1 + width, y2, 1); in gfx_term_drawrect()
1757 y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift; in gfx_term_drawrect()
1759 gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i); in gfx_term_drawrect()
1767 y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row; in gfx_term_drawrect()
1769 gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i); in gfx_term_drawrect()
1776 y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row; in gfx_term_drawrect()
1777 y2 += vf_height; in gfx_term_drawrect()
1779 gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i); in gfx_term_drawrect()
1787 y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row; in gfx_term_drawrect()
1789 gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i); in gfx_term_drawrect()