Lines Matching full:pitch
413 uint32_t data, bpp, pitch, y, x;
448 pitch = gfx_state.tg_fb.fb_stride * bpp;
453 off = y * pitch + DestinationX * bpp;
496 uint32_t bpp, pitch, copybytes;
519 pitch = gfx_state.tg_fb.fb_stride * bpp;
538 off = sy * pitch + SourceX * bpp;
596 uint32_t bpp, pitch, copybytes;
619 pitch = gfx_state.tg_fb.fb_stride * bpp;
638 off = dy * pitch + DestinationX * bpp;
699 int pitch;
721 pitch = gfx_state.tg_fb.fb_stride * bpp;
725 off = SourceY * pitch + SourceX * bpp;
727 off = DestinationY * pitch + DestinationX * bpp;
731 source += Height * pitch;
732 destination += Height * pitch;
733 pitch = -pitch;
738 source += pitch;
739 destination += pitch;
1113 uint32_t pitch, bytes;
1145 pitch = state->tg_fb.fb_width;
1151 if (dy * pitch + dx > sy * pitch + sx) {
1158 uint32_t *source = &state->tg_shadow_fb[sy * pitch + sx];
1159 uint32_t *destination = &state->tg_shadow_fb[dy * pitch + dx];
1360 uint32_t pitch = gfx_state.tg_fb.fb_width;
1366 (y - gfx_state.tg_origin.tp_row) * pitch +