Lines Matching +full:24 +full:bpp

44  * 32-bit to/from 24-bit is also simple - we just drop the alpha channel.
67 * - RGB (16/24/32) -
334 for (gray = 0; gray < 24; gray++) { in rgb_color_map()
346 * For 8, 24 and 32 bit depth, use mask size 8.
354 int roff, goff, boff, bpp; in gfx_fb_color_map() local
359 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3; in gfx_fb_color_map()
361 if (bpp == 2) in gfx_fb_color_map()
366 if (bpp == 2) in gfx_fb_color_map()
371 if (bpp == 2) in gfx_fb_color_map()
485 uint32_t data, bpp, pitch, y, x; in gfxfb_blt_fill() local
519 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3; in gfxfb_blt_fill()
520 pitch = gfx_state.tg_fb.fb_stride * bpp; in gfxfb_blt_fill()
525 off = y * pitch + DestinationX * bpp; in gfxfb_blt_fill()
527 switch (bpp) { in gfxfb_blt_fill()
550 off += bpp; in gfxfb_blt_fill()
568 uint32_t bpp, pitch, copybytes; in gfxfb_blt_video_to_buffer() local
590 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3; in gfxfb_blt_video_to_buffer()
591 pitch = gfx_state.tg_fb.fb_stride * bpp; in gfxfb_blt_video_to_buffer()
593 copybytes = Width * bpp; in gfxfb_blt_video_to_buffer()
603 bgra = bpp == 4 && in gfxfb_blt_video_to_buffer()
610 off = sy * pitch + SourceX * bpp; in gfxfb_blt_video_to_buffer()
622 sb = source + x * bpp; in gfxfb_blt_video_to_buffer()
623 switch (bpp) { in gfxfb_blt_video_to_buffer()
640 if (bpp == 1) { in gfxfb_blt_video_to_buffer()
668 uint32_t bpp, pitch, copybytes; in gfxfb_blt_buffer_to_video() local
690 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3; in gfxfb_blt_buffer_to_video()
691 pitch = gfx_state.tg_fb.fb_stride * bpp; in gfxfb_blt_buffer_to_video()
693 copybytes = Width * bpp; in gfxfb_blt_buffer_to_video()
703 bgra = bpp == 4 && in gfxfb_blt_buffer_to_video()
710 off = dy * pitch + DestinationX * bpp; in gfxfb_blt_buffer_to_video()
724 if (bpp == 1) { in gfxfb_blt_buffer_to_video()
732 off = x * bpp; in gfxfb_blt_buffer_to_video()
733 switch (bpp) { in gfxfb_blt_buffer_to_video()
753 x * bpp, c); in gfxfb_blt_buffer_to_video()
770 uint32_t bpp, copybytes; in gfxfb_blt_video_to_video() local
792 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3; in gfxfb_blt_video_to_video()
793 pitch = gfx_state.tg_fb.fb_stride * bpp; in gfxfb_blt_video_to_video()
795 copybytes = Width * bpp; in gfxfb_blt_video_to_video()
797 off = SourceY * pitch + SourceX * bpp; in gfxfb_blt_video_to_video()
799 off = DestinationY * pitch + DestinationX * bpp; in gfxfb_blt_video_to_video()
959 int bpp, bit, byte; in gfx_bitblt_bitmap() local
962 bpp = 4; /* We only generate BGRA */ in gfx_bitblt_bitmap()
989 alpha = alpha << 24; in gfx_bitblt_bitmap()
997 o = y * width * bpp + x * bpp; in gfx_bitblt_bitmap()
1938 #define GETPIXEL(xx, yy) (((yy) * png->width + (xx)) * png->bpp) in gfx_fb_putimage()
3127 si.si_depth = png.bpp; in build_splash_module()